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UnrealEngineUWP/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheSequencer/GeometryCacheSequencer.Build.cs

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// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class GeometryCacheSequencer : ModuleRules
{
public GeometryCacheSequencer(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.AddRange(
new string[] {
"Sequencer",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AssetTools",
"Core",
"CoreUObject",
"Engine",
"LevelSequence",
"MovieScene",
"MovieSceneTools",
"MovieSceneTracks",
"RHI",
"Sequencer",
"Slate",
"SlateCore",
"TimeManagement",
"EditorFramework",
"UnrealEd",
"GeometryCacheTracks",
"GeometryCache"
}
);
}
}
}