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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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# include "EditorStylePrivatePCH.h"
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# if (WITH_EDITOR || (IS_PROGRAM && PLATFORM_DESKTOP))
# include "PlatformInfo.h"
# endif
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# define IMAGE_BRUSH( RelativePath, ... ) FSlateImageBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
# define BOX_BRUSH( RelativePath, ... ) FSlateBoxBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
# define BORDER_BRUSH( RelativePath, ... ) FSlateBorderBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
# define TTF_FONT( RelativePath, ... ) FSlateFontInfo( RootToContentDir( RelativePath, TEXT(".ttf") ), __VA_ARGS__ )
# define TTF_CORE_FONT( RelativePath, ... ) FSlateFontInfo( RootToCoreContentDir( RelativePath, TEXT(".ttf") ), __VA_ARGS__ )
# define OTF_FONT( RelativePath, ... ) FSlateFontInfo( RootToContentDir( RelativePath, TEXT(".otf") ), __VA_ARGS__ )
# define OTF_CORE_FONT( RelativePath, ... ) FSlateFontInfo( RootToCoreContentDir( RelativePath, TEXT(".otf") ), __VA_ARGS__ )
/* FSlateEditorStyle static initialization
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
TSharedPtr < FSlateEditorStyle : : FStyle > FSlateEditorStyle : : StyleInstance = NULL ;
TWeakObjectPtr < UEditorStyleSettings > FSlateEditorStyle : : Settings = NULL ;
/* FSlateEditorStyle interface
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
FSlateEditorStyle : : FStyle : : FStyle ( const TWeakObjectPtr < UEditorStyleSettings > & InSettings )
: FSlateStyleSet ( " EditorStyle " )
// Note, these sizes are in Slate Units.
// Slate Units do NOT have to map to pixels.
, Icon7x16 ( 7.0f , 16.0f )
, Icon8x4 ( 8.0f , 4.0f )
Asset View now supports secondary sorting
#UDN: Feature suggestion; Content browser can sort by a second column
#branch UE4
#change
Added two new images for secondary sort ascending and descending.
(Updated styles where needed).
Added new enum EColumnSortPriority: currently only lists Primary and Secondary, but can easily accommodate more*.
(FOnSortModeChanged was modified to also have the priority as a param, fixedup existing usage).
SHeaderRow now also has a SortPriority attribute to specify the SortMode order
(Defaults to Primary if unused).
Modified TUniquePtr so that assigning one from another worked correctly.
(Reviewed by Steve Robb).
SAssetView is the only table that has been modified, so far, to take advantage of the secondary sort. SetMajorityAssetType has been updated to correctly filter out all those sorts which are no longer relevant and bump the priority of the remaining sorts to fill in the ægapsÆ made by non-longer-relevant ones.
FAssetViewSortManager has been overhauled to take SortPriority into consideration when sortingà
Firstly, duplicate comparison structs were removed in favour of single structs which have æascendingÆ as a paramà any remaining duplicate code was removed in favour of an inherited usage. The base struct has an array of æfurther methodsÆ to employ in the result of a tie. Should a tie occur the ænextÆ comparison is done, and so on until itÆs not a tie or we run out of comparisons to perform.*
The manager defaults to having no secondary sort, so it relies on the interface thatÆs using it to provide it.
Whenever a column is assign the code makes sure that itÆs not already assigned to another column and corrects the order to take this into account.
Fixed a bug in FCompareFAssetItemByTagNumericalAscending comparing A with A (instead of B).
Various optimizations to the sort to descrease times
*The only places æSecondaryÆ is referred to in code is in GetSortingBrush (so it can display the correct icon for the sort), and OnTitleClicked (so it can set to correct sort based on input). The sorting code itself has no concept as to a secondary sort, it can support any number of sorting levels so if in future a tertiary (or more) is added, it is only these two function which should need updating as the sort will automatically accommodate it.
reviewed by Thomas.Sarkanen, Bob.Tellez
[CL 2119201 by Andrew Brown in Main branch]
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, Icon16x4 ( 16.0f , 4.0f )
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, Icon8x8 ( 8.0f , 8.0f )
, Icon10x10 ( 10.0f , 10.0f )
, Icon12x12 ( 12.0f , 12.0f )
, Icon12x16 ( 12.0f , 16.0f )
, Icon14x14 ( 14.0f , 14.0f )
, Icon16x16 ( 16.0f , 16.0f )
, Icon16x20 ( 16.0f , 20.0f )
, Icon20x20 ( 20.0f , 20.0f )
, Icon22x22 ( 22.0f , 22.0f )
, Icon24x24 ( 24.0f , 24.0f )
, Icon25x25 ( 25.0f , 25.0f )
, Icon32x32 ( 32.0f , 32.0f )
, Icon40x40 ( 40.0f , 40.0f )
, Icon48x48 ( 48.0f , 48.0f )
, Icon64x64 ( 64.0f , 64.0f )
, Icon36x24 ( 36.0f , 24.0f )
, Icon128x128 ( 128.0f , 128.0f )
// These are the colors that are updated by the user style customizations
, DefaultForeground_LinearRef ( MakeShareable ( new FLinearColor ( 0.72f , 0.72f , 0.72f , 1.f ) ) )
, InvertedForeground_LinearRef ( MakeShareable ( new FLinearColor ( 0 , 0 , 0 ) ) )
, SelectorColor_LinearRef ( MakeShareable ( new FLinearColor ( 0.701f , 0.225f , 0.003f ) ) )
, SelectionColor_LinearRef ( MakeShareable ( new FLinearColor ( 0.728f , 0.364f , 0.003f ) ) )
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, SelectionColor_Subdued_LinearRef ( MakeShareable ( new FLinearColor ( 0.807f , 0.596f , 0.388f ) ) )
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, SelectionColor_Inactive_LinearRef ( MakeShareable ( new FLinearColor ( 0.25f , 0.25f , 0.25f ) ) )
, SelectionColor_Pressed_LinearRef ( MakeShareable ( new FLinearColor ( 0.701f , 0.225f , 0.003f ) ) )
// These are the Slate colors which reference those above; these are the colors to put into the style
, DefaultForeground ( DefaultForeground_LinearRef )
, InvertedForeground ( InvertedForeground_LinearRef )
, SelectorColor ( SelectorColor_LinearRef )
, SelectionColor ( SelectionColor_LinearRef )
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, SelectionColor_Subdued ( SelectionColor_Subdued_LinearRef )
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, SelectionColor_Inactive ( SelectionColor_Inactive_LinearRef )
, SelectionColor_Pressed ( SelectionColor_Pressed_LinearRef )
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, InheritedFromBlueprintTextColor ( FLinearColor ( 0.25f , 0.5f , 1.0f ) )
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, Settings ( InSettings )
{
}
void SetColor ( const TSharedRef < FLinearColor > & Source , const FLinearColor & Value )
{
Source - > R = Value . R ;
Source - > G = Value . G ;
Source - > B = Value . B ;
Source - > A = Value . A ;
}
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void FSlateEditorStyle : : FStyle : : SettingsChanged ( UObject * ChangedObject , FPropertyChangedEvent & PropertyChangedEvent )
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{
if ( ChangedObject = = Settings . Get ( ) )
{
SyncSettings ( ) ;
}
}
void FSlateEditorStyle : : FStyle : : SyncSettings ( )
{
if ( Settings . IsValid ( ) )
{
// Sync the colors used by FEditorStyle
SetColor ( SelectorColor_LinearRef , Settings - > KeyboardFocusColor ) ;
SetColor ( SelectionColor_LinearRef , Settings - > SelectionColor ) ;
SetColor ( SelectionColor_Inactive_LinearRef , Settings - > InactiveSelectionColor ) ;
SetColor ( SelectionColor_Pressed_LinearRef , Settings - > PressedSelectionColor ) ;
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// The subdued selection color is derived from the selection color
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auto SubduedSelectionColor = Settings - > GetSubduedSelectionColor ( ) ;
SetColor ( SelectionColor_Subdued_LinearRef , SubduedSelectionColor ) ;
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// Also sync the colors used by FCoreStyle, as FEditorStyle isn't yet being used as an override everywhere
FCoreStyle : : SetSelectorColor ( Settings - > KeyboardFocusColor ) ;
FCoreStyle : : SetSelectionColor ( Settings - > SelectionColor ) ;
FCoreStyle : : SetInactiveSelectionColor ( Settings - > InactiveSelectionColor ) ;
FCoreStyle : : SetPressedSelectionColor ( Settings - > PressedSelectionColor ) ;
}
}
void FSlateEditorStyle : : FStyle : : Initialize ( )
{
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//@Todo slate: splitting game and style atlases is a better solution to avoiding editor textures impacting game atlas pages. Tho this would still be a loading win.
// We do WITH_EDITOR and well as !GIsEditor because in UFE !GIsEditor is true, however we need the styles.
# if WITH_EDITOR
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if ( ! GIsEditor )
{
return ;
}
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# endif
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SyncSettings ( ) ;
SetContentRoot ( FPaths : : EngineContentDir ( ) / TEXT ( " Editor/Slate " ) ) ;
SetCoreContentRoot ( FPaths : : EngineContentDir ( ) / TEXT ( " Slate " ) ) ;
SetupGeneralStyles ( ) ;
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SetupGeneralIcons ( ) ;
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SetupWindowStyles ( ) ;
SetupDockingStyles ( ) ;
SetupTutorialStyles ( ) ;
SetupPropertyEditorStyles ( ) ;
SetupProfilerStyle ( ) ;
SetupGraphEditorStyles ( ) ;
SetupLevelEditorStyle ( ) ;
SetupPersonaStyle ( ) ;
SetupClassIconsAndThumbnails ( ) ;
SetupContentBrowserStyle ( ) ;
SetupLandscapeEditorStyle ( ) ;
SetupToolkitStyles ( ) ;
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SetupTranslationEditorStyles ( ) ;
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SetupLocalizationDashboardStyles ( ) ;
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SetupMatineeStyle ( ) ;
SetupSourceControlStyles ( ) ;
SetupAutomationStyles ( ) ;
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SetupUMGEditorStyles ( ) ;
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// LogUnusedBrushResources();
}
void FSlateEditorStyle : : FStyle : : SetupGeneralStyles ( )
{
// Define some 'normal' styles, upon which other variations can be based
const FSlateFontInfo NormalFont = TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ;
NormalText = FTextBlockStyle ( )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) )
. SetColorAndOpacity ( FSlateColor : : UseForeground ( ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
. SetShadowColorAndOpacity ( FLinearColor : : Black )
. SetHighlightColor ( FLinearColor ( 0.02f , 0.3f , 0.0f ) )
. SetHighlightShape ( BOX_BRUSH ( " Common/TextBlockHighlightShape " , FMargin ( 3.f / 8.f ) ) ) ;
NormalTableRowStyle = FTableRowStyle ( )
. SetEvenRowBackgroundBrush ( FSlateNoResource ( ) )
. SetEvenRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.1f ) ) )
. SetOddRowBackgroundBrush ( FSlateNoResource ( ) )
. SetOddRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.1f ) ) )
. SetSelectorFocusedBrush ( BORDER_BRUSH ( " Common/Selector " , FMargin ( 4.f / 16.f ) , SelectorColor ) )
. SetActiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetActiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetInactiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetInactiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetTextColor ( DefaultForeground )
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. SetSelectedTextColor ( InvertedForeground )
. SetDropIndicator_Above ( BOX_BRUSH ( " Common/DropZoneIndicator_Above " , FMargin ( 10.0f / 16.0f , 10.0f / 16.0f , 0 , 0 ) , SelectionColor ) )
. SetDropIndicator_Onto ( BOX_BRUSH ( " Common/DropZoneIndicator_Onto " , FMargin ( 4.0f / 16.0f ) , SelectionColor ) )
. SetDropIndicator_Below ( BOX_BRUSH ( " Common/DropZoneIndicator_Below " , FMargin ( 10.0f / 16.0f , 0 , 0 , 10.0f / 16.0f ) , SelectionColor ) ) ;
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// Normal Text
{
Set ( " RichTextBlock.TextHighlight " , FTextBlockStyle ( NormalText )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f ) ) ) ;
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Set ( " RichTextBlock.Bold " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) ) ) ;
Set ( " RichTextBlock.BoldHighlight " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f ) ) ) ;
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Set ( " TextBlock.HighlightShape " , new BOX_BRUSH ( " Common/TextBlockHighlightShape " , FMargin ( 3.f / 8.f ) ) ) ;
Set ( " TextBlock.HighlighColor " , FLinearColor ( 0.02f , 0.3f , 0.0f ) ) ;
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Set ( " TextBlock.ShadowedText " , FTextBlockStyle ( NormalText )
. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.0f , 0.0f , 0.0f ) ) ) ;
Set ( " TextBlock.ShadowedTextWarning " , FTextBlockStyle ( NormalText )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 0.0f , 0.0f ) )
. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.0f , 0.0f , 0.0f ) ) ) ;
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Set ( " NormalText " , NormalText ) ;
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Set ( " NormalText.Subdued " , FTextBlockStyle ( NormalText )
. SetColorAndOpacity ( FSlateColor : : UseSubduedForeground ( ) ) ) ;
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Set ( " NormalText.Important " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetHighlightColor ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
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Set ( " SmallText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " SmallText.Subdued " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) )
. SetColorAndOpacity ( FSlateColor : : UseSubduedForeground ( ) ) ) ;
Set ( " TinyText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ) ;
Set ( " TinyText.Subdued " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetColorAndOpacity ( FSlateColor : : UseSubduedForeground ( ) ) ) ;
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Set ( " LargeText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 11 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetHighlightColor ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
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}
// Rendering resources that never change
{
Set ( " None " , new FSlateNoResource ( ) ) ;
}
Set ( " Checkerboard " , new IMAGE_BRUSH ( " Checkerboard " , Icon16x16 , FLinearColor : : White , ESlateBrushTileType : : Both ) ) ;
Set ( " BlackBrush " , new FSlateColorBrush ( FLinearColor : : Black ) ) ;
Set ( " WhiteBrush " , new FSlateColorBrush ( FLinearColor : : White ) ) ;
Set ( " PlainBorder " , new BORDER_BRUSH ( " Common/PlainBorder " , 2.f / 8.f ) ) ;
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Set ( " WideDash.Horizontal " , new IMAGE_BRUSH ( " Common/WideDash_Horizontal " , FVector2D ( 22 , 4 ) , FLinearColor : : White , ESlateBrushTileType : : Horizontal ) ) ;
Set ( " WideDash.Vertical " , new IMAGE_BRUSH ( " Common/WideDash_Vertical " , FVector2D ( 4 , 22 ) , FLinearColor : : White , ESlateBrushTileType : : Vertical ) ) ;
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// Debug Colors
Set ( " MultiboxHookColor " , FLinearColor ( 0.f , 1.f , 0.f , 1.f ) ) ;
// Important colors
{
Set ( " DefaultForeground " , DefaultForeground ) ;
Set ( " InvertedForeground " , InvertedForeground ) ;
Set ( " SelectorColor " , SelectorColor ) ;
Set ( " SelectionColor " , SelectionColor ) ;
Set ( " SelectionColor_Inactive " , SelectionColor_Inactive ) ;
Set ( " SelectionColor_Pressed " , SelectionColor_Pressed ) ;
}
// Invisible buttons, borders, etc.
Set ( " NoBrush " , new FSlateNoResource ( ) ) ;
Set ( " NoBorder " , new FSlateNoResource ( ) ) ;
Set ( " NoBorder.Normal " , new FSlateNoResource ( ) ) ;
Set ( " NoBorder.Hovered " , new FSlateNoResource ( ) ) ;
Set ( " NoBorder.Pressed " , new FSlateNoResource ( ) ) ;
const FButtonStyle NoBorder = FButtonStyle ( )
. SetNormal ( FSlateNoResource ( ) )
. SetHovered ( FSlateNoResource ( ) )
. SetPressed ( FSlateNoResource ( ) )
. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ;
Set ( " NoBorder " , NoBorder ) ;
// Buttons that only provide a hover hint.
HoverHintOnly = FButtonStyle ( )
. SetNormal ( FSlateNoResource ( ) )
. SetHovered ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 0.15f ) ) )
. SetPressed ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 0.25f ) ) )
. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ;
Set ( " HoverHintOnly " , HoverHintOnly ) ;
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FButtonStyle SimpleSharpButton = FButtonStyle ( )
. SetNormal ( BOX_BRUSH ( " Common/Button/simple_sharp_normal " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 1 ) ) )
. SetHovered ( BOX_BRUSH ( " Common/Button/simple_sharp_hovered " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 1 ) ) )
. SetPressed ( BOX_BRUSH ( " Common/Button/simple_sharp_hovered " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 1 ) ) )
. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ;
Set ( " SimpleSharpButton " , SimpleSharpButton ) ;
FButtonStyle SimpleRoundButton = FButtonStyle ( )
. SetNormal ( BOX_BRUSH ( " Common/Button/simple_round_normal " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 1 ) ) )
. SetHovered ( BOX_BRUSH ( " Common/Button/simple_round_hovered " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 1 ) ) )
. SetPressed ( BOX_BRUSH ( " Common/Button/simple_round_hovered " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 1 ) ) )
. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ;
Set ( " SimpleRoundButton " , SimpleRoundButton ) ;
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// Common glyphs
{
Set ( " Symbols.SearchGlass " , new IMAGE_BRUSH ( " Common/SearchGlass " , Icon16x16 ) ) ;
Set ( " Symbols.X " , new IMAGE_BRUSH ( " Common/X " , Icon16x16 ) ) ;
Set ( " Symbols.VerticalPipe " , new BOX_BRUSH ( " Common/VerticalPipe " , FMargin ( 0 ) ) ) ;
Set ( " Symbols.UpArrow " , new IMAGE_BRUSH ( " Common/UpArrow " , Icon8x8 ) ) ;
Set ( " Symbols.DoubleUpArrow " , new IMAGE_BRUSH ( " Common/UpArrow2 " , Icon8x8 ) ) ;
Set ( " Symbols.DownArrow " , new IMAGE_BRUSH ( " Common/DownArrow " , Icon8x8 ) ) ;
Set ( " Symbols.DoubleDownArrow " , new IMAGE_BRUSH ( " Common/DownArrow2 " , Icon8x8 ) ) ;
Set ( " Symbols.Check " , new IMAGE_BRUSH ( " Common/Check " , Icon16x16 ) ) ;
}
// Common icons
{
Set ( " Icons.Cross " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
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Set ( " Icons.Denied " , new IMAGE_BRUSH ( " Icons/denied_16x " , Icon16x16 ) ) ;
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Set ( " Icons.Error " , new IMAGE_BRUSH ( " Icons/icon_error_16x " , Icon16x16 ) ) ;
Set ( " Icons.Help " , new IMAGE_BRUSH ( " Icons/icon_help_16x " , Icon16x16 ) ) ;
Set ( " Icons.Info " , new IMAGE_BRUSH ( " Icons/icon_info_16x " , Icon16x16 ) ) ;
Set ( " Icons.Warning " , new IMAGE_BRUSH ( " Icons/icon_warning_16x " , Icon16x16 ) ) ;
Set ( " Icons.Download " , new IMAGE_BRUSH ( " Icons/icon_Downloads_16x " , Icon16x16 ) ) ;
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Set ( " Icons.Refresh " , new IMAGE_BRUSH ( " Icons/icon_Refresh_16x " , Icon16x16 ) ) ;
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}
Set ( " WarningStripe " , new IMAGE_BRUSH ( " Common/WarningStripe " , FVector2D ( 20 , 6 ) , FLinearColor : : White , ESlateBrushTileType : : Horizontal ) ) ;
// Normal button
Button = FButtonStyle ( )
. SetNormal ( BOX_BRUSH ( " Common/Button " , FVector2D ( 32 , 32 ) , 8.0f / 32.0f ) )
. SetHovered ( BOX_BRUSH ( " Common/Button_Hovered " , FVector2D ( 32 , 32 ) , 8.0f / 32.0f ) )
. SetPressed ( BOX_BRUSH ( " Common/Button_Pressed " , FVector2D ( 32 , 32 ) , 8.0f / 32.0f ) )
. SetDisabled ( BOX_BRUSH ( " Common/Button_Disabled " , 8.0f / 32.0f ) )
. SetNormalPadding ( FMargin ( 2 , 2 , 2 , 2 ) )
. SetPressedPadding ( FMargin ( 2 , 3 , 2 , 1 ) ) ;
Set ( " Button " , Button ) ;
Set ( " Button.Disabled " , new BOX_BRUSH ( " Common/Button_Disabled " , 8.0f / 32.0f ) ) ;
// Toggle button
{
Set ( " ToggleButton " , FButtonStyle ( Button )
. SetNormal ( FSlateNoResource ( ) )
. SetHovered ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetPressed ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
) ;
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//FSlateColorBrush(FLinearColor::White)
Set ( " RoundButton " , FButtonStyle ( Button )
. SetNormal ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , FLinearColor ( 1 , 1 , 1 , 0.1f ) ) )
. SetHovered ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetPressed ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
) ;
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Set ( " FlatButton " , FButtonStyle ( Button )
. SetNormal ( FSlateNoResource ( ) )
. SetHovered ( BOX_BRUSH ( " Common/FlatButton " , 2.0f / 8.0f , SelectionColor ) )
. SetPressed ( BOX_BRUSH ( " Common/FlatButton " , 2.0f / 8.0f , SelectionColor_Pressed ) )
) ;
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Set ( " FlatButton.Dark " , FButtonStyle ( Button )
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. SetNormal ( BOX_BRUSH ( " Common/FlatButton " , 2.0f / 8.0f , FLinearColor ( 0.125f , 0.125f , 0.125f , 0.8f ) ) )
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. SetHovered ( BOX_BRUSH ( " Common/FlatButton " , 2.0f / 8.0f , SelectionColor ) )
. SetPressed ( BOX_BRUSH ( " Common/FlatButton " , 2.0f / 8.0f , SelectionColor_Pressed ) )
) ;
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Set ( " FlatButton.Light " , FButtonStyle ( Button )
. SetNormal ( BOX_BRUSH ( " Common/FlatButton " , 2.0f / 8.0f , FLinearColor ( 0.72267 , 0.72267 , 0.72267 , 1 ) ) )
. SetHovered ( BOX_BRUSH ( " Common/FlatButton " , 2.0f / 8.0f , FLinearColor ( 0.85 , 0.85 , 0.85 , 1 ) ) )
. SetPressed ( BOX_BRUSH ( " Common/FlatButton " , 2.0f / 8.0f , FLinearColor ( 0.58597 , 0.58597 , 0.58597 , 1 ) ) )
) ;
Set ( " FlatButton.Default " , GetWidgetStyle < FButtonStyle > ( " FlatButton.Dark " ) ) ;
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Set ( " FlatButton.DefaultTextStyle " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetHighlightColor ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
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struct ButtonColor
{
public :
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FName Name ;
FLinearColor Normal ;
FLinearColor Hovered ;
FLinearColor Pressed ;
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ButtonColor ( const FName & InName , const FLinearColor & Color ) : Name ( InName )
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{
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Normal = Color * 0.8f ;
Normal . A = Color . A ;
Hovered = Color * 1.0f ;
Hovered . A = Color . A ;
Pressed = Color * 0.6f ;
Pressed . A = Color . A ;
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}
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} ;
TArray < ButtonColor > FlatButtons ;
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FlatButtons . Add ( ButtonColor ( " FlatButton.Primary " , FLinearColor ( 0.02899 , 0.19752 , 0.48195 ) ) ) ;
FlatButtons . Add ( ButtonColor ( " FlatButton.Success " , FLinearColor ( 0.10616 , 0.48777 , 0.10616 ) ) ) ;
FlatButtons . Add ( ButtonColor ( " FlatButton.Info " , FLinearColor ( 0.10363 , 0.53564 , 0.7372 ) ) ) ;
FlatButtons . Add ( ButtonColor ( " FlatButton.Warning " , FLinearColor ( 0.87514 , 0.42591 , 0.07383 ) ) ) ;
FlatButtons . Add ( ButtonColor ( " FlatButton.Danger " , FLinearColor ( 0.70117 , 0.08464 , 0.07593 ) ) ) ;
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for ( const ButtonColor & Entry : FlatButtons )
{
Set ( Entry . Name , FButtonStyle ( Button )
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. SetNormal ( BOX_BRUSH ( " Common/FlatButton " , 2.0f / 8.0f , Entry . Normal ) )
. SetHovered ( BOX_BRUSH ( " Common/FlatButton " , 2.0f / 8.0f , Entry . Hovered ) )
. SetPressed ( BOX_BRUSH ( " Common/FlatButton " , 2.0f / 8.0f , Entry . Pressed ) )
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) ;
}
Set ( " FontAwesome.8 " , TTF_FONT ( " Fonts/FontAwesome " , 8 ) ) ;
Set ( " FontAwesome.9 " , TTF_FONT ( " Fonts/FontAwesome " , 9 ) ) ;
Set ( " FontAwesome.10 " , TTF_FONT ( " Fonts/FontAwesome " , 10 ) ) ;
Set ( " FontAwesome.11 " , TTF_FONT ( " Fonts/FontAwesome " , 11 ) ) ;
Set ( " FontAwesome.12 " , TTF_FONT ( " Fonts/FontAwesome " , 12 ) ) ;
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Set ( " FontAwesome.14 " , TTF_FONT ( " Fonts/FontAwesome " , 14 ) ) ;
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/* Create a checkbox style for "ToggleButton" ... */
const FCheckBoxStyle ToggleButtonStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
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. SetUncheckedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , FLinearColor ( 1 , 1 , 1 , 0.1f ) ) )
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. SetUncheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
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. SetUncheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
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. SetCheckedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
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. SetCheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
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/* ... and set new style */
Set ( " ToggleButtonCheckbox " , ToggleButtonStyle ) ;
/* Create a checkbox style for "ToggleButton" but with the images used by a normal checkbox (see "Checkbox" below) ... */
const FCheckBoxStyle CheckboxLookingToggleButtonStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
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. SetUncheckedImage ( IMAGE_BRUSH ( " Common/CheckBox " , Icon16x16 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/CheckBox " , Icon16x16 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/CheckBox_Hovered " , Icon16x16 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/CheckBox_Checked_Hovered " , Icon16x16 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/CheckBox_Checked_Hovered " , Icon16x16 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/CheckBox_Checked " , Icon16x16 ) )
. SetUndeterminedImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined " , Icon16x16 ) )
. SetUndeterminedHoveredImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined_Hovered " , Icon16x16 ) )
. SetUndeterminedPressedImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined_Hovered " , Icon16x16 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) ) ;
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/* ... and set new style */
Set ( " CheckboxLookToggleButtonCheckbox " , CheckboxLookingToggleButtonStyle ) ;
Set ( " ToggleButton.LabelFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ;
Set ( " ToggleButtonCheckbox.LabelFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ;
}
// Combo Button, Combo Box
{
// Legacy style; still being used by some editor widgets
Set ( " ComboButton.Arrow " , new IMAGE_BRUSH ( " Common/ComboArrow " , Icon8x8 ) ) ;
FComboButtonStyle ComboButton = FComboButtonStyle ( )
. SetButtonStyle ( GetWidgetStyle < FButtonStyle > ( " Button " ) )
. SetDownArrowImage ( IMAGE_BRUSH ( " Common/ComboArrow " , Icon8x8 ) )
. SetMenuBorderBrush ( BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) ) )
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. SetMenuBorderPadding ( FMargin ( 0.0f ) ) ;
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Set ( " ComboButton " , ComboButton ) ;
FComboButtonStyle ToolbarComboButton = FComboButtonStyle ( )
. SetButtonStyle ( GetWidgetStyle < FButtonStyle > ( " ToggleButton " ) )
. SetDownArrowImage ( IMAGE_BRUSH ( " Common/ShadowComboArrow " , Icon8x8 ) )
. SetMenuBorderBrush ( BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) ) )
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. SetMenuBorderPadding ( FMargin ( 0.0f ) ) ;
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Set ( " ToolbarComboButton " , ToolbarComboButton ) ;
ComboButton . SetMenuBorderPadding ( FMargin ( 1.0 ) ) ;
FComboBoxStyle ComboBox = FComboBoxStyle ( )
. SetComboButtonStyle ( ComboButton ) ;
Set ( " ComboBox " , ComboBox ) ;
}
// CheckBox
{
/* Set images for various SCheckBox states ... */
const FCheckBoxStyle BasicCheckBoxStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : CheckBox )
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. SetUncheckedImage ( IMAGE_BRUSH ( " Common/CheckBox " , Icon16x16 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/CheckBox " , Icon16x16 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/CheckBox_Hovered " , Icon16x16 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/CheckBox_Checked_Hovered " , Icon16x16 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/CheckBox_Checked_Hovered " , Icon16x16 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/CheckBox_Checked " , Icon16x16 ) )
. SetUndeterminedImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined " , Icon16x16 ) )
. SetUndeterminedHoveredImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined_Hovered " , Icon16x16 ) )
. SetUndeterminedPressedImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined_Hovered " , Icon16x16 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) ) ;
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/* ... and add the new style */
Set ( " Checkbox " , BasicCheckBoxStyle ) ;
/* Set images for various transparent SCheckBox states ... */
const FCheckBoxStyle BasicTransparentCheckBoxStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( FSlateNoResource ( ) )
. SetUncheckedHoveredImage ( FSlateNoResource ( ) )
. SetUncheckedPressedImage ( FSlateNoResource ( ) )
. SetCheckedImage ( FSlateNoResource ( ) )
. SetCheckedHoveredImage ( FSlateNoResource ( ) )
. SetCheckedPressedImage ( FSlateNoResource ( ) )
. SetUndeterminedImage ( FSlateNoResource ( ) )
. SetUndeterminedHoveredImage ( FSlateNoResource ( ) )
. SetUndeterminedPressedImage ( FSlateNoResource ( ) ) ;
/* ... and add the new style */
Set ( " TransparentCheckBox " , BasicTransparentCheckBoxStyle ) ;
}
// Help button
Set ( " HelpButton " , FButtonStyle ( Button )
. SetNormal ( FSlateNoResource ( ) )
. SetHovered ( FSlateNoResource ( ) )
. SetPressed ( FSlateNoResource ( ) )
) ;
Set ( " HelpIcon " , new IMAGE_BRUSH ( " Common/icon_Help_Default_16x " , Icon16x16 ) ) ;
Set ( " HelpIcon.Hovered " , new IMAGE_BRUSH ( " Common/icon_Help_Hover_16x " , Icon16x16 ) ) ;
Set ( " HelpIcon.Pressed " , new IMAGE_BRUSH ( " Common/icon_Help_Pressed_16x " , Icon16x16 ) ) ;
{
/* A radio button is actually just a SCheckBox box with different images */
/* Set images for various radio button (SCheckBox) states ... */
const FCheckBoxStyle BasicRadioButtonStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 , SelectionColor ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor_Pressed ) )
. SetUndeterminedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 ) )
. SetUndeterminedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor ) )
. SetUndeterminedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor_Pressed ) ) ;
/* ... and add the new style */
Set ( " RadioButton " , BasicRadioButtonStyle ) ;
}
// Error Reporting
{
Set ( " ErrorReporting.Box " , new BOX_BRUSH ( " Common/TextBlockHighlightShape " , FMargin ( 3.f / 8.f ) ) ) ;
Set ( " ErrorReporting.EmptyBox " , new BOX_BRUSH ( " Common/TextBlockHighlightShape_Empty " , FMargin ( 3.f / 8.f ) ) ) ;
Set ( " ErrorReporting.BackgroundColor " , FLinearColor ( 0.35f , 0 , 0 ) ) ;
Set ( " ErrorReporting.WarningBackgroundColor " , FLinearColor ( 0.828f , 0.364f , 0.003f ) ) ;
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Set ( " InfoReporting.BackgroundColor " , FLinearColor ( 0.1f , 0.33f , 1.0f ) ) ;
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Set ( " ErrorReporting.ForegroundColor " , FLinearColor : : White ) ;
}
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// Scrollbar
const FScrollBarStyle ScrollBar = FScrollBarStyle ( )
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. SetVerticalTopSlotImage ( IMAGE_BRUSH ( " Common/Scrollbar_Background_Vertical " , FVector2D ( 8 , 8 ) ) )
. SetVerticalBottomSlotImage ( IMAGE_BRUSH ( " Common/Scrollbar_Background_Vertical " , FVector2D ( 8 , 8 ) ) )
. SetHorizontalTopSlotImage ( IMAGE_BRUSH ( " Common/Scrollbar_Background_Horizontal " , FVector2D ( 8 , 8 ) ) )
. SetHorizontalBottomSlotImage ( IMAGE_BRUSH ( " Common/Scrollbar_Background_Horizontal " , FVector2D ( 8 , 8 ) ) )
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. SetNormalThumbImage ( BOX_BRUSH ( " Common/Scrollbar_Thumb " , FMargin ( 4.f / 16.f ) ) )
. SetDraggedThumbImage ( BOX_BRUSH ( " Common/Scrollbar_Thumb " , FMargin ( 4.f / 16.f ) ) )
. SetHoveredThumbImage ( BOX_BRUSH ( " Common/Scrollbar_Thumb " , FMargin ( 4.f / 16.f ) ) ) ;
{
Set ( " Scrollbar " , ScrollBar ) ;
}
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// EditableTextBox
NormalEditableTextBoxStyle = FEditableTextBoxStyle ( )
. SetBackgroundImageNormal ( BOX_BRUSH ( " Common/TextBox " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageHovered ( BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageFocused ( BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
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. SetBackgroundImageReadOnly ( BOX_BRUSH ( " Common/TextBox_ReadOnly " , FMargin ( 4.0f / 16.0f ) ) )
. SetScrollBarStyle ( ScrollBar ) ;
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{
Set ( " EditableTextBox.Background.Normal " , new BOX_BRUSH ( " Common/TextBox " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " EditableTextBox.Background.Hovered " , new BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " EditableTextBox.Background.Focused " , new BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " EditableTextBox.Background.ReadOnly " , new BOX_BRUSH ( " Common/TextBox_ReadOnly " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " EditableTextBox.BorderPadding " , FMargin ( 4.0f , 2.0f ) ) ;
}
// EditableTextBox Special
{
FSlateBrush * SpecialEditableTextImageNormal = new BOX_BRUSH ( " Common/TextBox_Special " , FMargin ( 8.0f / 32.0f ) ) ;
Set ( " SpecialEditableTextImageNormal " , SpecialEditableTextImageNormal ) ;
const FEditableTextBoxStyle SpecialEditableTextBoxStyle = FEditableTextBoxStyle ( )
. SetBackgroundImageNormal ( * SpecialEditableTextImageNormal )
. SetBackgroundImageHovered ( BOX_BRUSH ( " Common/TextBox_Special_Hovered " , FMargin ( 8.0f / 32.0f ) ) )
. SetBackgroundImageFocused ( BOX_BRUSH ( " Common/TextBox_Special_Hovered " , FMargin ( 8.0f / 32.0f ) ) )
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. SetBackgroundImageReadOnly ( BOX_BRUSH ( " Common/TextBox_ReadOnly " , FMargin ( 4.0f / 16.0f ) ) )
. SetScrollBarStyle ( ScrollBar ) ;
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Set ( " SpecialEditableTextBox " , SpecialEditableTextBoxStyle ) ;
Set ( " SearchBox.ActiveBorder " , new BOX_BRUSH ( " Common/TextBox_Special_Active " , FMargin ( 8.0f / 32.0f ) ) ) ;
}
// ProgressBar
{
Set ( " ProgressBar " , FProgressBarStyle ( )
. SetBackgroundImage ( BOX_BRUSH ( " Common/ProgressBar_Background " , FMargin ( 5.f / 12.f ) ) )
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. SetFillImage ( BOX_BRUSH ( " Common/ProgressBar_Fill " , FMargin ( 5.f / 12.f ) , FLinearColor ( 1.0f , 0.22f , 0.0f ) ) )
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. SetMarqueeImage ( IMAGE_BRUSH ( " Common/ProgressBar_Marquee " , FVector2D ( 20 , 12 ) , FLinearColor : : White , ESlateBrushTileType : : Horizontal ) )
) ;
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Set ( " ProgressBar.ThinBackground " , new BOX_BRUSH ( " Common/ProgressBar_Thin_Background " , FMargin ( 5.f / 12.f ) ) ) ;
Set ( " ProgressBar.ThinFill " , new BOX_BRUSH ( " Common/ProgressBar_Thin_Fill " , FMargin ( 5.f / 12.f ) ) ) ;
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// Legacy ProgressBar styles; kept here because other FEditorStyle controls (mis)use them
// todo: jdale - Widgets using these styles should be updated to use SlateStyle types once FEditorStyle has been obliterated from the Slate core
Set ( " ProgressBar.Background " , new BOX_BRUSH ( " Common/ProgressBar_Background " , FMargin ( 5.f / 12.f ) ) ) ;
Set ( " ProgressBar.Marquee " , new IMAGE_BRUSH ( " Common/ProgressBar_Marquee " , FVector2D ( 20 , 12 ) , FLinearColor : : White , ESlateBrushTileType : : Horizontal ) ) ;
Set ( " ProgressBar.BorderPadding " , FVector2D ( 1 , 0 ) ) ;
}
// WorkingBar
{
Set ( " WorkingBar " , FProgressBarStyle ( )
. SetBackgroundImage ( FSlateNoResource ( ) )
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. SetFillImage ( BOX_BRUSH ( " Common/ProgressBar_Fill " , FMargin ( 5.f / 12.f ) , FLinearColor ( 1.0f , 0.22f , 0.0f ) ) )
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. SetMarqueeImage ( IMAGE_BRUSH ( " Common/WorkingBar_Marquee " , FVector2D ( 20 , 2 ) , FLinearColor : : White , ESlateBrushTileType : : Horizontal ) )
) ;
}
// Tool panels
{
Set ( " ToolPanel.GroupBorder " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " ToolPanel.DarkGroupBorder " , new BOX_BRUSH ( " Common/DarkGroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
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Set ( " ToolPanel.LightGroupBorder " , new BOX_BRUSH ( " Common/LightGroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
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}
// Inline Editable Text Block
{
FTextBlockStyle InlineEditableTextBlockReadOnly = FTextBlockStyle ( NormalText )
. SetColorAndOpacity ( FSlateColor : : UseForeground ( ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
. SetShadowColorAndOpacity ( FLinearColor : : Black ) ;
FEditableTextBoxStyle InlineEditableTextBlockEditable = FEditableTextBoxStyle ( )
. SetFont ( NormalText . Font )
. SetBackgroundImageNormal ( BOX_BRUSH ( " Common/TextBox " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageHovered ( BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageFocused ( BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
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. SetBackgroundImageReadOnly ( BOX_BRUSH ( " Common/TextBox_ReadOnly " , FMargin ( 4.0f / 16.0f ) ) )
. SetScrollBarStyle ( ScrollBar ) ;
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FInlineEditableTextBlockStyle InlineEditableTextBlockStyle = FInlineEditableTextBlockStyle ( )
. SetTextStyle ( InlineEditableTextBlockReadOnly )
. SetEditableTextBoxStyle ( InlineEditableTextBlockEditable ) ;
Set ( " InlineEditableTextBlockStyle " , InlineEditableTextBlockStyle ) ;
}
// Images sizes are specified in Slate Screen Units. These do not necessarily correspond to pixels!
// An IMAGE_BRUSH( "SomeImage", FVector2D(32,32)) will have a desired size of 16x16 Slate Screen Units.
// This allows the original resource to be scaled up or down as needed.
Set ( " WhiteTexture " , new IMAGE_BRUSH ( " Old/White " , Icon16x16 ) ) ;
Set ( " NormalFont " , NormalFont ) ;
Set ( " BoldFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) ) ;
Set ( " Debug.Border " , new BOX_BRUSH ( " Old/DebugBorder " , 4.0f / 16.0f ) ) ;
Set ( " Editor.AppIcon " , new IMAGE_BRUSH ( " Icons/EditorAppIcon " , Icon24x24 ) ) ;
Set ( " FocusRectangle " , new BORDER_BRUSH ( " Old/DashedBorder " , FMargin ( 6.0f / 32.0f ) ) ) ;
Set ( " MarqueeSelection " , new BORDER_BRUSH ( " Old/DashedBorder " , FMargin ( 6.0f / 32.0f ) ) ) ;
Set ( " GenericLock " , new IMAGE_BRUSH ( " Icons/padlock_locked_16x " , Icon16x16 ) ) ;
Set ( " GenericUnlock " , new IMAGE_BRUSH ( " Icons/padlock_unlocked_16x " , Icon16x16 ) ) ;
Set ( " SoftwareCursor_Grab " , new IMAGE_BRUSH ( " Icons/cursor_grab " , Icon16x16 ) ) ;
Set ( " SoftwareCursor_CardinalCross " , new IMAGE_BRUSH ( " Icons/cursor_cardinal_cross " , Icon24x24 ) ) ;
Set ( " SoftwareCursor_UpDown " , new IMAGE_BRUSH ( " Icons/cursor_updown " , Icon16x20 ) ) ;
Set ( " Border " , new BOX_BRUSH ( " Old/Border " , 4.0f / 16.0f ) ) ;
Set ( " NoteBorder " , new BOX_BRUSH ( " Old/NoteBorder " , FMargin ( 15.0f / 40.0f , 15.0f / 40.0f ) ) ) ;
Set ( " FilledBorder " , new BOX_BRUSH ( " Old/FilledBorder " , 4.0f / 16.0f ) ) ;
Set ( " GenericViewButton " , new IMAGE_BRUSH ( " Icons/view_button " , Icon20x20 ) ) ;
# if WITH_EDITOR || IS_PROGRAM
{
// Dark Hyperlink - for use on light backgrounds
FButtonStyle DarkHyperlinkButton = FButtonStyle ( )
. SetNormal ( BORDER_BRUSH ( " Old/HyperlinkDotted " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , FLinearColor : : Black ) )
. SetPressed ( FSlateNoResource ( ) )
. SetHovered ( BORDER_BRUSH ( " Old/HyperlinkUnderline " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , FLinearColor : : Black ) ) ;
FHyperlinkStyle DarkHyperlink = FHyperlinkStyle ( )
. SetUnderlineStyle ( DarkHyperlinkButton )
. SetTextStyle ( NormalText )
. SetPadding ( FMargin ( 0.0f ) ) ;
Set ( " DarkHyperlink " , DarkHyperlink ) ;
// Visible on hover hyper link
FButtonStyle HoverOnlyHyperlinkButton = FButtonStyle ( )
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. SetNormal ( FSlateNoResource ( ) )
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. SetPressed ( FSlateNoResource ( ) )
. SetHovered ( BORDER_BRUSH ( " Old/HyperlinkUnderline " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) ) ) ;
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Set ( " HoverOnlyHyperlinkButton " , HoverOnlyHyperlinkButton ) ;
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FHyperlinkStyle HoverOnlyHyperlink = FHyperlinkStyle ( )
. SetUnderlineStyle ( HoverOnlyHyperlinkButton )
. SetTextStyle ( NormalText )
. SetPadding ( FMargin ( 0.0f ) ) ;
Set ( " HoverOnlyHyperlink " , HoverOnlyHyperlink ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
// Expandable button
{
Set ( " ExpandableButton.Background " , new BOX_BRUSH ( " Common/Button " , 8.0f / 32.0f ) ) ;
// Extra padding on the right and bottom to account for image shadow
Set ( " ExpandableButton.Padding " , FMargin ( 3.f , 3.f , 6.f , 6.f ) ) ;
Set ( " ExpandableButton.Collapsed " , new IMAGE_BRUSH ( " Old/ExpansionButton_Collapsed " , Icon32x32 ) ) ;
Set ( " ExpandableButton.Expanded_Left " , new IMAGE_BRUSH ( " Old/ExpansionButton_ExpandedLeft " , Icon32x32 ) ) ;
Set ( " ExpandableButton.Expanded_Center " , new IMAGE_BRUSH ( " Old/ExpansionButton_ExpandedMiddle " , Icon32x32 ) ) ;
Set ( " ExpandableButton.Expanded_Right " , new IMAGE_BRUSH ( " Old/ExpansionButton_ExpandedRight " , Icon32x32 ) ) ;
Set ( " ExpandableButton.CloseButton " , new IMAGE_BRUSH ( " Old/ExpansionButton_CloseOverlay " , Icon16x16 ) ) ;
}
// Content reference
# if WITH_EDITOR || IS_PROGRAM
{
Set ( " ContentReference.Background.Normal " , new BOX_BRUSH ( " Common/TextBox " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " ContentReference.Background.Hovered " , new BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " ContentReference.BorderPadding " , FMargin ( 4.0f , 2.0f ) ) ;
Set ( " ContentReference.FindInContentBrowser " , new IMAGE_BRUSH ( " Icons/lens_12x " , Icon12x12 ) ) ;
Set ( " ContentReference.UseSelectionFromContentBrowser " , new IMAGE_BRUSH ( " Icons/assign_12x " , Icon12x12 ) ) ;
Set ( " ContentReference.PickAsset " , new IMAGE_BRUSH ( " Icons/pillarray_16x " , Icon12x12 ) ) ;
2014-04-02 18:09:23 -04:00
Set ( " ContentReference.Clear " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
2014-03-14 14:13:41 -04:00
Set ( " ContentReference.Tools " , new IMAGE_BRUSH ( " Icons/wrench_16x " , Icon12x12 ) ) ;
}
# endif // WITH_EDITOR
# if WITH_EDITOR || IS_PROGRAM
{
Set ( " SystemWideCommands.FindInContentBrowser " , new IMAGE_BRUSH ( " Icons/icon_toolbar_genericfinder_40px " , Icon40x40 ) ) ;
Set ( " SystemWideCommands.FindInContentBrowser.Small " , new IMAGE_BRUSH ( " Icons/icon_toolbar_genericfinder_40px " , Icon20x20 ) ) ;
}
// PList Editor
{
Set ( " PListEditor.HeaderRow.Background " , new BOX_BRUSH ( " Common/TableViewHeader " , 4.f / 32.f ) ) ;
Set ( " PListEditor.FilteredColor " , new FSlateColorBrush ( FColor ( 0 , 255 , 0 , 80 ) ) ) ;
Set ( " PListEditor.NoOverlayColor " , new FSlateNoResource ( ) ) ;
Set ( " PListEditor.Button_AddToArray " , new IMAGE_BRUSH ( " Icons/PlusSymbol_12x " , Icon12x12 ) ) ;
}
// Material List
{
Set ( " MaterialList.DragDropBorder " , new BOX_BRUSH ( " Old/Window/ViewportDebugBorder " , 0.8f ) ) ;
Set ( " MaterialList.HyperlinkStyle " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ) ;
Set ( " MaterialList.HyperlinkStyle.ShadowOffset " , FVector2D : : ZeroVector ) ;
}
// Dialogue Wave Details
{
Set ( " DialogueWaveDetails.SpeakerToTarget " , new IMAGE_BRUSH ( " PropertyView/SpeakerToTarget " , FVector2D ( 30.0f , 30.0f ) ) ) ;
Set ( " DialogueWaveDetails.HeaderBorder " , new BOX_BRUSH ( " Common/MenuBarBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " DialogueWaveDetails.PropertyEditorMenu " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) ) ) ;
}
// Dialogue Wave Parameter Border
{
Set ( " DialogueWaveParameter.DropDownBorder " , new BOX_BRUSH ( " Old/Border " , 4.0f / 16.0f , FLinearColor : : Black ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
Set ( " DashedBorder " , new BORDER_BRUSH ( " Old/DashedBorder " , FMargin ( 6.0f / 32.0f ) ) ) ;
Set ( " Checker " , new IMAGE_BRUSH ( " Old/Checker " , Icon16x16 , FLinearColor : : White , ESlateBrushTileType : : Both ) ) ;
Set ( " UniformShadow " , new BORDER_BRUSH ( " Common/UniformShadow " , FMargin ( 16.0f / 64.0f ) ) ) ;
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Set ( " UniformShadow_Tint " , new BORDER_BRUSH ( " Common/UniformShadow_Tint " , FMargin ( 16.0f / 64.0f ) ) ) ;
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// Splitter
# if WITH_EDITOR || IS_PROGRAM
{
Set ( " Splitter " , FSplitterStyle ( )
. SetHandleNormalBrush ( FSlateNoResource ( ) )
. SetHandleHighlightBrush ( IMAGE_BRUSH ( " Common/SplitterHandleHighlight " , Icon8x8 , FLinearColor : : White ) )
) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
// Scroll Box
{
Set ( " ScrollBox " , FScrollBoxStyle ( )
. SetTopShadowBrush ( IMAGE_BRUSH ( " Common/ScrollBoxShadowTop " , FVector2D ( 64 , 8 ) ) )
. SetBottomShadowBrush ( IMAGE_BRUSH ( " Common/ScrollBoxShadowBottom " , FVector2D ( 64 , 8 ) ) )
) ;
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} //
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// Lists, Trees
{
Set ( " TableView.Row " , FTableRowStyle ( NormalTableRowStyle ) ) ;
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Set ( " TableView.DarkRow " , FTableRowStyle ( NormalTableRowStyle )
. SetEvenRowBackgroundBrush ( IMAGE_BRUSH ( " PropertyView/DetailCategoryMiddle " , FVector2D ( 16 , 16 ) ) )
. SetEvenRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " PropertyView/DetailCategoryMiddle_Hovered " , FVector2D ( 16 , 16 ) ) )
. SetOddRowBackgroundBrush ( IMAGE_BRUSH ( " PropertyView/DetailCategoryMiddle " , FVector2D ( 16 , 16 ) ) )
. SetOddRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " PropertyView/DetailCategoryMiddle_Hovered " , FVector2D ( 16 , 16 ) ) )
. SetSelectorFocusedBrush ( BORDER_BRUSH ( " Common/Selector " , FMargin ( 4.f / 16.f ) , SelectorColor ) )
. SetActiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetActiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetInactiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetInactiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
) ;
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Set ( " TableView.NoHoverTableRow " , FTableRowStyle ( NormalTableRowStyle )
. SetEvenRowBackgroundHoveredBrush ( FSlateNoResource ( ) )
. SetOddRowBackgroundHoveredBrush ( FSlateNoResource ( ) )
. SetActiveHoveredBrush ( FSlateNoResource ( ) )
. SetInactiveHoveredBrush ( FSlateNoResource ( ) )
) ;
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Set ( " TreeArrow_Collapsed " , new IMAGE_BRUSH ( " Common/TreeArrow_Collapsed " , Icon10x10 , DefaultForeground ) ) ;
Set ( " TreeArrow_Collapsed_Hovered " , new IMAGE_BRUSH ( " Common/TreeArrow_Collapsed_Hovered " , Icon10x10 , DefaultForeground ) ) ;
Set ( " TreeArrow_Expanded " , new IMAGE_BRUSH ( " Common/TreeArrow_Expanded " , Icon10x10 , DefaultForeground ) ) ;
Set ( " TreeArrow_Expanded_Hovered " , new IMAGE_BRUSH ( " Common/TreeArrow_Expanded_Hovered " , Icon10x10 , DefaultForeground ) ) ;
const FTableColumnHeaderStyle TableColumnHeaderStyle = FTableColumnHeaderStyle ( )
Asset View now supports secondary sorting
#UDN: Feature suggestion; Content browser can sort by a second column
#branch UE4
#change
Added two new images for secondary sort ascending and descending.
