UI_COMMAND(OpenSelectedInAssetEditor,"Edit Asset","Opens the selected asset in the relevent editor.",EUserInterfaceActionType::Button,FInputChord());
UI_COMMAND(ReCenterGraph,"Re-Center Graph","Re-centers the graph on this node, showing all referencers and dependencies for this asset instead",EUserInterfaceActionType::Button,FInputChord());
UI_COMMAND(ListReferencedObjects,"List Referenced Objects","Shows a list of objects that the selected asset references.",EUserInterfaceActionType::Button,FInputChord());
UI_COMMAND(ListObjectsThatReference,"List Objects That Reference","Lists objects that reference the selected asset.",EUserInterfaceActionType::Button,FInputChord());
UI_COMMAND(ShowSizeMap,"Size Map...","Displays an interactive map showing the approximate size of this asset and everything it references",EUserInterfaceActionType::Button,FInputChord());
UI_COMMAND(ShowReferenceTree,"Show Reference Tree...","Shows a reference tree for the selected asset.",EUserInterfaceActionType::Button,FInputChord());
UI_COMMAND(MakeLocalCollectionWithReferencedAssets,"Local","Local. This collection is only visible to you and is not in source control.",EUserInterfaceActionType::Button,FInputChord());
UI_COMMAND(MakePrivateCollectionWithReferencedAssets,"Private","Private. This collection is only visible to you.",EUserInterfaceActionType::Button,FInputChord());
UI_COMMAND(MakeSharedCollectionWithReferencedAssets,"Shared","Shared. This collection is visible to everyone.",EUserInterfaceActionType::Button,FInputChord());