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24 lines
862 B
C
24 lines
862 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Selection/SelectionEditInteractiveCommand.h"
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#include "DeleteGeometrySelectionCommand.generated.h"
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/**
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* UDeleteGeometrySelectionCommand deletes the geometric elements identified by the Selection.
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* Currently only supports mesh selections (Triangle and Polygroup types)
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* Deletes selected faces, or faces connected to selected edges, or faces connected to selected vertices.
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*/
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UCLASS()
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class MESHMODELINGTOOLS_API UDeleteGeometrySelectionCommand : public UGeometrySelectionEditCommand
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{
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GENERATED_BODY()
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public:
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virtual FText GetCommandShortString() const override;
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virtual bool CanExecuteCommandForSelection(UGeometrySelectionEditCommandArguments* Arguments) override;
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virtual void ExecuteCommandForSelection(UGeometrySelectionEditCommandArguments* Arguments) override;
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};
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