(Updated styles where needed).
Added new enum EColumnSortPriority: currently only lists Primary and Secondary, but can easily accommodate more*.
(FOnSortModeChanged was modified to also have the priority as a param, fixedup existing usage).
SHeaderRow now also has a SortPriority attribute to specify the SortMode order
(Defaults to Primary if unused).
Modified TUniquePtr so that assigning one from another worked correctly.
(Reviewed by Steve Robb).
SAssetView is the only table that has been modified, so far, to take advantage of the secondary sort. SetMajorityAssetType has been updated to correctly filter out all those sorts which are no longer relevant and bump the priority of the remaining sorts to fill in the ægapsÆ made by non-longer-relevant ones.
FAssetViewSortManager has been overhauled to take SortPriority into consideration when sortingà
Firstly, duplicate comparison structs were removed in favour of single structs which have æascendingÆ as a paramà any remaining duplicate code was removed in favour of an inherited usage. The base struct has an array of æfurther methodsÆ to employ in the result of a tie. Should a tie occur the ænextÆ comparison is done, and so on until itÆs not a tie or we run out of comparisons to perform.*
The manager defaults to having no secondary sort, so it relies on the interface thatÆs using it to provide it.
Whenever a column is assign the code makes sure that itÆs not already assigned to another column and corrects the order to take this into account.
Fixed a bug in FCompareFAssetItemByTagNumericalAscending comparing A with A (instead of B).
Various optimizations to the sort to descrease times
*The only places æSecondaryÆ is referred to in code is in GetSortingBrush (so it can display the correct icon for the sort), and OnTitleClicked (so it can set to correct sort based on input). The sorting code itself has no concept as to a secondary sort, it can support any number of sorting levels so if in future a tertiary (or more) is added, it is only these two function which should need updating as the sort will automatically accommodate it.
reviewed by Thomas.Sarkanen, Bob.Tellez
[CL 2119201 by Andrew Brown in Main branch]
2014-06-27 04:30:08 -04:00
. SetSortPrimaryAscendingImage ( IMAGE_BRUSH ( " Common/SortUpArrow " , Icon8x4 ) )
. SetSortPrimaryDescendingImage ( IMAGE_BRUSH ( " Common/SortDownArrow " , Icon8x4 ) )
. SetSortSecondaryAscendingImage ( IMAGE_BRUSH ( " Common/SortUpArrows " , Icon16x4 ) )
. SetSortSecondaryDescendingImage ( IMAGE_BRUSH ( " Common/SortDownArrows " , Icon16x4 ) )
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. SetNormalBrush ( BOX_BRUSH ( " Common/ColumnHeader " , 4.f / 32.f ) )
. SetHoveredBrush ( BOX_BRUSH ( " Common/ColumnHeader_Hovered " , 4.f / 32.f ) )
. SetMenuDropdownImage ( IMAGE_BRUSH ( " Common/ColumnHeader_Arrow " , Icon8x8 ) )
. SetMenuDropdownNormalBorderBrush ( BOX_BRUSH ( " Common/ColumnHeaderMenuButton_Normal " , 4.f / 32.f ) )
. SetMenuDropdownHoveredBorderBrush ( BOX_BRUSH ( " Common/ColumnHeaderMenuButton_Hovered " , 4.f / 32.f ) ) ;
Set ( " TableView.Header.Column " , TableColumnHeaderStyle ) ;
const FTableColumnHeaderStyle TableLastColumnHeaderStyle = FTableColumnHeaderStyle ( )
Asset View now supports secondary sorting
#UDN: Feature suggestion; Content browser can sort by a second column
#branch UE4
#change
Added two new images for secondary sort ascending and descending.
(Updated styles where needed).
Added new enum EColumnSortPriority: currently only lists Primary and Secondary, but can easily accommodate more*.
(FOnSortModeChanged was modified to also have the priority as a param, fixedup existing usage).
SHeaderRow now also has a SortPriority attribute to specify the SortMode order
(Defaults to Primary if unused).
Modified TUniquePtr so that assigning one from another worked correctly.
(Reviewed by Steve Robb).
SAssetView is the only table that has been modified, so far, to take advantage of the secondary sort. SetMajorityAssetType has been updated to correctly filter out all those sorts which are no longer relevant and bump the priority of the remaining sorts to fill in the ægapsÆ made by non-longer-relevant ones.
FAssetViewSortManager has been overhauled to take SortPriority into consideration when sortingà
Firstly, duplicate comparison structs were removed in favour of single structs which have æascendingÆ as a paramà any remaining duplicate code was removed in favour of an inherited usage. The base struct has an array of æfurther methodsÆ to employ in the result of a tie. Should a tie occur the ænextÆ comparison is done, and so on until itÆs not a tie or we run out of comparisons to perform.*
The manager defaults to having no secondary sort, so it relies on the interface thatÆs using it to provide it.
Whenever a column is assign the code makes sure that itÆs not already assigned to another column and corrects the order to take this into account.
Fixed a bug in FCompareFAssetItemByTagNumericalAscending comparing A with A (instead of B).
Various optimizations to the sort to descrease times
*The only places æSecondaryÆ is referred to in code is in GetSortingBrush (so it can display the correct icon for the sort), and OnTitleClicked (so it can set to correct sort based on input). The sorting code itself has no concept as to a secondary sort, it can support any number of sorting levels so if in future a tertiary (or more) is added, it is only these two function which should need updating as the sort will automatically accommodate it.
reviewed by Thomas.Sarkanen, Bob.Tellez
[CL 2119201 by Andrew Brown in Main branch]
2014-06-27 04:30:08 -04:00
. SetSortPrimaryAscendingImage ( IMAGE_BRUSH ( " Common/SortUpArrow " , Icon8x4 ) )
. SetSortPrimaryDescendingImage ( IMAGE_BRUSH ( " Common/SortDownArrow " , Icon8x4 ) )
. SetSortSecondaryAscendingImage ( IMAGE_BRUSH ( " Common/SortUpArrows " , Icon16x4 ) )
. SetSortSecondaryDescendingImage ( IMAGE_BRUSH ( " Common/SortDownArrows " , Icon16x4 ) )
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. SetNormalBrush ( FSlateNoResource ( ) )
. SetHoveredBrush ( BOX_BRUSH ( " Common/LastColumnHeader_Hovered " , 4.f / 32.f ) )
. SetMenuDropdownImage ( IMAGE_BRUSH ( " Common/ColumnHeader_Arrow " , Icon8x8 ) )
. SetMenuDropdownNormalBorderBrush ( BOX_BRUSH ( " Common/ColumnHeaderMenuButton_Normal " , 4.f / 32.f ) )
. SetMenuDropdownHoveredBorderBrush ( BOX_BRUSH ( " Common/ColumnHeaderMenuButton_Hovered " , 4.f / 32.f ) ) ;
const FSplitterStyle TableHeaderSplitterStyle = FSplitterStyle ( )
. SetHandleNormalBrush ( FSlateNoResource ( ) )
. SetHandleHighlightBrush ( IMAGE_BRUSH ( " Common/HeaderSplitterGrip " , Icon8x8 ) ) ;
Set ( " TableView.Header " , FHeaderRowStyle ( )
. SetColumnStyle ( TableColumnHeaderStyle )
. SetLastColumnStyle ( TableLastColumnHeaderStyle )
. SetColumnSplitterStyle ( TableHeaderSplitterStyle )
. SetBackgroundBrush ( BOX_BRUSH ( " Common/TableViewHeader " , 4.f / 32.f ) )
. SetForegroundColor ( DefaultForeground )
) ;
}
// Spinboxes
{
Set ( " SpinBox " , FSpinBoxStyle ( )
. SetBackgroundBrush ( BOX_BRUSH ( " Common/Spinbox " , FMargin ( 4.0f / 16.0f ) ) )
. SetHoveredBackgroundBrush ( BOX_BRUSH ( " Common/Spinbox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetActiveFillBrush ( BOX_BRUSH ( " Common/Spinbox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetInactiveFillBrush ( BOX_BRUSH ( " Common/Spinbox_Fill " , FMargin ( 4.0f / 16.0f , 4.0f / 16.0f , 8.0f / 16.0f , 4.0f / 16.0f ) ) )
. SetArrowsImage ( IMAGE_BRUSH ( " Common/SpinArrows " , Icon12x12 ) )
. SetForegroundColor ( InvertedForeground )
) ;
// Legacy styles; used by other editor widgets
Set ( " SpinBox.Background " , new BOX_BRUSH ( " Common/Spinbox " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " SpinBox.Background.Hovered " , new BOX_BRUSH ( " Common/Spinbox_Hovered " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " SpinBox.Fill " , new BOX_BRUSH ( " Common/Spinbox_Fill " , FMargin ( 4.0f / 16.0f , 4.0f / 16.0f , 8.0f / 16.0f , 4.0f / 16.0f ) ) ) ;
Set ( " SpinBox.Fill.Hovered " , new BOX_BRUSH ( " Common/Spinbox_Fill_Hovered " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " SpinBox.Arrows " , new IMAGE_BRUSH ( " Common/SpinArrows " , Icon12x12 ) ) ;
Set ( " SpinBox.TextMargin " , FMargin ( 1.0f , 2.0f ) ) ;
}
// Numeric entry boxes
{
Set ( " NumericEntrySpinBox " , FSpinBoxStyle ( )
. SetBackgroundBrush ( FSlateNoResource ( ) )
. SetHoveredBackgroundBrush ( FSlateNoResource ( ) )
. SetActiveFillBrush ( BOX_BRUSH ( " Common/Spinbox_Fill_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetInactiveFillBrush ( BOX_BRUSH ( " Common/Spinbox_Fill " , FMargin ( 4.0f / 16.0f , 4.0f / 16.0f , 8.0f / 16.0f , 4.0f / 16.0f ) ) )
. SetArrowsImage ( IMAGE_BRUSH ( " Common/SpinArrows " , Icon12x12 ) )
. SetTextPadding ( FMargin ( 0.0f ) )
. SetForegroundColor ( InvertedForeground )
) ;
}
// Throbber
{
Set ( " Throbber.Chunk " , new IMAGE_BRUSH ( " Old/Throbber/Throbber_Piece " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " Throbber.CircleChunk " , new IMAGE_BRUSH ( " Old/Throbber/Throbber_Piece " , FVector2D ( 8 , 8 ) ) ) ;
Set ( " SmallThrobber.Chunk " , new IMAGE_BRUSH ( " Common/ThrobberPiece_Small " , FVector2D ( 8 , 16 ) ) ) ;
}
{
2014-09-03 11:17:17 -04:00
Set ( " CurveEd.TimelineArea " , new IMAGE_BRUSH ( " Old/White " , Icon16x16 , FLinearColor ( 1 , 1 , 1 , 0.25f ) ) ) ;
Set ( " CurveEd.FitHorizontal " , new IMAGE_BRUSH ( " Icons/FitHorz_16x " , Icon16x16 ) ) ;
Set ( " CurveEd.FitVertical " , new IMAGE_BRUSH ( " Icons/FitVert_16x " , Icon16x16 ) ) ;
Set ( " CurveEd.CurveKey " , new IMAGE_BRUSH ( " Common/Key " , FVector2D ( 11.0f , 11.0f ) ) ) ;
Set ( " CurveEd.CurveKeySelected " , new IMAGE_BRUSH ( " Common/Key " , FVector2D ( 11.0f , 11.0f ) , SelectionColor ) ) ;
Set ( " CurveEd.InfoFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
Set ( " CurveEd.LabelFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) ) ;
Set ( " CurveEd.Tangent " , new IMAGE_BRUSH ( " Common/Tangent " , FVector2D ( 7.0f , 7.0f ) , FLinearColor ( 0.0f , 0.66f , 0.7f ) ) ) ;
Set ( " CurveEd.TangentColor " , FLinearColor ( 0.0f , 0.66f , 0.7f ) ) ;
Set ( " CurveEd.Visible " , new IMAGE_BRUSH ( " Icons/icon_levels_visible_16px " , Icon16x16 ) ) ;
Set ( " CurveEd.VisibleHighlight " , new IMAGE_BRUSH ( " Icons/icon_levels_visible_hi_16px " , Icon16x16 ) ) ;
Set ( " CurveEd.Invisible " , new IMAGE_BRUSH ( " Icons/icon_levels_invisible_16px " , Icon16x16 ) ) ;
Set ( " CurveEd.InvisibleHighlight " , new IMAGE_BRUSH ( " Icons/icon_levels_invisible_hi_16px " , Icon16x16 ) ) ;
Set ( " CurveEd.Locked " , new IMAGE_BRUSH ( " Icons/icon_locked_16px " , Icon16x16 ) ) ;
Set ( " CurveEd.LockedHighlight " , new IMAGE_BRUSH ( " Icons/icon_locked_highlight_16px " , Icon16x16 ) ) ;
Set ( " CurveEd.Unlocked " , new IMAGE_BRUSH ( " Icons/icon_unlocked_16px " , Icon16x16 ) ) ;
Set ( " CurveEd.UnlockedHighlight " , new IMAGE_BRUSH ( " Icons/icon_unlocked_highlight_16px " , Icon16x16 ) ) ;
2014-03-14 14:13:41 -04:00
}
// Scrub control buttons
{
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Set ( " Animation.Pause " , new IMAGE_BRUSH ( " /Animation/pause " , Icon24x24 ) ) ;
Set ( " Animation.Forward " , new IMAGE_BRUSH ( " /Animation/forward " , Icon24x24 ) ) ;
Set ( " Animation.Forward_Step " , new IMAGE_BRUSH ( " /Animation/forward_step " , Icon16x16 ) ) ;
Set ( " Animation.Forward_End " , new IMAGE_BRUSH ( " /Animation/forward_end " , Icon16x16 ) ) ;
Set ( " Animation.Backward " , new IMAGE_BRUSH ( " /Animation/backward " , Icon24x24 ) ) ;
Set ( " Animation.Backward_Step " , new IMAGE_BRUSH ( " /Animation/backward_step " , Icon16x16 ) ) ;
Set ( " Animation.Backward_End " , new IMAGE_BRUSH ( " /Animation/backward_end " , Icon16x16 ) ) ;
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Set ( " Animation.Loop " , new IMAGE_BRUSH ( " /Animation/Loop " , Icon24x24 ) ) ;
Set ( " Animation.Record " , new IMAGE_BRUSH ( " /Animation/Record " , Icon24x24 ) ) ;
}
// Message Log
{
Set ( " MessageLog " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
) ;
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Set ( " MessageLog.Action " , new IMAGE_BRUSH ( " Icons/icon_file_choosepackages_16px " , Icon16x16 ) ) ;
Set ( " MessageLog.Docs " , new IMAGE_BRUSH ( " Icons/icon_Docs_16x " , Icon16x16 ) ) ;
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Set ( " MessageLog.Error " , new IMAGE_BRUSH ( " Old/Kismet2/Log_Error " , Icon16x16 ) ) ;
Set ( " MessageLog.Warning " , new IMAGE_BRUSH ( " Old/Kismet2/Log_Warning " , Icon16x16 ) ) ;
Set ( " MessageLog.Note " , new IMAGE_BRUSH ( " Old/Kismet2/Log_Note " , Icon16x16 ) ) ;
2014-09-18 18:59:55 -04:00
Set ( " MessageLog.Tutorial " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Enum_16x " , Icon16x16 ) ) ;
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Set ( " MessageLog.Url " , new IMAGE_BRUSH ( " Icons/icon_world_16x " , Icon16x16 ) ) ;
2014-03-14 14:13:41 -04:00
Set ( " MessageLog.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_MessageLog_16x " , Icon16x16 ) ) ;
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Set ( " MessageLog.ListBorder " , new BOX_BRUSH ( " /Docking/AppTabContentArea " , FMargin ( 4 / 16.0f ) ) ) ;
2014-03-14 14:13:41 -04:00
}
# if WITH_EDITOR || IS_PROGRAM
// Animation tools
{
Set ( " AnimEditor.RefreshButton " , new IMAGE_BRUSH ( " Old/AnimEditor/RefreshButton " , Icon16x16 ) ) ;
Set ( " AnimEditor.VisibleEye " , new IMAGE_BRUSH ( " Old/AnimEditor/RefreshButton " , Icon16x16 ) ) ;
Set ( " AnimEditor.InvisibleEye " , new IMAGE_BRUSH ( " Old/AnimEditor/RefreshButton " , Icon16x16 ) ) ;
Set ( " AnimEditor.FilterSearch " , new IMAGE_BRUSH ( " Old/FilterSearch " , Icon16x16 ) ) ;
Set ( " AnimEditor.FilterCancel " , new IMAGE_BRUSH ( " Old/FilterCancel " , Icon16x16 ) ) ;
Set ( " AnimEditor.NotifyGraphBackground " , new IMAGE_BRUSH ( " Old/AnimEditor/NotifyTrackBackground " , FVector2D ( 64 , 64 ) , FLinearColor : : White , ESlateBrushTileType : : Both ) ) ;
Set ( " BlendSpace.SamplePoint " , new IMAGE_BRUSH ( " Old/AnimEditor/BlendSpace_Sample " , Icon16x16 ) ) ;
Set ( " BlendSpace.SamplePoint_Highlight " , new IMAGE_BRUSH ( " Old/AnimEditor/BlendSpace_Sample_Highlight " , Icon16x16 ) ) ;
Set ( " BlendSpace.SamplePoint_Invalid " , new IMAGE_BRUSH ( " Old/AnimEditor/BlendSpace_Sample_Invalid " , Icon16x16 ) ) ;
Set ( " AnimEditor.EditPreviewParameters " , new IMAGE_BRUSH ( " Icons/icon_adjust_parameters_40x " , Icon40x40 ) ) ;
Set ( " AnimEditor.EditPreviewParameters.Small " , new IMAGE_BRUSH ( " Icons/icon_adjust_parameters_40x " , Icon20x20 ) ) ;
}
// Gamma reference.
Set ( " GammaReference " , new IMAGE_BRUSH ( " Old/GammaReference " , FVector2D ( 256 , 128 ) ) ) ;
Set ( " TrashCan " , new IMAGE_BRUSH ( " Old/TrashCan " , FVector2D ( 64 , 64 ) ) ) ;
Set ( " TrashCan_Small " , new IMAGE_BRUSH ( " Old/TrashCan_Small " , FVector2D ( 18 , 18 ) ) ) ;
# endif // WITH_EDITOR || IS_PROGRAM
// Embossed Widget Text
Set ( " EmbossedText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 24 ) )
. SetColorAndOpacity ( FLinearColor : : Black )
. SetShadowOffset ( FVector2D ( 0 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.8f , 0.8f , 0.8f , 0.5 ) )
) ;
// Output Log Window
# if WITH_EDITOR || IS_PROGRAM
{
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const FTextBlockStyle NormalLogText = FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/DroidSansMono " , 9 ) )
. SetColorAndOpacity ( FLinearColor ( FColor ( 0xffaaaaaa ) ) )
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. SetSelectedBackgroundColor ( FLinearColor ( FColor ( 0xff666666 ) ) ) ;
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2014-09-15 07:10:02 -04:00
Set ( " Log.Normal " , NormalLogText ) ;
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2014-09-15 07:10:02 -04:00
Set ( " Log.Command " , FTextBlockStyle ( NormalLogText )
. SetColorAndOpacity ( FLinearColor ( FColor ( 0xff33dd33 ) ) )
) ;
2014-03-14 14:13:41 -04:00
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Set ( " Log.Warning " , FTextBlockStyle ( NormalLogText )
. SetColorAndOpacity ( FLinearColor ( FColor ( 0xffbbbb44 ) ) )
) ;
2014-03-14 14:13:41 -04:00
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Set ( " Log.Error " , FTextBlockStyle ( NormalLogText )
. SetColorAndOpacity ( FLinearColor ( FColor ( 0xffdd0000 ) ) )
) ;
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Set ( " Log.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_OutputLog_16x " , Icon16x16 ) ) ;
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Set ( " Log.TextBox " , FEditableTextBoxStyle ( NormalEditableTextBoxStyle )
. SetBackgroundImageNormal ( BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageHovered ( BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageFocused ( BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageReadOnly ( BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) )
) ;
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Set ( " DebugConsole.Background " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) ) ) ;
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}
// Debug Tools Window
{
Set ( " DebugTools.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_DebugTools_16x " , Icon16x16 ) ) ;
}
// Modules Window
{
Set ( " Modules.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_Modules_16px " , Icon16x16 ) ) ;
}
// Class Viewer Window
{
Set ( " ClassViewer.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_ClassViewer_16x " , Icon16x16 ) ) ;
}
// Blueprint Debugger Window
{
Set ( " BlueprintDebugger.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_BlueprintDebugger_16x " , Icon16x16 ) ) ;
}
// Live Editor Window
{
Set ( " LiveEditor.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_LiveEditor_16x " , Icon16x16 ) ) ;
}
// Developer Tools Menu
{
Set ( " DeveloperTools.MenuIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_DevTools_16x " , Icon16x16 ) ) ;
}
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// Session Browser tab
{
Set ( " SessionBrowser.Terminate " , new IMAGE_BRUSH ( " Icons/icon_DevicePowerOff_40x " , Icon20x20 ) ) ;
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Set ( " SessionBrowser.Terminate.Font " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 12 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetHighlightColor ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.0f , 0.0f , 0.0f , 0.9f ) ) ) ;
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}
// Session Console tab
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{
Set ( " SessionConsole.SessionCopy " , new IMAGE_BRUSH ( " Icons/icon_file_open_40x " , Icon40x40 ) ) ;
Set ( " SessionConsole.SessionCopy.Small " , new IMAGE_BRUSH ( " Icons/icon_file_open_16px " , Icon20x20 ) ) ;
Set ( " SessionConsole.Clear " , new IMAGE_BRUSH ( " Icons/icon_file_new_40x " , Icon40x40 ) ) ;
Set ( " SessionConsole.Clear.Small " , new IMAGE_BRUSH ( " Icons/icon_file_new_16px " , Icon20x20 ) ) ;
Set ( " SessionConsole.SessionSave " , new IMAGE_BRUSH ( " Icons/icon_file_savelevels_40x " , Icon40x40 ) ) ;
Set ( " SessionConsole.SessionSave.Small " , new IMAGE_BRUSH ( " Icons/icon_file_savelevels_16px " , Icon20x20 ) ) ;
}
// Session Frontend Window
{
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Set ( " SessionFrontEnd.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_SessionFrontend_16x " , Icon16x16 ) ) ;
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Set ( " SessionFrontEnd.Tabs.Tools " , new IMAGE_BRUSH ( " /Icons/icon_tab_Tools_16x " , Icon16x16 ) ) ;
}
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// Launcher Window
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{
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Set ( " Launcher.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_SessionLauncher_16x " , Icon16x16 ) ) ;
Set ( " Launcher.Tabs.Tools " , new IMAGE_BRUSH ( " /Icons/icon_tab_Tools_16x " , Icon16x16 ) ) ;
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}
// Undo History Window
{
Set ( " UndoHistory.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_UndoHistory_16px " , Icon16x16 ) ) ;
}
// InputBinding editor
{
Set ( " InputBindingEditor.ContextFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) ) ;
Set ( " InputBindingEditor.ContextBorder " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , FLinearColor ( 0.5 , 0.5 , 0.5 , 1.0 ) ) ) ;
Set ( " InputBindingEditor.SmallFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
Set ( " InputBindingEditor.HeaderButton " , FButtonStyle ( NoBorder )
. SetNormalPadding ( FMargin ( 1 , 1 , 2 , 2 ) )
. SetPressedPadding ( FMargin ( 2 , 2 , 2 , 2 ) ) ) ;
Set ( " InputBindingEditor.HeaderButton.Disabled " , new FSlateNoResource ( ) ) ;
Set ( " InputBindingEditor.Tab " , new IMAGE_BRUSH ( " Icons/icon_tab_KeyBindings_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " InputBindingEditor.AssetEditor " , new IMAGE_BRUSH ( " Icons/icon_keyb_AssetEditor_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " InputBindingEditor.AssetEditor " , new IMAGE_BRUSH ( " Icons/icon_keyb_AssetEditor_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " InputBindingEditor.GenericCommands " , new IMAGE_BRUSH ( " Icons/icon_keyb_CommonCommands_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " InputBindingEditor.FoliageEditMode " , new IMAGE_BRUSH ( " Icons/icon_keyb_FoliageEditMode_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " InputBindingEditor.LandscapeEditor " , new IMAGE_BRUSH ( " Icons/icon_keyb_LandscapeEditor_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " InputBindingEditor.LayersView " , new IMAGE_BRUSH ( " Icons/icon_keyb_Layers_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " InputBindingEditor.LevelEditor " , new IMAGE_BRUSH ( " Icons/icon_keyb_LevelEditor_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " InputBindingEditor.LevelViewport " , new IMAGE_BRUSH ( " Icons/icon_keyb_LevelViewports_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " InputBindingEditor.MainFrame " , new IMAGE_BRUSH ( " Icons/icon_keyb_MainFrame_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " InputBindingEditor.OutputLog " , new IMAGE_BRUSH ( " Icons/icon_keyb_OutputLog_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " InputBindingEditor.PlayWorld " , new IMAGE_BRUSH ( " Icons/icon_keyb_PlayWorld_16px " , FVector2D ( 16 , 16 ) ) ) ;
}
// Package restore
{
Set ( " PackageRestore.FolderOpen " , new IMAGE_BRUSH ( " Icons/FolderOpen " , FVector2D ( 18 , 16 ) ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
# if WITH_EDITOR || IS_PROGRAM
// Expandable area
{
Set ( " ExpandableArea " , FExpandableAreaStyle ( )
. SetCollapsedImage ( IMAGE_BRUSH ( " Common/TreeArrow_Collapsed " , Icon10x10 , DefaultForeground ) )
. SetExpandedImage ( IMAGE_BRUSH ( " Common/TreeArrow_Expanded " , Icon10x10 , DefaultForeground ) )
) ;
Set ( " ExpandableArea.TitleFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 8 ) ) ;
Set ( " ExpandableArea.Border " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
// Legacy styles used by other editor only controls
Set ( " ExpandableArea.NormalFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
}
// Package Dialog
{
Set ( " PackageDialog.ListHeader " , new BOX_BRUSH ( " Old/SavePackages/ListHeader " , 4.0f / 32.0f ) ) ;
Set ( " SavePackages.SCC_DlgCheckedOutOther " , new IMAGE_BRUSH ( " Old/SavePackages/SCC_DlgCheckedOutOther " , FVector2D ( 18 , 16 ) ) ) ;
Set ( " SavePackages.SCC_DlgNotCurrent " , new IMAGE_BRUSH ( " Old/SavePackages/SCC_DlgNotCurrent " , FVector2D ( 18 , 16 ) ) ) ;
Set ( " SavePackages.SCC_DlgReadOnly " , new IMAGE_BRUSH ( " Old/SavePackages/SCC_DlgReadOnly " , FVector2D ( 18 , 16 ) ) ) ;
Set ( " SavePackages.SCC_DlgNoIcon " , new FSlateNoResource ( ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
# if WITH_EDITOR || IS_PROGRAM
// Layers General
{
Set ( " Layer.Icon16x " , new IMAGE_BRUSH ( " Icons/layer_16x " , Icon16x16 ) ) ;
Set ( " Layer.VisibleIcon16x " , new IMAGE_BRUSH ( " Icons/icon_layer_visible " , Icon16x16 ) ) ;
Set ( " Layer.NotVisibleIcon16x " , new IMAGE_BRUSH ( " Icons/icon_layer_not_visible " , Icon16x16 ) ) ;
}
// Layer Stats
{
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Set ( " LayerStats.Item.ClearButton " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
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}
// Layer Cloud
{
Set ( " LayerCloud.Item.BorderImage " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , FMargin ( 4.0f / 16.0f ) ) ) ;
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Set ( " LayerCloud.Item.ClearButton " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
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Set ( " LayerCloud.Item.LabelFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) ) ;
}
// Layer Browser
{
Set ( " LayerBrowser.LayerContentsQuickbarBackground " , new BOX_BRUSH ( " Common/DarkGroupBorder " , 4.f / 16.f ) ) ;
Set ( " LayerBrowser.ExploreLayerContents " , new IMAGE_BRUSH ( " Icons/ExploreLayerContents " , Icon16x16 ) ) ;
Set ( " LayerBrowser.ReturnToLayersList " , new IMAGE_BRUSH ( " Icons/ReturnToLayersList " , Icon16x16 ) ) ;
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Set ( " LayerBrowser.Actor.RemoveFromLayer " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
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Set ( " LayerBrowserButton " , FButtonStyle ( Button )
. SetNormal ( FSlateNoResource ( ) )
. SetHovered ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetPressed ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
) ;
Set ( " LayerBrowserButton.LabelFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
}
// Levels General
{
Set ( " Level.VisibleIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_visible_16px " , Icon16x16 ) ) ;
Set ( " Level.VisibleHighlightIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_visible_hi_16px " , Icon16x16 ) ) ;
Set ( " Level.NotVisibleIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_invisible_16px " , Icon16x16 ) ) ;
Set ( " Level.NotVisibleHighlightIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_invisible_hi_16px " , Icon16x16 ) ) ;
Set ( " Level.LockedIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_Locked_16px " , Icon16x16 ) ) ;
Set ( " Level.LockedHighlightIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_Locked_hi_16px " , Icon16x16 ) ) ;
Set ( " Level.UnlockedIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_unlocked_16px " , Icon16x16 ) ) ;
Set ( " Level.UnlockedHighlightIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_unlocked_hi_16px " , Icon16x16 ) ) ;
Set ( " Level.ReadOnlyLockedIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_LockedReadOnly_16px " , Icon16x16 ) ) ;
Set ( " Level.ReadOnlyLockedHighlightIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_LockedReadOnly_hi_16px " , Icon16x16 ) ) ;
Set ( " Level.SaveIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_Save_16px " , Icon16x16 ) ) ;
Set ( " Level.SaveHighlightIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_Save_hi_16px " , Icon16x16 ) ) ;
Set ( " Level.SaveModifiedIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_SaveModified_16px " , Icon16x16 ) ) ;
Set ( " Level.SaveModifiedHighlightIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_SaveModified_hi_16px " , Icon16x16 ) ) ;
Set ( " Level.SaveDisabledIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_SaveDisabled_16px " , Icon16x16 ) ) ;
Set ( " Level.SaveDisabledHighlightIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_SaveDisabled_hi_16px " , Icon16x16 ) ) ;
Set ( " Level.ScriptIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_Blueprint_16px " , Icon16x16 ) ) ;
Set ( " Level.ScriptHighlightIcon16x " , new IMAGE_BRUSH ( " Icons/icon_levels_Blueprint_hi_16px " , Icon16x16 ) ) ;
Set ( " Level.EmptyIcon16x " , new IMAGE_BRUSH ( " Icons/Empty_16x " , Icon16x16 ) ) ;
Set ( " Level.ColorIcon40x " , new IMAGE_BRUSH ( " Icons/icon_levels_back_16px " , Icon16x16 ) ) ;
}
// World Browser
{
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Set ( " WorldBrowser.AddLayer " , new IMAGE_BRUSH ( " Icons/icon_levels_addlayer_16x " , Icon16x16 ) ) ;
Set ( " WorldBrowser.SimulationViewPositon " , new IMAGE_BRUSH ( " Icons/icon_levels_simulationviewpos_16x " , Icon16x16 ) ) ;
Set ( " WorldBrowser.MouseLocation " , new IMAGE_BRUSH ( " Icons/icon_levels_mouselocation_16x " , Icon16x16 ) ) ;
Set ( " WorldBrowser.MarqueeRectSize " , new IMAGE_BRUSH ( " Icons/icon_levels_marqueerectsize_16x " , Icon16x16 ) ) ;
Set ( " WorldBrowser.WorldSize " , new IMAGE_BRUSH ( " Icons/icon_levels_worldsize_16x " , Icon16x16 ) ) ;
Set ( " WorldBrowser.WorldOrigin " , new IMAGE_BRUSH ( " Icons/icon_levels_worldorigin_16x " , Icon16x16 ) ) ;
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Set ( " WorldBrowser.DirectionXPositive " , new IMAGE_BRUSH ( " Icons/icon_PanRight " , Icon16x16 ) ) ;
Set ( " WorldBrowser.DirectionXNegative " , new IMAGE_BRUSH ( " Icons/icon_PanLeft " , Icon16x16 ) ) ;
Set ( " WorldBrowser.DirectionYPositive " , new IMAGE_BRUSH ( " Icons/icon_PanUp " , Icon16x16 ) ) ;
Set ( " WorldBrowser.DirectionYNegative " , new IMAGE_BRUSH ( " Icons/icon_PanDown " , Icon16x16 ) ) ;
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Set ( " WorldBrowser.LevelStreamingAlwaysLoaded " , new FSlateNoResource ( ) ) ;
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Set ( " WorldBrowser.LevelStreamingBlueprint " , new IMAGE_BRUSH ( " Icons/icon_levels_blueprinttype_7x16 " , Icon7x16 ) ) ;
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Set ( " WorldBrowser.LevelsMenuBrush " , new IMAGE_BRUSH ( " Icons/icon_levels_levelsmenu_40x " , Icon25x25 ) ) ;
Set ( " WorldBrowser.HierarchyButtonBrush " , new IMAGE_BRUSH ( " Icons/icon_levels_hierarchybutton_16x " , Icon16x16 ) ) ;
Set ( " WorldBrowser.DetailsButtonBrush " , new IMAGE_BRUSH ( " Icons/icon_levels_detailsbutton_16x " , Icon16x16 ) ) ;
Set ( " WorldBrowser.CompositionButtonBrush " , new IMAGE_BRUSH ( " Icons/icon_levels_compositionbutton_16x " , Icon16x16 ) ) ;
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Set ( " WorldBrowser.StatusBarText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 12 ) )
. SetColorAndOpacity ( FLinearColor ( 0.9 , 0.9f , 0.9f , 0.5f ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
) ;
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Set ( " WorldBrowser.LabelFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ;
Set ( " WorldBrowser.LabelFontBold " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) ) ;
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}
// Scene Outliner
{
Set ( " SceneOutliner.FilterSearch " , new IMAGE_BRUSH ( " Old/FilterSearch " , Icon16x16 ) ) ;
Set ( " SceneOutliner.FilterCancel " , new IMAGE_BRUSH ( " Old/FilterCancel " , Icon16x16 ) ) ;
Set ( " SceneOutliner.FolderClosed " , new IMAGE_BRUSH ( " Icons/FolderClosed " , Icon16x16 ) ) ;
Set ( " SceneOutliner.FolderOpen " , new IMAGE_BRUSH ( " Icons/FolderOpen " , Icon16x16 ) ) ;
Set ( " SceneOutliner.NewFolderIcon " , new IMAGE_BRUSH ( " Icons/icon_AddFolder_16x " , Icon16x16 ) ) ;
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Set ( " SceneOutliner.MoveToRoot " , new IMAGE_BRUSH ( " Icons/icon_NoFolder_16x " , Icon16x16 ) ) ;
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Set ( " SceneOutliner.ChangedItemHighlight " , new BOX_BRUSH ( " Common/EditableTextSelectionBackground " , FMargin ( 4.f / 16.f ) ) ) ;
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// Selection color should still be orange to align with the editor viewport.
// But must also give the hint that the tree is no longer focused.
