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UnrealEngineUWP/Engine/Source/Programs/AutomationTool/CookedEditor/PlatformWrappers.cs

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// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using AutomationTool;
public class WindowsCookedEditor : Win64Platform
{
public override string GetCookPlatform(bool bDedicatedServer, bool bIsClientOnly)
{
return "WindowsCookedEditor";
}
public override TargetPlatformDescriptor GetTargetPlatformDescriptor()
{
return new TargetPlatformDescriptor(TargetPlatformType, "CookedEditor");
}
}
public class LinuxCookedEditor : GenericLinuxPlatform
{
public override string GetCookPlatform(bool bDedicatedServer, bool bIsClientOnly)
{
return "LinuxCookedEditor";
}
public override TargetPlatformDescriptor GetTargetPlatformDescriptor()
{
return new TargetPlatformDescriptor(TargetPlatformType, "CookedEditor");
}
}
public class MacCookedEditor : MacPlatform
{
public override string GetCookPlatform(bool bDedicatedServer, bool bIsClientOnly)
{
return "MacCookedEditor";
}
public override TargetPlatformDescriptor GetTargetPlatformDescriptor()
{
return new TargetPlatformDescriptor(TargetPlatformType, "CookedEditor");
}
}