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UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Private/Children.cpp

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Update copyright notices to 2015. [CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
Slate slots now use a common base class, which has a private '.Widget' member; use GetWidget() instead. Slate TPanelChildren, TSlotlessChildren are no longer full-fledged arrays; removed any unused Array API. Fixed up a lot of improper use cases. This better encapsulates the action of adding/removing Slate Widgets from the runtime tree as a Slate Core concern. Alows us to add parent pointers in the future with significantly less effort. #codereview Wes.Hunt #codereview Nick.Darnell #codereview Matt.Kuhlendschmidt #codereview Justin.Sargent [CL 2234301 by Nick Atamas in Main branch]
2014-07-28 06:53:40 -04:00
#include "SlateCorePrivatePCH.h"
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