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UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Interface.cpp

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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "CoreUObjectPrivate.h"
#include "Interface.h"
#if WITH_EDITOR
IMPLEMENT_CORE_INTRINSIC_CLASS(UInterface, UObject,
{
Class->ClassAddReferencedObjects = &UInterface::AddReferencedObjects;
Class->SetMetaData(TEXT("IsBlueprintBase"), TEXT("true"));
Class->SetMetaData(TEXT("CannotImplementInterfaceInBlueprint"), TEXT(""));
}
);
#else
IMPLEMENT_CORE_INTRINSIC_CLASS(UInterface, UObject,
{
Class->ClassAddReferencedObjects = &UInterface::AddReferencedObjects;
}
);
#endif