Set ( " SceneOutliner.TableViewRow " , FTableRowStyle ( NormalTableRowStyle )
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. SetInactiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Subdued ) )
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) ;
}
// Socket chooser
{
Set ( " SocketChooser.TitleFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) ) ;
Set ( " SocketIcon.Bone " , new IMAGE_BRUSH ( " Old/bone " , Icon16x16 ) ) ;
Set ( " SocketIcon.Socket " , new IMAGE_BRUSH ( " Old/socket " , Icon16x16 ) ) ;
Set ( " SocketIcon.None " , new IMAGE_BRUSH ( " Old/Favorites_Disabled " , Icon16x16 ) ) ;
}
// Matinee Recorder
{
Set ( " MatineeRecorder.Record " , new IMAGE_BRUSH ( " Icons/Record_16x " , Icon16x16 ) ) ;
Set ( " MatineeRecorder.Stop " , new IMAGE_BRUSH ( " Icons/Stop_16x " , Icon16x16 ) ) ;
}
// Graph breadcrumb button
{
Set ( " GraphBreadcrumbButton " , FButtonStyle ( )
. SetNormal ( FSlateNoResource ( ) )
. SetPressed ( BOX_BRUSH ( " Common/Button_Pressed " , 8.0f / 32.0f , SelectionColor_Pressed ) )
. SetHovered ( BOX_BRUSH ( " Common/Button_Hovered " , 8.0f / 32.0f , SelectionColor ) )
. SetNormalPadding ( FMargin ( 2 , 2 , 4 , 4 ) )
. SetPressedPadding ( FMargin ( 3 , 3 , 3 , 3 ) )
) ;
Set ( " GraphBreadcrumbButtonText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 14 ) )
. SetColorAndOpacity ( FLinearColor ( 1 , 1 , 1 , 0.5 ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
) ;
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Set ( " GraphBreadcrumb.BrowseBack " , new IMAGE_BRUSH ( " Icons/icon_BlueprintBrowserL_24x " , Icon24x24 ) ) ;
Set ( " GraphBreadcrumb.BrowseForward " , new IMAGE_BRUSH ( " Icons/icon_BlueprintBrowserR_24x " , Icon24x24 ) ) ;
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}
# endif // WITH_EDITOR
# if WITH_EDITOR || IS_PROGRAM
// Breadcrumb Trail
{
Set ( " BreadcrumbTrail.Delimiter " , new IMAGE_BRUSH ( " Common/Delimiter " , Icon16x16 ) ) ;
Set ( " BreadcrumbButton " , FButtonStyle ( )
. SetNormal ( FSlateNoResource ( ) )
. SetPressed ( BOX_BRUSH ( " Common/Button_Pressed " , 8.0f / 32.0f , SelectionColor_Pressed ) )
. SetHovered ( BOX_BRUSH ( " Common/Button_Pressed " , 8.0f / 32.0f , SelectionColor ) )
) ;
}
// Notification List
{
Set ( " NotificationList.FontBold " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 16 ) ) ;
Set ( " NotificationList.FontLight " , TTF_CORE_FONT ( " Fonts/Roboto-Light " , 12 ) ) ;
Set ( " NotificationList.ItemBackground " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) ) ) ;
Set ( " NotificationList.ItemBackground_Border " , new BOX_BRUSH ( " Old/Menu_Background_Inverted_Border_Bold " , FMargin ( 8.0f / 64.0f ) ) ) ;
Set ( " NotificationList.SuccessImage " , new IMAGE_BRUSH ( " Old/Checkbox_checked " , Icon16x16 ) ) ;
Set ( " NotificationList.FailImage " , new IMAGE_BRUSH ( " Old/PropertyEditor/Button_Clear " , Icon16x16 ) ) ;
Set ( " NotificationList.DefaultMessage " , new IMAGE_BRUSH ( " Old/EventMessage_Default " , Icon40x40 ) ) ;
Set ( " NotificationList.Glow " , new FSlateColorBrush ( FColor ( 255 , 255 , 255 , 255 ) ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
# if WITH_EDITOR || IS_PROGRAM
// Asset editors (common)
{
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Set ( " AssetEditor.SaveAsset.Greyscale " , new IMAGE_BRUSH ( " Icons/icon_file_save_16px " , Icon16x16 ) ) ;
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Set ( " AssetEditor.SaveAsset " , new IMAGE_BRUSH ( " Icons/icon_SaveAsset_40x " , Icon40x40 ) ) ;
Set ( " AssetEditor.SaveAsset.Small " , new IMAGE_BRUSH ( " Icons/icon_SaveAsset_40x " , Icon20x20 ) ) ;
Set ( " AssetEditor.ReimportAsset " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_Reimport_40x " , Icon40x40 ) ) ;
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Set ( " AssetEditor.ReimportAsset.Small " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_Reimport_40x " , Icon20x20 ) ) ;
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}
// Asset Thumbnail
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{
Set ( " AssetThumbnail.AssetBackground " , new IMAGE_BRUSH ( " Common/AssetBackground " , FVector2D ( 64.f , 64.f ) , FLinearColor ( 1.f , 1.f , 1.f , 1.0f ) ) ) ;
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Set ( " AssetThumbnail.ClassBackground " , new IMAGE_BRUSH ( " Common/ClassBackground_64x " , FVector2D ( 64.f , 64.f ) , FLinearColor ( 0.75f , 0.75f , 0.75f , 1.0f ) ) ) ;
Set ( " AssetThumbnail.DataOnlyBPAssetBackground " , new IMAGE_BRUSH ( " Common/DataOnlyBPAssetBackground_64x " , FVector2D ( 64.f , 64.f ) , FLinearColor ( 1 , 1 , 1 , 1 ) ) ) ;
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Set ( " AssetThumbnail.Font " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) ) ;
Set ( " AssetThumbnail.FontSmall " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 7 ) ) ;
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Set ( " AssetThumbnail.ColorAndOpacity " , FLinearColor ( 0.75f , 0.75f , 0.75f , 1 ) ) ;
Set ( " AssetThumbnail.ShadowOffset " , FVector2D ( 1 , 1 ) ) ;
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Set ( " AssetThumbnail.ShadowColorAndOpacity " , FLinearColor ( 0 , 0 , 0 , 0.5 ) ) ;
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Set ( " AssetThumbnail.HintFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
Set ( " AssetThumbnail.HintFontSmall " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 6 ) ) ;
Set ( " AssetThumbnail.HintColorAndOpacity " , FLinearColor ( 0.75f , 0.75f , 0.75f , 1 ) ) ;
Set ( " AssetThumbnail.HintShadowOffset " , FVector2D ( 1 , 1 ) ) ;
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Set ( " AssetThumbnail.HintShadowColorAndOpacity " , FLinearColor ( 0 , 0 , 0 , 0.5 ) ) ;
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Set ( " AssetThumbnail.HintBackground " , new BOX_BRUSH ( " Common/TableViewHeader " , FMargin ( 8.0f / 32.0f ) ) ) ;
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Set ( " AssetThumbnail.Border " , new FSlateColorBrush ( FColor : : White ) ) ;
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}
// Open any asset dialog
{
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Set ( " SystemWideCommands.SummonOpenAssetDialog " , new IMAGE_BRUSH ( " Icons/icon_asset_open_16px " , Icon16x16 ) ) ;
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Set ( " GlobalAssetPicker.Background " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) ) ) ;
Set ( " GlobalAssetPicker.OutermostMargin " , FMargin ( 4 , 4 , 4 , 4 ) ) ;
Set ( " GlobalAssetPicker.TitleFont " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) )
. SetColorAndOpacity ( FLinearColor : : White )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor : : Black )
) ;
}
// Main frame
{
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Set ( " MainFrame.AutoSaveImage " , new IMAGE_BRUSH ( " Icons/icon_Autosave " , Icon24x24 ) ) ;
Set ( " GenericCommands.Undo " , new IMAGE_BRUSH ( " Icons/icon_undo_16px " , Icon16x16 ) ) ;
Set ( " GenericCommands.Redo " , new IMAGE_BRUSH ( " Icons/icon_redo_16px " , Icon16x16 ) ) ;
Set ( " MainFrame.SaveAll " , new IMAGE_BRUSH ( " Icons/icon_file_saveall_16px " , Icon16x16 ) ) ;
Set ( " MainFrame.ChoosePackagesToSave " , new IMAGE_BRUSH ( " Icons/icon_file_choosepackages_16px " , Icon16x16 ) ) ;
Set ( " MainFrame.NewProject " , new IMAGE_BRUSH ( " Icons/icon_file_ProjectNew_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.OpenProject " , new IMAGE_BRUSH ( " Icons/icon_file_ProjectOpen_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.AddCodeToProject " , new IMAGE_BRUSH ( " Icons/icon_file_ProjectAddCode_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.Exit " , new IMAGE_BRUSH ( " Icons/icon_file_exit_16px " , Icon16x16 ) ) ;
Set ( " MainFrame.CookContent " , new IMAGE_BRUSH ( " Icons/icon_package_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.PackageProject " , new IMAGE_BRUSH ( " Icons/icon_package_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.RecentProjects " , new IMAGE_BRUSH ( " Icons/icon_file_ProjectsRecent_16px " , Icon16x16 ) ) ;
Set ( " MainFrame.RecentLevels " , new IMAGE_BRUSH ( " Icons/icon_file_LevelsRecent_16px " , Icon16x16 ) ) ;
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Set ( " MainFrame.FavoriteLevels " , new IMAGE_BRUSH ( " Icons/icon_file_LevelsRecent_16px " , Icon16x16 ) ) ;
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Set ( " MainFrame.DebugTools.SmallFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
Set ( " MainFrame.DebugTools.NormalFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ;
Set ( " MainFrame.DebugTools.LabelFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
}
// Main frame
{
Set ( " MainFrame.StatusInfoButton " , FButtonStyle ( Button )
. SetNormal ( IMAGE_BRUSH ( " Icons/StatusInfo_16x " , Icon16x16 ) )
. SetHovered ( IMAGE_BRUSH ( " Icons/StatusInfo_16x " , Icon16x16 ) )
. SetPressed ( IMAGE_BRUSH ( " Icons/StatusInfo_16x " , Icon16x16 ) )
. SetNormalPadding ( 0 )
. SetPressedPadding ( 0 )
) ;
}
// CodeView selection detail view section
{
Set ( " CodeView.ClassIcon " , new IMAGE_BRUSH ( " Icons/icon_class_16x " , Icon16x16 ) ) ;
Set ( " CodeView.FunctionIcon " , new IMAGE_BRUSH ( " Icons/icon_codeview_16x " , Icon16x16 ) ) ;
}
Set ( " Editor.SearchBoxFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) ) ;
# endif // WITH_EDITOR || IS_PROGRAM
// Slider and Volume Control
{
FSliderStyle SliderStyle = FSliderStyle ( )
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. SetNormalBarImage ( FSlateColorBrush ( FColor : : White ) )
. SetDisabledBarImage ( FSlateColorBrush ( FLinearColor : : Gray ) )
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. SetNormalThumbImage ( BOX_BRUSH ( " Common/Button " , 8.0f / 32.0f ) )
. SetDisabledThumbImage ( BOX_BRUSH ( " Common/Button_Disabled " , 8.0f / 32.0f ) ) ;
Set ( " Slider " , SliderStyle ) ;
Set ( " VolumeControl " , FVolumeControlStyle ( )
. SetSliderStyle ( SliderStyle )
. SetHighVolumeImage ( IMAGE_BRUSH ( " Common/VolumeControl_High " , Icon16x16 ) )
. SetMidVolumeImage ( IMAGE_BRUSH ( " Common/VolumeControl_Mid " , Icon16x16 ) )
. SetLowVolumeImage ( IMAGE_BRUSH ( " Common/VolumeControl_Low " , Icon16x16 ) )
. SetNoVolumeImage ( IMAGE_BRUSH ( " Common/VolumeControl_Off " , Icon16x16 ) )
. SetMutedImage ( IMAGE_BRUSH ( " Common/VolumeControl_Muted " , Icon16x16 ) )
) ;
}
// Console
{
Set ( " DebugConsole.Background " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) ) ) ;
}
# if WITH_EDITOR || IS_PROGRAM
// About screen
{
Set ( " AboutScreen.Background " , new IMAGE_BRUSH ( " About/Background " , FVector2D ( 600 , 332 ) , FLinearColor : : White , ESlateBrushTileType : : Both ) ) ;
Set ( " AboutScreen.Facebook " , new IMAGE_BRUSH ( " About/FacebookIcon " , FVector2D ( 35 , 35 ) ) ) ;
Set ( " AboutScreen.FacebookHovered " , new IMAGE_BRUSH ( " About/FacebookIcon_Hovered " , FVector2D ( 35 , 35 ) ) ) ;
Set ( " AboutScreen.UE4 " , new IMAGE_BRUSH ( " About/UE4Icon " , FVector2D ( 50 , 50 ) ) ) ;
Set ( " AboutScreen.UE4Hovered " , new IMAGE_BRUSH ( " About/UE4Icon_Hovered " , FVector2D ( 50 , 50 ) ) ) ;
Set ( " AboutScreen.EpicGames " , new IMAGE_BRUSH ( " About/EpicGamesIcon " , FVector2D ( 50 , 50 ) ) ) ;
Set ( " AboutScreen.EpicGamesHovered " , new IMAGE_BRUSH ( " About/EpicGamesIcon_Hovered " , FVector2D ( 50 , 50 ) ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
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# if WITH_EDITOR
// Credits screen
{
Set ( " Credits.Button " , FButtonStyle ( NoBorder )
. SetNormal ( FSlateNoResource ( ) )
. SetPressed ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetHovered ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
) ;
Set ( " Credits.Pause " , new IMAGE_BRUSH ( " Icons/PauseCredits " , Icon20x20 ) ) ;
Set ( " Credits.Play " , new IMAGE_BRUSH ( " Icons/PlayCredits " , Icon20x20 ) ) ;
FLinearColor EditorOrange = FLinearColor ( 0.728f , 0.364f , 0.003f ) ;
FTextBlockStyle CreditsNormal = FTextBlockStyle ( NormalText )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 16 ) )
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. SetShadowOffset ( FVector2D : : UnitVector ) ;
Set ( " Credits.Normal " , CreditsNormal ) ;
Set ( " Credits.Strong " , FTextBlockStyle ( CreditsNormal )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 16 ) )
. SetShadowOffset ( FVector2D : : UnitVector ) ) ;
Set ( " Credits.H1 " , FTextBlockStyle ( CreditsNormal )
. SetColorAndOpacity ( EditorOrange )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 36 ) )
. SetShadowOffset ( FVector2D : : UnitVector ) ) ;
Set ( " Credits.H2 " , FTextBlockStyle ( CreditsNormal )
. SetColorAndOpacity ( EditorOrange )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 30 ) )
. SetShadowOffset ( FVector2D : : UnitVector ) ) ;
Set ( " Credits.H3 " , FTextBlockStyle ( CreditsNormal )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 24 ) )
. SetShadowOffset ( FVector2D : : UnitVector ) ) ;
Set ( " Credits.H4 " , FTextBlockStyle ( CreditsNormal )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 18 ) )
. SetShadowOffset ( FVector2D : : UnitVector ) ) ;
Set ( " Credits.H5 " , FTextBlockStyle ( CreditsNormal )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 12 ) )
. SetShadowOffset ( FVector2D : : UnitVector ) ) ;
Set ( " Credits.H6 " , FTextBlockStyle ( CreditsNormal )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 6 ) )
. SetShadowOffset ( FVector2D : : UnitVector ) ) ;
FTextBlockStyle LinkText = FTextBlockStyle ( NormalText )
. SetColorAndOpacity ( EditorOrange )
. SetShadowOffset ( FVector2D : : UnitVector ) ;
FButtonStyle HoverOnlyHyperlinkButton = FButtonStyle ( )
. SetNormal ( FSlateNoResource ( ) )
. SetPressed ( FSlateNoResource ( ) )
. SetHovered ( BORDER_BRUSH ( " Old/HyperlinkUnderline " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) ) ) ;
FHyperlinkStyle HoverOnlyHyperlink = FHyperlinkStyle ( )
. SetUnderlineStyle ( HoverOnlyHyperlinkButton )
. SetTextStyle ( LinkText )
. SetPadding ( FMargin ( 0.0f ) ) ;
Set ( " Credits.Hyperlink " , HoverOnlyHyperlink ) ;
}
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# endif // WITH_EDITOR
// Hardware target settings
# if WITH_EDITOR
{
FLinearColor EditorOrange = FLinearColor ( 0.728f , 0.364f , 0.003f ) ;
FTextBlockStyle TargetSettingsNormal = FTextBlockStyle ( NormalText )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
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Set ( " HardwareTargets.Normal " , TargetSettingsNormal ) ;
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Set ( " HardwareTargets.Strong " , FTextBlockStyle ( TargetSettingsNormal )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 8 ) )
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. SetColorAndOpacity ( EditorOrange )
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. SetShadowOffset ( FVector2D : : UnitVector ) ) ;
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}
# endif
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// New Level Dialog
# if WITH_EDITOR || IS_PROGRAM
{
Set ( " NewLevelDialog.BlackBorder " , new FSlateColorBrush ( FColor ( 0 , 0 , 0 , 100 ) ) ) ;
Set ( " NewLevelDialog.Blank " , new IMAGE_BRUSH ( " NewLevels/NewLevelBlank " , FVector2D ( 256 , 256 ) ) ) ;
Set ( " NewLevelDialog.Default " , new IMAGE_BRUSH ( " NewLevels/NewLevelDefault " , FVector2D ( 256 , 256 ) ) ) ;
}
// Build and Submit
{
Set ( " BuildAndSubmit.NormalFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
Set ( " BuildAndSubmit.SmallFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 7 ) ) ;
}
// Sequencer
{
Set ( " Sequencer.Timeline.ScrubHandleDown " , new BOX_BRUSH ( " Sequencer/ScrubHandleDown " , FMargin ( 6.f / 13.f , 5 / 12.f , 6 / 13.f , 8 / 12.f ) ) ) ;
Set ( " Sequencer.Timeline.ScrubHandleUp " , new BOX_BRUSH ( " Sequencer/ScrubHandleUp " , FMargin ( 6.f / 13.f , 8 / 12.f , 6 / 13.f , 5 / 12.f ) ) ) ;
Set ( " Sequencer.Timeline.ScrubHandleWhole " , new BOX_BRUSH ( " Sequencer/ScrubHandleWhole " , FMargin ( 6.f / 13.f , 10 / 24.f , 6 / 13.f , 10 / 24.f ) ) ) ;
Set ( " Sequencer.Timeline.NotifyAlignmentMarker " , new IMAGE_BRUSH ( " Sequencer/NotifyAlignmentMarker " , FVector2D ( 10 , 19 ) ) ) ;
Set ( " Sequencer.NotificationImage_AddedPlayMovieSceneEvent " , new IMAGE_BRUSH ( " Old/Checkbox_checked " , Icon16x16 ) ) ;
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Set ( " Sequencer.Key " , new IMAGE_BRUSH ( " Common/Key " , FVector2D ( 7.0f , 12.0f ) ) ) ;
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Set ( " Sequencer.GenericSection.Background " , new BOX_BRUSH ( " Sequencer/GenericSectionBackground " , FMargin ( 5.f / 16.f ) ) ) ;
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Set ( " Sequencer.SectionGripLeft " , new BOX_BRUSH ( " Sequencer/SectionGripLeft " , FMargin ( 5.f / 16.f ) ) ) ;
Set ( " Sequencer.SectionGripRight " , new BOX_BRUSH ( " Sequencer/SectionGripRight " , FMargin ( 5.f / 16.f ) ) ) ;
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Set ( " Sequencer.SectionArea.Background " , new FSlateColorBrush ( FColor : : White ) ) ;
Set ( " Sequencer.AnimationOutliner.SelectionBorder " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
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Set ( " Sequencer.AnimationOutliner.SelectionBorderInactive " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Inactive ) ) ;
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Set ( " Sequencer.AnimationOutliner.BoldFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) ) ;
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Set ( " Sequencer.AnimationOutliner.RegularFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
Set ( " Sequencer.ShotFilter " , new IMAGE_BRUSH ( " Sequencer/FilteredArea " , FVector2D ( 74 , 74 ) , FLinearColor : : White , ESlateBrushTileType : : Both ) ) ;
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Set ( " Sequencer.KeyMark " , new IMAGE_BRUSH ( " Sequencer/KeyMark " , FVector2D ( 3 , 21 ) , FLinearColor : : White , ESlateBrushTileType : : NoTile ) ) ;
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Set ( " Sequencer.ToggleIsSnapEnabled " , new IMAGE_BRUSH ( " Icons/icon_Sequencer_ToggleSnap_40x " , Icon40x40 ) ) ;
Set ( " Sequencer.ToggleIsSnapEnabled.Small " , new IMAGE_BRUSH ( " Icons/icon_Sequencer_ToggleSnap_40x " , Icon16x16 ) ) ;
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const FButtonStyle DetailsKeyButton = FButtonStyle ( NoBorder )
. SetNormal ( IMAGE_BRUSH ( " Sequencer/AddKey_Details " , FVector2D ( 11 , 11 ) ) )
. SetHovered ( IMAGE_BRUSH ( " Sequencer/AddKey_Details " , FVector2D ( 11 , 11 ) , SelectionColor ) )
. SetPressed ( IMAGE_BRUSH ( " Sequencer/AddKey_Details " , FVector2D ( 11 , 11 ) , SelectionColor_Pressed ) )
. SetNormalPadding ( FMargin ( 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 2 , 0 , 0 ) ) ;
Set ( " Sequencer.AddKey.Details " , DetailsKeyButton ) ;
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}
// Foliage Edit Mode
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{
FLinearColor DimBackground = FLinearColor ( FColor ( 64 , 64 , 64 ) ) ;
FLinearColor DimBackgroundHover = FLinearColor ( FColor ( 50 , 50 , 50 ) ) ;
FLinearColor DarkBackground = FLinearColor ( FColor ( 42 , 42 , 42 ) ) ;
Set ( " FoliageEditToolBar.ToggleButton " , FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( " Common/Selection " , 8.0f / 32.0f , DimBackground ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( " PlacementMode/TabActive " , 8.0f / 32.0f ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " Common/Selection " , 8.0f / 32.0f , DimBackgroundHover ) )
. SetCheckedImage ( BOX_BRUSH ( " PlacementMode/TabActive " , 8.0f / 32.0f ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " PlacementMode/TabActive " , 8.0f / 32.0f ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " PlacementMode/TabActive " , 8.0f / 32.0f ) )
. SetPadding ( 0 ) ) ;
Set ( " FoliageEditToolBar.Background " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " FoliageEditToolBar.Icon " , new IMAGE_BRUSH ( " Icons/icon_tab_Toolbars_16x " , Icon16x16 ) ) ;
Set ( " FoliageEditToolBar.Expand " , new IMAGE_BRUSH ( " Icons/toolbar_expand_16x " , Icon16x16 ) ) ;
Set ( " FoliageEditToolBar.SubMenuIndicator " , new IMAGE_BRUSH ( " Common/SubmenuArrow " , Icon8x8 ) ) ;
Set ( " FoliageEditToolBar.SToolBarComboButtonBlock.Padding " , FMargin ( 4.0f ) ) ;
Set ( " FoliageEditToolBar.SToolBarButtonBlock.Padding " , FMargin ( 0.f ) ) ;
Set ( " FoliageEditToolBar.SToolBarCheckComboButtonBlock.Padding " , FMargin ( 4.0f ) ) ;
Set ( " FoliageEditToolBar.SToolBarButtonBlock.CheckBox.Padding " , FMargin ( 10.0f , 6.f ) ) ;
Set ( " FoliageEditToolBar.SToolBarComboButtonBlock.ComboButton.Color " , DefaultForeground ) ;
Set ( " FoliageEditToolBar.Block.IndentedPadding " , FMargin ( 18.0f , 2.0f , 4.0f , 4.0f ) ) ;
Set ( " FoliageEditToolBar.Block.Padding " , FMargin ( 2.0f , 2.0f , 4.0f , 4.0f ) ) ;
Set ( " FoliageEditToolBar.Separator " , new BOX_BRUSH ( " Old/Button " , 4.0f / 32.0f ) ) ;
Set ( " FoliageEditToolBar.Separator.Padding " , FMargin ( 0.5f ) ) ;
Set ( " FoliageEditToolBar.Label " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " FoliageEditToolBar.EditableText " , FEditableTextBoxStyle ( NormalEditableTextBoxStyle ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " FoliageEditToolBar.Keybinding " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ) ;
Set ( " FoliageEditToolBar.Heading " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetColorAndOpacity ( FLinearColor ( 0.4f , 0.4 , 0.4f , 1.0f ) ) ) ;
// Set the large icons to be the same as the small ones
Set ( " FoliageEditMode.SetPaint " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_Paint_40x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetReapplySettings " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_Reapply_40x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetSelect " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_Select_40x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetLassoSelect " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_Lasso_40x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetPaintBucket " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_PaintBucket_40x " , Icon20x20 ) ) ;
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Set ( " FoliageEditMode.SetPaint.Small " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_Paint_40x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetReapplySettings.Small " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_Reapply_40x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetSelect.Small " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_Select_40x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetLassoSelect.Small " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_Lasso_40x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetPaintBucket.Small " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_PaintBucket_40x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetNoSettings " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_NoSettings_20x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetPaintSettings " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_PaintingSettings_20x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetClusterSettings " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_ClusterSettings_20x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetNoSettings.Small " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_NoSettings_20x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetPaintSettings.Small " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_PaintingSettings_20x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SetClusterSettings.Small " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEdMode_ClusterSettings_20x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.OpenSettings " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEditMode_LoadSettings_20px " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SaveSettings " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEditMode_SaveSettings_20px " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.DeleteItem " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/icon_FoliageEditMode_RemoveSettings_20x " , Icon20x20 ) ) ;
Set ( " FoliageEditMode.SelectionBackground " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/FoliageEditMode_SelectionBackground " , Icon32x32 ) ) ;
Set ( " FoliageEditMode.ItemBackground " , new IMAGE_BRUSH ( " Icons/FoliageEditMode/FoliageEditMode_Background " , Icon64x64 ) ) ;
Set ( " FoliageEditMode.BubbleBorder " , new BOX_BRUSH ( " Icons/FoliageEditMode/FoliageEditMode_BubbleBorder " , FMargin ( 8 / 32.0f ) ) ) ;
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Set ( " FoliageEditMode.TreeView.ScrollBorder " , FScrollBorderStyle ( )
. SetTopShadowBrush ( FSlateNoResource ( ) )
. SetBottomShadowBrush ( BOX_BRUSH ( " Common/ScrollBorderShadowBottom " , FVector2D ( 16 , 8 ) , FMargin ( 0.5 , 0 , 0.5 , 1 ) ) )
) ;
Set ( " FoliageEditMode.Splitter " , FSplitterStyle ( )
. SetHandleNormalBrush ( IMAGE_BRUSH ( " Common/SplitterHandleHighlight " , Icon8x8 , FLinearColor ( .2f , .2f , .2f , 1.f ) ) )
. SetHandleHighlightBrush ( IMAGE_BRUSH ( " Common/SplitterHandleHighlight " , Icon8x8 , FLinearColor : : White ) )
) ;
Set ( " FoliageEditMode.ActiveToolName.Text " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 11 ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
) ;
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Set ( " FoliageEditMode.AddFoliageType.Text " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetHighlightColor ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
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}
# endif // WITH_EDITOR || IS_PROGRAM
// Crash Tracker
{
Set ( " CrashTracker " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 18 ) )
. SetShadowOffset ( FVector2D : : ZeroVector ) ) ;
Set ( " CrashTracker.Cursor " , new IMAGE_BRUSH ( " Common/MouseCursor " , Icon32x32 , FLinearColor ( 1 , 1 , 1 , 1 ) , ESlateBrushTileType : : Both ) ) ;
Set ( " CrashTracker.Record " , new IMAGE_BRUSH ( " Animation/Record " , Icon20x20 ) ) ;
}
# if WITH_EDITOR || IS_PROGRAM
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// Editor live streaming
{
Set ( " EditorLiveStreaming.BroadcastButton " , new IMAGE_BRUSH ( " Animation/Record " , Icon20x20 ) ) ;
}
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// Collision Analyzer
{
Set ( " CollisionAnalyzer.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_CollisionAnalyser_16x " , Icon16x16 ) ) ;
Set ( " CollisionAnalyzer.Record " , new IMAGE_BRUSH ( " Icons/CA_Record " , Icon24x24 ) ) ;
Set ( " CollisionAnalyzer.Stop " , new IMAGE_BRUSH ( " Icons/CA_Stop " , Icon24x24 ) ) ;
Set ( " CollisionAnalyzer.ShowRecent " , new IMAGE_BRUSH ( " Icons/CA_ShowRecent " , Icon24x24 ) ) ;
Set ( " CollisionAnalyzer.Group " , new IMAGE_BRUSH ( " Icons/CA_Group " , FVector2D ( 10 , 18 ) ) ) ;
Set ( " CollisionAnalyzer.GroupBackground " , new BOX_BRUSH ( " /Icons/CA_GroupBackground " , FMargin ( 4.f / 16.f ) ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
# if WITH_EDITOR
// Surface Props
{
Set ( " SurfaceDetails.PanUPositive " , new IMAGE_BRUSH ( " Icons/icon_PanRight " , Icon16x16 ) ) ;
Set ( " SurfaceDetails.PanUNegative " , new IMAGE_BRUSH ( " Icons/icon_PanLeft " , Icon16x16 ) ) ;
Set ( " SurfaceDetails.PanVPositive " , new IMAGE_BRUSH ( " Icons/icon_PanUp " , Icon16x16 ) ) ;
Set ( " SurfaceDetails.PanVNegative " , new IMAGE_BRUSH ( " Icons/icon_PanDown " , Icon16x16 ) ) ;
Set ( " SurfaceDetails.ClockwiseRotation " , new IMAGE_BRUSH ( " Icons/icon_ClockwiseRotation_16x " , Icon16x16 ) ) ;
Set ( " SurfaceDetails.AntiClockwiseRotation " , new IMAGE_BRUSH ( " Icons/icon_AntiClockwiseRotation_16x " , Icon16x16 ) ) ;
}
// GameProjectDialog
{
Set ( " GameProjectDialog.NewProjectTitle " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 28 ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) )
) ;
Set ( " GameProjectDialog.RecentProjectsTitle " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 16 ) )
. SetColorAndOpacity ( FLinearColor ( 0.8f , 0.8f , 0.8f , 1 ) )
. SetShadowOffset ( FVector2D ( 0 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) )
) ;
Set ( " GameProjectDialog.ProjectNamePathLabels " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) )
. SetShadowOffset ( FVector2D ( 0 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) )
) ;
Set ( " GameProjectDialog.ErrorLabelFont " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
) ;
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Set ( " GameProjectDialog.ErrorLabelBorder " , new FSlateColorBrush ( FLinearColor ( 0.2f , 0.f , 0.f , 0.7f ) ) ) ;
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Set ( " GameProjectDialog.ErrorLabelCloseButton " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
Set ( " GameProjectDialog.TemplateListView.TableRow " , FTableRowStyle ( )
. SetEvenRowBackgroundBrush ( FSlateNoResource ( ) )
. SetEvenRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.1f ) ) )
. SetOddRowBackgroundBrush ( FSlateNoResource ( ) )
. SetOddRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.1f ) ) )
. SetSelectorFocusedBrush ( BORDER_BRUSH ( " Common/Selector " , FMargin ( 4.f / 16.f ) , SelectorColor ) )
. SetActiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetActiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetInactiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetInactiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetTextColor ( DefaultForeground )
. SetSelectedTextColor ( InvertedForeground )
) ;
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Set ( " GameProjectDialog.DefaultGameThumbnail " , new IMAGE_BRUSH ( " GameProjectDialog/default_game_thumbnail_128x " , Icon128x128 ) ) ;
Set ( " GameProjectDialog.DefaultGameThumbnail.Small " , new IMAGE_BRUSH ( " GameProjectDialog/default_game_thumbnail " , Icon128x128 ) ) ;
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Set ( " GameProjectDialog.BlankProjectThumbnail " , new IMAGE_BRUSH ( " GameProjectDialog/blank_project_thumbnail " , Icon128x128 ) ) ;
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Set ( " GameProjectDialog.BlankProjectPreview " , new IMAGE_BRUSH ( " GameProjectDialog/blank_project_preview " , FVector2D ( 400 , 200 ) ) ) ;
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Set ( " GameProjectDialog.BasicCodeThumbnail " , new IMAGE_BRUSH ( " GameProjectDialog/basic_code_thumbnail " , Icon128x128 ) ) ;
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Set ( " GameProjectDialog.CodeIcon " , new IMAGE_BRUSH ( " GameProjectDialog/feature_code_32x " , FVector2D ( 32 , 32 ) ) ) ;
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Set ( " GameProjectDialog.CodeImage " , new IMAGE_BRUSH ( " GameProjectDialog/feature_code " , FVector2D ( 96 , 96 ) ) ) ;
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Set ( " GameProjectDialog.BlueprintIcon " , new IMAGE_BRUSH ( " GameProjectDialog/feature_blueprint_32x " , FVector2D ( 32 , 32 ) ) ) ;
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Set ( " GameProjectDialog.BlueprintImage " , new IMAGE_BRUSH ( " GameProjectDialog/feature_blueprint " , FVector2D ( 96 , 96 ) ) ) ;
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Set ( " GameProjectDialog.CodeBorder " , new BOX_BRUSH ( " GameProjectDialog/feature_border " , FMargin ( 4.0f / 16.0f ) , FLinearColor ( 0.570 , 0.359 , 0.081 , 1.f ) ) ) ;
Set ( " GameProjectDialog.FeatureText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 14 ) )
. SetShadowOffset ( FVector2D ( 0 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
Set ( " GameProjectDialog.TemplateItemTitle " , FTextBlockStyle ( NormalText )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) )
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. SetShadowOffset ( FVector2D ( 0 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
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Set ( " GameProjectDialog.Tab " , FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( " /GameProjectDialog/Tab_Inactive " , 4 / 16.0f ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( " /GameProjectDialog/Tab_Active " , 4 / 16.0f ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " /GameProjectDialog/Tab_Active " , 4 / 16.0f ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " /GameProjectDialog/Tab_Active " , 4 / 16.0f ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " /GameProjectDialog/Tab_Active " , 4 / 16.0f ) )
. SetCheckedImage ( BOX_BRUSH ( " /GameProjectDialog/Tab_Active " , 4 / 16.0f ) )
) ;
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Set ( " GameProjectDialog.TabBackground " , new BOX_BRUSH ( " /GameProjectDialog/tab_background " , 4 / 16.0f ) ) ;
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Set ( " GameProjectDialog.FolderIconClosed " , new IMAGE_BRUSH ( " Icons/FolderClosed " , FVector2D ( 18 , 16 ) ) ) ;
Set ( " GameProjectDialog.FolderIconOpen " , new IMAGE_BRUSH ( " Icons/FolderOpen " , FVector2D ( 18 , 16 ) ) ) ;
Set ( " GameProjectDialog.ProjectFileIcon " , new IMAGE_BRUSH ( " Icons/doc_16x " , FVector2D ( 18 , 16 ) ) ) ;
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Set ( " GameProjectDialog.IncludeStarterContent " , new IMAGE_BRUSH ( " /GameProjectDialog/IncludeStarterContent " , FVector2D ( 64 , 64 ) ) ) ;
Set ( " GameProjectDialog.NoStarterContent " , new IMAGE_BRUSH ( " /GameProjectDialog/NoStarterContent " , FVector2D ( 64 , 64 ) ) ) ;
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Set ( " FilePath.FolderButton " ,
FButtonStyle ( HoverHintOnly )
. SetNormal ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetHovered ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0.6f , 0.6f , 0.6f ) ) )
. SetPressed ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0.65f , 0.65f , 0.65f ) ) )
. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) )
) ;
Set ( " FilePath.GroupIndicator " , new BOX_BRUSH ( " GameProjectDialog/filepath_group_indicator " , FMargin ( 4.0f / 16.f ) ) ) ;
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}
// NewClassDialog
{
Set ( " NewClassDialog.PageTitle " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 28 ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) )
) ;
Set ( " NewClassDialog.SelectedParentClassLabel " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) )
. SetShadowOffset ( FVector2D ( 0 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) )
) ;
Set ( " NewClassDialog.ErrorLabelFont " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) )
) ;
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Set ( " NewClassDialog.ErrorLabelBorder " , new FSlateColorBrush ( FLinearColor ( 0.2f , 0.f , 0.f , 0.7f ) ) ) ;
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Set ( " NewClassDialog.ErrorLabelCloseButton " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
Set ( " NewClassDialog.ParentClassListView.TableRow " , FTableRowStyle ( )
. SetEvenRowBackgroundBrush ( FSlateNoResource ( ) )
. SetEvenRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.1f ) ) )
. SetOddRowBackgroundBrush ( FSlateNoResource ( ) )
. SetOddRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.1f ) ) )
. SetSelectorFocusedBrush ( BORDER_BRUSH ( " Common/Selector " , FMargin ( 4.f / 16.f ) , SelectorColor ) )
. SetActiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetActiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetInactiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetInactiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetTextColor ( DefaultForeground )
. SetSelectedTextColor ( InvertedForeground )
) ;
Set ( " NewClassDialog.ParentClassItemTitle " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 14 ) )
. SetShadowOffset ( FVector2D ( 0 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) )
) ;
}
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// Package Migration
{
Set ( " PackageMigration.DialogTitle " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) )
) ;
}
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// Hardware Targeting
{
Set ( " HardwareTargeting.MobilePlatform " , new IMAGE_BRUSH ( " /Icons/HardwareTargeting/Mobile " , FVector2D ( 64 , 64 ) ) ) ;
Set ( " HardwareTargeting.DesktopPlatform " , new IMAGE_BRUSH ( " /Icons/HardwareTargeting/Desktop " , FVector2D ( 64 , 64 ) ) ) ;
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Set ( " HardwareTargeting.HardwareUnspecified " , new IMAGE_BRUSH ( " /Icons/HardwareTargeting/HardwareUnspecified " , FVector2D ( 64 , 64 ) ) ) ;
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Set ( " HardwareTargeting.MaximumQuality " , new IMAGE_BRUSH ( " /Icons/HardwareTargeting/MaximumQuality " , FVector2D ( 64 , 64 ) ) ) ;
Set ( " HardwareTargeting.ScalableQuality " , new IMAGE_BRUSH ( " /Icons/HardwareTargeting/ScalableQuality " , FVector2D ( 64 , 64 ) ) ) ;
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Set ( " HardwareTargeting.GraphicsUnspecified " , new IMAGE_BRUSH ( " /Icons/HardwareTargeting/GraphicsUnspecified " , FVector2D ( 64 , 64 ) ) ) ;
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}
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# endif // WITH_EDITOR
# if WITH_EDITOR || IS_PROGRAM
// ToolBar
{
Set ( " ToolBar.Background " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
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Set ( " ToolBar.Icon " , new IMAGE_BRUSH ( " Icons/icon_tab_Toolbars_16x " , Icon16x16 ) ) ;
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Set ( " ToolBar.Expand " , new IMAGE_BRUSH ( " Icons/toolbar_expand_16x " , Icon16x16 ) ) ;
Set ( " ToolBar.SubMenuIndicator " , new IMAGE_BRUSH ( " Common/SubmenuArrow " , Icon8x8 ) ) ;
Set ( " ToolBar.SToolBarComboButtonBlock.Padding " , FMargin ( 4.0f ) ) ;
Set ( " ToolBar.SToolBarButtonBlock.Padding " , FMargin ( 4.0f ) ) ;
Set ( " ToolBar.SToolBarCheckComboButtonBlock.Padding " , FMargin ( 4.0f ) ) ;
Set ( " ToolBar.SToolBarButtonBlock.CheckBox.Padding " , FMargin ( 0.0f ) ) ;
Set ( " ToolBar.SToolBarComboButtonBlock.ComboButton.Color " , DefaultForeground ) ;
Set ( " ToolBar.Block.IndentedPadding " , FMargin ( 18.0f , 2.0f , 4.0f , 4.0f ) ) ;
Set ( " ToolBar.Block.Padding " , FMargin ( 2.0f , 2.0f , 4.0f , 4.0f ) ) ;
Set ( " ToolBar.Separator " , new BOX_BRUSH ( " Old/Button " , 4.0f / 32.0f ) ) ;
Set ( " ToolBar.Separator.Padding " , FMargin ( 0.5f ) ) ;
Set ( " ToolBar.Label " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " ToolBar.EditableText " , FEditableTextBoxStyle ( NormalEditableTextBoxStyle ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " ToolBar.Keybinding " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ) ;
Set ( " ToolBar.Heading " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetColorAndOpacity ( FLinearColor ( 0.4f , 0.4 , 0.4f , 1.0f ) ) ) ;
/* Create style for "ToolBar.CheckBox" widget ... */
const FCheckBoxStyle ToolBarCheckBoxStyle = FCheckBoxStyle ( )
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. SetUncheckedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox " , Icon14x14 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked " , Icon14x14 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked_Hovered " , Icon14x14 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked_Hovered " , Icon14x14 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) ) ;
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/* ... and add new style */
Set ( " ToolBar.CheckBox " , ToolBarCheckBoxStyle ) ;
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/* Read-only checkbox that appears next to a menu item */
/* Set images for various SCheckBox states associated with read-only toolbar check box items... */
const FCheckBoxStyle BasicToolBarCheckStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " Icons/Empty_14x " , Icon14x14 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Icons/Empty_14x " , Icon14x14 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetUndeterminedImage ( IMAGE_BRUSH ( " Icons/Empty_14x " , Icon14x14 ) )
. SetUndeterminedHoveredImage ( FSlateNoResource ( ) )
. SetUndeterminedPressedImage ( FSlateNoResource ( ) ) ;
Set ( " ToolBar.Check " , BasicToolBarCheckStyle ) ;
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// This radio button is actually just a check box with different images
/* Create style for "ToolBar.RadioButton" widget ... */
const FCheckBoxStyle ToolbarRadioButtonCheckBoxStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 , SelectionColor ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor_Pressed ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 , SelectionColor_Pressed ) ) ;
/* ... and add new style */
Set ( " ToolBar.RadioButton " , ToolbarRadioButtonCheckBoxStyle ) ;
/* Create style for "ToolBar.ToggleButton" widget ... */
const FCheckBoxStyle ToolBarToggleButtonCheckBoxStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( FSlateNoResource ( ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetCheckedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
/* ... and add new style */
Set ( " ToolBar.ToggleButton " , ToolBarToggleButtonCheckBoxStyle ) ;
Set ( " ToolBar.Button " , FButtonStyle ( Button )
. SetNormal ( FSlateNoResource ( ) )
. SetPressed ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetHovered ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
) ;
Set ( " ToolBar.Button.Normal " , new FSlateNoResource ( ) ) ;
Set ( " ToolBar.Button.Pressed " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " ToolBar.Button.Hovered " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
Set ( " ToolBar.Button.Checked " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " ToolBar.Button.Checked_Hovered " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " ToolBar.Button.Checked_Pressed " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
}
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// Ctrl+Tab menu
{
Set ( " ControlTabMenu.Background " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) ) ) ;
Set ( " ControlTabMenu.HeadingStyle " ,
FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 14 ) )
. SetColorAndOpacity ( FLinearColor : : White )
) ;
Set ( " ControlTabMenu.AssetTypeStyle " ,
FTextBlockStyle ( NormalText )
. SetColorAndOpacity ( FLinearColor : : White )
) ;
Set ( " ControlTabMenu.AssetPathStyle " ,
FTextBlockStyle ( NormalText )
. SetColorAndOpacity ( FLinearColor : : White )
) ;
Set ( " ControlTabMenu.AssetNameStyle " ,
FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 14 ) )
. SetColorAndOpacity ( FLinearColor : : White )
) ;
}
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// MenuBar
{
Set ( " Menu.Background " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) ) ) ;
Set ( " Menu.Icon " , new IMAGE_BRUSH ( " Icons/icon_tab_toolbar_16px " , Icon16x16 ) ) ;
Set ( " Menu.Expand " , new IMAGE_BRUSH ( " Icons/toolbar_expand_16x " , Icon16x16 ) ) ;
Set ( " Menu.SubMenuIndicator " , new IMAGE_BRUSH ( " Common/SubmenuArrow " , Icon8x8 ) ) ;
Set ( " Menu.SToolBarComboButtonBlock.Padding " , FMargin ( 4.0f ) ) ;
Set ( " Menu.SToolBarButtonBlock.Padding " , FMargin ( 4.0f ) ) ;
Set ( " Menu.SToolBarCheckComboButtonBlock.Padding " , FMargin ( 4.0f ) ) ;
Set ( " Menu.SToolBarButtonBlock.CheckBox.Padding " , FMargin ( 0.0f ) ) ;
Set ( " Menu.SToolBarComboButtonBlock.ComboButton.Color " , DefaultForeground ) ;
Set ( " Menu.Block.IndentedPadding " , FMargin ( 18.0f , 2.0f , 4.0f , 4.0f ) ) ;
Set ( " Menu.Block.Padding " , FMargin ( 2.0f , 2.0f , 4.0f , 4.0f ) ) ;
Set ( " Menu.Separator " , new BOX_BRUSH ( " Old/Button " , 4.0f / 32.0f ) ) ;
Set ( " Menu.Separator.Padding " , FMargin ( 0.5f ) ) ;
Set ( " Menu.Label " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " Menu.EditableText " , FEditableTextBoxStyle ( NormalEditableTextBoxStyle ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " Menu.Keybinding " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ) ;
Set ( " Menu.Heading " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetColorAndOpacity ( FLinearColor ( 0.4f , 0.4 , 0.4f , 1.0f ) ) ) ;
/* Set images for various SCheckBox states associated with menu check box items... */
const FCheckBoxStyle BasicMenuCheckBoxStyle = FCheckBoxStyle ( )
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. SetUncheckedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox " , Icon14x14 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked " , Icon14x14 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked_Hovered " , Icon14x14 ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked_Hovered " , Icon14x14 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetUndeterminedImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined " , Icon16x16 ) )
. SetUndeterminedHoveredImage ( IMAGE_BRUSH ( " Common/CheckBox_Checked_Hovered " , Icon16x16 ) )
. SetUndeterminedPressedImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined_Hovered " , Icon16x16 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) ) ;
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/* ...and add the new style */
Set ( " Menu.CheckBox " , BasicMenuCheckBoxStyle ) ;
/* Read-only checkbox that appears next to a menu item */
/* Set images for various SCheckBox states associated with read-only menu check box items... */
const FCheckBoxStyle BasicMenuCheckStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " Icons/Empty_14x " , Icon14x14 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Icons/Empty_14x " , Icon14x14 ) )
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. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 ) )
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. SetCheckedImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetUndeterminedImage ( IMAGE_BRUSH ( " Icons/Empty_14x " , Icon14x14 ) )
. SetUndeterminedHoveredImage ( FSlateNoResource ( ) )
. SetUndeterminedPressedImage ( FSlateNoResource ( ) ) ;
/* ...and add the new style */
Set ( " Menu.Check " , BasicMenuCheckStyle ) ;
/* This radio button is actually just a check box with different images */
/* Set images for various Menu radio button (SCheckBox) states... */
const FCheckBoxStyle BasicMenuRadioButtonStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 , SelectionColor ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor_Pressed ) )
. SetUndeterminedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 ) )
. SetUndeterminedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor ) )
. SetUndeterminedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor_Pressed ) ) ;
/* ...and set new style */
Set ( " Menu.RadioButton " , BasicMenuRadioButtonStyle ) ;
/* Create style for "Menu.ToggleButton" widget ... */
const FCheckBoxStyle MenuToggleButtonCheckBoxStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( FSlateNoResource ( ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetCheckedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
/* ... and add new style */
Set ( " Menu.ToggleButton " , MenuToggleButtonCheckBoxStyle ) ;
Set ( " Menu.Button " , FButtonStyle ( NoBorder )
. SetNormal ( FSlateNoResource ( ) )
. SetPressed ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetHovered ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetNormalPadding ( FMargin ( 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 2 , 0 , 0 ) )
) ;
Set ( " Menu.Button.Checked " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " Menu.Button.Checked_Hovered " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " Menu.Button.Checked_Pressed " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
/* The style of a menu bar button when it has a sub menu open */
Set ( " Menu.Button.SubMenuOpen " , new BORDER_BRUSH ( " Common/Selection " , FMargin ( 4.f / 16.f ) , FLinearColor ( 0.10f , 0.10f , 0.10f ) ) ) ;
}
// ViewportLayoutToolbar
{
const FLinearColor LayoutSelectionColor_Hovered = FLinearColor ( 0.5f , 0.5f , 0.5f ) ;
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Set ( " ViewportLayoutToolbar.Background " , new FSlateNoResource ( ) ) ;
Set ( " ViewportLayoutToolbar.Label " , FTextBlockStyle ( ) ) ;
Set ( " ViewportLayoutToolbar.Button " , FButtonStyle ( NoBorder ) ) ;
Set ( " ViewportLayoutToolbar.Expand " , new IMAGE_BRUSH ( " Icons/toolbar_expand_16x " , Icon16x16 ) ) ;
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/* Create style for "ViewportLayoutToolbar.ToggleButton" ... */
const FCheckBoxStyle ViewportLayoutToolbarToggleButtonStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( FSlateNoResource ( ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , LayoutSelectionColor_Hovered ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , LayoutSelectionColor_Hovered ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetCheckedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
/* ... and add new style */
Set ( " ViewportLayoutToolbar.ToggleButton " , ViewportLayoutToolbarToggleButtonStyle ) ;
Set ( " ViewportLayoutToolbar.SToolBarButtonBlock.Padding " , FMargin ( 4.0f ) ) ;
Set ( " ViewportLayoutToolbar.SToolBarButtonBlock.CheckBox.Padding " , FMargin ( 0.0f ) ) ;
Set ( " ViewportLayoutToolbar.SToolBarComboButtonBlock.ComboButton.Color " , DefaultForeground ) ;
}
// NotificationBar
{
Set ( " NotificationBar.Background " , new FSlateNoResource ( ) ) ;
Set ( " NotificationBar.Icon " , new FSlateNoResource ( ) ) ;
Set ( " NotificationBar.Expand " , new IMAGE_BRUSH ( " Icons/toolbar_expand_16x " , Icon16x16 ) ) ;
Set ( " NotificationBar.SubMenuIndicator " , new IMAGE_BRUSH ( " Common/SubmenuArrow " , Icon8x8 ) ) ;
Set ( " NotificationBar.Block.IndentedPadding " , FMargin ( 0 ) ) ;
Set ( " NotificationBar.Block.Padding " , FMargin ( 0 ) ) ;
Set ( " NotificationBar.Separator " , new BOX_BRUSH ( " Old/Button " , 4.0f / 32.0f ) ) ;
Set ( " NotificationBar.Separator.Padding " , FMargin ( 0.5f ) ) ;
Set ( " NotificationBar.Label " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " NotificationBar.EditableText " , FEditableTextBoxStyle ( NormalEditableTextBoxStyle ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " NotificationBar.Keybinding " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ) ;
Set ( " NotificationBar.Heading " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetColorAndOpacity ( FLinearColor ( 0.4f , 0.4 , 0.4f , 1.0f ) ) ) ;
const FCheckBoxStyle NotificationBarCheckBoxCheckBoxStyle = FCheckBoxStyle ( )
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. SetUncheckedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox " , Icon14x14 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked_Hovered " , Icon14x14 ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked_Hovered " , Icon14x14 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked " , Icon14x14 ) )
. SetUndeterminedImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined " , Icon16x16 ) )
. SetUndeterminedPressedImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined_Hovered " , Icon16x16 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetUndeterminedHoveredImage ( IMAGE_BRUSH ( " Common/CheckBox_Checked_Hovered " , Icon16x16 ) ) ;
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Set ( " NotificationBar.CheckBox " , NotificationBarCheckBoxCheckBoxStyle ) ;
// Read-only checkbox that appears next to a menu item
const FCheckBoxStyle NotificationBarCheckCheckBoxStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " Icons/Empty_14x " , Icon14x14 ) )
. SetUncheckedPressedImage ( FSlateNoResource ( ) )
. SetUncheckedHoveredImage ( FSlateNoResource ( ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetUndeterminedImage ( IMAGE_BRUSH ( " Icons/Empty_14x " , Icon14x14 ) )
. SetUndeterminedPressedImage ( FSlateNoResource ( ) )
. SetUndeterminedHoveredImage ( FSlateNoResource ( ) ) ;
Set ( " NotificationBar.Check " , NotificationBarCheckCheckBoxStyle ) ;
// This radio button is actually just a check box with different images
const FCheckBoxStyle NotificationBarRadioButtonCheckBoxStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor_Pressed ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 , SelectionColor ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 , SelectionColor_Pressed ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 ) ) ;
Set ( " NotificationBar.RadioButton " , NotificationBarRadioButtonCheckBoxStyle ) ;
const FCheckBoxStyle NotificationBarToggleButtonCheckBoxStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( FSlateNoResource ( ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetCheckedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " NotificationBar.ToggleButton " , NotificationBarToggleButtonCheckBoxStyle ) ;
Set ( " NotificationBar.Button " , FButtonStyle ( NoBorder )
. SetNormal ( FSlateNoResource ( ) )
. SetPressed ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetHovered ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetNormalPadding ( FMargin ( 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 2 , 0 , 0 ) )
) ;
Set ( " NotificationBar.Button.Checked " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " NotificationBar.Button.Checked_Hovered " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " NotificationBar.Button.Checked_Pressed " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
Set ( " NotificationBar.SToolBarButtonBlock.CheckBox.Padding " , FMargin ( 4.0f ) ) ;
Set ( " NotificationBar.SToolBarComboButtonBlock.ComboButton.Color " , DefaultForeground ) ;
}
// Viewport ToolbarBar
{
Set ( " ViewportMenu.Background " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) , FLinearColor : : Transparent ) ) ;
Set ( " ViewportMenu.Icon " , new IMAGE_BRUSH ( " Icons/icon_tab_toolbar_16px " , Icon16x16 ) ) ;
Set ( " ViewportMenu.Expand " , new IMAGE_BRUSH ( " Icons/toolbar_expand_16x " , Icon8x8 ) ) ;
Set ( " ViewportMenu.SubMenuIndicator " , new IMAGE_BRUSH ( " Common/SubmenuArrow " , Icon8x8 ) ) ;
Set ( " ViewportMenu.SToolBarComboButtonBlock.Padding " , FMargin ( 0 ) ) ;
Set ( " ViewportMenu.SToolBarButtonBlock.Padding " , FMargin ( 0 ) ) ;
Set ( " ViewportMenu.SToolBarCheckComboButtonBlock.Padding " , FMargin ( 0 ) ) ;
Set ( " ViewportMenu.SToolBarButtonBlock.CheckBox.Padding " , FMargin ( 4.0f ) ) ;
Set ( " ViewportMenu.SToolBarComboButtonBlock.ComboButton.Color " , FLinearColor ( 0.f , 0.f , 0.f , 0.75f ) ) ;
Set ( " ViewportMenu.Separator " , new BOX_BRUSH ( " Old/Button " , 8.0f / 32.0f , FLinearColor : : Transparent ) ) ;
Set ( " ViewportMenu.Separator.Padding " , FMargin ( 100.0f ) ) ;
Set ( " ViewportMenu.Label " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) ) ) ;
Set ( " ViewportMenu.EditableText " , FEditableTextBoxStyle ( NormalEditableTextBoxStyle ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " ViewportMenu.Keybinding " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ) ;
