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UnrealEngineUWP/Engine/Source/Programs/Enterprise/Datasmith/DatasmithSDKSample/pch.h

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// Copyright Epic Games, Inc. All Rights Reserved.
#ifndef PCH_H
#define PCH_H
// DatasmithSDK project can be built from the main solution, we check that datasmith headers are accessible
#if !__has_include("DatasmithCore.h")
#error Datasmith SDK is not accessible. Make sure the SDK has been built from the main solution, and verify that DatasmithSDK.props correctly points to the SDK.
#endif
#endif //PCH_H