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UnrealEngineUWP/Engine/Config/Android/BaseAndroidEngine.ini

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[OnlineSubsystem]
NativePlatformService=GooglePlay
LocalPlatformName=AND
[Audio]
AudioCaptureModuleName=AudioCaptureAndroid
[OnlineServices.EOS.Auth]
DefaultExternalCredentialTypeStr=Google
;Uncomment to turn on AndroidBackgroundHttp through the AndroidFetchBackgroundDownload and AndroidBackgroundService modules
;[BackgroundHttp]
;PlatformModularFeatureName=AndroidFetchBackgroundDownload