Set ( " ViewportMenu.Block.IndentedPadding " , FMargin ( 0 ) ) ;
Set ( " ViewportMenu.Block.Padding " , FMargin ( 0 ) ) ;
Set ( " ViewportMenu.Heading.Font " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
Set ( " ViewportMenu.Heading.ColorAndOpacity " , FLinearColor ( 0.4f , 0.4 , 0.4f , 1.0f ) ) ;
const FCheckBoxStyle ViewportMenuCheckBoxCheckBoxStyle = FCheckBoxStyle ( )
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. SetUncheckedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox " , Icon14x14 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked_Hovered " , Icon14x14 ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked_Hovered " , Icon14x14 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked " , Icon14x14 ) ) ;
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Set ( " ViewportMenu.CheckBox " , ViewportMenuCheckBoxCheckBoxStyle ) ;
// Read-only checkbox that appears next to a menu item
const FCheckBoxStyle ViewportMenuCheckCheckBoxStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " Icons/Empty_14x " , Icon14x14 ) )
. SetUncheckedPressedImage ( FSlateNoResource ( ) )
. SetUncheckedHoveredImage ( FSlateNoResource ( ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) ) ;
Set ( " ViewportMenu.Check " , ViewportMenuCheckCheckBoxStyle ) ;
const FString SmallRoundedButton ( TEXT ( " Common/SmallRoundedButton " ) ) ;
const FString SmallRoundedButtonStart ( TEXT ( " Common/SmallRoundedButtonLeft " ) ) ;
const FString SmallRoundedButtonMiddle ( TEXT ( " Common/SmallRoundedButtonCentre " ) ) ;
const FString SmallRoundedButtonEnd ( TEXT ( " Common/SmallRoundedButtonRight " ) ) ;
const FLinearColor NormalColor ( 1 , 1 , 1 , 0.75f ) ;
const FLinearColor PressedColor ( 1 , 1 , 1 , 1.f ) ;
const FCheckBoxStyle ViewportMenuRadioButtonCheckBoxStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " Common/MenuItemRadioButton_Off " , Icon14x14 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/MenuItemRadioButton_Off " , Icon14x14 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/MenuItemRadioButton_Off " , Icon14x14 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/MenuItemRadioButton_On " , Icon14x14 ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/MenuItemRadioButton_On_Pressed " , Icon14x14 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/MenuItemRadioButton_On " , Icon14x14 ) ) ;
Set ( " ViewportMenu.RadioButton " , ViewportMenuRadioButtonCheckBoxStyle ) ;
/* Create style for "ViewportMenu.ToggleButton" ... */
const FCheckBoxStyle ViewportMenuToggleButtonStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , NormalColor ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , PressedColor ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , PressedColor ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) ) ;
/* ... and add new style */
Set ( " ViewportMenu.ToggleButton " , ViewportMenuToggleButtonStyle ) ;
/* Create style for "ViewportMenu.ToggleButton.Start" ... */
const FCheckBoxStyle ViewportMenuToggleStartButtonStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , NormalColor ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , PressedColor ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , PressedColor ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) ) ;
/* ... and add new style */
Set ( " ViewportMenu.ToggleButton.Start " , ViewportMenuToggleStartButtonStyle ) ;
/* Create style for "ViewportMenu.ToggleButton.Middle" ... */
const FCheckBoxStyle ViewportMenuToggleMiddleButtonStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , NormalColor ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , PressedColor ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , PressedColor ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) ) ;
/* ... and add new style */
Set ( " ViewportMenu.ToggleButton.Middle " , ViewportMenuToggleMiddleButtonStyle ) ;
/* Create style for "ViewportMenu.ToggleButton.End" ... */
const FCheckBoxStyle ViewportMenuToggleEndButtonStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , NormalColor ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , PressedColor ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , PressedColor ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) ) ;
/* ... and add new style */
Set ( " ViewportMenu.ToggleButton.End " , ViewportMenuToggleEndButtonStyle ) ;
const FMargin NormalPadding = FMargin ( 4.0f , 4.0f , 4.0f , 4.0f ) ;
const FMargin PressedPadding = FMargin ( 4.0f , 4.0f , 4.0f , 4.0f ) ;
const FButtonStyle ViewportMenuButton = FButtonStyle ( Button )
. SetNormal ( BOX_BRUSH ( * SmallRoundedButton , 7.0f / 16.0f , NormalColor ) )
. SetPressed ( BOX_BRUSH ( * SmallRoundedButton , 7.0f / 16.0f , PressedColor ) )
. SetHovered ( BOX_BRUSH ( * SmallRoundedButton , 7.0f / 16.0f , PressedColor ) )
. SetPressedPadding ( PressedPadding )
. SetNormalPadding ( NormalPadding ) ;
Set ( " ViewportMenu.Button " , ViewportMenuButton ) ;
Set ( " ViewportMenu.Button.Start " , FButtonStyle ( ViewportMenuButton )
. SetNormal ( BOX_BRUSH ( * SmallRoundedButtonStart , 7.0f / 16.0f , NormalColor ) )
. SetPressed ( BOX_BRUSH ( * SmallRoundedButtonStart , 7.0f / 16.0f , PressedColor ) )
. SetHovered ( BOX_BRUSH ( * SmallRoundedButtonStart , 7.0f / 16.0f , PressedColor ) )
) ;
Set ( " ViewportMenu.Button.Middle " , FButtonStyle ( ViewportMenuButton )
. SetNormal ( BOX_BRUSH ( * SmallRoundedButtonMiddle , 7.0f / 16.0f , NormalColor ) )
. SetPressed ( BOX_BRUSH ( * SmallRoundedButtonMiddle , 7.0f / 16.0f , PressedColor ) )
. SetHovered ( BOX_BRUSH ( * SmallRoundedButtonMiddle , 7.0f / 16.0f , PressedColor ) )
) ;
Set ( " ViewportMenu.Button.End " , FButtonStyle ( ViewportMenuButton )
. SetNormal ( BOX_BRUSH ( * SmallRoundedButtonEnd , 7.0f / 16.0f , NormalColor ) )
. SetPressed ( BOX_BRUSH ( * SmallRoundedButtonEnd , 7.0f / 16.0f , PressedColor ) )
. SetHovered ( BOX_BRUSH ( * SmallRoundedButtonEnd , 7.0f / 16.0f , PressedColor ) )
) ;
}
// Viewport actor preview's pin/unpin buttons
{
Set ( " ViewportActorPreview.Pinned " , new IMAGE_BRUSH ( " Common/PushPin_Down " , Icon16x16 ) ) ;
Set ( " ViewportActorPreview.Unpinned " , new IMAGE_BRUSH ( " Common/PushPin_Up " , Icon16x16 ) ) ;
}
// Standard Dialog Settings
{
Set ( " StandardDialog.ContentPadding " , FMargin ( 12.0f , 2.0f ) ) ;
Set ( " StandardDialog.SlotPadding " , FMargin ( 6.0f , 0.0f , 6.0f , 0.0f ) ) ;
Set ( " StandardDialog.MinDesiredSlotWidth " , 80.0f ) ;
Set ( " StandardDialog.MinDesiredSlotHeight " , 0.0f ) ;
Set ( " StandardDialog.LargeFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 11 ) ) ;
}
// Highres Screenshot
{
Set ( " HighresScreenshot.WarningStrip " , new IMAGE_BRUSH ( " Common/WarningStripe " , FVector2D ( 20 , 6 ) , FLinearColor : : White , ESlateBrushTileType : : Horizontal ) ) ;
Set ( " HighresScreenshot.SpecifyCaptureRectangle " , new IMAGE_BRUSH ( " Icons/icon_CaptureRegion_24x " , Icon24x24 ) ) ;
Set ( " HighresScreenshot.FullViewportCaptureRegion " , new IMAGE_BRUSH ( " Icons/icon_CaptureRegion_FullViewport_24x " , Icon24x24 ) ) ;
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Set ( " HighresScreenshot.CameraSafeAreaCaptureRegion " , new IMAGE_BRUSH ( " Icons/icon_CaptureRegion_Camera_Safe_24x " , Icon24x24 ) ) ;
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Set ( " HighresScreenshot.Capture " , new IMAGE_BRUSH ( " Icons/icon_HighResScreenshotCapture_24px " , Icon24x24 ) ) ;
Set ( " HighresScreenshot.AcceptCaptureRegion " , new IMAGE_BRUSH ( " Icons/icon_CaptureRegionAccept_24x " , Icon24x24 ) ) ;
Set ( " HighresScreenshot.DiscardCaptureRegion " , new IMAGE_BRUSH ( " Icons/icon_CaptureRegionDiscard_24x " , Icon24x24 ) ) ;
}
// Scalability
{
const float Tint = 0.65f ;
Set ( " Scalability.RowBackground " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) , FLinearColor ( Tint , Tint , Tint ) ) ) ;
Set ( " Scalability.TitleFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 12 ) ) ;
Set ( " Scalability.GroupFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) ) ;
}
// User Feedback
{
Set ( " UserFeedback.Button " , FButtonStyle ( )
. SetNormalPadding ( 0 )
. SetPressedPadding ( 0 )
. SetNormal ( IMAGE_BRUSH ( " UserFeedback/Feedback_Normal " , Icon16x16 ) )
. SetHovered ( IMAGE_BRUSH ( " UserFeedback/Feedback_Hovered " , Icon16x16 ) )
. SetPressed ( IMAGE_BRUSH ( " UserFeedback/Feedback_Pressed " , Icon16x16 ) )
) ;
Set ( " UserFeedback.PositiveIcon " , new IMAGE_BRUSH ( " UserFeedback/Feedback_Positive " , Icon16x16 ) ) ;
Set ( " UserFeedback.NegativeIcon " , new IMAGE_BRUSH ( " UserFeedback/Feedback_Negative " , Icon16x16 ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
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# if WITH_EDITOR
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// Supersearch
FTextBlockStyle SuperSearchCategoryText = FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( 0 , 0.3f , 1.f ) ) ;
Set ( " SuperSearchCategoryText " , SuperSearchCategoryText ) ;
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// Gameplay Tags
{
Set ( " GameplayTagTreeView " , FTableRowStyle ( )
. SetEvenRowBackgroundBrush ( FSlateNoResource ( ) )
. SetEvenRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetOddRowBackgroundBrush ( FSlateNoResource ( ) )
. SetOddRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetSelectorFocusedBrush ( FSlateNoResource ( ) )
. SetActiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetActiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetInactiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetInactiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
) ;
}
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// Common styles for blueprint/code references
{
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// Inherited from blueprint
Set ( " Common.InheritedFromBlueprintTextColor " , InheritedFromBlueprintTextColor ) ;
FTextBlockStyle InheritedFromBlueprintTextStyle = FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) )
. SetColorAndOpacity ( InheritedFromBlueprintTextColor ) ;
Set ( " Common.InheritedFromBlueprintTextStyle " , InheritedFromBlueprintTextStyle ) ;
// Go to blueprint hyperlink
FButtonStyle EditBPHyperlinkButton = FButtonStyle ( )
. SetNormal ( BORDER_BRUSH ( " Old/HyperlinkDotted " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , InheritedFromBlueprintTextColor ) )
. SetPressed ( FSlateNoResource ( ) )
. SetHovered ( BORDER_BRUSH ( " Old/HyperlinkUnderline " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , InheritedFromBlueprintTextColor ) ) ;
FHyperlinkStyle EditBPHyperlinkStyle = FHyperlinkStyle ( )
. SetUnderlineStyle ( EditBPHyperlinkButton )
. SetTextStyle ( InheritedFromBlueprintTextStyle )
. SetPadding ( FMargin ( 0.0f ) ) ;
Set ( " Common.GotoBlueprintHyperlink " , EditBPHyperlinkStyle ) ;
FTextBlockStyle InheritedFromNativeTextStyle = FTextBlockStyle ( NormalText )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) ) ;
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Set ( " Common.InheritedFromNativeTextStyle " , InheritedFromNativeTextStyle ) ;
// Go to native class hyperlink
FButtonStyle EditNativeHyperlinkButton = FButtonStyle ( )
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. SetNormal ( BORDER_BRUSH ( " Old/HyperlinkDotted " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) ) )
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. SetPressed ( FSlateNoResource ( ) )
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. SetHovered ( BORDER_BRUSH ( " Old/HyperlinkUnderline " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) ) ) ;
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FHyperlinkStyle EditNativeHyperlinkStyle = FHyperlinkStyle ( )
. SetUnderlineStyle ( EditNativeHyperlinkButton )
. SetTextStyle ( InheritedFromNativeTextStyle )
. SetPadding ( FMargin ( 0.0f ) ) ;
Set ( " Common.GotoNativeCodeHyperlink " , EditNativeHyperlinkStyle ) ;
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}
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# endif
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}
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void FSlateEditorStyle : : FStyle : : SetupGeneralIcons ( )
{
Set ( " Plus " , new IMAGE_BRUSH ( " Icons/PlusSymbol_12x " , Icon12x12 ) ) ;
Set ( " Cross " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
}
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void FSlateEditorStyle : : FStyle : : SetupWindowStyles ( )
{
// Window styling
{
Set ( " Window.Background " , new IMAGE_BRUSH ( " Old/Window/WindowBackground " , FVector2D ( 74 , 74 ) , FLinearColor : : White , ESlateBrushTileType : : Both ) ) ;
Set ( " Window.Border " , new BOX_BRUSH ( " Old/Window/WindowBorder " , 0.48f ) ) ;
Set ( " Window.Title.Active " , new IMAGE_BRUSH ( " Old/Window/WindowTitle " , Icon32x32 , FLinearColor ( 1 , 1 , 1 , 1 ) , ESlateBrushTileType : : Horizontal ) ) ;
Set ( " Window.Title.Inactive " , new IMAGE_BRUSH ( " Old/Window/WindowTitle_Inactive " , Icon32x32 , FLinearColor ( 1 , 1 , 1 , 1 ) , ESlateBrushTileType : : Horizontal ) ) ;
Set ( " Window.Title.Flash " , new IMAGE_BRUSH ( " Old/Window/WindowTitle_Flashing " , Icon24x24 , FLinearColor ( 1 , 1 , 1 , 1 ) , ESlateBrushTileType : : Horizontal ) ) ;
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# if !PLATFORM_MAC
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const FButtonStyle MinimizeButtonStyle = FButtonStyle ( Button )
. SetNormal ( IMAGE_BRUSH ( " Old/Window/WindowButton_Minimize_Normal " , FVector2D ( 27 , 18 ) ) )
. SetHovered ( IMAGE_BRUSH ( " Old/Window/WindowButton_Minimize_Hovered " , FVector2D ( 27 , 18 ) ) )
. SetPressed ( IMAGE_BRUSH ( " Old/Window/WindowButton_Minimize_Pressed " , FVector2D ( 27 , 18 ) ) )
. SetDisabled ( IMAGE_BRUSH ( " Old/Window/WindowButton_Minimize_Disabled " , FVector2D ( 27 , 18 ) ) ) ;
Set ( " Window.Buttons.Minimize.Normal " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Minimize_Normal " , FVector2D ( 27 , 18 ) ) ) ;
Set ( " Window.Buttons.Minimize.Hovered " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Minimize_Hovered " , FVector2D ( 27 , 18 ) ) ) ;
Set ( " Window.Buttons.Minimize.Pressed " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Minimize_Pressed " , FVector2D ( 27 , 18 ) ) ) ;
Set ( " Window.Buttons.Minimize.Disabled " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Minimize_Disabled " , FVector2D ( 27 , 18 ) ) ) ;
const FButtonStyle MaximizeButtonStyle = FButtonStyle ( Button )
. SetNormal ( IMAGE_BRUSH ( " Old/Window/WindowButton_Maximize_Normal " , FVector2D ( 23 , 18 ) ) )
. SetHovered ( IMAGE_BRUSH ( " Old/Window/WindowButton_Maximize_Hovered " , FVector2D ( 23 , 18 ) ) )
. SetPressed ( IMAGE_BRUSH ( " Old/Window/WindowButton_Maximize_Pressed " , FVector2D ( 23 , 18 ) ) )
. SetDisabled ( IMAGE_BRUSH ( " Old/Window/WindowButton_Maximize_Disabled " , FVector2D ( 23 , 18 ) ) ) ;
Set ( " Window.Buttons.Maximize.Normal " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Maximize_Normal " , FVector2D ( 23 , 18 ) ) ) ;
Set ( " Window.Buttons.Maximize.Hovered " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Maximize_Hovered " , FVector2D ( 23 , 18 ) ) ) ;
Set ( " Window.Buttons.Maximize.Pressed " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Maximize_Pressed " , FVector2D ( 23 , 18 ) ) ) ;
Set ( " Window.Buttons.Maximize.Disabled " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Maximize_Disabled " , FVector2D ( 23 , 18 ) ) ) ;
const FButtonStyle RestoreButtonStyle = FButtonStyle ( Button )
. SetNormal ( IMAGE_BRUSH ( " Old/Window/WindowButton_Restore_Normal " , FVector2D ( 23 , 18 ) ) )
. SetHovered ( IMAGE_BRUSH ( " Old/Window/WindowButton_Restore_Hovered " , FVector2D ( 23 , 18 ) ) )
. SetPressed ( IMAGE_BRUSH ( " Old/Window/WindowButton_Restore_Pressed " , FVector2D ( 23 , 18 ) ) ) ;
Set ( " Window.Buttons.Restore.Normal " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Restore_Normal " , FVector2D ( 23 , 18 ) ) ) ;
Set ( " Window.Buttons.Restore.Hovered " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Restore_Hovered " , FVector2D ( 23 , 18 ) ) ) ;
Set ( " Window.Buttons.Restore.Pressed " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Restore_Pressed " , FVector2D ( 23 , 18 ) ) ) ;
const FButtonStyle CloseButtonStyle = FButtonStyle ( Button )
. SetNormal ( IMAGE_BRUSH ( " Old/Window/WindowButton_Close_Normal " , FVector2D ( 44 , 18 ) ) )
. SetHovered ( IMAGE_BRUSH ( " Old/Window/WindowButton_Close_Hovered " , FVector2D ( 44 , 18 ) ) )
. SetPressed ( IMAGE_BRUSH ( " Old/Window/WindowButton_Close_Pressed " , FVector2D ( 44 , 18 ) ) ) ;
Set ( " Window.Buttons.Close.Normal " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Close_Normal " , FVector2D ( 44 , 18 ) ) ) ;
Set ( " Window.Buttons.Close.Hovered " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Close_Hovered " , FVector2D ( 44 , 18 ) ) ) ;
Set ( " Window.Buttons.Close.Pressed " , new IMAGE_BRUSH ( " Old/Window/WindowButton_Close_Pressed " , FVector2D ( 44 , 18 ) ) ) ;
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Set ( " Window.Buttons.Minimize " , MinimizeButtonStyle ) ;
Set ( " Window.Buttons.Maximize " , MaximizeButtonStyle ) ;
Set ( " Window.Buttons.Restore " , RestoreButtonStyle ) ;
Set ( " Window.Buttons.Close " , CloseButtonStyle ) ;
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# endif
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// Title Text
const FTextBlockStyle TitleTextStyle = FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) )
. SetColorAndOpacity ( FLinearColor : : White )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor : : Black ) ;
Set ( " Window.TitleText " , TitleTextStyle ) ;
Set ( " ChildWindow.Background " , new IMAGE_BRUSH ( " Common/NoiseBackground " , FVector2D ( 64 , 64 ) , FLinearColor : : White , ESlateBrushTileType : : Both ) ) ;
Set ( " Window " , FWindowStyle ( )
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# if !PLATFORM_MAC
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. SetMinimizeButtonStyle ( MinimizeButtonStyle )
. SetMaximizeButtonStyle ( MaximizeButtonStyle )
. SetRestoreButtonStyle ( RestoreButtonStyle )
. SetCloseButtonStyle ( CloseButtonStyle )
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# endif
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. SetTitleTextStyle ( TitleTextStyle )
. SetActiveTitleBrush ( IMAGE_BRUSH ( " Old/Window/WindowTitle " , Icon32x32 , FLinearColor ( 1 , 1 , 1 , 1 ) , ESlateBrushTileType : : Horizontal ) )
. SetInactiveTitleBrush ( IMAGE_BRUSH ( " Old/Window/WindowTitle_Inactive " , Icon32x32 , FLinearColor ( 1 , 1 , 1 , 1 ) , ESlateBrushTileType : : Horizontal ) )
. SetFlashTitleBrush ( IMAGE_BRUSH ( " Old/Window/WindowTitle_Flashing " , Icon24x24 , FLinearColor ( 1 , 1 , 1 , 1 ) , ESlateBrushTileType : : Horizontal ) )
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. SetOutlineBrush ( BORDER_BRUSH ( " Old/Window/WindowOutline " , FMargin ( 3.0f / 32.0f ) ) )
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. SetOutlineColor ( FLinearColor ( 0.1f , 0.1f , 0.1f , 1.0f ) )
. SetBorderBrush ( BOX_BRUSH ( " Old/Window/WindowBorder " , 0.48f ) )
. SetBackgroundBrush ( IMAGE_BRUSH ( " Old/Window/WindowBackground " , FVector2D ( 74 , 74 ) , FLinearColor : : White , ESlateBrushTileType : : Both ) )
. SetChildBackgroundBrush ( IMAGE_BRUSH ( " Common/NoiseBackground " , FVector2D ( 64 , 64 ) , FLinearColor : : White , ESlateBrushTileType : : Both ) )
) ;
}
}
void FSlateEditorStyle : : FStyle : : SetupDockingStyles ( )
{
# if WITH_EDITOR || IS_PROGRAM
// Tabs, Docking, Flexible Layout
{
// Tab Text
{
Set ( " Docking.TabFont " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) )
. SetColorAndOpacity ( FLinearColor ( 0.72f , 0.72f , 0.72f , 1.f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor : : Black )
) ;
}
{
// Flash using the selection color for consistency with the rest of the UI scheme
const FSlateColor & TabFlashColor = SelectionColor ;
const FButtonStyle CloseButton = FButtonStyle ( )
. SetNormal ( IMAGE_BRUSH ( " /Docking/CloseApp_Normal " , Icon16x16 ) )
. SetPressed ( IMAGE_BRUSH ( " /Docking/CloseApp_Pressed " , Icon16x16 ) )
. SetHovered ( IMAGE_BRUSH ( " /Docking/CloseApp_Hovered " , Icon16x16 ) ) ;
// Panel Tab
// Legacy styles used by other editor specific widgets; see "Docking.Tab" in FCoreStyle for the current tab style
Set ( " Docking.Tab.Normal " , new BOX_BRUSH ( " /Docking/Tab_Inactive " , 4 / 16.0f ) ) ;
Set ( " Docking.Tab.Active " , new BOX_BRUSH ( " /Docking/Tab_Active " , 4 / 16.0f ) ) ;
Set ( " Docking.Tab.Foreground " , new BOX_BRUSH ( " /Docking/Tab_Foreground " , 4 / 16.0f ) ) ;
Set ( " Docking.Tab.Hovered " , new BOX_BRUSH ( " /Docking/Tab_Hovered " , 4 / 16.0f ) ) ;
Set ( " Docking.Tab.ColorOverlay " , new BOX_BRUSH ( " /Docking/Tab_ColorOverlay " , 4 / 16.0f ) ) ;
Set ( " Docking.Tab.Padding " , FMargin ( 5 , 2 , 5 , 2 ) ) ;
Set ( " Docking.Tab.OverlapWidth " , - 1.0f ) ;
Set ( " Docking.Tab.ContentAreaBrush " , new BOX_BRUSH ( " /Docking/TabContentArea " , FMargin ( 4 / 16.0f ) ) ) ;
Set ( " Docking.Tab.TabWellBrush " , new IMAGE_BRUSH ( " /Docking/TabWellSeparator " , FVector2D ( 16 , 4 ) ) ) ;
Set ( " Docking.Tab.TabWellPadding " , FMargin ( 0 , 0 , 4 , 0 ) ) ;
Set ( " Docking.Tab.FlashColor " , TabFlashColor ) ;
Set ( " Docking.Tab.CloseButton " , CloseButton ) ;
// App Tab
// Legacy styles used by other editor specific widgets; see "Docking.MajorTab" in FCoreStyle for the current tab style
Set ( " Docking.MajorTab.Normal " , new BOX_BRUSH ( " /Docking/AppTab_Inactive " , FMargin ( 24.0f / 64.0f , 4 / 32.0f ) ) ) ;
Set ( " Docking.MajorTab.Active " , new BOX_BRUSH ( " /Docking/AppTab_Active " , FMargin ( 24.0f / 64.0f , 4 / 32.0f ) ) ) ;
Set ( " Docking.MajorTab.ColorOverlay " , new BOX_BRUSH ( " /Docking/AppTab_ColorOverlay " , FMargin ( 24.0f / 64.0f , 4 / 32.0f ) ) ) ;
Set ( " Docking.MajorTab.Foreground " , new BOX_BRUSH ( " /Docking/AppTab_Foreground " , FMargin ( 24.0f / 64.0f , 4 / 32.0f ) ) ) ;
Set ( " Docking.MajorTab.Hovered " , new BOX_BRUSH ( " /Docking/AppTab_Hovered " , FMargin ( 24.0f / 64.0f , 4 / 32.0f ) ) ) ;
Set ( " Docking.MajorTab.Padding " , FMargin ( 17 , 4 , 15 , 4 ) ) ;
Set ( " Docking.MajorTab.OverlapWidth " , 21.0f ) ;
Set ( " Docking.MajorTab.ContentAreaBrush " , new BOX_BRUSH ( " /Docking/AppTabContentArea " , FMargin ( 4 / 16.0f ) ) ) ;
Set ( " Docking.MajorTab.TabWellBrush " , new IMAGE_BRUSH ( " /Docking/AppTabWellSeparator " , FVector2D ( 16 , 2 ) ) ) ;
Set ( " Docking.MajorTab.TabWellPadding " , FMargin ( 0 , 2 , 0 , 0 ) ) ;
Set ( " Docking.MajorTab.FlashColor " , TabFlashColor ) ;
Set ( " Docking.MajorTab.CloseButton " , FButtonStyle ( CloseButton ) ) ;
}
Set ( " Docking.DefaultTabIcon " , new IMAGE_BRUSH ( " Old/Docking/DefaultTabIcon " , Icon16x16 ) ) ;
Set ( " Docking.TabConextButton.Normal " , new IMAGE_BRUSH ( " /Docking/TabContextButton " , FVector2D ( 24 , 24 ) ) ) ;
Set ( " Docking.TabConextButton.Pressed " , new IMAGE_BRUSH ( " /Docking/TabContextButton " , FVector2D ( 24 , 24 ) ) ) ;
Set ( " Docking.TabConextButton.Hovered " , new IMAGE_BRUSH ( " /Docking/TabContextButton " , FVector2D ( 24 , 24 ) ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
}
void FSlateEditorStyle : : FStyle : : SetupTutorialStyles ( )
{
// Documentation tooltip defaults
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const FSlateColor HyperlinkColor ( FLinearColor ( 0.1f , 0.1f , 0.5f ) ) ;
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{
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const FTextBlockStyle DocumentationTooltipText = FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) )
. SetColorAndOpacity ( FLinearColor : : Black ) ;
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Set ( " Documentation.SDocumentationTooltip " , FTextBlockStyle ( DocumentationTooltipText ) ) ;
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const FTextBlockStyle DocumentationTooltipTextSubdued = FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
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. SetColorAndOpacity ( FLinearColor ( 0.1f , 0.1f , 0.1f ) ) ;
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Set ( " Documentation.SDocumentationTooltipSubdued " , FTextBlockStyle ( DocumentationTooltipTextSubdued ) ) ;
const FTextBlockStyle DocumentationTooltipHyperlinkText = FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetColorAndOpacity ( HyperlinkColor ) ;
Set ( " Documentation.SDocumentationTooltipHyperlinkText " , FTextBlockStyle ( DocumentationTooltipHyperlinkText ) ) ;
const FButtonStyle DocumentationTooltipHyperlinkButton = FButtonStyle ( )
. SetNormal ( BORDER_BRUSH ( " Old/HyperlinkDotted " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , HyperlinkColor ) )
. SetPressed ( FSlateNoResource ( ) )
. SetHovered ( BORDER_BRUSH ( " Old/HyperlinkUnderline " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , HyperlinkColor ) ) ;
Set ( " Documentation.SDocumentationTooltipHyperlinkButton " , FButtonStyle ( DocumentationTooltipHyperlinkButton ) ) ;
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}
// Documentation defaults
const FTextBlockStyle DocumentationText = FTextBlockStyle ( NormalText )
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. SetColorAndOpacity ( FLinearColor : : Black )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 11 ) ) ;
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const FTextBlockStyle DocumentationHyperlinkText = FTextBlockStyle ( DocumentationText )
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. SetColorAndOpacity ( HyperlinkColor ) ;
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const FTextBlockStyle DocumentationHeaderText = FTextBlockStyle ( NormalText )
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. SetColorAndOpacity ( FLinearColor : : Black )
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. SetFont ( TTF_FONT ( " Fonts/Roboto-Black " , 32 ) ) ;
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const FButtonStyle DocumentationHyperlinkButton = FButtonStyle ( )
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. SetNormal ( BORDER_BRUSH ( " Old/HyperlinkDotted " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , HyperlinkColor ) )
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. SetPressed ( FSlateNoResource ( ) )
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. SetHovered ( BORDER_BRUSH ( " Old/HyperlinkUnderline " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , HyperlinkColor ) ) ;
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// Documentation
{
Set ( " Documentation.Content " , FTextBlockStyle ( DocumentationText ) ) ;
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const FHyperlinkStyle DocumentationHyperlink = FHyperlinkStyle ( )
. SetUnderlineStyle ( DocumentationHyperlinkButton )
. SetTextStyle ( DocumentationText )
. SetPadding ( FMargin ( 0.0f ) ) ;
Set ( " Documentation.Hyperlink " , DocumentationHyperlink ) ;
Set ( " Documentation.Hyperlink.Button " , FButtonStyle ( DocumentationHyperlinkButton ) ) ;
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Set ( " Documentation.Hyperlink.Text " , FTextBlockStyle ( DocumentationHyperlinkText ) ) ;
Set ( " Documentation.NumberedContent " , FTextBlockStyle ( DocumentationText ) ) ;
Set ( " Documentation.BoldContent " , FTextBlockStyle ( DocumentationText )
. SetFontName ( RootToCoreContentDir ( " Fonts/Roboto-Bold " , TEXT ( " .ttf " ) ) ) ) ;
Set ( " Documentation.Header1 " , FTextBlockStyle ( DocumentationHeaderText )
. SetFontSize ( 32 ) ) ;
Set ( " Documentation.Header2 " , FTextBlockStyle ( DocumentationHeaderText )
. SetFontSize ( 24 ) ) ;
Set ( " Documentation.Separator " , new BOX_BRUSH ( " Common/Separator " , 1 / 4.0f , FLinearColor ( 1 , 1 , 1 , 0.5f ) ) ) ;
}
{
Set ( " Documentation.ToolTip.Background " , new BOX_BRUSH ( " Tutorials/TutorialContentBackground " , FMargin ( 4 / 16.0f ) ) ) ;
}
// Tutorials
{
const FLinearColor TutorialButtonColor = FLinearColor ( 0.15f , 0.15f , 0.15f , 1.0f ) ;
const FLinearColor TutorialSelectionColor = FLinearColor ( 0.19f , 0.33f , 0.72f ) ;
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const FLinearColor TutorialNavigationButtonColor = FLinearColor ( 0.0f , 0.59f , 0.14f , 1.0f ) ;
const FLinearColor TutorialNavigationButtonHoverColor = FLinearColor ( 0.2f , 0.79f , 0.34f , 1.0f ) ;
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const FLinearColor TutorialNavigationBackButtonColor = FLinearColor ( 0.4f , 0.4f , 0.4f , 0.75f ) ;
const FLinearColor TutorialNavigationBackButtonHoverColor = FLinearColor ( 0.2f , 0.2f , 0.2f , 0.75f ) ;
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const FTextBlockStyle TutorialText = FTextBlockStyle ( DocumentationText )
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. SetColorAndOpacity ( FLinearColor : : Black )
. SetHighlightColor ( TutorialSelectionColor ) ;
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const FTextBlockStyle TutorialHeaderText = FTextBlockStyle ( DocumentationHeaderText )
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. SetColorAndOpacity ( FLinearColor : : Black )
. SetHighlightColor ( TutorialSelectionColor ) ;
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Set ( " Tutorials.Border " , new BOX_BRUSH ( " Tutorials/OverlayFrame " , FMargin ( 18.0f / 64.0f ) , FLinearColor ( 1.0f , 1.0f , 1.0f , 1.0f ) ) ) ;
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const FTextBlockStyle TutorialBrowserText = FTextBlockStyle ( TutorialText )
. SetColorAndOpacity ( FSlateColor : : UseForeground ( ) )
. SetHighlightColor ( TutorialSelectionColor ) ;
Set ( " Tutorials.Browser.Text " , TutorialBrowserText ) ;
Set ( " Tutorials.Browser.WelcomeHeader " , FTextBlockStyle ( TutorialBrowserText )
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. SetFontSize ( 20 ) ) ;
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Set ( " Tutorials.Browser.SummaryHeader " , FTextBlockStyle ( TutorialBrowserText )
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. SetFontSize ( 16 ) ) ;
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Set ( " Tutorials.Browser.SummaryText " , FTextBlockStyle ( TutorialBrowserText )
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. SetFontSize ( 10 ) ) ;
Set ( " Tutorials.Browser.HighlightTextColor " , TutorialSelectionColor ) ;
Set ( " Tutorials.Browser.Button " , FButtonStyle ( )
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. SetNormal ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0.05f , 0.05f , 0.05f , 1 ) ) )
. SetHovered ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0.07f , 0.07f , 0.07f , 1 ) ) )
. SetPressed ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0.08f , 0.08f , 0.08f , 1 ) ) )
. SetDisabled ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0.1f , 0.1f , 0.1f , 1 ) ) )
. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ) ;
Set ( " Tutorials.Browser.BackButton " , FButtonStyle ( )
. SetNormal ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.0f ) ) )
. SetHovered ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.05f ) ) )
. SetPressed ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.05f ) ) )
. SetDisabled ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.05f ) ) )
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. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ) ;
Set ( " Tutorials.Content.Button " , FButtonStyle ( )
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. SetNormal ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0 , 0 , 0 , 0 ) ) )
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. SetHovered ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 1 ) ) )
. SetPressed ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 1 ) ) )
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. SetDisabled ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 1 ) ) )
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. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ) ;
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Set ( " Tutorials.Content.NavigationButtonWrapper " , FButtonStyle ( )
. SetNormal ( FSlateNoResource ( ) )
. SetHovered ( FSlateNoResource ( ) )
. SetPressed ( FSlateNoResource ( ) )
. SetDisabled ( FSlateNoResource ( ) )
. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ) ;
Set ( " Tutorials.Content.NavigationButton " , FButtonStyle ( )
. SetNormal ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , TutorialNavigationButtonColor ) )
. SetHovered ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , TutorialNavigationButtonHoverColor ) )
. SetPressed ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , TutorialNavigationButtonHoverColor ) )
. SetDisabled ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , TutorialNavigationButtonColor ) )
. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ) ;
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Set ( " Tutorials.Content.NavigationBackButton " , FButtonStyle ( )
. SetNormal ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , TutorialNavigationBackButtonColor ) )
. SetHovered ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , TutorialNavigationBackButtonHoverColor ) )
. SetPressed ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , TutorialNavigationBackButtonHoverColor ) )
. SetDisabled ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , TutorialNavigationBackButtonColor ) )
. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ) ;
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Set ( " Tutorials.Content.NavigationText " , FTextBlockStyle ( TutorialText ) ) ;
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Set ( " Tutorials.Content.Color " , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.9f ) ) ;
Set ( " Tutorials.Content.Color.Hovered " , FLinearColor ( 1.0f , 1.0f , 1.0f , 1.0f ) ) ;
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Set ( " Tutorials.Browser.CategoryArrow " , new IMAGE_BRUSH ( " Tutorials/BrowserCategoryArrow " , FVector2D ( 24.0f , 24.0f ) , FSlateColor : : UseForeground ( ) ) ) ;
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Set ( " Tutorials.Browser.DefaultTutorialIcon " , new IMAGE_BRUSH ( " Tutorials/DefaultTutorialIcon_40x " , FVector2D ( 40.0f , 40.0f ) , FLinearColor : : White ) ) ;
Set ( " Tutorials.Browser.DefaultCategoryIcon " , new IMAGE_BRUSH ( " Tutorials/DefaultCategoryIcon_40x " , FVector2D ( 40.0f , 40.0f ) , FLinearColor : : White ) ) ;
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Set ( " Tutorials.Browser.BackButton.Image " , new IMAGE_BRUSH ( " Tutorials/BrowserBack " , FVector2D ( 32.0f , 32.0f ) , FLinearColor ( 1.0f , 1.0f , 1.0f , 1.0f ) ) ) ;
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Set ( " Tutorials.Browser.PlayButton.Image " , new IMAGE_BRUSH ( " Tutorials/BrowserPlay " , FVector2D ( 32.0f , 32.0f ) , FLinearColor ( 1.0f , 1.0f , 1.0f , 1.0f ) ) ) ;
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Set ( " Tutorials.Browser.RestartButton " , new IMAGE_BRUSH ( " Tutorials/BrowserRestart " , FVector2D ( 16.0f , 16.0f ) , FLinearColor ( 1.0f , 1.0f , 1.0f , 1.0f ) ) ) ;
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Set ( " Tutorials.Browser.Completed " , new IMAGE_BRUSH ( " Tutorials/TutorialCompleted " , Icon32x32 ) ) ;
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Set ( " Tutorials.Browser.Breadcrumb " , new IMAGE_BRUSH ( " Tutorials/Breadcrumb " , Icon8x8 , FLinearColor : : White ) ) ;
Set ( " Tutorials.Browser.PathText " , FTextBlockStyle ( TutorialBrowserText )
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. SetFontSize ( 9 ) ) ;
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Set ( " Tutorials.Navigation.Button " , FButtonStyle ( )
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. SetNormal ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0 , 0 , 0 , 0 ) ) )
. SetHovered ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0 , 0 , 0 , 0 ) ) )
. SetPressed ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0 , 0 , 0 , 0 ) ) )
. SetDisabled ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 0 , 0 , 0 , 0 ) ) )
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. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ) ;
Set ( " Tutorials.Navigation.NextButton " , new IMAGE_BRUSH ( " Tutorials/NavigationNext " , Icon32x32 ) ) ;
Set ( " Tutorials.Navigation.HomeButton " , new IMAGE_BRUSH ( " Tutorials/NavigationHome " , Icon32x32 ) ) ;
Set ( " Tutorials.Navigation.BackButton " , new IMAGE_BRUSH ( " Tutorials/NavigationBack " , Icon32x32 ) ) ;
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Set ( " Tutorials.WidgetContent " , FTextBlockStyle ( TutorialText )
. SetFontSize ( 10 ) ) ;
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Set ( " Tutorials.ButtonColor " , TutorialButtonColor ) ;
Set ( " Tutorials.ButtonHighlightColor " , TutorialSelectionColor ) ;
Set ( " Tutorials.ButtonDisabledColor " , SelectionColor_Inactive ) ;
Set ( " Tutorials.ContentAreaBackground " , new BOX_BRUSH ( " Tutorials/TutorialContentBackground " , FMargin ( 4 / 16.0f ) ) ) ;
Set ( " Tutorials.HomeContentAreaBackground " , new BOX_BRUSH ( " Tutorials/TutorialHomeContentBackground " , FMargin ( 4 / 16.0f ) ) ) ;
Set ( " Tutorials.ContentAreaFrame " , new BOX_BRUSH ( " Tutorials/ContentAreaFrame " , FMargin ( 26.0f / 64.0f ) ) ) ;
Set ( " Tutorials.CurrentExcerpt " , new IMAGE_BRUSH ( " Tutorials/CurrentExcerpt " , FVector2D ( 24.0f , 24.0f ) , TutorialSelectionColor ) ) ;
Set ( " Tutorials.Home " , new IMAGE_BRUSH ( " Tutorials/HomeButton " , FVector2D ( 32.0f , 32.0f ) ) ) ;
Set ( " Tutorials.Back " , new IMAGE_BRUSH ( " Tutorials/BackButton " , FVector2D ( 24.0f , 24.0f ) ) ) ;
Set ( " Tutorials.Next " , new IMAGE_BRUSH ( " Tutorials/NextButton " , FVector2D ( 24.0f , 24.0f ) ) ) ;
Set ( " Tutorials.PageHeader " , FTextBlockStyle ( TutorialHeaderText )
. SetFontSize ( 22 ) ) ;
Set ( " Tutorials.CurrentExcerpt " , FTextBlockStyle ( TutorialHeaderText )
. SetFontSize ( 16 ) ) ;
Set ( " Tutorials.NavigationButtons " , FTextBlockStyle ( TutorialHeaderText )
. SetFontSize ( 16 ) ) ;
// UDN documentation styles
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Set ( " Tutorials.Content " , FTextBlockStyle ( TutorialText )
. SetColorAndOpacity ( FSlateColor : : UseForeground ( ) ) ) ;
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Set ( " Tutorials.Hyperlink.Text " , FTextBlockStyle ( DocumentationHyperlinkText ) ) ;
Set ( " Tutorials.NumberedContent " , FTextBlockStyle ( TutorialText ) ) ;
Set ( " Tutorials.BoldContent " , FTextBlockStyle ( TutorialText )
. SetFontName ( RootToCoreContentDir ( " Fonts/Roboto-Bold " , TEXT ( " .ttf " ) ) ) ) ;
Set ( " Tutorials.Header1 " , FTextBlockStyle ( TutorialHeaderText )
. SetFontSize ( 32 ) ) ;
Set ( " Tutorials.Header2 " , FTextBlockStyle ( TutorialHeaderText )
. SetFontSize ( 24 ) ) ;
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Set ( " Tutorials.Hyperlink.Button " , FButtonStyle ( DocumentationHyperlinkButton )
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. SetNormal ( BORDER_BRUSH ( " Old/HyperlinkDotted " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , FLinearColor : : Black ) )
. SetHovered ( BORDER_BRUSH ( " Old/HyperlinkUnderline " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , FLinearColor : : Black ) ) ) ;
Set ( " Tutorials.Separator " , new BOX_BRUSH ( " Common/Separator " , 1 / 4.0f , FLinearColor : : Black ) ) ;
Set ( " Tutorials.ProgressBar " , FProgressBarStyle ( )
. SetBackgroundImage ( BOX_BRUSH ( " Common/ProgressBar_Background " , FMargin ( 5.f / 12.f ) ) )
. SetFillImage ( BOX_BRUSH ( " Common/ProgressBar_NeutralFill " , FMargin ( 5.f / 12.f ) ) )
. SetMarqueeImage ( IMAGE_BRUSH ( " Common/ProgressBar_Marquee " , FVector2D ( 20 , 12 ) , FLinearColor : : White , ESlateBrushTileType : : Horizontal ) )
) ;
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// Default text styles
{
const FTextBlockStyle RichTextNormal = FTextBlockStyle ( )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 11 ) )
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. SetColorAndOpacity ( FSlateColor : : UseForeground ( ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
. SetShadowColorAndOpacity ( FLinearColor : : Black )
. SetHighlightColor ( FLinearColor ( 0.02f , 0.3f , 0.0f ) )
. SetHighlightShape ( BOX_BRUSH ( " Common/TextBlockHighlightShape " , FMargin ( 3.f / 8.f ) ) ) ;
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Set ( " Tutorials.Content.Text " , RichTextNormal ) ;
Set ( " Tutorials.Content.TextBold " , FTextBlockStyle ( RichTextNormal )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 11 ) ) ) ;
Set ( " Tutorials.Content.HeaderText1 " , FTextBlockStyle ( RichTextNormal )
. SetFontSize ( 20 ) ) ;
Set ( " Tutorials.Content.HeaderText2 " , FTextBlockStyle ( RichTextNormal )
. SetFontSize ( 16 ) ) ;
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{
const FButtonStyle RichTextHyperlinkButton = FButtonStyle ( )
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. SetNormal ( BORDER_BRUSH ( " Old/HyperlinkDotted " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , FLinearColor : : Blue ) )
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. SetPressed ( FSlateNoResource ( ) )
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. SetHovered ( BORDER_BRUSH ( " Old/HyperlinkUnderline " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , FLinearColor : : Blue ) ) ;
const FTextBlockStyle RichTextHyperlinkText = FTextBlockStyle ( RichTextNormal )
. SetColorAndOpacity ( FLinearColor : : Blue ) ;
Set ( " Tutorials.Content.HyperlinkText " , RichTextHyperlinkText ) ;
// legacy style
Set ( " TutorialEditableText.Editor.HyperlinkText " , RichTextHyperlinkText ) ;
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const FHyperlinkStyle RichTextHyperlink = FHyperlinkStyle ( )
. SetUnderlineStyle ( RichTextHyperlinkButton )
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. SetTextStyle ( RichTextHyperlinkText )
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. SetPadding ( FMargin ( 0.0f ) ) ;
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Set ( " Tutorials.Content.Hyperlink " , RichTextHyperlink ) ;
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Set ( " Tutorials.Content.ExternalLink " , new IMAGE_BRUSH ( " Tutorials/ExternalLink " , Icon16x16 , FLinearColor : : Blue ) ) ;
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// legacy style
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Set ( " TutorialEditableText.Editor.Hyperlink " , RichTextHyperlink ) ;
}
}
// Toolbar
{
const FLinearColor NormalColor ( FColor ( 0xffeff3f3 ) ) ;
const FLinearColor SelectedColor ( FColor ( 0xffdbe4d5 ) ) ;
const FLinearColor HoverColor ( FColor ( 0xffdbe4e4 ) ) ;
const FLinearColor DisabledColor ( FColor ( 0xaaaaaa ) ) ;
const FLinearColor TextColor ( FColor ( 0xff2c3e50 ) ) ;
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Set ( " TutorialEditableText.RoundedBackground " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , FLinearColor ( FColor ( 0xffeff3f3 ) ) ) ) ;
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Set ( " TutorialEditableText.Toolbar.HyperlinkImage " , new IMAGE_BRUSH ( " Tutorials/hyperlink " , Icon16x16 , TextColor ) ) ;
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Set ( " TutorialEditableText.Toolbar.ImageImage " , new IMAGE_BRUSH ( " Tutorials/Image " , Icon16x16 , TextColor ) ) ;
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Set ( " TutorialEditableText.Toolbar.TextColor " , TextColor ) ;
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Set ( " TutorialEditableText.Toolbar.Text " , FTextBlockStyle ( NormalText )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) )
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. SetColorAndOpacity ( TextColor )
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) ;
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Set ( " TutorialEditableText.Toolbar.BoldText " , FTextBlockStyle ( NormalText )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
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. SetColorAndOpacity ( TextColor )
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) ;
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Set ( " TutorialEditableText.Toolbar.ItalicText " , FTextBlockStyle ( NormalText )
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. SetFont ( TTF_FONT ( " Fonts/Roboto-Italic " , 10 ) )
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. SetColorAndOpacity ( TextColor )
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) ;
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Set ( " TutorialEditableText.Toolbar.Checkbox " , FCheckBoxStyle ( )
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. SetCheckBoxType ( ESlateCheckBoxType : : CheckBox )
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. SetUncheckedImage ( IMAGE_BRUSH ( " Common/CheckBox " , Icon16x16 , FLinearColor : : White ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/CheckBox " , Icon16x16 , HoverColor ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/CheckBox_Hovered " , Icon16x16 , HoverColor ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/CheckBox_Checked_Hovered " , Icon16x16 , FLinearColor : : White ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/CheckBox_Checked_Hovered " , Icon16x16 , HoverColor ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/CheckBox_Checked " , Icon16x16 , HoverColor ) )
. SetUndeterminedImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined " , Icon16x16 , FLinearColor : : White ) )
. SetUndeterminedHoveredImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined_Hovered " , Icon16x16 , HoverColor ) )
. SetUndeterminedPressedImage ( IMAGE_BRUSH ( " Common/CheckBox_Undetermined_Hovered " , Icon16x16 , FLinearColor : : White ) )
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) ;
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Set ( " TutorialEditableText.Toolbar.ToggleButtonCheckbox " , FCheckBoxStyle ( )
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. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
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. SetUncheckedImage ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , NormalColor ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , HoverColor ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , HoverColor ) )
. SetCheckedImage ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , SelectedColor ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , HoverColor ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , HoverColor ) )
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) ;
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const FButtonStyle TutorialButton = FButtonStyle ( )
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. SetNormal ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , NormalColor ) )
. SetHovered ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , HoverColor ) )
. SetPressed ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , SelectedColor ) )
. SetDisabled ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , DisabledColor ) )
. SetNormalPadding ( FMargin ( 2 , 2 , 2 , 2 ) )
. SetPressedPadding ( FMargin ( 2 , 3 , 2 , 1 ) ) ;
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Set ( " TutorialEditableText.Toolbar.Button " , TutorialButton ) ;
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const FComboButtonStyle ComboButton = FComboButtonStyle ( )
. SetButtonStyle ( Button )
. SetDownArrowImage ( IMAGE_BRUSH ( " Common/ComboArrow " , Icon8x8 ) )
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. SetMenuBorderBrush ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , NormalColor ) )
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. SetMenuBorderPadding ( FMargin ( 0.0f ) ) ;
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Set ( " TutorialEditableText.Toolbar.ComboButton " , ComboButton ) ;
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{
const FButtonStyle ComboBoxButton = FButtonStyle ( )
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. SetNormal ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , FLinearColor : : White ) )
. SetHovered ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , FLinearColor : : White ) )
. SetPressed ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , FLinearColor : : White ) )
. SetDisabled ( BOX_BRUSH ( " Tutorials/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 1 ) , DisabledColor ) )
. SetNormalPadding ( FMargin ( 2 , 2 , 2 , 2 ) )
. SetPressedPadding ( FMargin ( 2 , 3 , 2 , 1 ) ) ;
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const FComboButtonStyle ComboBoxComboButton = FComboButtonStyle ( ComboButton )
. SetButtonStyle ( ComboBoxButton )
. SetMenuBorderPadding ( FMargin ( 1.0 ) ) ;
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Set ( " TutorialEditableText.Toolbar.ComboBox " , FComboBoxStyle ( )
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. SetComboButtonStyle ( ComboBoxComboButton )
) ;
}
}
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// In-editor tutorial launch button
{
Set ( " TutorialLaunch.Button " , FButtonStyle ( )
. SetNormalPadding ( 0 )
. SetPressedPadding ( 0 )
. SetNormal ( IMAGE_BRUSH ( " Tutorials/TutorialButton_Default_16x " , Icon16x16 ) )
. SetHovered ( IMAGE_BRUSH ( " Tutorials/TutorialButton_Hovered_16x " , Icon16x16 ) )
. SetPressed ( IMAGE_BRUSH ( " Tutorials/TutorialButton_Pressed_16x " , Icon16x16 ) )
) ;
Set ( " TutorialLaunch.Circle " , new IMAGE_BRUSH ( " Tutorials/Circle_128x " , Icon128x128 , FLinearColor : : White ) ) ;
Set ( " TutorialLaunch.Circle.Color " , FLinearColor : : Green ) ;
}
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}
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}
2014-03-14 14:13:41 -04:00
void FSlateEditorStyle : : FStyle : : SetupPropertyEditorStyles ( )
{
// Property / details Window / PropertyTable
{
Set ( " PropertyEditor.Grid.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_PropertyMatrix_16px " , Icon16x16 ) ) ;
Set ( " PropertyEditor.Properties.TabIcon " , new IMAGE_BRUSH ( " Icons/lens_16x " , Icon16x16 ) ) ;
Set ( " PropertyEditor.RemoveColumn " , new IMAGE_BRUSH ( " Common/PushPin_Down " , Icon16x16 , FColor ( 96 , 194 , 253 , 255 ) . ReinterpretAsLinear ( ) ) ) ;
Set ( " PropertyEditor.AddColumn " , new IMAGE_BRUSH ( " Common/PushPin_Up " , Icon16x16 , FColor ( 96 , 194 , 253 , 255 ) . ReinterpretAsLinear ( ) ) ) ;
Set ( " PropertyEditor.AddColumnOverlay " , new IMAGE_BRUSH ( " Common/TinyChalkArrow " , FVector2D ( 71 , 20 ) , FColor ( 96 , 194 , 253 , 255 ) . ReinterpretAsLinear ( ) ) ) ;
Set ( " PropertyEditor.AddColumnMessage " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensedItalic " , 10 ) )
. SetColorAndOpacity ( FColor ( 96 , 194 , 253 , 255 ) . ReinterpretAsLinear ( ) )
) ;
Set ( " PropertyEditor.AssetName " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) )
. SetColorAndOpacity ( FLinearColor : : White )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor : : Black )
) ;
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Set ( " PropertyEditor.AssetName.ColorAndOpacity " , FLinearColor : : White ) ;
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Set ( " PropertyEditor.AssetThumbnailLight " , new BOX_BRUSH ( " ContentBrowser/ThumbnailLight " , FMargin ( 5.0f / 64.0f ) , SelectionColor ) ) ;
Set ( " PropertyEditor.AssetThumbnailShadow " , new BOX_BRUSH ( " ContentBrowser/ThumbnailShadow " , FMargin ( 4.0f / 64.0f ) ) ) ;
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Set ( " PropertyEditor.AssetClass " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) )
. SetColorAndOpacity ( FLinearColor : : White )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor : : Black )
) ;
const FButtonStyle AssetComboStyle = FButtonStyle ( )
. SetNormal ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 0.15f ) ) )
. SetHovered ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 0.25f ) ) )
. SetPressed ( BOX_BRUSH ( " Common/ButtonHoverHint " , FMargin ( 4 / 16.0f ) , FLinearColor ( 1 , 1 , 1 , 0.30f ) ) )
. SetNormalPadding ( FMargin ( 0 , 0 , 0 , 1 ) )
. SetPressedPadding ( FMargin ( 0 , 1 , 0 , 0 ) ) ;
Set ( " PropertyEditor.AssetComboStyle " , AssetComboStyle ) ;
Set ( " PropertyEditor.HorizontalDottedLine " , new IMAGE_BRUSH ( " Common/HorizontalDottedLine_16x1px " , FVector2D ( 16.0f , 1.0f ) , FLinearColor : : White , ESlateBrushTileType : : Horizontal ) ) ;
Set ( " PropertyEditor.VerticalDottedLine " , new IMAGE_BRUSH ( " Common/VerticalDottedLine_1x16px " , FVector2D ( 1.0f , 16.0f ) , FLinearColor : : White , ESlateBrushTileType : : Vertical ) ) ;
Set ( " PropertyEditor.SlateBrushPreview " , new BOX_BRUSH ( " PropertyView/SlateBrushPreview_32px " , Icon32x32 , FMargin ( 3.f / 32.f , 3.f / 32.f , 15.f / 32.f , 13.f / 32.f ) ) ) ;
Set ( " PropertyTable.TableRow " , FTableRowStyle ( )
. SetEvenRowBackgroundBrush ( FSlateColorBrush ( FLinearColor ( 0.70f , 0.70f , 0.70f , 255 ) ) )
. SetEvenRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetOddRowBackgroundBrush ( FSlateColorBrush ( FLinearColor ( 0.80f , 0.80f , 0.80f , 255 ) ) )
. SetOddRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetSelectorFocusedBrush ( BORDER_BRUSH ( " Common/Selector " , FMargin ( 4.f / 16.f ) , SelectorColor ) )
. SetActiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetActiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetInactiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetInactiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetTextColor ( DefaultForeground )
. SetSelectedTextColor ( InvertedForeground )
) ;
const FTableColumnHeaderStyle PropertyTableColumnHeaderStyle = FTableColumnHeaderStyle ( )
Asset View now supports secondary sorting
#UDN: Feature suggestion; Content browser can sort by a second column
#branch UE4
#change
Added two new images for secondary sort ascending and descending.
(Updated styles where needed).
Added new enum EColumnSortPriority: currently only lists Primary and Secondary, but can easily accommodate more*.
(FOnSortModeChanged was modified to also have the priority as a param, fixedup existing usage).
SHeaderRow now also has a SortPriority attribute to specify the SortMode order
(Defaults to Primary if unused).
Modified TUniquePtr so that assigning one from another worked correctly.
(Reviewed by Steve Robb).
SAssetView is the only table that has been modified, so far, to take advantage of the secondary sort. SetMajorityAssetType has been updated to correctly filter out all those sorts which are no longer relevant and bump the priority of the remaining sorts to fill in the ægapsÆ made by non-longer-relevant ones.
