2014-12-07 19:09:38 -05:00
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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2014-10-02 10:53:05 -04:00
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using UnrealBuildTool;
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using System.IO;
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public class UnrealCEFSubProcess : ModuleRules
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{
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public UnrealCEFSubProcess(TargetInfo Target)
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{
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PublicIncludePaths.Add("Runtime/Launch/Public");
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PrivateIncludePaths.AddRange(
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new string[]
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{
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"Programs/UnrealCEFSubProcess/Private",
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"Runtime/Launch/Private", // for LaunchEngineLoop.cpp include
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"Projects",
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"CEF3Utils",
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}
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);
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2014-10-10 03:44:50 -04:00
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AddThirdPartyPrivateStaticDependencies(Target,
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2014-10-02 10:53:05 -04:00
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"CEF3"
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2014-10-10 03:44:50 -04:00
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);
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2014-10-02 10:53:05 -04:00
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}
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}
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