Files
UnrealEngineUWP/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Build.cs

23 lines
452 B
C#
Raw Normal View History

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class BuildPatchTool : ModuleRules
{
public BuildPatchTool( TargetInfo Target )
{
PublicIncludePaths.Add("Runtime/Launch/Public");
// For LaunchEngineLoop.cpp include
PrivateIncludePaths.Add("Runtime/Launch/Private");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"BuildPatchServices",
"Projects",
}
);
}
}