FAssetViewSortManager has been overhauled to take SortPriority into consideration when sortingà
Firstly, duplicate comparison structs were removed in favour of single structs which have æascendingÆ as a paramà any remaining duplicate code was removed in favour of an inherited usage. The base struct has an array of æfurther methodsÆ to employ in the result of a tie. Should a tie occur the ænextÆ comparison is done, and so on until itÆs not a tie or we run out of comparisons to perform.*
The manager defaults to having no secondary sort, so it relies on the interface thatÆs using it to provide it.
Whenever a column is assign the code makes sure that itÆs not already assigned to another column and corrects the order to take this into account.
Fixed a bug in FCompareFAssetItemByTagNumericalAscending comparing A with A (instead of B).
Various optimizations to the sort to descrease times
*The only places æSecondaryÆ is referred to in code is in GetSortingBrush (so it can display the correct icon for the sort), and OnTitleClicked (so it can set to correct sort based on input). The sorting code itself has no concept as to a secondary sort, it can support any number of sorting levels so if in future a tertiary (or more) is added, it is only these two function which should need updating as the sort will automatically accommodate it.
reviewed by Thomas.Sarkanen, Bob.Tellez
[CL 2119201 by Andrew Brown in Main branch]
2014-06-27 04:30:08 -04:00
. SetSortPrimaryAscendingImage ( IMAGE_BRUSH ( " Common/SortUpArrow " , Icon8x4 ) )
. SetSortPrimaryDescendingImage ( IMAGE_BRUSH ( " Common/SortDownArrow " , Icon8x4 ) )
. SetSortSecondaryAscendingImage ( IMAGE_BRUSH ( " Common/SortUpArrows " , Icon16x4 ) )
. SetSortSecondaryDescendingImage ( IMAGE_BRUSH ( " Common/SortDownArrows " , Icon16x4 ) )
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. SetNormalBrush ( BOX_BRUSH ( " Common/ColumnHeader " , 4.f / 32.f ) )
. SetHoveredBrush ( BOX_BRUSH ( " Common/ColumnHeader_Hovered " , 4.f / 32.f ) )
. SetMenuDropdownImage ( IMAGE_BRUSH ( " Common/ColumnHeader_Arrow " , Icon8x8 ) )
. SetMenuDropdownNormalBorderBrush ( BOX_BRUSH ( " Common/ColumnHeaderMenuButton_Normal " , 4.f / 32.f ) )
. SetMenuDropdownHoveredBorderBrush ( BOX_BRUSH ( " Common/ColumnHeaderMenuButton_Hovered " , 4.f / 32.f ) ) ;
const FTableColumnHeaderStyle PropertyTableLastColumnHeaderStyle = FTableColumnHeaderStyle ( )
Asset View now supports secondary sorting
#UDN: Feature suggestion; Content browser can sort by a second column
#branch UE4
#change
Added two new images for secondary sort ascending and descending.
(Updated styles where needed).
Added new enum EColumnSortPriority: currently only lists Primary and Secondary, but can easily accommodate more*.
(FOnSortModeChanged was modified to also have the priority as a param, fixedup existing usage).
SHeaderRow now also has a SortPriority attribute to specify the SortMode order
(Defaults to Primary if unused).
Modified TUniquePtr so that assigning one from another worked correctly.
(Reviewed by Steve Robb).
SAssetView is the only table that has been modified, so far, to take advantage of the secondary sort. SetMajorityAssetType has been updated to correctly filter out all those sorts which are no longer relevant and bump the priority of the remaining sorts to fill in the ægapsÆ made by non-longer-relevant ones.
FAssetViewSortManager has been overhauled to take SortPriority into consideration when sortingà
Firstly, duplicate comparison structs were removed in favour of single structs which have æascendingÆ as a paramà any remaining duplicate code was removed in favour of an inherited usage. The base struct has an array of æfurther methodsÆ to employ in the result of a tie. Should a tie occur the ænextÆ comparison is done, and so on until itÆs not a tie or we run out of comparisons to perform.*
The manager defaults to having no secondary sort, so it relies on the interface thatÆs using it to provide it.
Whenever a column is assign the code makes sure that itÆs not already assigned to another column and corrects the order to take this into account.
Fixed a bug in FCompareFAssetItemByTagNumericalAscending comparing A with A (instead of B).
Various optimizations to the sort to descrease times
*The only places æSecondaryÆ is referred to in code is in GetSortingBrush (so it can display the correct icon for the sort), and OnTitleClicked (so it can set to correct sort based on input). The sorting code itself has no concept as to a secondary sort, it can support any number of sorting levels so if in future a tertiary (or more) is added, it is only these two function which should need updating as the sort will automatically accommodate it.
reviewed by Thomas.Sarkanen, Bob.Tellez
[CL 2119201 by Andrew Brown in Main branch]
2014-06-27 04:30:08 -04:00
. SetSortPrimaryAscendingImage ( IMAGE_BRUSH ( " Common/SortUpArrow " , Icon8x4 ) )
. SetSortPrimaryDescendingImage ( IMAGE_BRUSH ( " Common/SortDownArrow " , Icon8x4 ) )
. SetSortSecondaryAscendingImage ( IMAGE_BRUSH ( " Common/SortUpArrows " , Icon16x4 ) )
. SetSortSecondaryDescendingImage ( IMAGE_BRUSH ( " Common/SortDownArrows " , Icon16x4 ) )
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. SetNormalBrush ( FSlateNoResource ( ) )
. SetHoveredBrush ( BOX_BRUSH ( " Common/LastColumnHeader_Hovered " , 4.f / 32.f ) )
. SetMenuDropdownImage ( IMAGE_BRUSH ( " Common/ColumnHeader_Arrow " , Icon8x8 ) )
. SetMenuDropdownNormalBorderBrush ( BOX_BRUSH ( " Common/ColumnHeaderMenuButton_Normal " , 4.f / 32.f ) )
. SetMenuDropdownHoveredBorderBrush ( BOX_BRUSH ( " Common/ColumnHeaderMenuButton_Hovered " , 4.f / 32.f ) ) ;
const FSplitterStyle PropertyTableHeaderSplitterStyle = FSplitterStyle ( )
. SetHandleNormalBrush ( FSlateNoResource ( ) )
. SetHandleHighlightBrush ( IMAGE_BRUSH ( " Common/HeaderSplitterGrip " , Icon8x8 ) ) ;
Set ( " PropertyTable.HeaderRow " , FHeaderRowStyle ( )
. SetColumnStyle ( PropertyTableColumnHeaderStyle )
. SetLastColumnStyle ( PropertyTableLastColumnHeaderStyle )
. SetColumnSplitterStyle ( PropertyTableHeaderSplitterStyle )
. SetBackgroundBrush ( BOX_BRUSH ( " Common/TableViewHeader " , 4.f / 32.f ) )
. SetForegroundColor ( DefaultForeground )
) ;
Set ( " PropertyTable.Selection.Active " , new IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) ) ;
Set ( " PropertyTable.HeaderRow.Column.PathDelimiter " , new IMAGE_BRUSH ( " Common/SmallArrowRight " , Icon10x10 ) ) ;
Set ( " PropertyTable.RowHeader.Background " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 4.f / 64.f ) ) ) ;
Set ( " PropertyTable.RowHeader.BackgroundActive " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 4.f / 64.f ) , SelectionColor_Inactive ) ) ;
Set ( " PropertyTable.ColumnBorder " , new BOX_BRUSH ( " Common/ColumnBorder " , FMargin ( 4.f / 16.f ) , FLinearColor ( 0.1f , 0.1f , 0.1f , 0.5f ) ) ) ;
Set ( " PropertyTable.CellBorder " , new BOX_BRUSH ( " Common/CellBorder " , FMargin ( 4.f / 16.f ) , FLinearColor ( 0.1f , 0.1f , 0.1f , 0.5f ) ) ) ;
Set ( " PropertyTable.ReadOnlyEditModeCellBorder " , new BORDER_BRUSH ( " Common/ReadOnlyEditModeCellBorder " , FMargin ( 6.f / 32.f ) , SelectionColor ) ) ;
Set ( " PropertyTable.ReadOnlyCellBorder " , new BOX_BRUSH ( " Common/ReadOnlyCellBorder " , FMargin ( 4.f / 16.f ) , FLinearColor ( 0.1f , 0.1f , 0.1f , 0.5f ) ) ) ;
Set ( " PropertyTable.CurrentCellBorder " , new BOX_BRUSH ( " Common/CurrentCellBorder " , FMargin ( 4.f / 16.f ) , FLinearColor ( 0.0f , 0.0f , 0.0f , 1.0f ) ) ) ;
Set ( " PropertyTable.ReadOnlySelectedCellBorder " , new BOX_BRUSH ( " Common/ReadOnlySelectedCellBorder " , FMargin ( 4.f / 16.f ) , FLinearColor ( 0.0f , 0.0f , 0.0f , 1.0f ) ) ) ;
Set ( " PropertyTable.ReadOnlyCurrentCellBorder " , new BOX_BRUSH ( " Common/ReadOnlyCurrentCellBorder " , FMargin ( 4.f / 16.f ) , FLinearColor ( 0.0f , 0.0f , 0.0f , 1.0f ) ) ) ;
Set ( " PropertyTable.Cell.DropDown.Background " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.f / 16.f ) ) ) ;
Set ( " PropertyTable.ContentBorder " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " PropertyTable.NormalFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ;
Set ( " PropertyTable.BoldFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) ) ;
Set ( " PropertyTable.FilterFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) ) ;
Set ( " PropertyWindow.FilterSearch " , new IMAGE_BRUSH ( " Old/FilterSearch " , Icon16x16 ) ) ;
Set ( " PropertyWindow.FilterCancel " , new IMAGE_BRUSH ( " Old/FilterCancel " , Icon16x16 ) ) ;
Set ( " PropertyWindow.Favorites_Enabled " , new IMAGE_BRUSH ( " Icons/Star_16x " , Icon16x16 ) ) ;
Set ( " PropertyWindow.Favorites_Disabled " , new IMAGE_BRUSH ( " Icons/EmptyStar_16x " , Icon16x16 ) ) ;
Set ( " PropertyWindow.Locked " , new IMAGE_BRUSH ( " Icons/padlock_locked_16x " , Icon16x16 ) ) ;
Set ( " PropertyWindow.Unlocked " , new IMAGE_BRUSH ( " Icons/padlock_unlocked_16x " , Icon16x16 ) ) ;
Set ( " PropertyWindow.DiffersFromDefault " , new IMAGE_BRUSH ( " /PropertyView/DiffersFromDefault_8x8 " , FVector2D ( 8 , 8 ) ) ) ;
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Set ( " PropertyWindow.NormalFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
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Set ( " PropertyWindow.BoldFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 8 ) ) ;
Set ( " PropertyWindow.ItalicFont " , TTF_FONT ( " Fonts/Roboto-Italic " , 8 ) ) ;
Set ( " PropertyWindow.FilterFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) ) ;
Set ( " PropertyWindow.NoOverlayColor " , new FSlateNoResource ( ) ) ;
Set ( " PropertyWindow.EditConstColor " , new FSlateColorBrush ( FColor ( 152 , 152 , 152 , 80 ) ) ) ;
Set ( " PropertyWindow.FilteredColor " , new FSlateColorBrush ( FColor ( 0 , 255 , 0 , 80 ) ) ) ;
Set ( " PropertyWindow.FilteredEditConstColor " , new FSlateColorBrush ( FColor ( 152 , 152 , 152 , 80 ) . ReinterpretAsLinear ( ) * FColor ( 0 , 255 , 0 , 255 ) . ReinterpretAsLinear ( ) ) ) ;
Set ( " PropertyWindow.CategoryBackground " , new BOX_BRUSH ( " /PropertyView/CategoryBackground " , FMargin ( 4.f / 16.f ) ) ) ;
Set ( " PropertyWindow.CategoryForeground " , FLinearColor : : Black ) ;
Set ( " PropertyWindow.Button_Browse " , new IMAGE_BRUSH ( " Icons/lens_12x " , Icon12x12 ) ) ;
2014-08-06 10:11:22 -04:00
Set ( " PropertyWindow.Button_CreateNewBlueprint " , new IMAGE_BRUSH ( " Icons/PlusSymbol_12x " , Icon12x12 ) ) ;
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Set ( " PropertyWindow.Button_Use " , new IMAGE_BRUSH ( " Icons/assign_12x " , Icon12x12 ) ) ;
2014-04-02 18:09:23 -04:00
Set ( " PropertyWindow.Button_Delete " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
Set ( " PropertyWindow.Button_Clear " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
2014-03-14 14:13:41 -04:00
Set ( " PropertyWindow.Button_Edit " , new IMAGE_BRUSH ( " Icons/wrench_16x " , Icon12x12 ) ) ;
Set ( " PropertyWindow.Button_EmptyArray " , new IMAGE_BRUSH ( " Icons/empty_set_12x " , Icon12x12 ) ) ;
Set ( " PropertyWindow.Button_AddToArray " , new IMAGE_BRUSH ( " Icons/PlusSymbol_12x " , Icon12x12 ) ) ;
Set ( " PropertyWindow.Button_RemoveFromArray " , new IMAGE_BRUSH ( " Icons/MinusSymbol_12x " , Icon12x12 ) ) ;
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Set ( " PropertyWindow.Button_Ellipsis " , new IMAGE_BRUSH ( " Icons/ellipsis_12x " , Icon12x12 ) ) ;
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Set ( " PropertyWindow.Button_PickAsset " , new IMAGE_BRUSH ( " Icons/pillarray_12x " , Icon12x12 ) ) ;
Set ( " PropertyWindow.Button_PickActor " , new IMAGE_BRUSH ( " Icons/hiererchy_16x " , Icon12x12 ) ) ;
Set ( " PropertyWindow.Button_PickActorInteractive " , new IMAGE_BRUSH ( " Icons/eyedropper_16px " , Icon12x12 ) ) ;
2015-01-27 10:07:05 -05:00
Set ( " PropertyWindow.Button_Refresh " , new IMAGE_BRUSH ( " Icons/refresh_12x " , Icon12x12 ) ) ;
2014-03-14 14:13:41 -04:00
Set ( " PropertyWindow.WindowBorder " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " DetailsView.NameChangeCommitted " , new BOX_BRUSH ( " Common/EditableTextSelectionBackground " , FMargin ( 4.f / 16.f ) ) ) ;
Set ( " DetailsView.HyperlinkStyle " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ) ;
2015-02-06 09:18:48 -05:00
FTextBlockStyle BPWarningMessageTextStyle = FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
FTextBlockStyle BPWarningMessageHyperlinkTextStyle = FTextBlockStyle ( BPWarningMessageTextStyle ) . SetColorAndOpacity ( FLinearColor ( 0.25f , 0.5f , 1.0f ) ) ;
FButtonStyle EditBPHyperlinkButton = FButtonStyle ( )
. SetNormal ( BORDER_BRUSH ( " Old/HyperlinkDotted " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , FLinearColor ( 0.25f , 0.5f , 1.0f ) ) )
. SetPressed ( FSlateNoResource ( ) )
. SetHovered ( BORDER_BRUSH ( " Old/HyperlinkUnderline " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , FLinearColor ( 0.25f , 0.5f , 1.0f ) ) ) ;
FHyperlinkStyle BPWarningMessageHyperlinkStyle = FHyperlinkStyle ( )
. SetUnderlineStyle ( EditBPHyperlinkButton )
. SetTextStyle ( BPWarningMessageHyperlinkTextStyle )
. SetPadding ( FMargin ( 0.0f ) ) ;
Set ( " DetailsView.BPMessageHyperlinkStyle " , BPWarningMessageHyperlinkStyle ) ;
Set ( " DetailsView.BPMessageTextStyle " , BPWarningMessageTextStyle ) ;
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Set ( " DetailsView.GroupSection " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " DetailsView.PulldownArrow.Down " , new IMAGE_BRUSH ( " PropertyView/AdvancedButton_Down " , FVector2D ( 10 , 8 ) ) ) ;
Set ( " DetailsView.PulldownArrow.Down.Hovered " , new IMAGE_BRUSH ( " PropertyView/AdvancedButton_Down_Hovered " , FVector2D ( 10 , 8 ) ) ) ;
Set ( " DetailsView.PulldownArrow.Up " , new IMAGE_BRUSH ( " PropertyView/AdvancedButton_Up " , FVector2D ( 10 , 8 ) ) ) ;
Set ( " DetailsView.PulldownArrow.Up.Hovered " , new IMAGE_BRUSH ( " PropertyView/AdvancedButton_Up_Hovered " , FVector2D ( 10 , 8 ) ) ) ;
Set ( " DetailsView.EditRawProperties " , new IMAGE_BRUSH ( " Icons/icon_PropertyMatrix_16px " , Icon16x16 , FLinearColor ( 0 , 0 , 0 , 255 ) ) ) ;
Set ( " DetailsView.CollapsedCategory " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " DetailsView.CategoryTop " , new BOX_BRUSH ( " PropertyView/DetailCategoryTop " , FMargin ( 4 / 16.0f , 8.0f / 16.0f , 4 / 16.0f , 4 / 16.0f ) ) ) ;
Set ( " DetailsView.CollapsedCategory_Hovered " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) , FLinearColor ( 0.5f , 0.5f , 0.5f , 1.0f ) ) ) ;
Set ( " DetailsView.CategoryTop_Hovered " , new BOX_BRUSH ( " PropertyView/DetailCategoryTop " , FMargin ( 4 / 16.0f , 8.0f / 16.0f , 4 / 16.0f , 4 / 16.0f ) , FLinearColor ( 0.5f , 0.5f , 0.5f , 1.0f ) ) ) ;
Set ( " DetailsView.CategoryBottom " , new BOX_BRUSH ( " PropertyView/DetailCategoryBottom " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " DetailsView.CategoryMiddle " , new IMAGE_BRUSH ( " PropertyView/DetailCategoryMiddle " , FVector2D ( 16 , 16 ) ) ) ;
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Set ( " DetailsView.CategoryMiddle_Hovered " , new IMAGE_BRUSH ( " PropertyView/DetailCategoryMiddle_Hovered " , FVector2D ( 16 , 16 ) ) ) ;
2014-08-12 16:54:27 -04:00
Set ( " DetailsView.CategoryMiddle_Highlighted " , new BOX_BRUSH ( " Common/TextBox_Special_Active " , FMargin ( 8.0f / 32.0f ) ) ) ;
2014-03-14 14:13:41 -04:00
Set ( " DetailsView.Splitter " , FSplitterStyle ( )
. SetHandleNormalBrush ( IMAGE_BRUSH ( " Common/SplitterHandleHighlight " , Icon8x8 , FLinearColor : : Black ) )
. SetHandleHighlightBrush ( IMAGE_BRUSH ( " Common/SplitterHandleHighlight " , Icon8x8 , FLinearColor : : White ) )
) ;
Set ( " DetailsView.AdvancedDropdownBorder " , new BOX_BRUSH ( " PropertyView/DetailCategoryAdvanced " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " DetailsView.AdvancedDropdownBorder.Open " , new IMAGE_BRUSH ( " Common/ScrollBoxShadowTop " , FVector2D ( 64 , 8 ) ) ) ;
Set ( " DetailsView.CategoryFontStyle " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) ) ;
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Set ( " DetailsView.CategoryTextStyle " ,
FTextBlockStyle ( NormalText )
. SetFont ( GetFontStyle ( " DetailsView.CategoryFontStyle " ) )
. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
) ;
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Set ( " DetailsView.TreeView.TableRow " , FTableRowStyle ( )
. SetEvenRowBackgroundBrush ( FSlateNoResource ( ) )
. SetEvenRowBackgroundHoveredBrush ( FSlateNoResource ( ) )
. SetOddRowBackgroundBrush ( FSlateNoResource ( ) )
. SetOddRowBackgroundHoveredBrush ( FSlateNoResource ( ) )
. SetSelectorFocusedBrush ( FSlateNoResource ( ) )
. SetActiveBrush ( FSlateNoResource ( ) )
. SetActiveHoveredBrush ( FSlateNoResource ( ) )
. SetInactiveBrush ( FSlateNoResource ( ) )
. SetInactiveHoveredBrush ( FSlateNoResource ( ) )
. SetTextColor ( DefaultForeground )
. SetSelectedTextColor ( InvertedForeground )
) ;
}
2015-03-04 08:31:40 -05:00
}
2014-03-14 14:13:41 -04:00
void FSlateEditorStyle : : FStyle : : SetupProfilerStyle ( )
{
# if WITH_EDITOR || IS_PROGRAM
// Profiler
{
// Profiler group brushes
Set ( " Profiler.Group.16 " , new BOX_BRUSH ( " Icons/Profiler/GroupBorder-16Gray " , FMargin ( 4.0f / 16.0f ) ) ) ;
// Profiler toolbar icons
Set ( " Profiler.Tab " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Tab_16x " , Icon16x16 ) ) ;
Set ( " Profiler.Tab.GraphView " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Graph_View_Tab_16x " , Icon16x16 ) ) ;
Set ( " Profiler.Tab.EventGraph " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_OpenEventGraph_32x " , Icon16x16 ) ) ;
Set ( " Profiler.Tab.FiltersAndPresets " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Filter_Presets_Tab_16x " , Icon16x16 ) ) ;
Set ( " ProfilerCommand.ProfilerManager_Load " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Load_Profiler_40x " , Icon40x40 ) ) ;
Set ( " ProfilerCommand.ProfilerManager_Load.Small " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Load_Profiler_40x " , Icon20x20 ) ) ;
Set ( " ProfilerCommand.ProfilerManager_Save " , new IMAGE_BRUSH ( " Icons/LV_Save " , Icon40x40 ) ) ;
Set ( " ProfilerCommand.ProfilerManager_Save.Small " , new IMAGE_BRUSH ( " Icons/LV_Save " , Icon20x20 ) ) ;
Set ( " ProfilerCommand.ProfilerManager_ToggleLivePreview " , new IMAGE_BRUSH ( " Automation/RefreshTests " , Icon40x40 ) ) ;
Set ( " ProfilerCommand.ProfilerManager_ToggleLivePreview.Small " , new IMAGE_BRUSH ( " Automation/RefreshTests " , Icon20x20 ) ) ;
Set ( " ProfilerCommand.StatsProfiler " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_stats_40x " , Icon40x40 ) ) ;
Set ( " ProfilerCommand.StatsProfiler.Small " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_stats_40x " , Icon20x20 ) ) ;
Set ( " ProfilerCommand.MemoryProfiler " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_mem_40x " , Icon40x40 ) ) ;
Set ( " ProfilerCommand.MemoryProfiler.Small " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_mem_40x " , Icon20x20 ) ) ;
Set ( " ProfilerCommand.FPSChart " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_FPS_Chart_40x " , Icon40x40 ) ) ;
Set ( " ProfilerCommand.FPSChart.Small " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_FPS_Chart_40x " , Icon20x20 ) ) ;
Set ( " ProfilerCommand.OpenSettings " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Settings_40x " , Icon40x40 ) ) ;
Set ( " ProfilerCommand.OpenSettings.Small " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Settings_40x " , Icon20x20 ) ) ;
Set ( " ProfilerCommand.ToggleDataPreview " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_sync_40x " , Icon40x40 ) ) ;
Set ( " ProfilerCommand.ToggleDataPreview.Small " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_sync_40x " , Icon20x20 ) ) ;
Set ( " ProfilerCommand.ToggleDataCapture " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Data_Capture_40x " , Icon40x40 ) ) ;
Set ( " ProfilerCommand.ToggleDataCapture.Small " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Data_Capture_40x " , Icon20x20 ) ) ;
Set ( " ProfilerCommand.ToggleDataCapture.Checked " , new IMAGE_BRUSH ( " Icons/icon_stop_40x " , Icon40x40 ) ) ;
Set ( " ProfilerCommand.ToggleDataCapture.Checked.Small " , new IMAGE_BRUSH ( " Icons/icon_stop_40x " , Icon20x20 ) ) ;
Set ( " ProfilerCommand.ToggleShowDataGraph " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_ShowGraphData_32x " , Icon32x32 ) ) ;
Set ( " ProfilerCommand.OpenEventGraph " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_OpenEventGraph_32x " , Icon16x16 ) ) ;
// Generic
Set ( " Profiler.LineGraphArea " , new IMAGE_BRUSH ( " Old/White " , Icon16x16 , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.25f ) ) ) ;
// Tooltip hint icon
Set ( " Profiler.Tooltip.HintIcon10 " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Custom_Tooltip_12x " , Icon12x12 ) ) ;
// Text styles
Set ( " Profiler.CaptionBold " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
. SetColorAndOpacity ( FLinearColor : : White )
. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.f , 0.f , 0.f , 0.5f ) )
) ;
Set ( " Profiler.Caption " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) )
. SetColorAndOpacity ( FLinearColor : : White )
. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.f , 0.f , 0.f , 0.5f ) )
) ;
Set ( " Profiler.TooltipBold " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 8 ) )
. SetColorAndOpacity ( FLinearColor ( 0.5f , 0.5f , 0.5f , 1.0f ) )
. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.f , 0.f , 0.f , 0.5f ) )
) ;
Set ( " Profiler.Tooltip " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetColorAndOpacity ( FLinearColor : : White )
. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.f , 0.f , 0.f , 0.5f ) )
) ;
// Event graph icons
Set ( " Profiler.EventGraph.SetRoot " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_SetRoot_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.CullEvents " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Cull_Events_16x " , Icon16x16 ) ) ;
Set ( " Profiler.EventGraph.FilterEvents " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Filter_Events_16x " , Icon16x16 ) ) ;
Set ( " Profiler.EventGraph.SelectStack " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_SelectStack_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.ExpandAll " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_ExpandAll_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.CollapseAll " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_CollapseAll_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.ExpandSelection " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_ExpandSelection_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.CollapseSelection " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_CollapseSelection_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.ExpandThread " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_ExpandThread_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.CollapseThread " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_CollapseThread_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.ExpandHotPath " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_ExpandHotPath_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.HotPathSmall " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_HotPath_32x " , Icon12x12 ) ) ;
Set ( " Profiler.EventGraph.ExpandHotPath16 " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_HotPath_32x " , Icon16x16 ) ) ;
Set ( " Profiler.EventGraph.GameThread " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_GameThread_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.RenderThread " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_RenderThread_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.ViewColumn " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_ViewColumn_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.ResetColumn " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_ResetColumn_32x " , Icon32x32 ) ) ;
Set ( " Profiler.EventGraph.HistoryBack " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_History_Back_16x " , Icon16x16 ) ) ;
Set ( " Profiler.EventGraph.HistoryForward " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_History_Fwd_16x " , Icon16x16 ) ) ;
Set ( " Profiler.EventGraph.MaximumIcon " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Max_Event_Graph_16x " , Icon16x16 ) ) ;
Set ( " Profiler.EventGraph.AverageIcon " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Average_Event_Graph_16x " , Icon16x16 ) ) ;
Set ( " Profiler.EventGraph.FlatIcon " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Events_Flat_16x " , Icon16x16 ) ) ;
Set ( " Profiler.EventGraph.FlatCoalescedIcon " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Events_Flat_Coalesced_16x " , Icon16x16 ) ) ;
Set ( " Profiler.EventGraph.HierarchicalIcon " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Events_Hierarchial_16x " , Icon16x16 ) ) ;
Set ( " Profiler.EventGraph.HasCulledEventsSmall " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Has_Culled_Children_12x " , Icon12x12 ) ) ;
Set ( " Profiler.EventGraph.CulledEvent " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Culled_12x " , Icon12x12 ) ) ;
Set ( " Profiler.EventGraph.FilteredEvent " , new IMAGE_BRUSH ( " Icons/Profiler/Profiler_Filtered_12x " , Icon12x12 ) ) ;
Set ( " Profiler.EventGraph.DarkText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetColorAndOpacity ( FLinearColor : : Black )
. SetShadowOffset ( FVector2D ( 0.0f , 0.0f ) )
) ;
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// Thread-view
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Set ( " Profiler.ThreadView.SampleBorder " , new BOX_BRUSH ( " Icons/Profiler/Profiler_ThreadView_SampleBorder_16x " , FMargin ( 2.0f / 16.0f ) ) ) ;
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// Event graph selected event border
Set ( " Profiler.EventGraph.Border.TB " , new BOX_BRUSH ( " Icons/Profiler/Profiler_Border_TB_16x " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " Profiler.EventGraph.Border.L " , new BOX_BRUSH ( " Icons/Profiler/Profiler_Border_L_16x " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " Profiler.EventGraph.Border.R " , new BOX_BRUSH ( " Icons/Profiler/Profiler_Border_R_16x " , FMargin ( 4.0f / 16.0f ) ) ) ;
// Misc
Set ( " Profiler.Misc.WarningSmall " , new IMAGE_BRUSH ( " ContentBrowser/SCC_NotAtHeadRevision " , Icon12x12 ) ) ;
Set ( " Profiler.Misc.SortBy " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_SortBy_32x " , Icon32x32 ) ) ;
Set ( " Profiler.Misc.SortAscending " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_SortAscending_32x " , Icon32x32 ) ) ;
Set ( " Profiler.Misc.SortDescending " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_SortDescending_32x " , Icon32x32 ) ) ;
Set ( " Profiler.Misc.ResetToDefault " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_ResetToDefault_32x " , Icon32x32 ) ) ;
Set ( " Profiler.Misc.Save16 " , new IMAGE_BRUSH ( " Icons/LV_Save " , Icon16x16 ) ) ;
Set ( " Profiler.Misc.Reset16 " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_ResetToDefault_32x " , Icon16x16 ) ) ;
Set ( " Profiler.Type.Calls " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_Calls_32x " , Icon16x16 ) ) ;
Set ( " Profiler.Type.Event " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_Event_32x " , Icon16x16 ) ) ;
Set ( " Profiler.Type.Memory " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_Memory_32x " , Icon16x16 ) ) ;
Set ( " Profiler.Type.Number " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_Number_32x " , Icon16x16 ) ) ;
// NumberInt, NumberFloat, Memory, Hierarchical
Set ( " Profiler.Type.NumberInt " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_Number_32x " , Icon16x16 ) ) ;
Set ( " Profiler.Type.NumberFloat " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_Number_32x " , Icon16x16 ) ) ;
Set ( " Profiler.Type.Memory " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_Memory_32x " , Icon16x16 ) ) ;
Set ( " Profiler.Type.Hierarchical " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_Event_32x " , Icon16x16 ) ) ;
Set ( " Profiler.Misc.GenericFilter " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_GenericFilter_32x " , Icon16x16 ) ) ;
Set ( " Profiler.Misc.GenericGroup " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_GenericGroup_32x " , Icon16x16 ) ) ;
Set ( " Profiler.Misc.CopyToClipboard " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_CopyToClipboard_32x " , Icon32x32 ) ) ;
Set ( " Profiler.Misc.Disconnect " , new IMAGE_BRUSH ( " Icons/Profiler/profiler_Disconnect_32x " , Icon32x32 ) ) ;
//Set( "Profiler.Type.Calls", new IMAGE_BRUSH( "Icons/Profiler/profiler_Calls_32x", Icon40x40) );
//Set( "Profiler.Type.Calls.Small", new IMAGE_BRUSH( "Icons/Profiler/profiler_Calls_32x", Icon20x20) );
}
# endif // WITH_EDITOR || IS_PROGRAM
}
void FSlateEditorStyle : : FStyle : : SetupGraphEditorStyles ( )
{
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const FScrollBarStyle ScrollBar = GetWidgetStyle < FScrollBarStyle > ( " ScrollBar " ) ;
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// Graph Editor
# if WITH_EDITOR || IS_PROGRAM
{
Set ( " Graph.ForegroundColor " , FLinearColor ( 218.0f / 255.0f , 218.0f / 255.0f , 218.0f / 255.0f , 1.0f ) ) ;
Set ( " Graph.TitleBackground " , new BOX_BRUSH ( " Old/Graph/GraphTitleBackground " , FMargin ( 0 ) ) ) ;
Set ( " Graph.Shadow " , new BOX_BRUSH ( " Old/Window/WindowBorder " , 0.48f ) ) ;
Set ( " Graph.Arrow " , new IMAGE_BRUSH ( " Old/Graph/Arrow " , Icon16x16 ) ) ;
Set ( " Graph.ExecutionBubble " , new IMAGE_BRUSH ( " Old/Graph/ExecutionBubble " , Icon16x16 ) ) ;
Set ( " Graph.PlayInEditor " , new BOX_BRUSH ( " /Graph/RegularNode_shadow_selected " , FMargin ( 18.0f / 64.0f ) ) ) ;
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Set ( " Graph.ReadOnlyBorder " , new BOX_BRUSH ( " /Graph/Graph_readonly_border " , FMargin ( 18.0f / 64.0f ) ) ) ;
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Set ( " Graph.Panel.SolidBackground " , new IMAGE_BRUSH ( " /Graph/GraphPanel_SolidBackground " , FVector2D ( 16 , 16 ) , FLinearColor : : White , ESlateBrushTileType : : Both ) ) ;
Set ( " Graph.Panel.GridLineColor " , FLinearColor ( 0.035f , 0.035f , 0.035f ) ) ;
Set ( " Graph.Panel.GridRuleColor " , FLinearColor ( 0.008f , 0.008f , 0.008f ) ) ;
Set ( " Graph.Panel.GridCenterColor " , FLinearColor ( 0.000f , 0.000f , 0.000f ) ) ;
Set ( " Graph.Panel.GridRulePeriod " , 8.0f ) ; // should be a strictly positive integral value
Set ( " Graph.Node.Separator " , new IMAGE_BRUSH ( " Old/Graph/NodeVerticalSeparator " , FVector2D ( 8 , 8 ) ) ) ;
Set ( " Graph.Node.TitleBackground " , new BOX_BRUSH ( " Old/Graph/NodeTitleBackground " , FMargin ( 12.0f / 64 ) ) ) ;
Set ( " Graph.Node.NodeBackground " , new BOX_BRUSH ( " Old/Graph/NodeBackground " , FMargin ( 12.0f / 64 ) ) ) ;
Set ( " Graph.Node.Body " , new BOX_BRUSH ( " /Graph/RegularNode_body " , FMargin ( 16.f / 64.f , 25.f / 64.f , 16.f / 64.f , 16.f / 64.f ) ) ) ;
Set ( " Graph.Node.TitleGloss " , new BOX_BRUSH ( " /Graph/RegularNode_title_gloss " , FMargin ( 12.0f / 64.0f ) ) ) ;
Set ( " Graph.Node.ColorSpill " , new BOX_BRUSH ( " /Graph/RegularNode_color_spill " , FMargin ( 8.0f / 64.0f , 3.0f / 32.0f , 0 , 0 ) ) ) ;
Set ( " Graph.Node.TitleHighlight " , new BOX_BRUSH ( " /Graph/RegularNode_title_highlight " , FMargin ( 16.0f / 64.0f , 1.0f , 16.0f / 64.0f , 0.0f ) ) ) ;
Set ( " Graph.Node.ShadowSize " , FVector2D ( 12 , 12 ) ) ;
Set ( " Graph.Node.ShadowSelected " , new BOX_BRUSH ( " /Graph/RegularNode_shadow_selected " , FMargin ( 18.0f / 64.0f ) ) ) ;
Set ( " Graph.Node.Shadow " , new BOX_BRUSH ( " /Graph/RegularNode_shadow " , FMargin ( 18.0f / 64.0f ) ) ) ;
Set ( " Graph.CompactNode.Body " , new BOX_BRUSH ( " /Graph/MathNode_body " , FMargin ( 4.0f / 64.0f , 26.0f / 64.0f , 4.0f / 64.0f , 4.0f / 64.0f ) ) ) ;
Set ( " Graph.CompactNode.ShadowSelected " , new BOX_BRUSH ( " /Graph/MathNode_shadow_selected " , FMargin ( 18.0f / 64.0f ) ) ) ;
Set ( " Graph.Node.CommentBubble " , new BOX_BRUSH ( " Old/Graph/CommentBubble " , FMargin ( 8 / 32.0f ) ) ) ;
Set ( " Graph.Node.CommentArrow " , new IMAGE_BRUSH ( " Old/Graph/CommentBubbleArrow " , FVector2D ( 8 , 8 ) ) ) ;
Set ( " Graph.Node.CommentFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) ) ;
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Set ( " Graph.Node.Comment.BubbleOffset " , FMargin ( 8 , 0 , 0 , 0 ) ) ;
Set ( " Graph.Node.Comment.PinIconPadding " , FMargin ( 0 , 2 , 0 , 0 ) ) ;
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Set ( " Graph.Node.Comment.BubblePadding " , FVector2D ( 3 , 3 ) ) ;
Set ( " Graph.Node.Comment.BubbleWidgetMargin " , FMargin ( 4 , 4 ) ) ;
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const FCheckBoxStyle CommentTitleButton = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : CheckBox )
. SetUncheckedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOn_16x " , FVector2D ( 16 , 16 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.8f ) ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOn_16x " , FVector2D ( 16 , 16 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.9f ) ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOn_16x " , FVector2D ( 16 , 16 ) , FLinearColor ( 1.f , 1.f , 1.f , 1.f ) ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOn_16x " , FVector2D ( 16 , 16 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.8f ) ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOn_16x " , FVector2D ( 16 , 16 ) , FLinearColor ( 1.f , 1.f , 1.f , 1.f ) ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOff_16x " , FVector2D ( 16 , 16 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.6f ) ) ) ;
Set ( " CommentTitleButton " , CommentTitleButton ) ;
const FCheckBoxStyle CommentBubbleButton = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : CheckBox )
. SetUncheckedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOn_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.5f ) ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOn_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.9f ) ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOn_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 1.f ) ) )
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. SetCheckedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOn_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.8f ) ) )
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. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOn_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 1.f ) ) )
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. SetCheckedPressedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleOn_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.6f ) ) ) ;
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Set ( " CommentBubbleButton " , CommentBubbleButton ) ;
const FCheckBoxStyle CommentBubblePin = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : CheckBox )
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. SetUncheckedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleUnPin_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.5f ) ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleUnPin_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.9f ) ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubblePin_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 1.f ) ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubblePin_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.8f ) ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubblePin_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 1.f ) ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Icons/icon_Blueprint_CommentBubbleUnPin_16x " , FVector2D ( 10 , 10 ) , FLinearColor ( 1.f , 1.f , 1.f , 0.6f ) ) ) ;
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Set ( " CommentBubblePin " , CommentBubblePin ) ;
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Set ( " Graph.VarNode.Body " , new BOX_BRUSH ( " /Graph/VarNode_body " , FMargin ( 16.f / 64.f , 12.f / 28.f ) ) ) ;
Set ( " Graph.VarNode.ColorSpill " , new IMAGE_BRUSH ( " /Graph/VarNode_color_spill " , FVector2D ( 132 , 28 ) ) ) ;
Set ( " Graph.VarNode.Gloss " , new BOX_BRUSH ( " /Graph/VarNode_gloss " , FMargin ( 16.f / 64.f , 16.f / 28.f , 16.f / 64.f , 4.f / 28.f ) ) ) ;
Set ( " Graph.VarNode.ShadowSelected " , new BOX_BRUSH ( " /Graph/VarNode_shadow_selected " , FMargin ( 26.0f / 64.0f ) ) ) ;
Set ( " Graph.VarNode.Shadow " , new BOX_BRUSH ( " /Graph/VarNode_shadow " , FMargin ( 26.0f / 64.0f ) ) ) ;
Set ( " Graph.CollapsedNode.Body " , new BOX_BRUSH ( " /Graph/RegularNode_body " , FMargin ( 16.f / 64.f , 25.f / 64.f , 16.f / 64.f , 16.f / 64.f ) ) ) ;
Set ( " Graph.CollapsedNode.BodyColorSpill " , new BOX_BRUSH ( " /Graph/CollapsedNode_Body_ColorSpill " , FMargin ( 16.f / 64.f , 25.f / 64.f , 16.f / 64.f , 16.f / 64.f ) ) ) ;
{
// State or conduit node
{
Set ( " Graph.StateNode.Body " , new BOX_BRUSH ( " /Persona/StateMachineEditor/StateNode_Node_Body " , FMargin ( 16.f / 64.f , 25.f / 64.f , 16.f / 64.f , 16.f / 64.f ) ) ) ;
Set ( " Graph.StateNode.ColorSpill " , new BOX_BRUSH ( " /Persona/StateMachineEditor/StateNode_Node_ColorSpill " , FMargin ( 4.0f / 64.0f , 4.0f / 32.0f ) ) ) ;
Set ( " Graph.StateNode.Icon " , new IMAGE_BRUSH ( " /Persona/StateMachineEditor/State_Node_Icon_32x " , Icon16x16 ) ) ;
Set ( " Graph.ConduitNode.Icon " , new IMAGE_BRUSH ( " /Persona/StateMachineEditor/Conduit_Node_Icon_32x " , Icon16x16 ) ) ;
Set ( " Graph.StateNode.Pin.BackgroundHovered " , new BOX_BRUSH ( " /Persona/StateMachineEditor/StateNode_Pin_HoverCue " , FMargin ( 12.0f / 64.0f , 12.0f / 64.0f , 12.0f / 64.0f , 12.0f / 64.0f ) ) ) ;
Set ( " Graph.StateNode.Pin.Background " , new FSlateNoResource ( ) ) ;
}
{
FTextBlockStyle GraphStateNodeTitle = FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 14 ) )
. SetColorAndOpacity ( FLinearColor ( 230.0f / 255.0f , 230.0f / 255.0f , 230.0f / 255.0f ) )
. SetShadowOffset ( FVector2D ( 2 , 2 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.f , 0.f , 0.f , 0.7f ) ) ;
Set ( " Graph.StateNode.NodeTitle " , GraphStateNodeTitle ) ;
FEditableTextBoxStyle GraphStateNodeTitleEditableText = FEditableTextBoxStyle ( )
. SetFont ( NormalText . Font )
. SetBackgroundImageNormal ( BOX_BRUSH ( " Common/TextBox " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageHovered ( BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageFocused ( BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
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. SetBackgroundImageReadOnly ( BOX_BRUSH ( " Common/TextBox_ReadOnly " , FMargin ( 4.0f / 16.0f ) ) )
. SetScrollBarStyle ( ScrollBar ) ;
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Set ( " Graph.StateNode.NodeTitleEditableText " , GraphStateNodeTitleEditableText ) ;
Set ( " Graph.StateNode.NodeTitleInlineEditableText " , FInlineEditableTextBlockStyle ( )
. SetTextStyle ( GraphStateNodeTitle )
. SetEditableTextBoxStyle ( GraphStateNodeTitleEditableText )
) ;
}
// Transition node
{
FMargin TestMargin ( 16.f / 64.f , 16.f / 28.f , 16.f / 64.f , 4.f / 28.f ) ;
Set ( " Graph.TransitionNode.Body " , new BOX_BRUSH ( " /Persona/StateMachineEditor/Trans_Node_Body " , FMargin ( 16.f / 64.f , 12.f / 28.f ) ) ) ;
Set ( " Graph.TransitionNode.ColorSpill " , new BOX_BRUSH ( " /Persona/StateMachineEditor/Trans_Node_ColorSpill " , TestMargin ) ) ;
Set ( " Graph.TransitionNode.Gloss " , new BOX_BRUSH ( " /Persona/StateMachineEditor/Trans_Node_Gloss " , TestMargin ) ) ;
Set ( " Graph.TransitionNode.Icon " , new IMAGE_BRUSH ( " /Persona/StateMachineEditor/Trans_Node_Icon " , FVector2D ( 25 , 25 ) ) ) ;
}
// Transition rule tooltip name
{
Set ( " Graph.TransitionNode.TooltipName " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 12 ) )
. SetColorAndOpacity ( FLinearColor ( 218.0f / 255.0f , 218.0f / 255.0f , 218.0f / 255.0f ) )
. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.f , 0.f , 0.f , 0.7f ) )
) ;
}
// Transition rule tooltip caption
{
Set ( " Graph.TransitionNode.TooltipRule " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 8 ) )
. SetColorAndOpacity ( FLinearColor ( 180.0f / 255.0f , 180.0f / 255.0f , 180.0f / 255.0f ) )
. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.f , 0.f , 0.f , 0.7f ) )
) ;
}
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Set ( " Persona.RetargetManager.BoldFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) ) ;
Set ( " Persona.RetargetManager.FilterFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) ) ;
Set ( " Persona.RetargetManager.ImportantText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 11 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f , 1.0f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
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}
// Behavior Tree Editor
{
Set ( " BTEditor.Graph.BTNode.Body " , new BOX_BRUSH ( " /BehaviorTree/BTNode_ColorSpill " , FMargin ( 16.f / 64.f , 25.f / 64.f , 16.f / 64.f , 16.f / 64.f ) ) ) ;
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Set ( " BTEditor.Graph.BTNode.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Run_Behaviour_24x " , Icon16x16 ) ) ;
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Set ( " BTEditor.Graph.BTNode.Root.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Run_Behaviour_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Composite.Selector.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Selector_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Composite.Sequence.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Sequence_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Composite.SimpleParallel.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Simple_Parallel_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Decorator.Blackboard.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Blackboard_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Decorator.CompareBlackboardEntries.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Compare_Blackboard_Entries_24x " , Icon24x24 ) ) ;
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Set ( " BTEditor.Graph.BTNode.Decorator.Conditional.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Conditional_Decorator_24x " , Icon24x24 ) ) ;
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Set ( " BTEditor.Graph.BTNode.Decorator.ConeCheck.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Cone_Check_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Decorator.Cooldown.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Cooldown_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Decorator.DoesPathExist.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Does_Path_Exist_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Decorator.ForceSuccess.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Force_Success_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Decorator.KeepInCone.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Keep_In_Cone_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Decorator.Loop.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Loop_24x " , Icon24x24 ) ) ;
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Set ( " BTEditor.Graph.BTNode.Decorator.NonConditional.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Non_Conditional_Decorator_24x " , Icon24x24 ) ) ;
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Set ( " BTEditor.Graph.BTNode.Decorator.Optional.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Optional_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Decorator.ReachedMoveGoal.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Reached_Move_Goal_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Decorator.TimeLimit.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Time_Limit_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Service.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Service_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Service.DefaultFocus.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Default_Focus_Service_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Task.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Task_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Task.MakeNoise.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Make_Noise_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Task.MoveDirectlyToward.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Move_Directly_Toward_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Task.MoveTo.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Move_To_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Task.PlaySound.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Play_Sound_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Task.RunBehavior.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Run_Behaviour_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Task.RunEQSQuery.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/EQS_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Task.Wait.Icon " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Wait_24x " , Icon24x24 ) ) ;
Set ( " BTEditor.Graph.BTNode.Blueprint " , new IMAGE_BRUSH ( " /BehaviorTree/Icons/Blueprint_Referencer_16x " , Icon16x16 ) ) ;
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Set ( " BTEditor.Graph.BTNode.Index " , new BOX_BRUSH ( " /BehaviorTree/IndexCircle " , Icon20x20 , FMargin ( 9.0f / 20.0f , 1.0f / 20.0f , 9.0f / 20.0f , 3.0f / 20.0f ) ) ) ;
Set ( " BTEditor.Graph.BTNode.Index.Color " , FLinearColor ( 0.3f , 0.3f , 0.3f , 1.0f ) ) ;
Set ( " BTEditor.Graph.BTNode.Index.HoveredColor " , FLinearColor ( 1.0f , 0.0f , 0.0f , 1.0f ) ) ;
FTextBlockStyle GraphNodeTitle = FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 8 ) ) ;
Set ( " BTEditor.Graph.BTNode.IndexText " , GraphNodeTitle ) ;
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Set ( " BTEditor.Debugger.BackOver " , new IMAGE_BRUSH ( " Icons/icon_step_back_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Debugger.BackOver.Small " , new IMAGE_BRUSH ( " Icons/icon_step_back_40x " , Icon20x20 ) ) ;
Set ( " BTEditor.Debugger.BackInto " , new IMAGE_BRUSH ( " Icons/icon_step_back_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Debugger.BackInto.Small " , new IMAGE_BRUSH ( " Icons/icon_step_back_40x " , Icon20x20 ) ) ;
Set ( " BTEditor.Debugger.ForwardInto " , new IMAGE_BRUSH ( " Icons/icon_step_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Debugger.ForwardInto.Small " , new IMAGE_BRUSH ( " Icons/icon_step_40x " , Icon20x20 ) ) ;
Set ( " BTEditor.Debugger.ForwardOver " , new IMAGE_BRUSH ( " Icons/icon_step_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Debugger.ForwardOver.Small " , new IMAGE_BRUSH ( " Icons/icon_step_40x " , Icon20x20 ) ) ;
Set ( " BTEditor.Debugger.StepOut " , new IMAGE_BRUSH ( " Icons/icon_step_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Debugger.StepOut.Small " , new IMAGE_BRUSH ( " Icons/icon_step_40x " , Icon20x20 ) ) ;
Set ( " BTEditor.Debugger.SingleStep " , new IMAGE_BRUSH ( " Icons/icon_advance_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Debugger.SingleStep.Small " , new IMAGE_BRUSH ( " Icons/icon_advance_40x " , Icon20x20 ) ) ;
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Set ( " BTEditor.Debugger.PausePlaySession " , new IMAGE_BRUSH ( " Icons/icon_pause_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Debugger.PausePlaySession.Small " , new IMAGE_BRUSH ( " Icons/icon_pause_40x " , Icon20x20 ) ) ;
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Set ( " BTEditor.Debugger.ResumePlaySession " , new IMAGE_BRUSH ( " Icons/icon_simulate_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Debugger.ResumePlaySession.Small " , new IMAGE_BRUSH ( " Icons/icon_simulate_40x " , Icon20x20 ) ) ;
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Set ( " BTEditor.Debugger.StopPlaySession " , new IMAGE_BRUSH ( " Icons/icon_stop_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Debugger.StopPlaySession.Small " , new IMAGE_BRUSH ( " Icons/icon_stop_40x " , Icon20x20 ) ) ;
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Set ( " BTEditor.Debugger.CurrentValues " , new IMAGE_BRUSH ( " BehaviorTree/Debugger_Current_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Debugger.CurrentValues.Small " , new IMAGE_BRUSH ( " BehaviorTree/Debugger_Current_40x " , Icon20x20 ) ) ;
Set ( " BTEditor.Debugger.SavedValues " , new IMAGE_BRUSH ( " BehaviorTree/Debugger_Saved_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Debugger.SavedValues.Small " , new IMAGE_BRUSH ( " BehaviorTree/Debugger_Saved_40x " , Icon20x20 ) ) ;
