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UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestDeprecatedObject.h

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[UECORE-65]: Generated code for deprecated class is corrupt when there's an enum at the top of the file. Prevented a token check against the class name until parsing of the class definition has started. Added a test case. #codereview robert.manuszewski [CL 2405070 by Steve Robb in Main branch]
2015-01-13 15:03:03 -05:00
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "TestDeprecatedObject.generated.h"
namespace EFoo
{
enum Bar
{
Example,
};
}
UCLASS(deprecated)
class UDEPRECATED_TestDeprecatedObject : public UObject
{
Enabling UHT to digest GENERATED_BODY instead of GENERATED_*_BODY. #codereview Robert.Manuszewski [CL 2481360 by Jaroslaw Palczynski in Main branch]
2015-03-17 06:02:26 -04:00
GENERATED_BODY()
public:
UDEPRECATED_TestDeprecatedObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
[UECORE-65]: Generated code for deprecated class is corrupt when there's an enum at the top of the file. Prevented a token check against the class name until parsing of the class definition has started. Added a test case. #codereview robert.manuszewski [CL 2405070 by Steve Robb in Main branch]
2015-01-13 15:03:03 -05:00
};
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