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Set ( " BTEditor.DebuggerOverlay.Breakpoint.Disabled " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Disabled " , Icon32x32 ) ) ;
Set ( " BTEditor.DebuggerOverlay.Breakpoint.Enabled " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Valid " , Icon32x32 ) ) ;
Set ( " BTEditor.DebuggerOverlay.ActiveNodePointer " , new IMAGE_BRUSH ( " Old/Kismet2/IP_Normal " , FVector2D ( 128 , 96 ) ) ) ;
Set ( " BTEditor.DebuggerOverlay.SearchTriggerPointer " , new IMAGE_BRUSH ( " /BehaviorTree/SearchTriggerPointer " , FVector2D ( 48 , 64 ) ) ) ;
Set ( " BTEditor.DebuggerOverlay.FailedTriggerPointer " , new IMAGE_BRUSH ( " /BehaviorTree/FailedTriggerPointer " , FVector2D ( 48 , 64 ) ) ) ;
Set ( " BTEditor.DebuggerOverlay.BreakOnBreakpointPointer " , new IMAGE_BRUSH ( " Old/Kismet2/IP_Breakpoint " , FVector2D ( 128 , 96 ) ) ) ;
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Set ( " BTEditor.Blackboard.NewEntry " , new IMAGE_BRUSH ( " BehaviorTree/Blackboard_AddKey_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Blackboard.NewEntry.Small " , new IMAGE_BRUSH ( " BehaviorTree/Blackboard_AddKey_40x " , Icon20x20 ) ) ;
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Set ( " BTEditor.SwitchToBehaviorTreeMode " , new IMAGE_BRUSH ( " BehaviorTree/BehaviorTreeMode_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.SwitchToBehaviorTreeMode.Small " , new IMAGE_BRUSH ( " BehaviorTree/BehaviorTreeMode_20x " , Icon20x20 ) ) ;
Set ( " BTEditor.SwitchToBlackboardMode " , new IMAGE_BRUSH ( " BehaviorTree/BlackboardMode_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.SwitchToBlackboardMode.Small " , new IMAGE_BRUSH ( " BehaviorTree/BlackboardMode_20x " , Icon20x20 ) ) ;
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// Blackboard classes
Set ( " ClassIcon.BlackboardKeyType_Bool " , new IMAGE_BRUSH ( " Icons/pill_16x " , Icon16x16 , FLinearColor ( 0.300000f , 0.0f , 0.0f , 1.0f ) ) ) ;
Set ( " ClassIcon.BlackboardKeyType_Class " , new IMAGE_BRUSH ( " Icons/pill_16x " , Icon16x16 , FLinearColor ( 0.1f , 0.0f , 0.5f , 1.0f ) ) ) ;
Set ( " ClassIcon.BlackboardKeyType_Enum " , new IMAGE_BRUSH ( " Icons/pill_16x " , Icon16x16 , FLinearColor ( 0.0f , 0.160000f , 0.131270f , 1.0f ) ) ) ;
Set ( " ClassIcon.BlackboardKeyType_Float " , new IMAGE_BRUSH ( " Icons/pill_16x " , Icon16x16 , FLinearColor ( 0.357667f , 1.0f , 0.060000f , 1.0f ) ) ) ;
Set ( " ClassIcon.BlackboardKeyType_Int " , new IMAGE_BRUSH ( " Icons/pill_16x " , Icon16x16 , FLinearColor ( 0.013575f , 0.770000f , 0.429609f , 1.0f ) ) ) ;
Set ( " ClassIcon.BlackboardKeyType_Name " , new IMAGE_BRUSH ( " Icons/pill_16x " , Icon16x16 , FLinearColor ( 0.607717f , 0.224984f , 1.0f , 1.0f ) ) ) ;
Set ( " ClassIcon.BlackboardKeyType_NativeEnum " , new IMAGE_BRUSH ( " Icons/pill_16x " , Icon16x16 , FLinearColor ( 0.0f , 0.160000f , 0.131270f , 1.0f ) ) ) ;
Set ( " ClassIcon.BlackboardKeyType_Object " , new IMAGE_BRUSH ( " Icons/pill_16x " , Icon16x16 , FLinearColor ( 0.0f , 0.4f , 0.910000f , 1.0f ) ) ) ;
Set ( " ClassIcon.BlackboardKeyType_Rotator " , new IMAGE_BRUSH ( " Icons/pill_16x " , Icon16x16 , FLinearColor ( 0.353393f , 0.454175f , 1.0f , 1.0f ) ) ) ;
Set ( " ClassIcon.BlackboardKeyType_String " , new IMAGE_BRUSH ( " Icons/pill_16x " , Icon16x16 , FLinearColor ( 1.0f , 0.0f , 0.660537f , 1.0f ) ) ) ;
Set ( " ClassIcon.BlackboardKeyType_Vector " , new IMAGE_BRUSH ( " Icons/pill_16x " , Icon16x16 , FLinearColor ( 1.0f , 0.591255f , 0.016512f , 1.0f ) ) ) ;
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Set ( " BTEditor.Common.NewBlackboard " , new IMAGE_BRUSH ( " BehaviorTree/NewBlackboard_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Common.NewBlackboard.Small " , new IMAGE_BRUSH ( " BehaviorTree/NewBlackboard_20x " , Icon20x20 ) ) ;
Set ( " BTEditor.Graph.NewTask " , new IMAGE_BRUSH ( " BehaviorTree/NewTask_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Graph.NewTask.Small " , new IMAGE_BRUSH ( " BehaviorTree/NewTask_20x " , Icon20x20 ) ) ;
Set ( " BTEditor.Graph.NewDecorator " , new IMAGE_BRUSH ( " BehaviorTree/NewDecorator_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Graph.NewDecorator.Small " , new IMAGE_BRUSH ( " BehaviorTree/NewDecorator_20x " , Icon20x20 ) ) ;
Set ( " BTEditor.Graph.NewService " , new IMAGE_BRUSH ( " BehaviorTree/NewService_40x " , Icon40x40 ) ) ;
Set ( " BTEditor.Graph.NewService.Small " , new IMAGE_BRUSH ( " BehaviorTree/NewService_20x " , Icon20x20 ) ) ;
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}
// Visible on hover button for transition node
{
Set ( " TransitionNodeButton.Normal " , new FSlateNoResource ( ) ) ;
Set ( " TransitionNodeButton.Hovered " , new IMAGE_BRUSH ( " /Persona/StateMachineEditor/Trans_Button_Hovered " , FVector2D ( 12 , 25 ) ) ) ;
Set ( " TransitionNodeButton.Pressed " , new IMAGE_BRUSH ( " /Persona/StateMachineEditor/Trans_Button_Pressed " , FVector2D ( 12 , 25 ) ) ) ;
}
{
Set ( " Graph.AnimationResultNode.Body " , new IMAGE_BRUSH ( " /Graph/Animation/AnimationNode_Result_128x " , FVector2D ( 128 , 128 ) ) ) ;
}
// SoundCueEditor Graph Nodes
{
Set ( " Graph.SoundResultNode.Body " , new IMAGE_BRUSH ( " /Graph/SoundCue_SpeakerIcon " , FVector2D ( 144 , 144 ) ) ) ;
}
Set ( " Graph.Node.NodeEntryTop " , new IMAGE_BRUSH ( " Old/Graph/NodeEntryTop " , FVector2D ( 64 , 12 ) ) ) ;
Set ( " Graph.Node.NodeEntryBottom " , new IMAGE_BRUSH ( " Old/Graph/NodeEntryBottom " , FVector2D ( 64 , 12 ) ) ) ;
Set ( " Graph.Node.NodeExitTop " , new IMAGE_BRUSH ( " Old/Graph/NodeExitTop " , FVector2D ( 64 , 12 ) ) ) ;
Set ( " Graph.Node.NodeExitBottom " , new IMAGE_BRUSH ( " Old/Graph/NodeExitBottom " , FVector2D ( 64 , 12 ) ) ) ;
Set ( " Graph.Node.NodeEntryShadow " , new BOX_BRUSH ( " Old/Graph/NodeEntryShadow " , FMargin ( 5.f / 80 , 21.f / 52 ) ) ) ;
Set ( " Graph.Node.NodeEntryShadowSelected " , new BOX_BRUSH ( " Old/Graph/NodeEntryShadowSelected " , FMargin ( 5.f / 80 , 21.f / 52 ) ) ) ;
Set ( " Graph.Node.NodeExitShadow " , new BOX_BRUSH ( " Old/Graph/NodeExitShadow " , FMargin ( 5.f / 80 , 21.f / 52 ) ) ) ;
Set ( " Graph.Node.NodeExitShadowSelected " , new BOX_BRUSH ( " Old/Graph/NodeExitShadowSelected " , FMargin ( 5.f / 80 , 21.f / 52 ) ) ) ;
Set ( " Graph.Node.Autoplay " , new IMAGE_BRUSH ( " Graph/Icons/Overlay_Autoplay " , FVector2D ( 22 , 22 ) ) ) ;
Set ( " Graph.Node.Loop " , new IMAGE_BRUSH ( " Graph/Icons/Overlay_Loop " , FVector2D ( 22 , 22 ) ) ) ;
{
FTextBlockStyle GraphNodeTitle = FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( 218.0f / 255.0f , 218.0f / 255.0f , 218.0f / 255.0f ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
. SetShadowColorAndOpacity ( FLinearColor ( 0.f , 0.f , 0.f , 0.7f ) ) ;
Set ( " Graph.Node.NodeTitle " , GraphNodeTitle ) ;
FEditableTextBoxStyle GraphNodeTitleEditableText = FEditableTextBoxStyle ( )
. SetFont ( NormalText . Font )
. SetBackgroundImageNormal ( BOX_BRUSH ( " Common/TextBox " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageHovered ( BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageFocused ( BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
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. SetBackgroundImageReadOnly ( BOX_BRUSH ( " Common/TextBox_ReadOnly " , FMargin ( 4.0f / 16.0f ) ) )
. SetScrollBarStyle ( ScrollBar ) ;
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Set ( " Graph.Node.NodeTitleEditableText " , GraphNodeTitleEditableText ) ;
Set ( " Graph.Node.NodeTitleInlineEditableText " , FInlineEditableTextBlockStyle ( )
. SetTextStyle ( GraphNodeTitle )
. SetEditableTextBoxStyle ( GraphNodeTitleEditableText )
) ;
Set ( " Graph.Node.NodeTitleExtraLines " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-Italic " , 9 ) )
. SetColorAndOpacity ( FLinearColor ( 218.0f / 255.0f , 218.0f / 255.0f , 96.0f / 255.0f , 0.5f ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
. SetShadowColorAndOpacity ( FLinearColor ( 0.f , 0.f , 0.f , 0.7f ) )
) ;
FTextBlockStyle GraphCommentBlockTitle = FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 18 ) )
. SetColorAndOpacity ( FLinearColor ( 218.0f / 255.0f , 218.0f / 255.0f , 218.0f / 255.0f ) )
. SetShadowOffset ( FVector2D ( 1.5f , 1.5f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.f , 0.f , 0.f , 0.7f ) ) ;
Set ( " Graph.CommentBlock.Title " , GraphCommentBlockTitle ) ;
FEditableTextBoxStyle GraphCommentBlockTitleEditableText = FEditableTextBoxStyle ( )
. SetFont ( GraphCommentBlockTitle . Font )
. SetBackgroundImageNormal ( BOX_BRUSH ( " Common/TextBox " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageHovered ( BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageFocused ( BOX_BRUSH ( " Common/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
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. SetBackgroundImageReadOnly ( BOX_BRUSH ( " Common/TextBox_ReadOnly " , FMargin ( 4.0f / 16.0f ) ) )
. SetScrollBarStyle ( ScrollBar ) ;
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Set ( " Graph.CommentBlock.TitleEditableText " , GraphCommentBlockTitleEditableText ) ;
Set ( " Graph.CommentBlock.TitleInlineEditableText " , FInlineEditableTextBlockStyle ( )
. SetTextStyle ( GraphCommentBlockTitle )
. SetEditableTextBoxStyle ( GraphCommentBlockTitleEditableText )
) ;
Set ( " Graph.CompactNode.Title " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 40 ) )
. SetColorAndOpacity ( FLinearColor ( 218.0f / 255.0f , 218.0f / 255.0f , 218.0f / 255.0f , 0.25f ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
. SetShadowColorAndOpacity ( FLinearColor : : White )
) ;
Set ( " Graph.ArrayCompactNode.Title " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 20 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f , 0.5f ) ) //218.0f/255.0f, 218.0f/255.0f, 218.0f/255.0f, 0.25f) )
. SetShadowOffset ( FVector2D : : ZeroVector )
. SetShadowColorAndOpacity ( FLinearColor : : White )
) ;
Set ( " Graph.Node.PinName " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) )
. SetColorAndOpacity ( FLinearColor ( 218.0f / 255.0f , 218.0f / 255.0f , 218.0f / 255.0f ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
. SetShadowColorAndOpacity ( FLinearColor ( 0.8f , 0.8f , 0.8f , 0.5 ) )
) ;
}
{
const FLinearColor BrighterColor ( 1.0f , 1.0f , 1.0f , 0.4f ) ;
const FLinearColor DarkerColor ( 0.8f , 0.8f , 0.8f , 0.4f ) ;
const float MarginSize = 9.0f / 16.0f ;
/* Set states for various SCheckBox images ... */
const FCheckBoxStyle GraphNodeAdvancedViewCheckBoxStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( FSlateNoResource ( ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , MarginSize , DarkerColor ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , MarginSize , BrighterColor ) )
. SetCheckedImage ( FSlateNoResource ( ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , MarginSize , DarkerColor ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , MarginSize , BrighterColor ) ) ;
/* ... and add new style */
Set ( " Graph.Node.AdvancedView " , GraphNodeAdvancedViewCheckBoxStyle ) ;
}
// Special style for switch statements default pin label
{
Set ( " Graph.Node.DefaultPinName " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-Italic " , 9 ) )
. SetColorAndOpacity ( FLinearColor ( 218.0f / 255.0f , 218.0f / 255.0f , 218.0f / 255.0f ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
. SetShadowColorAndOpacity ( FLinearColor ( 0.8f , 0.8f , 0.8f , 0.5 ) )
) ;
}
Set ( " Graph.Pin.DefaultPinSeparator " , new IMAGE_BRUSH ( " /Graph/PinSeparator " , FVector2D ( 64 , 8 ) ) ) ;
/** Original Pin Styles */
Set ( " Graph.Pin.Connected " , new IMAGE_BRUSH ( " /Graph/Pin_connected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.Pin.Disconnected " , new IMAGE_BRUSH ( " /Graph/Pin_disconnected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.ArrayPin.Connected " , new IMAGE_BRUSH ( " /Graph/ArrayPin_connected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.ArrayPin.Disconnected " , new IMAGE_BRUSH ( " /Graph/ArrayPin_disconnected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.RefPin.Connected " , new IMAGE_BRUSH ( " /Graph/RefPin_connected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.RefPin.Disconnected " , new IMAGE_BRUSH ( " /Graph/RefPin_disconnected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.Pin.ConnectedHovered " , new IMAGE_BRUSH ( " /Graph/Pin_connected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.Pin.DisconnectedHovered " , new IMAGE_BRUSH ( " /Graph/Pin_disconnected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.ArrayPin.ConnectedHovered " , new IMAGE_BRUSH ( " /Graph/ArrayPin_connected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.ArrayPin.DisconnectedHovered " , new IMAGE_BRUSH ( " /Graph/ArrayPin_disconnected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.RefPin.ConnectedHovered " , new IMAGE_BRUSH ( " /Graph/RefPin_connected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.RefPin.DisconnectedHovered " , new IMAGE_BRUSH ( " /Graph/RefPin_disconnected " , FVector2D ( 11 , 11 ) ) ) ;
/** Variant A Pin Styles */
Set ( " Graph.Pin.Connected_VarA " , new IMAGE_BRUSH ( " /Graph/Pin_connected_VarA " , FVector2D ( 15 , 11 ) ) ) ;
Set ( " Graph.Pin.Disconnected_VarA " , new IMAGE_BRUSH ( " /Graph/Pin_disconnected_VarA " , FVector2D ( 15 , 11 ) ) ) ;
Set ( " Graph.Pin.ConnectedHovered_VarA " , new IMAGE_BRUSH ( " /Graph/Pin_connected_VarA " , FVector2D ( 15 , 11 ) ) ) ;
Set ( " Graph.Pin.DisconnectedHovered_VarA " , new IMAGE_BRUSH ( " /Graph/Pin_disconnected_VarA " , FVector2D ( 15 , 11 ) ) ) ;
2014-04-02 18:09:23 -04:00
Set ( " Graph.DelegatePin.Connected " , new IMAGE_BRUSH ( " /Graph/DelegatePin_Connected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.DelegatePin.Disconnected " , new IMAGE_BRUSH ( " /Graph/DelegatePin_Disconnected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.DelegatePin.ConnectedHovered " , new IMAGE_BRUSH ( " /Graph/DelegatePin_Connected " , FVector2D ( 11 , 11 ) ) ) ;
Set ( " Graph.DelegatePin.DisconnectedHovered " , new IMAGE_BRUSH ( " /Graph/DelegatePin_Disconnected " , FVector2D ( 11 , 11 ) ) ) ;
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Set ( " Graph.Replication.AuthorityOnly " , new IMAGE_BRUSH ( " /Graph/AuthorityOnly " , FVector2D ( 32 , 32 ) ) ) ;
Set ( " Graph.Replication.ClientEvent " , new IMAGE_BRUSH ( " /Graph/ClientEvent " , FVector2D ( 32 , 32 ) ) ) ;
Set ( " Graph.Replication.Replicated " , new IMAGE_BRUSH ( " /Graph/Replicated " , FVector2D ( 32 , 32 ) ) ) ;
Set ( " Graph.Event.InterfaceEventIcon " , new IMAGE_BRUSH ( " /Graph/InterfaceEventIcon " , FVector2D ( 32 , 32 ) ) ) ;
Set ( " Graph.Latent.LatentIcon " , new IMAGE_BRUSH ( " /Graph/LatentIcon " , FVector2D ( 32 , 32 ) ) ) ;
Set ( " Graph.Message.MessageIcon " , new IMAGE_BRUSH ( " /Graph/MessageIcon " , FVector2D ( 32 , 32 ) ) ) ;
Set ( " Graph.ExecPin.Connected " , new IMAGE_BRUSH ( " Old/Graph/ExecPin_Connected " , Icon12x16 ) ) ;
Set ( " Graph.ExecPin.Disconnected " , new IMAGE_BRUSH ( " Old/Graph/ExecPin_Disconnected " , Icon12x16 ) ) ;
Set ( " Graph.ExecPin.ConnectedHovered " , new IMAGE_BRUSH ( " Old/Graph/ExecPin_Connected " , Icon12x16 , FLinearColor ( 0.8f , 0.8f , 0.8f ) ) ) ;
Set ( " Graph.ExecPin.DisconnectedHovered " , new IMAGE_BRUSH ( " Old/Graph/ExecPin_Disconnected " , Icon12x16 , FLinearColor ( 0.8f , 0.8f , 0.8f ) ) ) ;
const FVector2D Icon15x28 ( 15.0f , 28.0f ) ;
Set ( " Graph.PosePin.Connected " , new IMAGE_BRUSH ( " Graph/Animation/PosePin_Connected_15x28 " , Icon15x28 ) ) ;
Set ( " Graph.PosePin.Disconnected " , new IMAGE_BRUSH ( " Graph/Animation/PosePin_Disconnected_15x28 " , Icon15x28 ) ) ;
Set ( " Graph.PosePin.ConnectedHovered " , new IMAGE_BRUSH ( " Graph/Animation/PosePin_Connected_15x28 " , Icon15x28 , FLinearColor ( 0.8f , 0.8f , 0.8f ) ) ) ;
Set ( " Graph.PosePin.DisconnectedHovered " , new IMAGE_BRUSH ( " Graph/Animation/PosePin_Disconnected_15x28 " , Icon15x28 , FLinearColor ( 0.8f , 0.8f , 0.8f ) ) ) ;
// Events Exec Pins
Set ( " Graph.ExecEventPin.Connected " , new IMAGE_BRUSH ( " Graph/EventPin_Connected " , Icon16x16 ) ) ;
Set ( " Graph.ExecEventPin.Disconnected " , new IMAGE_BRUSH ( " Graph/EventPin_Disconnected " , Icon16x16 ) ) ;
Set ( " Graph.ExecEventPin.ConnectedHovered " , new IMAGE_BRUSH ( " Graph/EventPin_Connected " , Icon16x16 , FLinearColor ( 0.8f , 0.8f , 0.8f ) ) ) ;
Set ( " Graph.ExecEventPin.DisconnectedHovered " , new IMAGE_BRUSH ( " Graph/EventPin_Disconnected " , Icon16x16 , FLinearColor ( 0.8f , 0.8f , 0.8f ) ) ) ;
Set ( " Graph.WatchedPinIcon_Pinned " , new IMAGE_BRUSH ( " Old/Graph/WatchedPinIcon_Pinned " , Icon16x16 ) ) ;
Set ( " Graph.Pin.BackgroundHovered " , new IMAGE_BRUSH ( " /Graph/Pin_hover_cue " , FVector2D ( 32 , 8 ) ) ) ;
Set ( " Graph.Pin.Background " , new FSlateNoResource ( ) ) ;
Set ( " Graph.Pin.ObjectSet " , new IMAGE_BRUSH ( " Old/Graph/Pin_ObjectSet " , Icon12x12 ) ) ;
Set ( " Graph.Pin.ObjectEmpty " , new IMAGE_BRUSH ( " Old/Graph/Pin_ObjectEmpty " , Icon12x12 ) ) ;
Set ( " Graph.ConnectorFeedback.Border " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) ) ) ;
Set ( " Graph.ConnectorFeedback.OK " , new IMAGE_BRUSH ( " Old/Graph/Feedback_OK " , Icon16x16 ) ) ;
Set ( " Graph.ConnectorFeedback.OKWarn " , new IMAGE_BRUSH ( " Old/Graph/Feedback_OKWarn " , Icon16x16 ) ) ;
Set ( " Graph.ConnectorFeedback.Error " , new IMAGE_BRUSH ( " Old/Graph/Feedback_Error " , Icon16x16 ) ) ;
Set ( " Graph.ConnectorFeedback.NewNode " , new IMAGE_BRUSH ( " Old/Graph/Feedback_NewNode " , Icon16x16 ) ) ;
Set ( " Graph.ConnectorFeedback.ViaCast " , new IMAGE_BRUSH ( " Old/Graph/Feedback_ConnectViaCast " , Icon16x16 ) ) ;
Set ( " Graph.ConnectorFeedback.ShowNode " , new IMAGE_BRUSH ( " Graph/Feedback_ShowNode " , Icon16x16 ) ) ;
{
Set ( " Graph.CornerText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 48 ) )
. SetColorAndOpacity ( FLinearColor ( 0.8 , 0.8f , 0.8f , 0.2f ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
) ;
Set ( " Graph.SimulatingText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 48 ) )
. SetColorAndOpacity ( FLinearColor ( 0.8 , 0.8f , 0.0f , 0.2f ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
) ;
Set ( " GraphPreview.CornerText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 16 ) )
. SetColorAndOpacity ( FLinearColor ( 0.8 , 0.8f , 0.8f , 0.2f ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
) ;
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Set ( " Graph.InstructionText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 24 ) )
. SetColorAndOpacity ( FLinearColor ( 1.f , 1.f , 1.f , 0.6f ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
) ;
Set ( " Graph.InstructionBackground " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) , FLinearColor ( 0.1f , 0.1f , 0.1f , 0.7f ) ) ) ;
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}
{
Set ( " Graph.ZoomText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 16 ) )
) ;
}
Set ( " GraphEditor.Default_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Node_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.EventGraph_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_EventGraph_16x " , Icon16x16 ) ) ;
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Set ( " GraphEditor.InterfaceFunction_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Interfacefunction_16x " , Icon16x16 ) ) ;
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Set ( " GraphEditor.Macro_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Macro_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Function_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_NewFunction_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.PotentialOverrideFunction_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_OverrideableFunction_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.OverrideFunction_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_OverrideFunction_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.SubGraph_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_SubgraphComposite_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Animation_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Anim_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Conduit_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Conduit_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Rule_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Rule_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.State_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_State_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.StateMachine_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_StateMachine_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Event_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Event_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.CustomEvent_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_CustomEvent_16x " , Icon16x16 ) ) ;
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Set ( " GraphEditor.CallInEditorEvent_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_CallInEditor_16x " , Icon16x16 ) ) ;
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Set ( " GraphEditor.Timeline_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Timeline_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Comment_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Comment_16x " , Icon16x16 ) ) ;
Added a new documentation node to the blueprints to display udn documentation excerpts in the grapheditor.
#TTP 312311 - ROCKET: TASK: Add a "Documentation Node"
#Branch UE4
#Proj BlueprintGraph, EdGraph, Kismet, KismetCompiler, GraphEditor, Documentation, EditorStyle
#Change Updated UEdGraphSchema to include an interface call to retrieve an FEdGraphSchemaAction to create documentation nodes. At this point only the K2 interfaces implement this.
#Change Updated UEdGraphSchema_K2 to include a call to retrieve an FEdGraphSchemaAction to create documentation nodes. This is used to add the actions to the blueprint palette and context menus.
#Add Added FEdGraphSchemaAction_K2AddDocumentation in EdGraphSchema_K2_Actions.h/cpp to implement the calls in UEdGraphSchema to create documenation nodes from palette and context menus.
#Change Modified FK2ActionMenuBuilder to provide a static call to create a documentation action in the same style as the comment. Additionally added calls to FK2ActionMenuBuilder::GetPaletteActions and FK2ActionMenuBuilder::GetContextAllowedNodeTypes to call this to add entries in the palette and context menus.
#Add Added a new Brush GraphEditor.Documentation_16x, for the context menu icon in SlateEditorStyle.cpp.
#Change Modified GetPaletteItemIcon in SBlueprintPalette.cpp to return the new icon for the DocumentationNode
#Change Modified FKismetCompilerContext::IsNodePure to include the Documentaton node in the drop through ensure test to prevent asserts on compling if a documentation node is present.
#Change Added an entry for Documentation node in FNodeFactory::CreateNodeWidget.
#Change Modified IDocumentationPage interface to provide the ability to provide a TextWrapAt Attribute so this can be set before creating excerpt content if desired.
#Change Modified the UDNParser to control text wrap at values in the created widgets using a float Attribute WrapAt, Added a set call in the DocumentationPage and made the default behaviour mimic the code it replaced.
#Add Added the class UEdGraphNode_Documentation implemented in EdGraphNode_Documentation.h and UEdGraph.cpp, this is the UObject implementation for the documentation nodes.
#Add Added the class SGraphNodeDocumentation as the GraphPanel implementation of the EdGraphNode_Documentation.
#Change Moved the resizable code from SGraphNodeComment into a SGraphNodeResizable and changed SGraphNodeComment and SGraphNodeDocumentation inherit from it to avoid duplicating code.
#Change Added a documentation specific details customisation so the excerpts can be displayed as combo button.
#Change Added FBlueprintDocumentationDetails into BlueprintDetailsCustomization.h/cpp to handle the user interaction with the documentation node in the BP Editor.
ReviewedBy Chris.Wood, Mike.Beach
[CL 2247425 by Ben Cosh in Main branch]
2014-08-07 15:33:55 -04:00
Set ( " GraphEditor.Documentation_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Documentation_16x " , Icon16x16 ) ) ;
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Set ( " GraphEditor.Switch_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Switch_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.BreakStruct_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_BreakStruct_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.MakeStruct_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_MakeStruct_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Sequence_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Sequence_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Branch_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Branch_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.SpawnActor_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_SpawnActor_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.PadEvent_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_PadEvent_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.MouseEvent_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_MouseEvent_16x " , Icon16x16 ) ) ;
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Set ( " GraphEditor.KeyEvent_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_KeyboardEvent_16x " , Icon16x16 ) ) ;
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Set ( " GraphEditor.TouchEvent_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_TouchEvent_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.MakeArray_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_MakeArray_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Enum_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Enum_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Select_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Select_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Cast_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Cast_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Macro.Loop_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Loop_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Macro.Gate_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Gate_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Macro.DoN_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_DoN_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Macro.DoOnce_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_DoOnce_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Macro.IsValid_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_IsValid_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Macro.FlipFlop_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_FlipFlop_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Macro.ForEach_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_ForEach_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Delegate_16x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Delegate_16x " , Icon16x16 ) ) ;
Set ( " GraphEditor.Delegate_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Delegate_24x " , Icon24x24 ) ) ;
Set ( " GraphEditor.EventGraph_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_EventGraph_24x " , Icon24x24 ) ) ;
2014-07-08 00:06:17 -04:00
Set ( " GraphEditor.InterfaceFunction_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_InterfaceFunction_24x " , Icon24x24 ) ) ;
2014-03-14 14:13:41 -04:00
Set ( " GraphEditor.Macro_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Macro_24x " , Icon24x24 ) ) ;
Set ( " GraphEditor.Function_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_NewFunction_24x " , Icon24x24 ) ) ;
Set ( " GraphEditor.PotentialOverrideFunction_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_OverrideableFunction_24x " , Icon24x24 ) ) ;
Set ( " GraphEditor.OverrideFunction_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_OverrideFunction_24x " , Icon24x24 ) ) ;
Set ( " GraphEditor.SubGraph_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_SubgraphComposite_24x " , Icon24x24 ) ) ;
Set ( " GraphEditor.Animation_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Anim_24x " , Icon24x24 ) ) ;
Set ( " GraphEditor.Conduit_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Conduit_24x " , Icon24x24 ) ) ;
Set ( " GraphEditor.Rule_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Rule_24x " , Icon24x24 ) ) ;
Set ( " GraphEditor.State_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_State_24x " , Icon24x24 ) ) ;
Set ( " GraphEditor.StateMachine_24x " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_StateMachine_24x " , Icon24x24 ) ) ;
Set ( " GraphEditor.FunctionGlyph " , new IMAGE_BRUSH ( " Graph/Icons/Function " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.NodeGlyph " , new IMAGE_BRUSH ( " Graph/Icons/Node " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.PinIcon " , new IMAGE_BRUSH ( " Graph/Icons/Pin " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.ArrayPinIcon " , new IMAGE_BRUSH ( " Graph/Icons/ArrayPin " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.RefPinIcon " , new IMAGE_BRUSH ( " Graph/Icons/RefPin " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.UbergraphGlyph " , new IMAGE_BRUSH ( " Graph/Icons/EventGraph " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.SubgraphGlyph " , new IMAGE_BRUSH ( " Graph/Icons/Subgraph " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.AnimationGlyph " , new IMAGE_BRUSH ( " Graph/Icons/Robot " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.MacroGlyph " , new IMAGE_BRUSH ( " Graph/Icons/Macro " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.EnumGlyph " , new IMAGE_BRUSH ( " Graph/Icons/Enum " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.TimelineGlyph " , new IMAGE_BRUSH ( " Graph/Icons/Timeline " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.EventGlyph " , new IMAGE_BRUSH ( " Graph/Icons/Event " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.EventCustomGlyph " , new IMAGE_BRUSH ( " Graph/Icons/Event_Custom " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.SCSGlyph " , new IMAGE_BRUSH ( " Graph/Icons/Hammer " , Icon22x22 , FLinearColor : : White ) ) ;
2014-04-23 20:18:55 -04:00
Set ( " GraphEditor.StructGlyph " , new IMAGE_BRUSH ( " Graph/Icons/Struct " , Icon22x22 , FLinearColor : : White ) ) ;
2014-03-14 14:13:41 -04:00
// Find In Blueprints
Set ( " GraphEditor.FIB_CallFunction " , new IMAGE_BRUSH ( " Graph/Icons/FIB_CallFunction " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.FIB_MacroInstance " , new IMAGE_BRUSH ( " Graph/Icons/FIB_MacroInstance " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.FIB_Event " , new IMAGE_BRUSH ( " Graph/Icons/FIB_Event " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.FIB_VariableGet " , new IMAGE_BRUSH ( " Graph/Icons/FIB_VarGet " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.FIB_VariableSet " , new IMAGE_BRUSH ( " Graph/Icons/FIB_VarSet " , Icon22x22 , FLinearColor : : White ) ) ;
Set ( " GraphEditor.FunctionOL.Interface " , new IMAGE_BRUSH ( " Graph/Icons/Overlay_Interface " , Icon22x22 ) ) ;
Set ( " GraphEditor.FunctionOL.New " , new IMAGE_BRUSH ( " Graph/Icons/Overlay_New " , Icon22x22 ) ) ;
Set ( " GraphEditor.FunctionOL.Override " , new IMAGE_BRUSH ( " Graph/Icons/Overlay_Override " , Icon22x22 ) ) ;
Set ( " GraphEditor.FunctionOL.PotentialOverride " , new IMAGE_BRUSH ( " Graph/Icons/Overlay_PotentialOverride " , Icon22x22 ) ) ;
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Set ( " GraphEditor.HideUnusedPins " , new IMAGE_BRUSH ( " Icons/hide_unusedpins " , Icon40x40 ) ) ;
Set ( " GraphEditor.HideUnusedPins.Small " , new IMAGE_BRUSH ( " Icons/hide_unusedpins " , Icon20x20 ) ) ;
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Set ( " GraphEditor.GoToDocumentation " , new IMAGE_BRUSH ( " Common/icon_Help_Hover_16x " , Icon16x16 ) ) ;
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// Graph editor widgets
{
// EditableTextBox
{
Set ( " Graph.EditableTextBox " , FEditableTextBoxStyle ( )
. SetBackgroundImageNormal ( BOX_BRUSH ( " Graph/CommonWidgets/TextBox " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageHovered ( BOX_BRUSH ( " Graph/CommonWidgets/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageFocused ( BOX_BRUSH ( " Graph/CommonWidgets/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageReadOnly ( BOX_BRUSH ( " Graph/CommonWidgets/TextBox " , FMargin ( 4.0f / 16.0f ) ) )
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. SetScrollBarStyle ( ScrollBar )
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) ;
}
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// VectorEditableTextBox
{
Set ( " Graph.VectorEditableTextBox " , FEditableTextBoxStyle ( )
. SetBackgroundImageNormal ( BOX_BRUSH ( " Graph/CommonWidgets/TextBox " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageHovered ( BOX_BRUSH ( " Graph/CommonWidgets/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageFocused ( BOX_BRUSH ( " Graph/CommonWidgets/TextBox_Hovered " , FMargin ( 4.0f / 16.0f ) ) )
. SetBackgroundImageReadOnly ( BOX_BRUSH ( " Graph/CommonWidgets/TextBox " , FMargin ( 4.0f / 16.0f ) ) )
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. SetScrollBarStyle ( ScrollBar )
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. SetForegroundColor ( FLinearColor : : White )
. SetBackgroundColor ( FLinearColor : : Blue )
) ;
}
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// Check Box
{
/* Set images for various SCheckBox states of style Graph.Checkbox ... */
const FCheckBoxStyle BasicGraphCheckBoxStyle = FCheckBoxStyle ( )
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. SetUncheckedImage ( IMAGE_BRUSH ( " /Graph/CommonWidgets/CheckBox " , Icon16x16 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " /Graph/CommonWidgets/CheckBox_Hovered " , Icon16x16 ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " /Graph/CommonWidgets/CheckBox_Hovered " , Icon16x16 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " /Graph/CommonWidgets/CheckBox_Checked " , Icon16x16 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " /Graph/CommonWidgets/CheckBox_Checked_Hovered " , Icon16x16 ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " /Graph/CommonWidgets/CheckBox_Checked " , Icon16x16 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetUndeterminedImage ( IMAGE_BRUSH ( " /Graph/CommonWidgets/CheckBox_Undetermined " , Icon16x16 ) )
. SetUndeterminedHoveredImage ( IMAGE_BRUSH ( " /Graph/CommonWidgets/CheckBox_Undetermined_Hovered " , Icon16x16 ) )
. SetUndeterminedPressedImage ( IMAGE_BRUSH ( " /Graph/CommonWidgets/CheckBox_Undetermined_Hovered " , Icon16x16 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) ) ;
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/* ... and add the new style */
Set ( " Graph.Checkbox " , BasicGraphCheckBoxStyle ) ;
}
}
// Timeline Editor
{
Set ( " TimelineEditor.AddFloatTrack " , new IMAGE_BRUSH ( " Icons/icon_TrackAddFloat_36x24px " , Icon36x24 , FLinearColor : : Black ) ) ;
Set ( " TimelineEditor.AddVectorTrack " , new IMAGE_BRUSH ( " Icons/icon_TrackAddVector_36x24px " , Icon36x24 , FLinearColor : : Black ) ) ;
Set ( " TimelineEditor.AddEventTrack " , new IMAGE_BRUSH ( " Icons/icon_TrackAddEvent_36x24px " , Icon36x24 , FLinearColor : : Black ) ) ;
Set ( " TimelineEditor.AddColorTrack " , new IMAGE_BRUSH ( " Icons/icon_TrackAddColor_36x24px " , Icon36x24 , FLinearColor : : Black ) ) ;
Set ( " TimelineEditor.AddCurveAssetTrack " , new IMAGE_BRUSH ( " Icons/icon_TrackAddCurve_36x24px " , Icon36x24 , FLinearColor : : Black ) ) ;
Set ( " TimelineEditor.DeleteTrack " , new IMAGE_BRUSH ( " Icons/icon_TrackDelete_36x24px " , Icon36x24 , FLinearColor : : Black ) ) ;
}
}
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// SCSEditor
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{
Set ( " SCSEditor.ToggleComponentEditing " , new IMAGE_BRUSH ( " Icons/icon_translate_40x " , Icon40x40 ) ) ;
Set ( " SCSEditor.ToggleComponentEditing.Small " , new IMAGE_BRUSH ( " Icons/icon_translate_40x " , Icon20x20 ) ) ;
Set ( " SCSEditor.TileViewTooltip.NonContentBorder " , new BOX_BRUSH ( " /Docking/TabContentArea " , FMargin ( 4 / 16.0f ) ) ) ;
Set ( " SCSEditor.PromoteToBlueprintIcon " , new IMAGE_BRUSH ( " Icons/AssetIcons/Blueprint_16x " , Icon16x16 ) ) ;
Set ( " SCSEditor.TopBar.Font " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetHighlightColor ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
Set ( " SCSEditor.TreePanel " , new BOX_BRUSH ( " Common/GroupBorder_FlatTop " , FMargin ( 4.0f / 16.0f ) ) ) ;
//
Set ( " SCSEditor.ComponentTooltip.Title " ,
FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) )
. SetColorAndOpacity ( FLinearColor : : Black )
) ;
Set ( " SCSEditor.ComponentTooltip.Label " ,
FTextBlockStyle ( NormalText )
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. SetColorAndOpacity ( FLinearColor ( 0.075f , 0.075f , 0.075f ) )
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. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.8f , 0.8f , 0.8f ) )
) ;
Set ( " SCSEditor.ComponentTooltip.ImportantLabel " ,
FTextBlockStyle ( NormalText )
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. SetColorAndOpacity ( FLinearColor ( 0.05f , 0.05f , 0.05f ) )
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. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.8f , 0.8f , 0.8f ) )
) ;
Set ( " SCSEditor.ComponentTooltip.Value " ,
FTextBlockStyle ( NormalText )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
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. SetColorAndOpacity ( FLinearColor ( 0.0f , 0.0f , 0.0f ) )
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. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.8f , 0.8f , 0.8f ) )
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) ;
Set ( " SCSEditor.ComponentTooltip.ImportantValue " ,
FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( 0.3f , 0.0f , 0.0f ) )
. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.8f , 0.8f , 0.8f ) )
) ;
Set ( " SCSEditor.ComponentTooltip.ClassDescription " ,
FTextBlockStyle ( NormalText )
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. SetFont ( TTF_FONT ( " Fonts/Roboto-Italic " , 10 ) )
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. SetColorAndOpacity ( FLinearColor ( 0.1f , 0.1f , 0.1f ) )
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. SetShadowOffset ( FVector2D ( 1.0f , 1.0f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.8f , 0.8f , 0.8f ) )
) ;
}
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// Notify editor
{
Set ( " Persona.NotifyEditor.NotifyTrackBackground " , new BOX_BRUSH ( " /Persona/NotifyEditor/NotifyTrackBackground " , FMargin ( 8.0f / 64.0f , 3.0f / 32.0f ) ) ) ;
}
// Blueprint modes
{
Set ( " ModeSelector.ToggleButton.Normal " , new FSlateNoResource ( ) ) ; // Note: Intentionally transparent background
Set ( " ModeSelector.ToggleButton.Pressed " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " ModeSelector.ToggleButton.Hovered " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
Set ( " BlueprintEditor.PipelineSeparator " , new BOX_BRUSH ( " Old/Kismet2/BlueprintModeSeparator " , FMargin ( 15.0f / 16.0f , 20.0f / 20.0f , 1.0f / 16.0f , 0.0f / 20.0f ) , FLinearColor ( 1 , 1 , 1 , 0.5f ) ) ) ;
}
// Persona modes
{
Set ( " Persona.PipelineSeparator " , new BOX_BRUSH ( " Persona/Modes/PipelineSeparator " , FMargin ( 15.0f / 16.0f , 22.0f / 24.0f , 1.0f / 16.0f , 1.0f / 24.0f ) , FLinearColor ( 1 , 1 , 1 , 0.5f ) ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
}
void FSlateEditorStyle : : FStyle : : SetupLevelEditorStyle ( )
{
// Level editor tool bar icons
# if WITH_EDITOR
{
Set ( " LevelEditor.BrowseDocumentation " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_Documentation_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.BrowseAPIReference " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_api-1_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tutorials " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_tutorials_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.BrowseViewportControls " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_Documentation_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.VisitAskAQuestionPage " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_ask_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.VisitWiki " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_Documentation_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.VisitForums " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_Documentation_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.VisitSearchForAnswersPage " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_search_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.VisitSupportWebSite " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_support_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.VisitEpicGamesDotCom " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_epic_16x " , Icon16x16 ) ) ;
Set ( " MainFrame.AboutUnrealEd " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_unreal_16x " , Icon16x16 ) ) ;
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Set ( " MainFrame.CreditsUnrealEd " , new IMAGE_BRUSH ( " Icons/Help/icon_Help_credits_16x " , Icon16x16 ) ) ;
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const FLinearColor IconColor = FLinearColor : : Black ;
Set ( " EditorViewport.TranslateMode " , new IMAGE_BRUSH ( " Icons/icon_translateb_16x " , Icon16x16 ) ) ;
Set ( " EditorViewport.TranslateMode.Small " , new IMAGE_BRUSH ( " Icons/icon_translateb_16x " , Icon16x16 ) ) ;
Set ( " EditorViewport.RotateMode " , new IMAGE_BRUSH ( " Icons/icon_rotateb_16x " , Icon16x16 ) ) ;
Set ( " EditorViewport.RotateMode.Small " , new IMAGE_BRUSH ( " Icons/icon_rotateb_16x " , Icon16x16 ) ) ;
Set ( " EditorViewport.ScaleMode " , new IMAGE_BRUSH ( " Icons/icon_scaleb_16x " , Icon16x16 ) ) ;
Set ( " EditorViewport.ScaleMode.Small " , new IMAGE_BRUSH ( " Icons/icon_scaleb_16x " , Icon16x16 ) ) ;
Set ( " EditorViewport.TranslateRotateMode " , new IMAGE_BRUSH ( " Icons/icon_translate_rotate_40x " , Icon20x20 ) ) ;
Set ( " EditorViewport.TranslateRotateMode.Small " , new IMAGE_BRUSH ( " Icons/icon_translate_rotate_40x " , Icon20x20 ) ) ;
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Set ( " EditorViewport.TranslateRotate2DMode " , new IMAGE_BRUSH ( " Icons/icon_translate_rotate_2d_40x " , Icon20x20 ) ) ;
Set ( " EditorViewport.TranslateRotate2DMode.Small " , new IMAGE_BRUSH ( " Icons/icon_translate_rotate_2d_40x " , Icon20x20 ) ) ;
Set ( " EditorViewport.ToggleRealTime " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Realtime_40x " , Icon40x40 ) ) ;
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Set ( " EditorViewport.ToggleRealTime.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Realtime_40x " , Icon20x20 ) ) ;
Set ( " EditorViewport.LocationGridSnap " , new IMAGE_BRUSH ( " Old/LevelEditor/LocationGridSnap " , Icon14x14 , IconColor ) ) ;
Set ( " EditorViewport.RotationGridSnap " , new IMAGE_BRUSH ( " Old/LevelEditor/RotationGridSnap " , Icon14x14 , IconColor ) ) ;
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Set ( " EditorViewport.Layer2DSnap " , new IMAGE_BRUSH ( " Old/LevelEditor/Layer2DSnap " , Icon14x14 , IconColor ) ) ;
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Set ( " EditorViewport.ScaleGridSnap " , new IMAGE_BRUSH ( " Old/LevelEditor/ScaleGridSnap " , Icon14x14 , IconColor ) ) ;
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Set ( " EditorViewport.ToggleSurfaceSnapping " , new IMAGE_BRUSH ( " Icons/icon_surface_snapping_14px " , Icon14x14 ) ) ;
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Set ( " EditorViewport.RelativeCoordinateSystem_Local " , new IMAGE_BRUSH ( " Icons/icon_axis_local_16px " , Icon16x16 , IconColor ) ) ;
Set ( " EditorViewport.RelativeCoordinateSystem_Local.Small " , new IMAGE_BRUSH ( " Icons/icon_axis_local_16px " , Icon16x16 , IconColor ) ) ;
Set ( " EditorViewport.RelativeCoordinateSystem_World " , new IMAGE_BRUSH ( " Icons/icon_axis_world_16px " , Icon16x16 , IconColor ) ) ;
Set ( " EditorViewport.RelativeCoordinateSystem_World.Small " , new IMAGE_BRUSH ( " Icons/icon_axis_world_16px " , Icon16x16 , IconColor ) ) ;
Set ( " EditorViewport.CamSpeedSetting " , new IMAGE_BRUSH ( " Icons/icon_CameraSpeed_24x16px " , FVector2D ( 24 , 16 ) , IconColor ) ) ;
Set ( " EditorViewport.LitMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_Lit_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.UnlitMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_Unlit_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.WireframeMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_BrushWireframe_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.DetailLightingMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_DetailLighting_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.LightingOnlyMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_LightingOnly_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.LightComplexityMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_LightComplexity_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.ShaderComplexityMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_Shadercomplexity_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.StationaryLightOverlapMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_StationaryLightOverlap_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.LightmapDensityMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_LightmapDensity_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.VisualizeGBufferMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_VisualisationGBuffer_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.ReflectionOverrideMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_ReflectionOverride_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.VisualizeBufferMode " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_VisualisationGBuffer_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.CollisionPawn " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_CollsionPawn_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.CollisionVisibility " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_CollisionVisibility_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.Perspective " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_ViewPerspective_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.Top " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_ViewTop_16px " , Icon16x16 ) ) ;
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Set ( " EditorViewport.Left " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_ViewLeft_16px " , Icon16x16 ) ) ;
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Set ( " EditorViewport.Front " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_ViewFront_16px " , Icon16x16 ) ) ;
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Set ( " EditorViewport.Bottom " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_ViewBottom_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.Right " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_ViewRight_16px " , Icon16x16 ) ) ;
Set ( " EditorViewport.Back " , new IMAGE_BRUSH ( " Icons/icon_ViewMode_ViewBack_16px " , Icon16x16 ) ) ;
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# endif
# if WITH_EDITOR || IS_PROGRAM
{
Set ( " LevelEditor.Tabs.Details " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.EditorModes " , new IMAGE_BRUSH ( " /Icons/icon_tab_Tools_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.Modes " , new IMAGE_BRUSH ( " /Icons/icon_tab_Tools_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/properties_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.Outliner " , new IMAGE_BRUSH ( " /Icons/icon_tab_SceneOutliner_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.ContentBrowser " , new IMAGE_BRUSH ( " /Icons/icon_tab_ContentBrowser_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.Levels " , new IMAGE_BRUSH ( " /Icons/icon_tab_Levels_16x " , Icon16x16 ) ) ;
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Set ( " LevelEditor.Tabs.WorldBrowser " , new IMAGE_BRUSH ( " /Icons/icon_tab_levels_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.WorldBrowserDetails " , new IMAGE_BRUSH ( " /Icons/icon_levels_detailsbutton_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.WorldBrowserComposition " , new IMAGE_BRUSH ( " /Icons/icon_levels_compositionbutton_16x " , Icon16x16 ) ) ;
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Set ( " LevelEditor.Tabs.Layers " , new IMAGE_BRUSH ( " /Icons/icon_tab_Layers_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.BuildAndSubmit " , new IMAGE_BRUSH ( " /Icons/icon_tab_BuildSubmit_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.StatsViewer " , new IMAGE_BRUSH ( " /Icons/icon_tab_Stats_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.Toolbar " , new IMAGE_BRUSH ( " /Icons/icon_tab_Toolbars_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.Tabs.Viewports " , new IMAGE_BRUSH ( " /Icons/icon_tab_Viewports_16x " , Icon16x16 ) ) ;
}
# endif
# if WITH_EDITOR
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Set ( " LevelEditor.NewLevel " , new IMAGE_BRUSH ( " Icons/icon_file_new_16px " , Icon16x16 ) ) ;
Set ( " LevelEditor.OpenLevel " , new IMAGE_BRUSH ( " Icons/icon_file_open_16px " , Icon16x16 ) ) ;
Set ( " LevelEditor.Save " , new IMAGE_BRUSH ( " Icons/icon_file_save_16px " , Icon16x16 ) ) ;
Set ( " LevelEditor.SaveAs " , new IMAGE_BRUSH ( " Icons/icon_file_saveas_16px " , Icon16x16 ) ) ;
Set ( " LevelEditor.SaveAllLevels " , new IMAGE_BRUSH ( " Icons/icon_file_savelevels_16px " , Icon16x16 ) ) ;
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Set ( " LevelEditor.Build " , new IMAGE_BRUSH ( " Icons/icon_build_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.Build.Small " , new IMAGE_BRUSH ( " Icons/icon_build_40x " , Icon20x20 ) ) ;
Set ( " LevelEditor.MapCheck " , new IMAGE_BRUSH ( " Icons/icon_MapCheck_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.Recompile " , new IMAGE_BRUSH ( " Icons/icon_compile_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.Recompile.Small " , new IMAGE_BRUSH ( " Icons/icon_compile_40x " , Icon20x20 ) ) ;
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Set ( " LevelEditor.SourceControl " , new IMAGE_BRUSH ( " Icons/icon_source_control_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.SourceControl.Small " , new IMAGE_BRUSH ( " Icons/icon_source_control_40x " , Icon20x20 ) ) ;
Set ( " LevelEditor.SourceControl.On " , new IMAGE_BRUSH ( " Icons/icon_source_control_40x_on " , Icon40x40 ) ) ;
Set ( " LevelEditor.SourceControl.On.Small " , new IMAGE_BRUSH ( " Icons/icon_source_control_40x_on " , Icon20x20 ) ) ;
Set ( " LevelEditor.SourceControl.Off " , new IMAGE_BRUSH ( " Icons/icon_source_control_40x_off " , Icon40x40 ) ) ;
Set ( " LevelEditor.SourceControl.Off.Small " , new IMAGE_BRUSH ( " Icons/icon_source_control_40x_off " , Icon20x20 ) ) ;
Set ( " LevelEditor.SourceControl.Unknown " , new IMAGE_BRUSH ( " Icons/icon_source_control_40x_unknown " , Icon40x40 ) ) ;
Set ( " LevelEditor.SourceControl.Unknown.Small " , new IMAGE_BRUSH ( " Icons/icon_source_control_40x_unknown " , Icon20x20 ) ) ;
Set ( " LevelEditor.SourceControl.Problem " , new IMAGE_BRUSH ( " Icons/icon_source_control_40x_problem " , Icon40x40 ) ) ;
Set ( " LevelEditor.SourceControl.Problem.Small " , new IMAGE_BRUSH ( " Icons/icon_source_control_40x_problem " , Icon20x20 ) ) ;
Set ( " LevelEditor.ViewOptions " , new IMAGE_BRUSH ( " Icons/icon_view_40x " , Icon40x40 ) ) ;
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Set ( " LevelEditor.ViewOptions.Small " , new IMAGE_BRUSH ( " Icons/icon_view_40x " , Icon20x20 ) ) ;
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Set ( " LevelEditor.GameSettings " , new IMAGE_BRUSH ( " Icons/icon_game_settings_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.GameSettings.Small " , new IMAGE_BRUSH ( " Icons/icon_game_settings_40x " , Icon20x20 ) ) ;
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Set ( " LevelEditor.Create " , new IMAGE_BRUSH ( " Icons/icon_Mode_Placement_40px " , Icon40x40 ) ) ;
Set ( " LevelEditor.Create.Small " , new IMAGE_BRUSH ( " Icons/icon_Mode_Placement_40px " , Icon20x20 ) ) ;
Set ( " LevelEditor.Create.OutlineHoriz " , new IMAGE_BRUSH ( " Common/WorkingFrame_Marquee " , FVector2D ( 34.0f , 3.0f ) , FLinearColor : : White , ESlateBrushTileType : : Horizontal ) ) ;
Set ( " LevelEditor.Create.OutlineVert " , new IMAGE_BRUSH ( " Common/WorkingFrame_Marquee_Vert " , FVector2D ( 3.0f , 34.0f ) , FLinearColor : : White , ESlateBrushTileType : : Vertical ) ) ;
Set ( " LevelEditor.EditorModes " , new IMAGE_BRUSH ( " Icons/icon_Editor_Modes_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.EditorModes.Small " , new IMAGE_BRUSH ( " Icons/icon_Editor_Modes_40x " , Icon20x20 ) ) ;
Set ( " LevelEditor.EditorModes.Menu " , new IMAGE_BRUSH ( " Icons/icon_Editor_Modes_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.PlacementMode " , new IMAGE_BRUSH ( " Icons/icon_Mode_Placement_40px " , Icon40x40 ) ) ;
Set ( " LevelEditor.PlacementMode.Small " , new IMAGE_BRUSH ( " Icons/icon_Mode_Placement_40px " , Icon20x20 ) ) ;
Set ( " LevelEditor.PlacementMode.Selected " , new IMAGE_BRUSH ( " Icons/icon_Mode_Placement_selected_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.PlacementMode.Selected.Small " , new IMAGE_BRUSH ( " Icons/icon_Mode_Placement_selected_40x " , Icon20x20 ) ) ;
Set ( " LevelEditor.MeshPaintMode " , new IMAGE_BRUSH ( " Icons/icon_Mode_MeshPaint_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.MeshPaintMode.Small " , new IMAGE_BRUSH ( " Icons/icon_Mode_MeshPaint_40x " , Icon20x20 ) ) ;
Set ( " LevelEditor.MeshPaintMode.Selected " , new IMAGE_BRUSH ( " Icons/icon_Mode_Meshpaint_selected_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.MeshPaintMode.Selected.Small " , new IMAGE_BRUSH ( " Icons/icon_Mode_Meshpaint_selected_40x " , Icon20x20 ) ) ;
Set ( " LevelEditor.LandscapeMode " , new IMAGE_BRUSH ( " Icons/icon_Mode_Landscape_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.LandscapeMode.Small " , new IMAGE_BRUSH ( " Icons/icon_Mode_Landscape_40x " , Icon20x20 ) ) ;
Set ( " LevelEditor.LandscapeMode.Selected " , new IMAGE_BRUSH ( " Icons/icon_Mode_Landscape_selected_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.LandscapeMode.Selected.Small " , new IMAGE_BRUSH ( " Icons/icon_Mode_Landscape_selected_40x " , Icon20x20 ) ) ;
Set ( " LevelEditor.FoliageMode " , new IMAGE_BRUSH ( " Icons/icon_Mode_Foliage_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.FoliageMode.Small " , new IMAGE_BRUSH ( " Icons/icon_Mode_Foliage_40x " , Icon20x20 ) ) ;
Set ( " LevelEditor.FoliageMode.Selected " , new IMAGE_BRUSH ( " Icons/icon_Mode_Foliage_selected_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.FoliageMode.Selected.Small " , new IMAGE_BRUSH ( " Icons/icon_Mode_Foliage_selected_40x " , Icon20x20 ) ) ;
Set ( " LevelEditor.BspMode " , new IMAGE_BRUSH ( " Icons/icon_Mode_GeoEdit_40px " , Icon40x40 ) ) ;
Set ( " LevelEditor.BspMode.Small " , new IMAGE_BRUSH ( " Icons/icon_Mode_GeoEdit_40px " , Icon20x20 ) ) ;
Set ( " LevelEditor.BspMode.Selected " , new IMAGE_BRUSH ( " Icons/icon_Mode_GeoEdit-a_40px " , Icon40x40 ) ) ;
Set ( " LevelEditor.BspMode.Selected.Small " , new IMAGE_BRUSH ( " Icons/icon_Mode_GeoEdit-a_40px " , Icon20x20 ) ) ;
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//Set( "LevelEditor.WorldProperties", new IMAGE_BRUSH( "Icons/icon_worldscript_40x", Icon40x40 ) );
//Set( "LevelEditor.WorldProperties.Small", new IMAGE_BRUSH( "Icons/icon_worldscript_40x", Icon20x20 ) );
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Set ( " LevelEditor.WorldProperties.Tab " , new IMAGE_BRUSH ( " Icons/icon_worldscript_40x " , Icon16x16 ) ) ;
Set ( " LevelEditor.OpenContentBrowser " , new IMAGE_BRUSH ( " Icons/icon_ContentBrowser_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.OpenContentBrowser.Small " , new IMAGE_BRUSH ( " Icons/icon_ContentBrowser_40x " , Icon20x20 ) ) ;
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Set ( " LevelEditor.OpenMarketplace " , new IMAGE_BRUSH ( " Icons/icon_Marketplace_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.OpenMarketplace.Small " , new IMAGE_BRUSH ( " Icons/icon_Marketplace_20x " , Icon20x20 ) ) ;
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Set ( " LevelEditor.OpenLevelBlueprint " , new IMAGE_BRUSH ( " Icons/icon_kismet2_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.OpenLevelBlueprint.Small " , new IMAGE_BRUSH ( " Icons/icon_kismet2_40x " , Icon20x20 ) ) ;
Set ( " LevelEditor.CreateClassBlueprint " , new IMAGE_BRUSH ( " Icons/icon_class_Blueprint_New_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.OpenClassBlueprint " , new IMAGE_BRUSH ( " Icons/icon_class_Blueprint_Open_16x " , Icon16x16 ) ) ;
Set ( " LevelEditor.EditMatinee " , new IMAGE_BRUSH ( " Icons/icon_matinee_40x " , Icon40x40 ) ) ;
Set ( " LevelEditor.EditMatinee.Small " , new IMAGE_BRUSH ( " Icons/icon_matinee_40x " , Icon20x20 ) ) ;
Set ( " PlacementBrowser.OptionsMenu " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Macro_16x " , Icon16x16 ) ) ;
Set ( " PlacementBrowser.AssetToolTip.AssetName " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) ) ) ;
Set ( " PlacementBrowser.AssetToolTip.AssetClassName " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " PlacementBrowser.AssetToolTip.AssetPath " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ) ;
Set ( " PlacementBrowser.Asset " , FButtonStyle ( Button )
. SetNormal ( FSlateNoResource ( ) )
. SetHovered ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.1f ) ) )
. SetPressed ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetNormalPadding ( 0 )
. SetPressedPadding ( 0 )
) ;
/* Create style for "ToolBar.ToggleButton" widget ... */
const FCheckBoxStyle ToolBarToggleButtonCheckBoxStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( FSlateNoResource ( ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
. SetCheckedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
/* ... and add new style */
Set ( " ToolBar.ToggleButton " , ToolBarToggleButtonCheckBoxStyle ) ;
FLinearColor DimBackground = FLinearColor ( FColor ( 64 , 64 , 64 ) ) ;
FLinearColor DimBackgroundHover = FLinearColor ( FColor ( 50 , 50 , 50 ) ) ;
FLinearColor DarkBackground = FLinearColor ( FColor ( 42 , 42 , 42 ) ) ;
Set ( " PlacementBrowser.Tab " , FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( " Common/Selection " , 8.0f / 32.0f , DimBackground ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( " PlacementMode/TabActive " , 8.0f / 32.0f ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " Common/Selection " , 8.0f / 32.0f , DimBackgroundHover ) )
. SetCheckedImage ( BOX_BRUSH ( " PlacementMode/TabActive " , 8.0f / 32.0f ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " PlacementMode/TabActive " , 8.0f / 32.0f ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " PlacementMode/TabActive " , 8.0f / 32.0f ) )
. SetPadding ( 0 ) ) ;
Set ( " PlacementBrowser.Tab.ImportantText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f , 1.0f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
Set ( " PlacementBrowser.Tab.Text " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f , 0.9f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
Set ( " PlacementBrowser.Asset.Name " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f , 0.9f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
Set ( " PlacementBrowser.Asset.Type " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetColorAndOpacity ( FLinearColor ( 0.8f , 0.8f , 0.8f , 0.9f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
Set ( " PlacementBrowser.ActiveTabNub " , new IMAGE_BRUSH ( " Icons/TabTriangle_24x " , Icon24x24 , FLinearColor ( FColor ( 42 , 42 , 42 ) ) ) ) ;
Set ( " PlacementBrowser.ActiveTabBar " , new IMAGE_BRUSH ( " Common/Selection " , FVector2D ( 2.0f , 2.0f ) , SelectionColor ) ) ;
Set ( " PlacementBrowser.ShowAllContent " , new IMAGE_BRUSH ( " Icons/icon_Placement_AllContent_20px " , Icon20x20 ) ) ;
Set ( " PlacementBrowser.ShowAllContent.Small " , new IMAGE_BRUSH ( " Icons/icon_Placement_AllContent_20px " , Icon20x20 ) ) ;
Set ( " PlacementBrowser.ShowCollections " , new IMAGE_BRUSH ( " Icons/icon_Placement_Collections_20px " , Icon20x20 ) ) ;
Set ( " PlacementBrowser.ShowCollections.Small " , new IMAGE_BRUSH ( " Icons/icon_Placement_Collections_20px " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowAllPlaceables " , new IMAGE_BRUSH ( " Icons/icon_Placement_FilterAll_20px " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowAllPlaceables.Small " , new IMAGE_BRUSH ( " Icons/icon_Placement_FilterAll_20px " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowProps " , new IMAGE_BRUSH ( " Icons/icon_Placement_FilterProps_20px " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowProps.Small " , new IMAGE_BRUSH ( " Icons/icon_Placement_FilterProps_20px " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowParticles " , new IMAGE_BRUSH ( " Icons/icon_Placement_FilterParticles_20px " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowParticles.Small " , new IMAGE_BRUSH ( " Icons/icon_Placement_FilterParticles_20px " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowAudio " , new IMAGE_BRUSH ( " Icons/icon_Placement_FilterAudio_20px " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowAudio.Small " , new IMAGE_BRUSH ( " Icons/icon_Placement_FilterAudio_20px " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowMisc " , new IMAGE_BRUSH ( " Icons/icon_Placement_FilterMisc_20px " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowMisc.Small " , new IMAGE_BRUSH ( " Icons/icon_Placement_FilterMisc_20px " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowRecentlyPlaced " , new IMAGE_BRUSH ( " Icons/icon_Placement_RecentlyPlaced_20x " , Icon20x20 ) ) ;
Set ( " ContentPalette.ShowRecentlyPlaced.Small " , new IMAGE_BRUSH ( " Icons/icon_Placement_RecentlyPlaced_20x " , Icon20x20 ) ) ;
}
{
Set ( " AssetDeleteDialog.Background " , new IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 0.016 , 0.016 , 0.016 ) ) ) ;
}
// Level editor tool box icons
{
Set ( " LevelEditor.RecompileGameCode " , new IMAGE_BRUSH ( " Old/MainToolBar/RecompileGameCode " , Icon40x40 ) ) ;
}
// Level viewport layout command icons
{
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const FVector2D IconLayoutSize ( 47.0f , 37.0f ) ;
const FVector2D IconLayoutSizeSmall ( 47.0f , 37.0f ) ; // small version set to same size as these are in their own menu and don't clutter the UI
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Set ( " LevelViewport.ViewportConfig_OnePane " , new IMAGE_BRUSH ( " Icons/ViewportLayout_OnePane " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_OnePane.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_OnePane " , IconLayoutSizeSmall ) ) ;
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Set ( " LevelViewport.ViewportConfig_TwoPanesH " , new IMAGE_BRUSH ( " Icons/ViewportLayout_TwoPanesHoriz " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_TwoPanesH.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_TwoPanesHoriz " , IconLayoutSizeSmall ) ) ;
Set ( " LevelViewport.ViewportConfig_TwoPanesV " , new IMAGE_BRUSH ( " Icons/ViewportLayout_TwoPanesVert " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_TwoPanesV.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_TwoPanesVert " , IconLayoutSizeSmall ) ) ;
Set ( " LevelViewport.ViewportConfig_ThreePanesLeft " , new IMAGE_BRUSH ( " Icons/ViewportLayout_ThreePanesLeft " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_ThreePanesLeft.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_ThreePanesLeft " , IconLayoutSizeSmall ) ) ;
Set ( " LevelViewport.ViewportConfig_ThreePanesRight " , new IMAGE_BRUSH ( " Icons/ViewportLayout_ThreePanesRight " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_ThreePanesRight.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_ThreePanesRight " , IconLayoutSizeSmall ) ) ;
Set ( " LevelViewport.ViewportConfig_ThreePanesTop " , new IMAGE_BRUSH ( " Icons/ViewportLayout_ThreePanesTop " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_ThreePanesTop.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_ThreePanesTop " , IconLayoutSizeSmall ) ) ;
Set ( " LevelViewport.ViewportConfig_ThreePanesBottom " , new IMAGE_BRUSH ( " Icons/ViewportLayout_ThreePanesBottom " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_ThreePanesBottom.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_ThreePanesBottom " , IconLayoutSizeSmall ) ) ;
Set ( " LevelViewport.ViewportConfig_FourPanesLeft " , new IMAGE_BRUSH ( " Icons/ViewportLayout_FourPanesLeft " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_FourPanesLeft.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_FourPanesLeft " , IconLayoutSizeSmall ) ) ;
Set ( " LevelViewport.ViewportConfig_FourPanesRight " , new IMAGE_BRUSH ( " Icons/ViewportLayout_FourPanesRight " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_FourPanesRight.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_FourPanesRight " , IconLayoutSizeSmall ) ) ;
Set ( " LevelViewport.ViewportConfig_FourPanesTop " , new IMAGE_BRUSH ( " Icons/ViewportLayout_FourPanesTop " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_FourPanesTop.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_FourPanesTop " , IconLayoutSizeSmall ) ) ;
Set ( " LevelViewport.ViewportConfig_FourPanesBottom " , new IMAGE_BRUSH ( " Icons/ViewportLayout_FourPanesBottom " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_FourPanesBottom.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_FourPanesBottom " , IconLayoutSizeSmall ) ) ;
Set ( " LevelViewport.ViewportConfig_FourPanes2x2 " , new IMAGE_BRUSH ( " Icons/ViewportLayout_FourPanes2x2 " , IconLayoutSize ) ) ;
Set ( " LevelViewport.ViewportConfig_FourPanes2x2.Small " , new IMAGE_BRUSH ( " Icons/ViewportLayout_FourPanes2x2 " , IconLayoutSizeSmall ) ) ;
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Set ( " LevelViewport.EjectActorPilot " , new IMAGE_BRUSH ( " Icons/icon_EjectActorPilot_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.EjectActorPilot.Small " , new IMAGE_BRUSH ( " Icons/icon_EjectActorPilot_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.PilotSelectedActor " , new IMAGE_BRUSH ( " Icons/icon_PilotSelectedActor_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.PilotSelectedActor.Small " , new IMAGE_BRUSH ( " Icons/icon_PilotSelectedActor_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.ToggleActorPilotCameraView " , new IMAGE_BRUSH ( " Icons/icon_ToggleActorPilotCameraView_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.ToggleActorPilotCameraView.Small " , new IMAGE_BRUSH ( " Icons/icon_ToggleActorPilotCameraView_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.ActorPilotText " , FTextBlockStyle ( )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 12 ) )
. SetColorAndOpacity ( FLinearColor ( 0.9f , 0.9f , 0.9f , 1.f ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0.f , 0.f , 0.f , 0.4f ) )
. SetShadowOffset ( FVector2D ( 1.f , 1.f ) )
) ;
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}
// Level editor status bar
{
Set ( " TransformSettings.RelativeCoordinateSettings " , new IMAGE_BRUSH ( " Icons/icon_axis_16px " , FVector2D ( 16 , 16 ) ) ) ;
}
// Mesh Proxy Window
{
Set ( " MeshProxy.SimplygonLogo " , new IMAGE_BRUSH ( " Icons/SimplygonBanner_Sml " , FVector2D ( 174 , 36 ) ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
// Level viewport
# if WITH_EDITOR || IS_PROGRAM
{
Set ( " LevelViewport.ActiveViewportBorder " , new BORDER_BRUSH ( " Old/White " , FMargin ( 1 ) , SelectionColor ) ) ;
Set ( " LevelViewport.NoViewportBorder " , new FSlateNoResource ( ) ) ;
Set ( " LevelViewport.DebugBorder " , new BOX_BRUSH ( " Old/Window/ViewportDebugBorder " , 0.8f , FLinearColor ( .7 , 0 , 0 , .5 ) ) ) ;
Set ( " LevelViewport.BlackBackground " , new FSlateColorBrush ( FLinearColor : : Black ) ) ;
Set ( " LevelViewport.StartingPlayInEditorBorder " , new BOX_BRUSH ( " Old/Window/ViewportDebugBorder " , 0.8f , FLinearColor ( 0.1f , 1.0f , 0.1f , 1.0f ) ) ) ;
Set ( " LevelViewport.StartingSimulateBorder " , new BOX_BRUSH ( " Old/Window/ViewportDebugBorder " , 0.8f , FLinearColor ( 1.0f , 1.0f , 0.1f , 1.0f ) ) ) ;
Set ( " LevelViewport.ReturningToEditorBorder " , new BOX_BRUSH ( " Old/Window/ViewportDebugBorder " , 0.8f , FLinearColor ( 0.1f , 0.1f , 1.0f , 1.0f ) ) ) ;
Set ( " LevelViewport.ActorLockIcon " , new IMAGE_BRUSH ( " Icons/ActorLockedViewport " , Icon32x32 ) ) ;
Set ( " LevelViewport.Icon " , new IMAGE_BRUSH ( " Icons/icon_tab_viewport_16px " , Icon16x16 ) ) ;
Set ( " LevelViewportContextMenu.ActorType.Text " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetColorAndOpacity ( FLinearColor ( 0.72f , 0.72f , 0.72f , 1.f ) ) ) ;
Set ( " LevelViewportContextMenu.AssetLabel.Text " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " LevelViewport.CursorIcon " , new IMAGE_BRUSH ( " Common/Cursor " , Icon16x16 ) ) ;
Set ( " LevelViewport.AntiAliasing " , new IMAGE_BRUSH ( " Icons/icon_ShowAnti-aliasing_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.Atmosphere " , new IMAGE_BRUSH ( " Icons/icon_ShowAtmosphere_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.BSP " , new IMAGE_BRUSH ( " Icons/icon_ShowBSP_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.Collision " , new IMAGE_BRUSH ( " Icons/icon_ShowCollision_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.Decals " , new IMAGE_BRUSH ( " Icons/icon_ShowDecals_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.Fog " , new IMAGE_BRUSH ( " Icons/icon_ShowFog_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.Grid " , new IMAGE_BRUSH ( " Icons/icon_ShowGrid_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.Landscape " , new IMAGE_BRUSH ( " Icons/icon_ShowLandscape_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.Navigation " , new IMAGE_BRUSH ( " Icons/icon_ShowNavigation_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.Particles " , new IMAGE_BRUSH ( " Icons/icon_ShowParticlesSprite_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.SkeletalMeshes " , new IMAGE_BRUSH ( " Icons/icon_ShowSkeletalMeshes_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.StaticMeshes " , new IMAGE_BRUSH ( " Icons/icon_ShowStaticMeshes_16x " , Icon16x16 ) ) ;
Set ( " LevelViewport.Translucency " , new IMAGE_BRUSH ( " Icons/icon_ShowTranslucency_16x " , Icon16x16 ) ) ;
}
// Level editor ui command icons
{
Set ( " LevelEditor.ShowAll " , new IMAGE_BRUSH ( " Old/SelectionDetails/ShowAll " , FVector2D ( 32 , 32 ) ) ) ;
Set ( " LevelEditor.ShowSelectedOnly " , new IMAGE_BRUSH ( " Old/SelectionDetails/ShowSelected " , FVector2D ( 32 , 32 ) ) ) ;
Set ( " LevelEditor.ShowSelected " , new IMAGE_BRUSH ( " Old/SelectionDetails/ShowSelected " , FVector2D ( 32 , 32 ) ) ) ;
Set ( " LevelEditor.HideSelected " , new IMAGE_BRUSH ( " Old/SelectionDetails/HideSelected " , FVector2D ( 32 , 32 ) ) ) ;
}
// Level viewport toolbar
{
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Set ( " EditorViewportToolBar.Font " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) ) ;
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Set ( " EditorViewportToolBar.MenuButton " , FButtonStyle ( Button )
. SetNormal ( BOX_BRUSH ( " Common/SmallRoundedButton " , FMargin ( 7.f / 16.f ) , FLinearColor ( 1 , 1 , 1 , 0.75f ) ) )
. SetHovered ( BOX_BRUSH ( " Common/SmallRoundedButton " , FMargin ( 7.f / 16.f ) , FLinearColor ( 1 , 1 , 1 , 1.0f ) ) )
. SetPressed ( BOX_BRUSH ( " Common/SmallRoundedButton " , FMargin ( 7.f / 16.f ) ) )
) ;
Set ( " EditorViewportToolBar.Button " , HoverHintOnly ) ;
/* Set style structure for "EditorViewportToolBar.Button" ... */
const FCheckBoxStyle EditorViewportToolBarButton = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( FSlateNoResource ( ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( " Old/LevelViewportToolBar/MenuButton_Pressed " , 4.0f / 16.0f ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " Old/Border " , 4.0f / 16.0f ) )
. SetCheckedImage ( FSlateNoResource ( ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " Old/Border " , 4.0f / 16.0f ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " Old/LevelViewportToolBar/MenuButton_Pressed " , 4.0f / 16.0f ) ) ;
/* ... and set new style */
Set ( " LevelViewportToolBar.CheckBoxButton " , EditorViewportToolBarButton ) ;
Set ( " EditorViewportToolBar.MenuDropdown " , new IMAGE_BRUSH ( " Common/ComboArrow " , Icon8x8 ) ) ;
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Set ( " LevelViewportToolBar.Maximize.Normal " , new IMAGE_BRUSH ( " Old/LevelViewportToolBar/Maximized_Unchecked " , Icon16x16 ) ) ;
Set ( " LevelViewportToolBar.Maximize.Checked " , new IMAGE_BRUSH ( " Old/LevelViewportToolBar/Maximized_Checked " , Icon16x16 ) ) ;
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Set ( " LevelViewportToolBar.RestoreFromImmersive.Normal " , new IMAGE_BRUSH ( " Icons/icon_RestoreFromImmersive_16px " , Icon16x16 ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
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// Mobility Icons
{
Set ( " Mobility.Movable " , new IMAGE_BRUSH ( " /Icons/Mobility/Movable_16x " , Icon16x16 ) ) ;
Set ( " Mobility.Stationary " , new IMAGE_BRUSH ( " /Icons/Mobility/Adjustable_16x " , Icon16x16 ) ) ;
Set ( " Mobility.Static " , new IMAGE_BRUSH ( " /Icons/Mobility/Static_16x " , Icon16x16 ) ) ;
const FString SmallRoundedButton ( TEXT ( " Common/SmallRoundedToggle " ) ) ;
const FString SmallRoundedButtonStart ( TEXT ( " Common/SmallRoundedToggleLeft " ) ) ;
const FString SmallRoundedButtonMiddle ( TEXT ( " Common/SmallRoundedToggleCenter " ) ) ;
const FString SmallRoundedButtonEnd ( TEXT ( " Common/SmallRoundedToggleRight " ) ) ;
const FLinearColor NormalColor ( 0.15 , 0.15 , 0.15 , 1 ) ;
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Set ( " Property.ToggleButton " , FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , NormalColor ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , SelectionColor ) )
. SetCheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , SelectionColor ) )
. SetCheckedImage ( BOX_BRUSH ( * SmallRoundedButton , FMargin ( 7.f / 16.f ) , SelectionColor ) ) ) ;
Set ( " Property.ToggleButton.Start " , FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , NormalColor ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , SelectionColor ) )
. SetCheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , SelectionColor ) )
. SetCheckedImage ( BOX_BRUSH ( * SmallRoundedButtonStart , FMargin ( 7.f / 16.f ) , SelectionColor ) ) ) ;
Set ( " Property.ToggleButton.Middle " , FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , NormalColor ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , SelectionColor ) )
. SetCheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , SelectionColor ) )
. SetCheckedImage ( BOX_BRUSH ( * SmallRoundedButtonMiddle , FMargin ( 7.f / 16.f ) , SelectionColor ) ) ) ;
Set ( " Property.ToggleButton.End " , FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , NormalColor ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , SelectionColor_Pressed ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , SelectionColor ) )
. SetCheckedPressedImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , SelectionColor ) )
. SetCheckedImage ( BOX_BRUSH ( * SmallRoundedButtonEnd , FMargin ( 7.f / 16.f ) , SelectionColor ) ) ) ;
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// Experimental/early access stuff
Set ( " PropertyEditor.ExperimentalClass " , new IMAGE_BRUSH ( " /PropertyView/ExperimentalClassWarning " , Icon40x40 ) ) ;
Set ( " PropertyEditor.EarlyAccessClass " , new IMAGE_BRUSH ( " /PropertyView/EarlyAccessClassWarning " , Icon40x40 ) ) ;
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}
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// Mesh Paint
{
Set ( " MeshPaint.Fill " , new IMAGE_BRUSH ( " /Icons/icon_MeshPaint_Fill_16x " , Icon16x16 ) ) ;
Set ( " MeshPaint.CopyInstVertColors " , new IMAGE_BRUSH ( " /Icons/icon_MeshPaint_Copy_16x " , Icon16x16 ) ) ;
Set ( " MeshPaint.ImportVertColors " , new IMAGE_BRUSH ( " /Icons/icon_MeshPaint_Import_16x " , Icon16x16 ) ) ;
Set ( " MeshPaint.FindInCB " , new IMAGE_BRUSH ( " /Icons/icon_MeshPaint_Find_16x " , Icon16x16 ) ) ;
Set ( " MeshPaint.SavePackage " , new IMAGE_BRUSH ( " /Icons/icon_MeshPaint_Save_16x " , Icon16x16 ) ) ;
Set ( " MeshPaint.CommitChanges " , new IMAGE_BRUSH ( " /Icons/assign_right_16x " , Icon16x16 ) ) ;
Set ( " MeshPaint.Swap " , new IMAGE_BRUSH ( " /Icons/icon_MeshPaint_Swap_16x " , Icon16x16 ) ) ;
}
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// News Feed
{
Set ( " NewsFeed.ToolbarIcon.Small " , new IMAGE_BRUSH ( " NewsFeed/ToolbarIcon_16x " , Icon16x16 ) ) ;
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Set ( " NewsFeed.MarkAsRead " , new IMAGE_BRUSH ( " NewsFeed/MarkAsRead " , Icon16x16 ) ) ;
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Set ( " NewsFeed.PendingIcon " , new IMAGE_BRUSH ( " NewsFeed/PendingIcon " , Icon16x16 ) ) ;
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Set ( " NewsFeed.ReloadButton " , new IMAGE_BRUSH ( " NewsFeed/ReloadButton " , Icon16x16 ) ) ;
Set ( " NewsFeed.SettingsButton " , new IMAGE_BRUSH ( " NewsFeed/SettingsButton " , Icon16x16 ) ) ;
Set ( " NewsFeed.UnreadCountBackground " , new IMAGE_BRUSH ( " NewsFeed/UnreadCountBackground " , Icon16x16 ) ) ;
}
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// EditorModesToolbar
{
Set ( " EditorModesToolbar.Background " , new FSlateNoResource ( ) ) ;
Set ( " EditorModesToolbar.Icon " , new IMAGE_BRUSH ( " Icons/icon_tab_toolbar_16px " , Icon16x16 ) ) ;
Set ( " EditorModesToolbar.Expand " , new IMAGE_BRUSH ( " Icons/toolbar_expand_16x " , Icon16x16 ) ) ;
Set ( " EditorModesToolbar.SubMenuIndicator " , new IMAGE_BRUSH ( " Common/SubmenuArrow " , Icon8x8 ) ) ;
Set ( " EditorModesToolbar.SToolBarComboButtonBlock.Padding " , FMargin ( 0 ) ) ;
Set ( " EditorModesToolbar.SToolBarComboButtonBlock.ComboButton.Color " , DefaultForeground ) ;
Set ( " EditorModesToolbar.SToolBarButtonBlock.Padding " , FMargin ( 1.0f , 0.0f , 0.0f , 0 ) ) ;
Set ( " EditorModesToolbar.SToolBarButtonBlock.CheckBox.Padding " , FMargin ( 6.0f , 4.0f , 6.0f , 6.0f ) ) ;
Set ( " EditorModesToolbar.SToolBarCheckComboButtonBlock.Padding " , FMargin ( 0 ) ) ;
Set ( " EditorModesToolbar.Block.IndentedPadding " , FMargin ( 0 ) ) ;
Set ( " EditorModesToolbar.Block.Padding " , FMargin ( 0 ) ) ;
Set ( " EditorModesToolbar.Separator " , new BOX_BRUSH ( " Old/Button " , 4.0f / 32.0f ) ) ;
Set ( " EditorModesToolbar.Separator.Padding " , FMargin ( 0.5f ) ) ;
Set ( " EditorModesToolbar.Label " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 7 ) ) ) ;
Set ( " EditorModesToolbar.EditableText " , FEditableTextBoxStyle ( NormalEditableTextBoxStyle ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " EditorModesToolbar.Keybinding " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ) ;
Set ( " EditorModesToolbar.Heading.Font " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
Set ( " EditorModesToolbar.Heading.ColorAndOpacity " , FLinearColor ( 0.4f , 0.4 , 0.4f , 1.0f ) ) ;
/* Create style for "EditorModesToolbar.CheckBox" ... */
const FCheckBoxStyle EditorModesToolbarCheckBoxStyle = FCheckBoxStyle ( )
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. SetUncheckedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox " , Icon14x14 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked " , Icon14x14 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Checked_Hovered " , Icon14x14 ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheckBox_Hovered " , Icon14x14 , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) ) ;
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/* ... and set new style */
Set ( " EditorModesToolbar.CheckBox " , EditorModesToolbarCheckBoxStyle ) ;
// Read-only checkbox that appears next to a menu item
/* Create style for "EditorModesToolbar.Check" ... */
const FCheckBoxStyle EditorModesToolbarCheckStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " Icons/Empty_14x " , Icon14x14 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) )
. SetUncheckedHoveredImage ( FSlateNoResource ( ) )
. SetUncheckedPressedImage ( FSlateNoResource ( ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/SmallCheck " , Icon14x14 ) ) ;
/* ... and set new style */
Set ( " EditorModesToolbar.Check " , EditorModesToolbarCheckStyle ) ;
// This radio button is actually just a check box with different images
/* Create style for "EditorModesToolbar.RadioButton" ... */
const FCheckBoxStyle EditorModesToolbarRadioButtonStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 , SelectionColor ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Unselected_16x " , Icon16x16 , SelectionColor_Pressed ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Common/RadioButton_Selected_16x " , Icon16x16 , SelectionColor_Pressed ) ) ;
/* ... and add new style */
Set ( " EditorModesToolbar.RadioButton " , EditorModesToolbarRadioButtonStyle ) ;
/* Create style for "EditorModesToolbar.ToggleButton" ... */
const FCheckBoxStyle EditorModesToolbarToggleButtonStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : ToggleButton )
. SetUncheckedImage ( BOX_BRUSH ( " /EditorModes/Tab_Inactive " , 4 / 16.0f ) )
. SetUncheckedPressedImage ( BOX_BRUSH ( " /EditorModes/Tab_Active " , 4 / 16.0f ) )
. SetUncheckedHoveredImage ( BOX_BRUSH ( " /EditorModes/Tab_Active " , 4 / 16.0f ) )
. SetCheckedHoveredImage ( BOX_BRUSH ( " /EditorModes/Tab_Active " , 4 / 16.0f ) )
. SetCheckedPressedImage ( BOX_BRUSH ( " /EditorModes/Tab_Active " , 4 / 16.0f ) )
. SetCheckedImage ( BOX_BRUSH ( " /EditorModes/Tab_Active " , 4 / 16.0f ) ) ;
/* ... and add new style */
Set ( " EditorModesToolbar.ToggleButton " , EditorModesToolbarToggleButtonStyle ) ;
Set ( " EditorModesToolbar.Button " , FButtonStyle ( Button )
. SetNormal ( FSlateNoResource ( ) )
. SetPressed ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) )
. SetHovered ( BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) )
) ;
Set ( " EditorModesToolbar.Button.Normal " , new FSlateNoResource ( ) ) ;
Set ( " EditorModesToolbar.Button.Pressed " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " EditorModesToolbar.Button.Hovered " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
Set ( " EditorModesToolbar.Button.Checked " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " EditorModesToolbar.Button.Checked_Hovered " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " EditorModesToolbar.Button.Checked_Pressed " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
{
Set ( " MultiBox.GenericToolBarIcon " , new IMAGE_BRUSH ( " Icons/icon_Cascade_RestartSim_40x " , Icon40x40 ) ) ;
Set ( " MultiBox.GenericToolBarIcon.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_RestartSim_40x " , Icon20x20 ) ) ;
Set ( " MultiBox.DeleteButton " , FButtonStyle ( )
. SetNormal ( IMAGE_BRUSH ( " /Docking/CloseApp_Hovered " , Icon16x16 ) )
. SetPressed ( IMAGE_BRUSH ( " /Docking/CloseApp_Pressed " , Icon16x16 ) )
. SetHovered ( IMAGE_BRUSH ( " /Docking/CloseApp_Hovered " , Icon16x16 ) ) ) ;
}
}
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// Scalability (Performance Warning)
{
Set ( " Scalability.ScalabilitySettings " , new IMAGE_BRUSH ( " Scalability/ScalabilitySettings " , FVector2D ( 473.0f , 266.0f ) ) ) ;
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}
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}
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void FSlateEditorStyle : : FStyle : : SetupPersonaStyle ( )
{
// Persona
# if WITH_EDITOR
{
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// Persona viewport
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Set ( " AnimViewportMenu.TranslateMode " , new IMAGE_BRUSH ( " Icons/icon_translate_40x " , Icon32x32 ) ) ;
Set ( " AnimViewportMenu.TranslateMode.Small " , new IMAGE_BRUSH ( " Icons/icon_translate_40x " , Icon16x16 ) ) ;
Set ( " AnimViewportMenu.RotateMode " , new IMAGE_BRUSH ( " Icons/icon_rotate_40x " , Icon32x32 ) ) ;
Set ( " AnimViewportMenu.RotateMode.Small " , new IMAGE_BRUSH ( " Icons/icon_rotate_40x " , Icon16x16 ) ) ;
Set ( " AnimViewportMenu.CameraFollow " , new IMAGE_BRUSH ( " Persona/Viewport/Camera_FollowBounds_40px " , Icon32x32 ) ) ;
Set ( " AnimViewportMenu.CameraFollow.Small " , new IMAGE_BRUSH ( " Persona/Viewport/Camera_FollowBounds_40px " , Icon16x16 ) ) ;
Set ( " AnimViewport.LocalSpaceEditing " , new IMAGE_BRUSH ( " Icons/icon_axis_local_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " AnimViewport.WorldSpaceEditing " , new IMAGE_BRUSH ( " Icons/icon_axis_world_16px " , FVector2D ( 16 , 16 ) ) ) ;
Set ( " AnimViewportMenu.SetShowNormals " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_StaticMeshEd_Normals_40x " ) , Icon40x40 ) ) ;
Set ( " AnimViewportMenu.SetShowNormals.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_StaticMeshEd_Normals_40x " ) , Icon20x20 ) ) ;
Set ( " AnimViewportMenu.SetShowTangents " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_StaticMeshEd_Tangents_40x " ) , Icon40x40 ) ) ;
Set ( " AnimViewportMenu.SetShowTangents.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_StaticMeshEd_Tangents_40x " ) , Icon20x20 ) ) ;
Set ( " AnimViewportMenu.SetShowBinormals " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_StaticMeshEd_Binormals_40x " ) , Icon40x40 ) ) ;
Set ( " AnimViewportMenu.SetShowBinormals.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_StaticMeshEd_Binormals_40x " ) , Icon20x20 ) ) ;
Set ( " AnimViewportMenu.AnimSetDrawUVs " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_StaticMeshEd_UVOverlay_40x " ) , Icon40x40 ) ) ;
Set ( " AnimViewportMenu.AnimSetDrawUVs.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_StaticMeshEd_UVOverlay_40x " ) , Icon20x20 ) ) ;
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Set ( " AnimViewportMenu.PlayBackSpeed " , new IMAGE_BRUSH ( " Persona/Viewport/icon_Playback_speed_16x " , Icon16x16 ) ) ;
Set ( " AnimViewportMenu.TurnTableSpeed " , new IMAGE_BRUSH ( " Persona/Viewport/icon_turn_table_16x " , Icon16x16 ) ) ;
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Set ( " AnimViewport.MessageFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) ) ;
Set ( " Persona.Viewport.BlueprintDirtyText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 18 ) )
. SetColorAndOpacity ( FLinearColor ( 0.8 , 0.8f , 0.0f , 0.8f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) )
) ;
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// persona commands
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Set ( " Persona.ChangeSkeletonPreviewMesh " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_PreviewMesh_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.ChangeSkeletonPreviewMesh.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_PreviewMesh_40x " ) , Icon20x20 ) ) ;
Set ( " Persona.AnimNotifyWindow " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_AnimNotift_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.AnimNotifyWindow.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_AnimNotift_40x " ) , Icon20x20 ) ) ;
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Set ( " Persona.RetargetManager " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_Retarget_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.RetargetManager.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_Retarget_40x " ) , Icon20x20 ) ) ;
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Set ( " Persona.ImportMesh " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ImportMesh_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.ImportMesh.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ImportMesh_40x " ) , Icon20x20 ) ) ;
Set ( " Persona.ReimportMesh " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ReimportMesh_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.ReimportMesh.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ReimportMesh_40x " ) , Icon20x20 ) ) ;
Set ( " Persona.ImportLODs " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ImportLODs_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.ImportLODs.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ImportLODs_40x " ) , Icon20x20 ) ) ;
// Set("Persona.AddBodyPart", new IMAGE_BRUSH(TEXT("Icons/icon_Placement_AllContent_40x"), Icon40x40));
// Set("Persona.AddBodyPart.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Placement_AllContent_40x"), Icon20x20));
Set ( " Persona.ImportAnimation " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ImportAnim_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.ImportAnimation.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ImportAnim_40x " ) , Icon20x20 ) ) ;
Set ( " Persona.ReimportAnimation " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ReimportAnim_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.ReimportAnimation.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ReimportAnim_40x " ) , Icon20x20 ) ) ;
Set ( " Persona.ApplyCompression " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_Compression_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.ApplyCompression.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_Compression_40x " ) , Icon20x20 ) ) ;
Set ( " Persona.ExportToFBX " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ExportFBX_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.ExportToFBX.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_ExportFBX_40x " ) , Icon20x20 ) ) ;
Set ( " Persona.CreateAsset " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_CreateAsset_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.CreateAsset.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_CreateAsset_40x " ) , Icon20x20 ) ) ;
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Set ( " Persona.StartRecordAnimation " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_StartRecord_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.StartRecordAnimation.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_StartRecord_40x " ) , Icon20x20 ) ) ;
Set ( " Persona.StopRecordAnimation " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_StopRecord_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.StopRecordAnimation.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_StopRecord_40x " ) , Icon20x20 ) ) ;
Set ( " Persona.StopRecordAnimation_Alt " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_StopRecord_Alt_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.StopRecordAnimation_Alt.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_StopRecord_Alt_40x " ) , Icon20x20 ) ) ;
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Set ( " Persona.SetKey " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_SetKey_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.SetKey.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_SetKey_40x " ) , Icon20x20 ) ) ;
Set ( " Persona.ApplyAnimation " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_BakeAnim_40x " ) , Icon40x40 ) ) ;
Set ( " Persona.ApplyAnimation.Small " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_BakeAnim_40x " ) , Icon20x20 ) ) ;
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// persona extras
Set ( " Persona.ConvertAnimationGraph " , new IMAGE_BRUSH ( " Old/Graph/ConvertIcon " , Icon40x40 ) ) ;
Set ( " Persona.ReimportAsset " , new IMAGE_BRUSH ( " Icons/Reimport_12x " , Icon12x12 ) ) ;
Set ( " SkeletonTree.SkeletonSocket " , new IMAGE_BRUSH ( " Persona/SkeletonTree/icon_SocketG_16px " , Icon16x16 ) ) ;
Set ( " SkeletonTree.MeshSocket " , new IMAGE_BRUSH ( " Persona/SkeletonTree/icon_SocketC_16px " , Icon16x16 ) ) ;
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// Anim Slot Manager
Set ( " AnimSlotManager.SaveSkeleton " , new IMAGE_BRUSH ( " Persona/AnimSlotManager/icon_SaveSkeleton_40x " , Icon40x40 ) ) ;
Set ( " AnimSlotManager.AddGroup " , new IMAGE_BRUSH ( " Persona/AnimSlotManager/icon_AddGroup_40x " , Icon40x40 ) ) ;
Set ( " AnimSlotManager.AddSlot " , new IMAGE_BRUSH ( " Persona/AnimSlotManager/icon_AddSlot_40x " , Icon40x40 ) ) ;
Set ( " AnimSlotManager.Warning " , new IMAGE_BRUSH ( " Persona/AnimSlotManager/icon_Warning_14x " , Icon16x16 ) ) ;
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// Anim Notify Editor
Set ( " AnimNotifyEditor.BranchingPoint " , new IMAGE_BRUSH ( " Persona/NotifyEditor/BranchingPoints_24x " , Icon24x24 ) ) ;
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// AnimBlueprint Preview Warning Background
FSlateColor PreviewPropertiesWarningColour ( FLinearColor ( 0.1f , 0.2f , 0.5f ) ) ;
Set ( " Persona.PreviewPropertiesWarning " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , PreviewPropertiesWarningColour ) ) ;
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}
// Kismet 2
{
Set ( " FullBlueprintEditor.SwitchToScriptingMode " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_EventGraph_40x " , Icon40x40 ) ) ;
Set ( " FullBlueprintEditor.SwitchToScriptingMode.Small " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_EventGraph_40x " , Icon20x20 ) ) ;
Set ( " FullBlueprintEditor.SwitchToBlueprintDefaultsMode " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_Defaults_40x " , Icon40x40 ) ) ;
Set ( " FullBlueprintEditor.SwitchToBlueprintDefaultsMode.Small " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_Defaults_40x " , Icon20x20 ) ) ;
Set ( " FullBlueprintEditor.SwitchToComponentsMode " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_Components_40x " , Icon40x40 ) ) ;
Set ( " FullBlueprintEditor.SwitchToComponentsMode.Small " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_Components_40x " , Icon20x20 ) ) ;
Set ( " FullBlueprintEditor.EditGlobalOptions " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Options_40px " , Icon40x40 ) ) ;
Set ( " FullBlueprintEditor.EditGlobalOptions.Small " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Options_40px " , Icon20x20 ) ) ;
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Set ( " FullBlueprintEditor.EditClassDefaults " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_Defaults_40x " , Icon40x40 ) ) ;
Set ( " FullBlueprintEditor.EditClassDefaults.Small " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_Defaults_40x " , Icon20x20 ) ) ;
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Set ( " BlueprintEditor.Details.DeleteButton " , new IMAGE_BRUSH ( " /Icons/GenericDelete_Black " , Icon16x16 ) ) ;
Set ( " BlueprintEditor.Details.ArgUpButton " , new IMAGE_BRUSH ( " /Icons/icon_FunctionArgUp " , Icon16x16 ) ) ;
Set ( " BlueprintEditor.Details.ArgDownButton " , new IMAGE_BRUSH ( " /Icons/icon_FunctionArgDown " , Icon16x16 ) ) ;
Set ( " FullBlueprintEditor.Diff " , new IMAGE_BRUSH ( " Icons/BlueprintEditorDiff " , Icon40x40 ) ) ;
Set ( " FullBlueprintEditor.Diff.Small " , new IMAGE_BRUSH ( " Icons/BlueprintEditorDiff " , Icon20x20 ) ) ;
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Set ( " BlueprintEditor.ActionMenu.ContextDescriptionFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) ) ;
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Set ( " BlueprintEditor.FindInBlueprint " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Find_40px " , Icon40x40 ) ) ;
Set ( " BlueprintEditor.FindInBlueprint.Small " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Find_40px " , Icon20x20 ) ) ;
Set ( " BlueprintEditor.FindInBlueprints " , new IMAGE_BRUSH ( " Icons/icon_FindInAnyBlueprint_40px " , Icon40x40 ) ) ;
Set ( " BlueprintEditor.FindInBlueprints.Small " , new IMAGE_BRUSH ( " Icons/icon_FindInAnyBlueprint_40px " , Icon20x20 ) ) ;
Set ( " Kismet.CompileBlueprint " , new IMAGE_BRUSH ( " /Icons/icon_kismet_compile_16px " , Icon16x16 ) ) ;
Set ( " Kismet.DeleteUnusedVariables " , new IMAGE_BRUSH ( " /Icons/icon_kismet_findunused_16px " , Icon16x16 ) ) ;
Set ( " Kismet.Toolbar.SelectedDebugObject.Background " , new IMAGE_BRUSH ( " Old/Kismet2/DebugObject_Background " , Icon40x40 ) ) ;
{
Set ( " Kismet.Tabs.Variables " , new IMAGE_BRUSH ( " /Icons/pill_16x " , Icon16x16 ) ) ;
Set ( " Kismet.Tabs.Explorer " , new IMAGE_BRUSH ( " /Icons/hiererchy_16x " , Icon16x16 ) ) ;
Set ( " Kismet.Tabs.Palette " , new IMAGE_BRUSH ( " /Icons/hiererchy_16x " , Icon16x16 ) ) ;
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Set ( " Kismet.Tabs.CompilerResults " , new IMAGE_BRUSH ( " Icons/icon_tab_OutputLog_16x " , Icon16x16 ) ) ;
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Set ( " Kismet.Tabs.FindResults " , new IMAGE_BRUSH ( " /Icons/lens_16x " , Icon16x16 ) ) ;
Set ( " Kismet.Tabs.Components " , new IMAGE_BRUSH ( " Graph/Icons/Hammer " , Icon16x16 ) ) ;
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Set ( " Kismet.Tabs.BlueprintDefaults " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_Defaults_40x " , Icon16x16 ) ) ;
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}
Set ( " Kismet.Palette.Favorites " , new IMAGE_BRUSH ( " Icons/Star_16x " , Icon16x16 , FLinearColor ( 0.4f , 0.4 , 0.4f , 1.f ) ) ) ;
Set ( " Kismet.Palette.Library " , new IMAGE_BRUSH ( " Icons/icon_MeshPaint_Find_16x " , Icon16x16 , FLinearColor ( 0.4f , 0.4 , 0.4f , 1.f ) ) ) ;
const FCheckBoxStyle KismetFavoriteToggleStyle = FCheckBoxStyle ( )
. SetCheckBoxType ( ESlateCheckBoxType : : CheckBox )
. SetUncheckedImage ( IMAGE_BRUSH ( " Icons/EmptyStar_16x " , Icon10x10 , FLinearColor ( 0.8f , 0.8f , 0.8f , 1.f ) ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " Icons/EmptyStar_16x " , Icon10x10 , FLinearColor ( 2.5f , 2.5f , 2.5f , 1.f ) ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " Icons/EmptyStar_16x " , Icon10x10 , FLinearColor ( 0.8f , 0.8f , 0.8f , 1.f ) ) )
. SetCheckedImage ( IMAGE_BRUSH ( " Icons/Star_16x " , Icon10x10 , FLinearColor ( 0.2f , 0.2f , 0.2f , 1.f ) ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " Icons/Star_16x " , Icon10x10 , FLinearColor ( 0.4f , 0.4f , 0.4f , 1.f ) ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " Icons/Star_16x " , Icon10x10 , FLinearColor ( 0.2f , 0.2f , 0.2f , 1.f ) ) ) ;
Set ( " Kismet.Palette.FavoriteToggleStyle " , KismetFavoriteToggleStyle ) ;
Set ( " Kismet.Tooltip.SubtextFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
Set ( " Kismet.Status.Unknown " , new IMAGE_BRUSH ( " Old/Kismet2/CompileStatus_Working " , Icon40x40 ) ) ;
Set ( " Kismet.Status.Error " , new IMAGE_BRUSH ( " Old/Kismet2/CompileStatus_Fail " , Icon40x40 ) ) ;
Set ( " Kismet.Status.Good " , new IMAGE_BRUSH ( " Old/Kismet2/CompileStatus_Good " , Icon40x40 ) ) ;
Set ( " Kismet.Status.Warning " , new IMAGE_BRUSH ( " Old/Kismet2/CompileStatus_Warning " , Icon40x40 ) ) ;
Set ( " BlueprintEditor.AddNewVariable " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddVariable_40px " , Icon40x40 ) ) ;
Set ( " BlueprintEditor.AddNewVariable.Small " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddVariable_40px " , Icon20x20 ) ) ;
Set ( " BlueprintEditor.AddNewVariableButton " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddVariable_40px " , Icon12x12 ) ) ;
Set ( " BlueprintEditor.AddNewLocalVariable " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddVariable_40px " , Icon40x40 ) ) ;
Set ( " BlueprintEditor.AddNewLocalVariable.Small " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddVariable_40px " , Icon20x20 ) ) ;
Set ( " BlueprintEditor.AddNewFunction " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddFunction_40px " , Icon40x40 ) ) ;
Set ( " BlueprintEditor.AddNewFunction.Small " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddFunction_40px " , Icon20x20 ) ) ;
Set ( " BlueprintEditor.AddNewMacroDeclaration " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddMacro_40px " , Icon40x40 ) ) ;
Set ( " BlueprintEditor.AddNewMacroDeclaration.Small " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddMacro_40px " , Icon20x20 ) ) ;
Set ( " BlueprintEditor.AddNewAnimationGraph " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_AddDocument_40x " , Icon40x40 ) ) ;
Set ( " BlueprintEditor.AddNewAnimationGraph.Small " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_AddDocument_40x " , Icon20x20 ) ) ;
Set ( " BlueprintEditor.AddNewEventGraph " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddGraph_40px " , Icon40x40 ) ) ;
Set ( " BlueprintEditor.AddNewEventGraph.Small " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddGraph_40px " , Icon20x20 ) ) ;
Set ( " BlueprintEditor.ManageInterfaces " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_Interfaces_40x " , Icon40x40 ) ) ;
Set ( " BlueprintEditor.ManageInterfaces.Small " , new IMAGE_BRUSH ( " Icons/icon_BlueprintEditor_Interfaces_40x " , Icon20x20 ) ) ;
Set ( " BlueprintEditor.AddNewDelegate.Small " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddDelegate_40x " , Icon20x20 ) ) ;
Set ( " BlueprintEditor.AddNewDelegate " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddDelegate_40x " , Icon40x40 ) ) ;
Set ( " Kismet.Status.Unknown.Small " , new IMAGE_BRUSH ( " Old/Kismet2/CompileStatus_Unknown_Small " , Icon16x16 ) ) ;
Set ( " Kismet.Status.Error.Small " , new IMAGE_BRUSH ( " Old/Kismet2/CompileStatus_Broken_Small " , Icon16x16 ) ) ;
Set ( " Kismet.Status.Good.Small " , new IMAGE_BRUSH ( " Old/Kismet2/CompileStatus_Good_Small " , Icon16x16 ) ) ;
Set ( " Kismet.Status.Warning.Small " , new IMAGE_BRUSH ( " Old/Kismet2/CompileStatus_Warning_Small " , Icon16x16 ) ) ;
Set ( " Kismet.TitleBarEditor.ArrowUp " , new IMAGE_BRUSH ( " Old/ArrowUp " , Icon16x16 ) ) ;
Set ( " Kismet.TitleBarEditor.ArrowDown " , new IMAGE_BRUSH ( " Old/ArrowDown " , Icon16x16 ) ) ;
Set ( " Kismet.VariableList.TypeIcon " , new IMAGE_BRUSH ( " /Icons/pill_16x " , Icon16x16 ) ) ;
Set ( " Kismet.VariableList.ArrayTypeIcon " , new IMAGE_BRUSH ( " /Icons/pillarray_16x " , Icon16x16 ) ) ;
Set ( " Kismet.VariableList.ExposeForInstance " , new IMAGE_BRUSH ( " /Icons/icon_layer_visible " , Icon16x16 ) ) ;
Set ( " Kismet.VariableList.HideForInstance " , new IMAGE_BRUSH ( " /Icons/icon_layer_not_visible " , Icon16x16 ) ) ;
Set ( " Kismet.VariableList.VariableIsUsed " , new IMAGE_BRUSH ( " /Icons/icon_variable_used_16x " , Icon16x16 ) ) ;
Set ( " Kismet.VariableList.VariableNotUsed " , new IMAGE_BRUSH ( " /Icons/icon_variable_not_used_16x " , Icon16x16 ) ) ;
Set ( " Kismet.VariableList.Replicated " , new IMAGE_BRUSH ( " /Icons/icon_replication_16px " , Icon16x16 , FLinearColor ( 0.0f , 0.0f , 0.0f , 1.0f ) ) ) ;
Set ( " Kismet.VariableList.NotReplicated " , new IMAGE_BRUSH ( " /Icons/icon_replication_16px " , Icon16x16 , FLinearColor ( 0.0f , 0.0f , 0.0f , 0.5f ) ) ) ;
Set ( " Kismet.Explorer.Title " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensedItalic " , 11 ) ) ) ;
Set ( " Kismet.Explorer.SearchDepthFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 14 ) ) ;
Set ( " Kismet.Interfaces.Title " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 11 ) ) ) ;
Set ( " Kismet.Interfaces.Implement " , new IMAGE_BRUSH ( " Icons/assign_left_16x " , Icon16x16 ) ) ;
Set ( " Kismet.Interfaces.Remove " , new IMAGE_BRUSH ( " Icons/assign_right_16x " , Icon16x16 ) ) ;
Set ( " Kismet.TypePicker.CategoryFont " , TTF_FONT ( " Fonts/Roboto-BoldCondensedItalic " , 11 ) ) ;
Set ( " Kismet.TypePicker.NormalFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 11 ) ) ;
Set ( " Kismet.GraphPicker.Title " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensedItalic " , 11 ) ) ) ;
Set ( " Kismet.CreateBlueprint " , new IMAGE_BRUSH ( " /Icons/CreateBlueprint " , Icon16x16 ) ) ;
Set ( " Kismet.HarvestBlueprintFromActors " , new IMAGE_BRUSH ( " /Icons/HarvestBlueprintFromActors " , Icon16x16 ) ) ;
Set ( " Kismet.Comment.Handle " , new IMAGE_BRUSH ( " Old/Kismet2/Comment_Handle " , FVector2D ( 14.0f , 12.0f ) ) ) ;
Set ( " Kismet.Comment.Background " , new IMAGE_BRUSH ( " Old/Kismet2/Comment_Background " , FVector2D ( 100.0f , 68.0f ) ) ) ;
Set ( " Kismet.AllClasses.VariableIcon " , new IMAGE_BRUSH ( " /Icons/pill_16x " , Icon16x16 ) ) ;
Set ( " Kismet.AllClasses.ArrayVariableIcon " , new IMAGE_BRUSH ( " /Icons/pillarray_16x " , Icon16x16 ) ) ;
Set ( " Kismet.AllClasses.FunctionIcon " , new IMAGE_BRUSH ( " /Icons/icon_BluePrintEditor_Function_16px " , Icon16x16 ) ) ;
Set ( " BlueprintEditor.ResetCamera " , new IMAGE_BRUSH ( " Icons/icon_Camera_Reset_40px " , Icon16x16 ) ) ;
Set ( " Kismet.SetRealtimePreview " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Realtime_40x " , Icon16x16 ) ) ;
Set ( " BlueprintEditor.ShowFloor " , new IMAGE_BRUSH ( " Icons/icon_Show_Floor_40px " , Icon16x16 ) ) ;
Set ( " BlueprintEditor.ShowGrid " , new IMAGE_BRUSH ( " Icons/icon_ShowGrid_16x " , Icon16x16 ) ) ;
Set ( " BlueprintEditor.EnableSimulation " , new IMAGE_BRUSH ( " Icons/icon_Enable_Simulation_40px " , Icon40x40 ) ) ;
Set ( " BlueprintEditor.EnableSimulation.Small " , new IMAGE_BRUSH ( " Icons/icon_Enable_Simulation_40px " , Icon20x20 ) ) ;
Set ( " SCS.NativeComponent " , new IMAGE_BRUSH ( " Icons/NativeSCSComponent " , Icon20x20 ) ) ;
Set ( " SCS.Component " , new IMAGE_BRUSH ( " Icons/SCSComponent " , Icon20x20 ) ) ;
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const FButtonStyle BlueprintContextTargetsButtonStyle = FButtonStyle ( )
. SetNormal ( IMAGE_BRUSH ( " Common/TreeArrow_Collapsed_Hovered " , Icon10x10 , FLinearColor ( 0.2f , 0.2f , 0.2f , 1.f ) ) )
. SetHovered ( IMAGE_BRUSH ( " Common/TreeArrow_Collapsed_Hovered " , Icon10x10 , FLinearColor ( 0.4f , 0.4f , 0.4f , 1.f ) ) )
. SetPressed ( IMAGE_BRUSH ( " Common/TreeArrow_Collapsed_Hovered " , Icon10x10 , FLinearColor ( 0.2f , 0.2f , 0.2f , 1.f ) ) ) ;
// const FCheckBoxStyle BlueprintContextTargetsButtonStyle = FCheckBoxStyle()
// .SetCheckBoxType(ESlateCheckBoxType::CheckBox)
// .SetUncheckedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
// .SetUncheckedHoveredImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)))
// .SetUncheckedPressedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
// .SetCheckedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
// .SetCheckedHoveredImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)))
// .SetCheckedPressedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)));
Set ( " BlueprintEditor.ContextMenu.TargetsButton " , BlueprintContextTargetsButtonStyle ) ;
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}
// Kismet linear expression display
{
Set ( " KismetExpression.ReadVariable.Body " , new BOX_BRUSH ( " /Graph/Linear_VarNode_Background " , FMargin ( 16.f / 64.f , 12.f / 28.f ) ) ) ;
Set ( " KismetExpression.ReadVariable " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " KismetExpression.ReadVariable.Gloss " , new BOX_BRUSH ( " /Graph/Linear_VarNode_Gloss " , FMargin ( 16.f / 64.f , 12.f / 28.f ) ) ) ;
Set ( " KismetExpression.ReadAutogeneratedVariable.Body " , new BOX_BRUSH ( " /Graph/Linear_VarNode_Background " , FMargin ( 16.f / 64.f , 12.f / 28.f ) ) ) ;
Set ( " KismetExpression.ReadAutogeneratedVariable " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ) ;
Set ( " KismetExpression.OperatorNode " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_FONT ( " Fonts/Roboto-BoldCondensed " , 20 ) ) ) ;
Set ( " KismetExpression.FunctionNode " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) ) ) ;
Set ( " KismetExpression.LiteralValue " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) ) ) ;
}
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//Blueprint Diff
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{
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Set ( " BlueprintDif.HasGraph " , new IMAGE_BRUSH ( " /Icons/blueprint_Dif_has_graph_8x " , Icon8x8 ) ) ;
Set ( " BlueprintDif.MissingGraph " , new IMAGE_BRUSH ( " /Icons/blueprint_Dif_missing_graph_8x " , Icon8x8 ) ) ;
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Set ( " BlueprintDif.NextDiff " , new IMAGE_BRUSH ( " /Icons/diff_next_40x " , Icon16x16 ) ) ;
Set ( " BlueprintDif.PrevDiff " , new IMAGE_BRUSH ( " /Icons/diff_prev_40x " , Icon16x16 ) ) ;
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Set ( " BlueprintDif.ItalicText " ,
FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/Roboto-Italic " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( .7f , .7f , .7f ) )
) ;
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}
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//Blueprint Merge
{
Set ( " BlueprintMerge.NextDiff " , new IMAGE_BRUSH ( " /Icons/diff_next_40x " , Icon16x16 ) ) ;
Set ( " BlueprintMerge.PrevDiff " , new IMAGE_BRUSH ( " /Icons/diff_prev_40x " , Icon16x16 ) ) ;
Set ( " BlueprintMerge.Finish " , new IMAGE_BRUSH ( " /Icons/LV_Save " , Icon16x16 ) ) ;
Set ( " BlueprintMerge.Cancel " , new IMAGE_BRUSH ( " /Icons/LV_Remove " , Icon16x16 ) ) ;
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Set ( " BlueprintMerge.AcceptSource " , new IMAGE_BRUSH ( " /Icons/AcceptMergeSource_40x " , Icon16x16 ) ) ;
Set ( " BlueprintMerge.AcceptTarget " , new IMAGE_BRUSH ( " /Icons/AcceptMergeTarget_40x " , Icon16x16 ) ) ;
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Set ( " BlueprintMerge.StartMerge " , new IMAGE_BRUSH ( " /Icons/StartMerge_42x " , Icon16x16 ) ) ;
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}
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// Play in editor / play in world
{
Set ( " PlayWorld.Simulate " , new IMAGE_BRUSH ( " Icons/icon_simulate_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.Simulate.Small " , new IMAGE_BRUSH ( " Icons/icon_simulate_40x " , Icon20x20 ) ) ;
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Set ( " PlayWorld.RepeatLastPlay " , new IMAGE_BRUSH ( " Icons/icon_simulate_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.RepeatLastPlay.Small " , new IMAGE_BRUSH ( " Icons/icon_simulate_40x " , Icon20x20 ) ) ;
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Set ( " PlayWorld.PlayInViewport " , new IMAGE_BRUSH ( " Icons/icon_playInSelectedViewport_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.PlayInViewport.Small " , new IMAGE_BRUSH ( " Icons/icon_playInSelectedViewport_40x " , Icon20x20 ) ) ;
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Set ( " PlayWorld.PlayInEditorFloating " , new IMAGE_BRUSH ( " Icons/icon_playInWindow_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.PlayInEditorFloating.Small " , new IMAGE_BRUSH ( " Icons/icon_playInWindow_40x " , Icon20x20 ) ) ;
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Set ( " PlayWorld.PlayInVR " , new IMAGE_BRUSH ( " Icons/icon_playInVR_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.PlayInVR.Small " , new IMAGE_BRUSH ( " Icons/icon_playInVR_16x " , Icon20x20 ) ) ;
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Set ( " PlayWorld.PlayInMobilePreview " , new IMAGE_BRUSH ( " Icons/icon_PlayMobilePreview_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.PlayInMobilePreview.Small " , new IMAGE_BRUSH ( " Icons/icon_PlayMobilePreview_16x " , Icon20x20 ) ) ;
Set ( " PlayWorld.PlayInNewProcess " , new IMAGE_BRUSH ( " Icons/icon_PlayStandalone_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.PlayInNewProcess.Small " , new IMAGE_BRUSH ( " Icons/icon_PlayStandalone_40x " , Icon20x20 ) ) ;
Set ( " PlayWorld.RepeatLastLaunch " , new IMAGE_BRUSH ( " Icons/icon_PlayOnDevice_40px " , Icon40x40 ) ) ;
Set ( " PlayWorld.RepeatLastLaunch.Small " , new IMAGE_BRUSH ( " Icons/icon_PlayOnDevice_40px " , Icon20x20 ) ) ;
Set ( " PlayWorld.PlayInCameraLocation " , new IMAGE_BRUSH ( " Icons/icon_PlayCameraLocation_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.PlayInDefaultPlayerStart " , new IMAGE_BRUSH ( " Icons/icon_PlayDefaultPlayerStart_40x " , Icon40x40 ) ) ;
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Set ( " PlayWorld.ResumePlaySession " , new IMAGE_BRUSH ( " Icons/icon_simulate_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.ResumePlaySession.Small " , new IMAGE_BRUSH ( " Icons/icon_simulate_40x " , Icon20x20 ) ) ;
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Set ( " PlayWorld.PausePlaySession " , new IMAGE_BRUSH ( " Icons/icon_pause_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.PausePlaySession.Small " , new IMAGE_BRUSH ( " Icons/icon_pause_40x " , Icon20x20 ) ) ;
Set ( " PlayWorld.SingleFrameAdvance " , new IMAGE_BRUSH ( " Icons/icon_advance_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.SingleFrameAdvance.Small " , new IMAGE_BRUSH ( " Icons/icon_advance_40x " , Icon20x20 ) ) ;
Set ( " PlayWorld.StopPlaySession " , new IMAGE_BRUSH ( " Icons/icon_stop_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.StopPlaySession.Small " , new IMAGE_BRUSH ( " Icons/icon_stop_40x " , Icon20x20 ) ) ;
Set ( " PlayWorld.PossessPlayer " , new IMAGE_BRUSH ( " Icons/icon_possess_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.PossessPlayer.Small " , new IMAGE_BRUSH ( " Icons/icon_possess_40x " , Icon20x20 ) ) ;
Set ( " PlayWorld.EjectFromPlayer " , new IMAGE_BRUSH ( " Icons/icon_eject_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.EjectFromPlayer.Small " , new IMAGE_BRUSH ( " Icons/icon_eject_40x " , Icon20x20 ) ) ;
Set ( " PlayWorld.ShowCurrentStatement " , new IMAGE_BRUSH ( " Icons/icon_findnode_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.ShowCurrentStatement.Small " , new IMAGE_BRUSH ( " Icons/icon_findnode_40x " , Icon20x20 ) ) ;
Set ( " PlayWorld.StepInto " , new IMAGE_BRUSH ( " Icons/icon_step_40x " , Icon40x40 ) ) ;
Set ( " PlayWorld.StepInto.Small " , new IMAGE_BRUSH ( " Icons/icon_step_40x " , Icon20x20 ) ) ;
Set ( " PlayWorld.StepOver " , new IMAGE_BRUSH ( " Old/Kismet2/Debugger_StepOver " , Icon40x40 ) ) ;
}
// Kismet 2 debugger
{
Set ( " Kismet.Breakpoint.Disabled " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Disabled_Small " , Icon16x16 ) ) ;
Set ( " Kismet.Breakpoint.EnabledAndInvalid " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Invalid_Small " , Icon16x16 ) ) ;
Set ( " Kismet.Breakpoint.EnabledAndValid " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Valid_Small " , Icon16x16 ) ) ;
Set ( " Kismet.Breakpoint.NoneSpacer " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_None_Small " , Icon16x16 ) ) ;
Set ( " Kismet.Breakpoint.MixedStatus " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Mixed_Small " , Icon16x16 ) ) ;
Set ( " Kismet.WatchIcon " , new IMAGE_BRUSH ( " Old/Kismet2/WatchIcon " , Icon16x16 ) ) ;
Set ( " Kismet.LatentActionIcon " , new IMAGE_BRUSH ( " Old/Kismet2/LatentActionIcon " , Icon16x16 ) ) ;
Set ( " Kismet.Trace.CurrentIndex " , new IMAGE_BRUSH ( " Old/Kismet2/CurrentInstructionOverlay_Small " , Icon16x16 ) ) ;
Set ( " Kismet.Trace.PreviousIndex " , new IMAGE_BRUSH ( " Old/Kismet2/FaintInstructionOverlay_Small " , Icon16x16 ) ) ;
Set ( " Kismet.DebuggerOverlay.Breakpoint.Disabled " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Disabled " , Icon32x32 ) ) ;
Set ( " Kismet.DebuggerOverlay.Breakpoint.EnabledAndInvalid " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Invalid " , Icon32x32 ) ) ;
Set ( " Kismet.DebuggerOverlay.Breakpoint.EnabledAndValid " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Valid " , Icon32x32 ) ) ;
Set ( " Kismet.DebuggerOverlay.Breakpoint.DisabledCollapsed " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Disabled_Collapsed " , Icon32x32 ) ) ;
Set ( " Kismet.DebuggerOverlay.Breakpoint.EnabledAndInvalidCollapsed " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Invalid_Collapsed " , Icon32x32 ) ) ;
Set ( " Kismet.DebuggerOverlay.Breakpoint.EnabledAndValidCollapsed " , new IMAGE_BRUSH ( " Old/Kismet2/Breakpoint_Valid_Collapsed " , Icon32x32 ) ) ;
Set ( " Kismet.DebuggerOverlay.InstructionPointer " , new IMAGE_BRUSH ( " Old/Kismet2/IP_Normal " , FVector2D ( 128 , 96 ) ) ) ;
Set ( " Kismet.DebuggerOverlay.InstructionPointerBreakpoint " , new IMAGE_BRUSH ( " Old/Kismet2/IP_Breakpoint " , FVector2D ( 128 , 96 ) ) ) ;
}
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// Asset context menu
{
Set ( " Persona.AssetActions.CreateAnimAsset " , new IMAGE_BRUSH ( TEXT ( " Icons/icon_Persona_CreateAsset_40x " ) , Icon16x16 ) ) ;
}
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# endif // WITH_EDITOR
}
void FSlateEditorStyle : : FStyle : : SetupClassIconsAndThumbnails ( )
{
# if WITH_EDITOR
// Actor Classes Outliner
{
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Set ( " ClassIcon.Emitter " , new IMAGE_BRUSH ( " Icons/ActorIcons/Emitter_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.Light " , new IMAGE_BRUSH ( " Icons/ActorIcons/LightActor_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.Brush " , new IMAGE_BRUSH ( " Icons/ActorIcons/Brush_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.BrushAdditive " , new IMAGE_BRUSH ( " Icons/ActorIcons/Brush_Add_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.BrushSubtractive " , new IMAGE_BRUSH ( " Icons/ActorIcons/Brush_Subtract_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.Volume " , new IMAGE_BRUSH ( " Icons/ActorIcons/Volume_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.GroupActor " , new IMAGE_BRUSH ( " Icons/ActorIcons/GroupActor_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.VectorFieldVolume " , new IMAGE_BRUSH ( " Icons/ActorIcons/VectorFieldVolume_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.Deleted " , new IMAGE_BRUSH ( " Icons/ActorIcons/DeletedActor_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.DestructibleActor " , new IMAGE_BRUSH ( " Icons/ActorIcons/Destructable_16px " , Icon16x16 ) ) ;
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Set ( " ClassIcon.StaticMeshActor " , new IMAGE_BRUSH ( " Icons/AssetIcons/StaticMesh_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.SkeletalMeshActor " , new IMAGE_BRUSH ( " Icons/AssetIcons/SkeletalMesh_16x " , Icon16x16 ) ) ;
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// Component classes
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Set ( " ClassIcon.AudioComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/SoundActor_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.CameraComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/CameraActor_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.BlueprintCore " , new IMAGE_BRUSH ( " Icons/AssetIcons/Blueprint_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.BrushComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/Brush_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.DecalComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/DecalActor_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.DirectionalLightComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/DirectionalLight_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.ExponentialHeightFogComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/ExponentialHeightFog_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.LandscapeComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/Landscape_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.LightComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/LightActor_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.ParticleSystemComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/ParticleSystem_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.PointLightComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/PointLight_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.RB_RadialForceComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/RadialForceActor_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.SingleAnimSkeletalComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/SkeletalMesh_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.SkeletalMeshComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/SkeletalMesh_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.SpotLightComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/SpotLight_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.StaticMeshComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/StaticMesh_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.VectorFieldComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/VectorFieldVolume_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.ArrowComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/Arrow_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.AtmosphericFogComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/AtmosphericFog_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.BoxComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/Box_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.CapsuleComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/Capsule_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.DestructibleComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/Destructable_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.InstancedStaticMeshComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/InstancedStaticMesh_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.MaterialBillboardComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/MaterialSprite_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.SceneCaptureComponent2D " , new IMAGE_BRUSH ( " Icons/AssetIcons/SceneCapture2D_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.SceneCaptureComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/SceneCapture_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.SceneComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/Scene_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.SphereComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/Sphere_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.SplineComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/Spline_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.BillboardComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/SpriteComponent_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.TextRenderComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/TextRenderActor_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.TimelineComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/TimelineComponent_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.ChildActorComponent " , new IMAGE_BRUSH ( " Icons/ActorIcons/ChildActorComponent_16px " , Icon16x16 ) ) ;
Set ( " ClassIcon.ComponentMobilityStaticPip " , new IMAGE_BRUSH ( " Icons/ActorIcons/ComponentMobilityStationary_7x16px " , Icon7x16 , FLinearColor ( 0.f , 0.f , 0.f , 0.f ) ) ) ;
Set ( " ClassIcon.ComponentMobilityStationaryPip " , new IMAGE_BRUSH ( " Icons/ActorIcons/ComponentMobilityStationary_7x16px " , Icon7x16 ) ) ;
Set ( " ClassIcon.ComponentMobilityMovablePip " , new IMAGE_BRUSH ( " Icons/ActorIcons/ComponentMobilityMovable_7x16px " , Icon7x16 ) ) ;
Set ( " ClassIcon.MovableMobilityIcon " , new IMAGE_BRUSH ( " Icons/ActorIcons/Light_Movable_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.StationaryMobilityIcon " , new IMAGE_BRUSH ( " Icons/ActorIcons/Light_Adjustable_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.ComponentMobilityHeaderIcon " , new IMAGE_BRUSH ( " Icons/ActorIcons/ComponentMobilityHeader_7x16 " , Icon7x16 ) ) ;
//@TODO: PAPER2D: Defined here until it is possible to define these in a plugin
{
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// Sprites (asset, component, actor)
Set ( " ClassIcon.PaperSprite " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperSprite_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperSprite " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperSprite_64x " , Icon64x64 ) ) ;
Set ( " ClassIcon.PaperSpriteComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperSpriteComponent_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperSpriteComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperSpriteComponent_64x " , Icon64x64 ) ) ;
Set ( " ClassIcon.PaperSpriteActor " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperSpriteActor_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperSpriteActor " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperSpriteActor_64x " , Icon64x64 ) ) ;
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// Flipbooks (asset, component, actor)
Set ( " ClassIcon.PaperFlipbook " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperFlipbook_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperFlipbook " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperFlipbook_64x " , Icon64x64 ) ) ;
Set ( " ClassIcon.PaperFlipbookComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperFlipbookComponent_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperFlipbookComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperFlipbookComponent_64x " , Icon64x64 ) ) ;
Set ( " ClassIcon.PaperFlipbookActor " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperFlipbookActor_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperFlipbookActor " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperFlipbookActor_64x " , Icon64x64 ) ) ;
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// Tile maps (asset, component, actor)
Set ( " ClassIcon.PaperTileMap " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTileMap_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperTileMap " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTileMap_64x " , Icon64x64 ) ) ;
Set ( " ClassIcon.PaperTileMapComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTileMapComponent_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperTileMapComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTileMapComponent_64x " , Icon64x64 ) ) ;
Set ( " ClassIcon.PaperTileMapActor " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTileMapActor_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperTileMapActor " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTileMapActor_64x " , Icon64x64 ) ) ;
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// UPaperSpriteAtlas assets
//@TODO: Paper2D: These icons don't match the naming scheme
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Set ( " ClassIcon.PaperSpriteAtlas " , new IMAGE_BRUSH ( " Icons/AssetIcons/Paper2DSpriteAtlasGroup_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperSpriteAtlas " , new IMAGE_BRUSH ( " Icons/AssetIcons/Paper2DSpriteAtlasGroup_64x " , Icon64x64 ) ) ;
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//@TODO: UPaperSpriteSheet icons?
// APaperCharacter icons
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Set ( " ClassIcon.PaperCharacter " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperCharacter_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperCharacter " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperCharacter_64x " , Icon64x64 ) ) ;
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// UPaperTileSet icons
Set ( " ClassIcon.PaperTileSet " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTileSet_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperTileSet " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTileSet_64x " , Icon64x64 ) ) ;
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// UPaperTerrainMaterial icons
Set ( " ClassIcon.PaperTerrainMaterial " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTerrainMaterial_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperTerrainMaterial " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTerrainMaterial_64x " , Icon64x64 ) ) ;
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// Terrain splines (component, actor)
Set ( " ClassIcon.PaperTerrainComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTerrainComponent_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperTerrainComponent " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTerrainComponent_64x " , Icon64x64 ) ) ;
Set ( " ClassIcon.PaperTerrainActor " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTerrainActor_16x " , Icon16x16 ) ) ;
Set ( " ClassThumbnail.PaperTerrainActor " , new IMAGE_BRUSH ( " Icons/AssetIcons/PaperTerrainActor_16x " , Icon64x64 ) ) ;
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}
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// Factory classes
Set ( " ClassIcon.ActorFactoryBoxVolume " , new IMAGE_BRUSH ( " Icons/icon_volume_Box_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.ActorFactoryCylinderVolume " , new IMAGE_BRUSH ( " Icons/icon_volume_cylinder_16x " , Icon16x16 ) ) ;
Set ( " ClassIcon.ActorFactorySphereVolume " , new IMAGE_BRUSH ( " Icons/icon_volume_sphere_16x " , Icon16x16 ) ) ;
// Asset Type Classes
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const TCHAR * AssetTypes [ ] = {
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TEXT ( " Actor " ) ,
TEXT ( " ActorComponent " ) ,
TEXT ( " AIController " ) ,
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TEXT ( " AimOffsetBlendSpace " ) ,
TEXT ( " AimOffsetBlendSpace1D " ) ,
TEXT ( " AmbientSound " ) ,
TEXT ( " AnimBlueprint " ) ,
TEXT ( " AnimComposite " ) ,
TEXT ( " AnimMontage " ) ,
TEXT ( " AnimSequence " ) ,
TEXT ( " AtmosphericFog " ) ,
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TEXT ( " AudioVolume " ) ,
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TEXT ( " BehaviorTree " ) ,
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TEXT ( " BlackboardData " ) ,
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TEXT ( " BlendSpace " ) ,
TEXT ( " BlendSpace1D " ) ,
TEXT ( " BlockingVolume " ) ,
TEXT ( " Blueprint " ) ,
TEXT ( " BlueprintFunctionLibrary " ) ,
TEXT ( " BlueprintInterface " ) ,
TEXT ( " BlueprintMacroLibrary " ) ,
TEXT ( " BoxReflectionCapture " ) ,
TEXT ( " ButtonStyleAsset " ) ,
TEXT ( " CableActor " ) ,
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TEXT ( " CableComponent " ) ,
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TEXT ( " CameraActor " ) ,
TEXT ( " CameraAnim " ) ,
TEXT ( " CameraBlockingVolume " ) ,
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TEXT ( " Character " ) ,
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TEXT ( " Class " ) ,
TEXT ( " CullDistanceVolume " ) ,
TEXT ( " CurveBase " ) ,
TEXT ( " DataAsset " ) ,
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TEXT ( " DataTable " ) ,
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TEXT ( " DecalActor " ) ,
TEXT ( " Default " ) ,
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TEXT ( " DefaultPawn " ) ,
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TEXT ( " DialogueWave " ) ,
TEXT ( " DialogueVoice " ) ,
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TEXT ( " DirectionalLight " ) ,
TEXT ( " DirectionalLightMovable " ) ,
TEXT ( " DirectionalLightStatic " ) ,
TEXT ( " DirectionalLightStationary " ) ,
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TEXT ( " DocumentationActor " ) ,
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TEXT ( " EditorTutorial " ) ,
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TEXT ( " EnvQuery " ) ,
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TEXT ( " ExponentialHeightFog " ) ,
TEXT ( " Font " ) ,
TEXT ( " ForceFeedbackEffect " ) ,
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TEXT ( " GameMode " ) ,
TEXT ( " GameState " ) ,
TEXT ( " HUD " ) ,
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TEXT ( " Interface " ) ,
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TEXT ( " InterpData " ) ,
TEXT ( " KillZVolume " ) ,
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TEXT ( " Landscape " ) ,
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TEXT ( " LevelBounds " ) ,
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TEXT ( " LevelStreamingVolume " ) ,
TEXT ( " LightmassCharacterIndirectDetailVolume " ) ,
TEXT ( " LightmassImportanceVolume " ) ,
TEXT ( " MassiveLODOverrideVolume " ) ,
TEXT ( " Material " ) ,
TEXT ( " MaterialFunction " ) ,
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TEXT ( " MaterialInstanceActor " ) ,
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TEXT ( " MaterialInstanceConstant " ) ,
TEXT ( " MaterialParameterCollection " ) ,
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TEXT ( " MatineeActor " ) ,
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TEXT ( " MediaPlayer " ) ,
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TEXT ( " MediaSoundWave " ) ,
TEXT ( " MediaTexture " ) ,
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TEXT ( " MultiFont " ) ,
TEXT ( " NavLinkProxy " ) ,
TEXT ( " NavMeshBoundsVolume " ) ,
TEXT ( " NavModifierVolume " ) ,
TEXT ( " Note " ) ,
TEXT ( " ObjectLibrary " ) ,
TEXT ( " PainCausingVolume " ) ,
TEXT ( " ParticleSystem " ) ,
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TEXT ( " Pawn " ) ,
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TEXT ( " PhysicalMaterial " ) ,
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TEXT ( " PhysicsAsset " ) ,
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TEXT ( " PhysicsConstraintActor " ) ,
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TEXT ( " PhysicsConstraintComponent " ) ,
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TEXT ( " PhysicsThruster " ) ,
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TEXT ( " PhysicsThrusterComponent " ) ,
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TEXT ( " PhysicsVolume " ) ,
TEXT ( " PlaneReflectionCapture " ) ,
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TEXT ( " PlayerController " ) ,
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TEXT ( " PlayerStart " ) ,
TEXT ( " PointLight " ) ,
TEXT ( " PostProcessVolume " ) ,
TEXT ( " PrecomputedVisibilityOverrideVolume " ) ,
TEXT ( " PrecomputedVisibilityVolume " ) ,
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TEXT ( " ProceduralFoliageVolume " ) ,
TEXT ( " ProceduralFoliageBlockingVolume " ) ,
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TEXT ( " RadialForceActor " ) ,
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TEXT ( " RadialForceComponent " ) ,
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TEXT ( " ReflectionCapture " ) ,
TEXT ( " ReverbEffect " ) ,
TEXT ( " SceneCapture2D " ) ,
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TEXT ( " SceneCaptureCube " ) ,
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TEXT ( " SceneComponent " ) ,
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TEXT ( " SkyLight " ) ,
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TEXT ( " SkyLightComponent " ) ,
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TEXT ( " SkeletalMesh " ) ,
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TEXT ( " Skeleton " ) ,
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TEXT ( " SlateBrushAsset " ) ,
TEXT ( " SlateWidgetStyleAsset " ) ,
TEXT ( " SoundAttenuation " ) ,
TEXT ( " SoundClass " ) ,
TEXT ( " SoundCue " ) ,
TEXT ( " SoundMix " ) ,
TEXT ( " SphereReflectionCapture " ) ,
TEXT ( " SpotLight " ) ,
TEXT ( " SpotLightMovable " ) ,
TEXT ( " SpotLightStatic " ) ,
TEXT ( " SpotLightStationary " ) ,
TEXT ( " StaticMesh " ) ,
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TEXT ( " SubsurfaceProfile " ) ,
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TEXT ( " TargetPoint " ) ,
TEXT ( " TextRenderActor " ) ,
TEXT ( " Texture2D " ) ,
TEXT ( " TextureRenderTarget2D " ) ,
TEXT ( " TextureRenderTargetCube " ) ,
TEXT ( " TriggerBase " ) ,
TEXT ( " TriggerBox " ) ,
TEXT ( " TriggerCapsule " ) ,
TEXT ( " TriggerSphere " ) ,
TEXT ( " TriggerVolume " ) ,
TEXT ( " TouchInterface " ) ,
TEXT ( " UserDefinedEnum " ) ,
TEXT ( " UserDefinedStruct " ) ,
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TEXT ( " WidgetBlueprint " ) ,
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TEXT ( " WindDirectionalSource " ) ,
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TEXT ( " World " ) ,
TEXT ( " Cube " ) ,
TEXT ( " Sphere " ) ,
TEXT ( " Cylinder " ) ,
TEXT ( " Cone " )
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} ;
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const TCHAR * Path = TEXT ( " Icons/AssetIcons/%s_%dx " ) ;
for ( int32 TypeIndex = 0 ; TypeIndex < ARRAY_COUNT ( AssetTypes ) ; + + TypeIndex )
{
const TCHAR * Type = AssetTypes [ TypeIndex ] ;
Set ( * FString : : Printf ( TEXT ( " ClassIcon.%s " ) , Type ) , new IMAGE_BRUSH ( FString : : Printf ( Path , Type , 16 ) , Icon16x16 ) ) ;
Set ( * FString : : Printf ( TEXT ( " ClassThumbnail.%s " ) , Type ) , new IMAGE_BRUSH ( FString : : Printf ( Path , Type , 64 ) , Icon64x64 ) ) ;
}
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}
# endif
}
void FSlateEditorStyle : : FStyle : : SetupContentBrowserStyle ( )
{
# if WITH_EDITOR
// Content Browser
{
// Tab and menu icon
Set ( " ContentBrowser.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_ContentBrowser_16x " , Icon16x16 ) ) ;
// Sources View
Set ( " ContentBrowser.SourceTitleFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) ) ;
Set ( " ContentBrowser.SourceListItemFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) ) ;
Set ( " ContentBrowser.SourceTreeItemFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) ) ;
Set ( " ContentBrowser.SourceTreeRootItemFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) ) ;
Set ( " ContentBrowser.AssetTreeFolderClosed " , new IMAGE_BRUSH ( " Icons/FolderClosed " , FVector2D ( 18 , 16 ) ) ) ;
Set ( " ContentBrowser.BreadcrumbPathPickerFolder " , new IMAGE_BRUSH ( " Icons/FolderClosed " , FVector2D ( 18 , 16 ) , FLinearColor : : Gray ) ) ;
Set ( " ContentBrowser.AssetTreeFolderOpen " , new IMAGE_BRUSH ( " Icons/FolderOpen " , FVector2D ( 18 , 16 ) ) ) ;
Set ( " ContentBrowser.AssetTreeFolderDeveloper " , new IMAGE_BRUSH ( " Icons/FolderDeveloper " , FVector2D ( 18 , 16 ) ) ) ;
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Set ( " ContentBrowser.AssetTreeFolderOpenCode " , new IMAGE_BRUSH ( " Icons/FolderOpen_Code " , FVector2D ( 18 , 16 ) ) ) ;
Set ( " ContentBrowser.AssetTreeFolderClosedCode " , new IMAGE_BRUSH ( " Icons/FolderClosed_Code " , FVector2D ( 18 , 16 ) ) ) ;
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Set ( " ContentBrowser.AddCollectionButtonIcon " , new IMAGE_BRUSH ( " Icons/PlusSymbol_12x " , Icon12x12 , FLinearColor : : Black ) ) ;
Set ( " ContentBrowser.Splitter " , FSplitterStyle ( )
. SetHandleNormalBrush ( FSlateNoResource ( ) )
. SetHandleHighlightBrush ( IMAGE_BRUSH ( " Common/SplitterHandleHighlight " , Icon8x8 , FLinearColor : : White ) )
) ;
// Asset list view
Set ( " ContentBrowser.AssetListViewNameFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) ) ;
Set ( " ContentBrowser.AssetListViewNameFontDirty " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 12 ) ) ;
Set ( " ContentBrowser.AssetListViewClassFont " , TTF_CORE_FONT ( " Fonts/Roboto-Light " , 10 ) ) ;
// Asset picker
Set ( " ContentBrowser.NoneButton " , FButtonStyle ( Button )
. SetNormal ( FSlateNoResource ( ) )
. SetHovered ( BOX_BRUSH ( " Common/Selection " , 8.0f / 32.0f , SelectionColor ) )
. SetPressed ( BOX_BRUSH ( " Common/Selection " , 8.0f / 32.0f , SelectionColor_Pressed ) )
) ;
Set ( " ContentBrowser.NoneButtonText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) )
. SetColorAndOpacity ( FLinearColor : : White )
) ;
// Tile view
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Set ( " ContentBrowser.AssetTileViewNameFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ;
Set ( " ContentBrowser.AssetTileViewNameFontSmall " , TTF_CORE_FONT ( " Fonts/Roboto-Light " , 8 , EFontHinting : : Auto ) ) ;
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Set ( " ContentBrowser.AssetTileViewNameFontVerySmall " , TTF_CORE_FONT ( " Fonts/Roboto-Light " , 7 , EFontHinting : : Auto ) ) ;
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Set ( " ContentBrowser.AssetTileViewNameFontDirty " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 10 ) ) ;
Set ( " ContentBrowser.AssetListView.TableRow " , FTableRowStyle ( )
. SetEvenRowBackgroundBrush ( FSlateNoResource ( ) )
. SetEvenRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.1f ) ) )
. SetOddRowBackgroundBrush ( FSlateNoResource ( ) )
. SetOddRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.1f ) ) )
. SetSelectorFocusedBrush ( BORDER_BRUSH ( " Common/Selector " , FMargin ( 4.f / 16.f ) , SelectorColor ) )
. SetActiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetActiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetInactiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetInactiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetTextColor ( DefaultForeground )
. SetSelectedTextColor ( InvertedForeground )
) ;
Set ( " ContentBrowser.TileViewTooltip.ToolTipBorder " , new FSlateColorBrush ( FLinearColor : : Black ) ) ;
Set ( " ContentBrowser.TileViewTooltip.NonContentBorder " , new BOX_BRUSH ( " /Docking/TabContentArea " , FMargin ( 4 / 16.0f ) ) ) ;
Set ( " ContentBrowser.TileViewTooltip.ContentBorder " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " ContentBrowser.TileViewTooltip.NameFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) ) ;
Set ( " ContentBrowser.TileViewTooltip.AssetUserDescriptionFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) ) ;
// Columns view
Set ( " ContentBrowser.SortUp " , new IMAGE_BRUSH ( " Common/SortUpArrow " , Icon8x4 ) ) ;
Set ( " ContentBrowser.SortDown " , new IMAGE_BRUSH ( " Common/SortDownArrow " , Icon8x4 ) ) ;
// Filter list
/* Set images for various SCheckBox states associated with "ContentBrowser.FilterButton" ... */
const FCheckBoxStyle ContentBrowserFilterButtonCheckBoxStyle = FCheckBoxStyle ( )
. SetUncheckedImage ( IMAGE_BRUSH ( " ContentBrowser/FilterUnchecked " , FVector2D ( 10.0f , 20.0f ) ) )
. SetUncheckedHoveredImage ( IMAGE_BRUSH ( " ContentBrowser/FilterUnchecked " , FVector2D ( 10.0f , 20.0f ) , FLinearColor ( 0.5f , 0.5f , 0.5f , 1.0f ) ) )
. SetUncheckedPressedImage ( IMAGE_BRUSH ( " ContentBrowser/FilterUnchecked " , FVector2D ( 10.0f , 20.0f ) , FLinearColor ( 0.5f , 0.5f , 0.5f , 1.0f ) ) )
. SetCheckedImage ( IMAGE_BRUSH ( " ContentBrowser/FilterChecked " , FVector2D ( 10.0f , 20.0f ) ) )
. SetCheckedHoveredImage ( IMAGE_BRUSH ( " ContentBrowser/FilterChecked " , FVector2D ( 10.0f , 20.0f ) , FLinearColor ( 0.5f , 0.5f , 0.5f , 1.0f ) ) )
. SetCheckedPressedImage ( IMAGE_BRUSH ( " ContentBrowser/FilterChecked " , FVector2D ( 10.0f , 20.0f ) , FLinearColor ( 0.5f , 0.5f , 0.5f , 1.0f ) ) ) ;
/* ... and add the new style */
Set ( " ContentBrowser.FilterButton " , ContentBrowserFilterButtonCheckBoxStyle ) ;
Set ( " ContentBrowser.FilterNameFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) ) ;
Set ( " ContentBrowser.FilterButtonBorder " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , FMargin ( 4.0f / 16.0f ) ) ) ;
// Thumbnail editing mode
Set ( " ContentBrowser.EditModeLabelFont " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) )
. SetColorAndOpacity ( FLinearColor : : Black )
. SetShadowOffset ( FVector2D : : ZeroVector )
) ;
Set ( " ContentBrowser.EditModeLabelBorder " , new FSlateColorBrush ( SelectionColor_LinearRef ) ) ;
Set ( " ContentBrowser.PrimitiveCustom " , new IMAGE_BRUSH ( " ContentBrowser/ThumbnailCustom " , Icon32x32 ) ) ;
Set ( " ContentBrowser.PrimitiveSphere " , new IMAGE_BRUSH ( " ContentBrowser/ThumbnailSphere " , Icon32x32 ) ) ;
Set ( " ContentBrowser.PrimitiveCube " , new IMAGE_BRUSH ( " ContentBrowser/ThumbnailCube " , Icon32x32 ) ) ;
Set ( " ContentBrowser.PrimitivePlane " , new IMAGE_BRUSH ( " ContentBrowser/ThumbnailPlane " , Icon32x32 ) ) ;
Set ( " ContentBrowser.PrimitiveCylinder " , new IMAGE_BRUSH ( " ContentBrowser/ThumbnailCylinder " , Icon32x32 ) ) ;
Set ( " ContentBrowser.TopBar.Font " , FTextBlockStyle ( NormalText )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 11 ) )
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. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetHighlightColor ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
// New Asset
Set ( " ContentBrowser.NewAsset " , new IMAGE_BRUSH ( " Icons/icon_file_new_40x " , Icon25x25 ) ) ;
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Set ( " ContentBrowser.PathActions.NewAsset " , new IMAGE_BRUSH ( " Icons/icon_file_new_16px " , Icon16x16 ) ) ;
Set ( " ContentBrowser.PathActions.SetColor " , new IMAGE_BRUSH ( " Icons/icon_Cascade_Color_40x " , Icon16x16 ) ) ;
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FComboButtonStyle FiltersComboButton = GetWidgetStyle < FComboButtonStyle > ( " ToolbarComboButton " ) ;
Set ( " ContentBrowser.Filters.Style " , FiltersComboButton ) ;
Set ( " ContentBrowser.Filters.Text " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f , 0.9f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
Set ( " ContentBrowser.SaveDirtyPackages " , new IMAGE_BRUSH ( " Icons/icon_file_saveall_40x " , Icon25x25 ) ) ;
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Set ( " ContentBrowser.AddContent " , new IMAGE_BRUSH ( " Icons/icon_AddContent_40x " , Icon25x25 ) ) ;
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Set ( " ContentBrowser.ImportPackage " , new IMAGE_BRUSH ( " Icons/icon_Import_40x " , Icon25x25 ) ) ;
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Set ( " ContentBrowser.ImportIcon " , new IMAGE_BRUSH ( " Icons/icon_Import_16x " , Icon16x16 ) ) ;
// Asset Context Menu
Set ( " ContentBrowser.AssetActions.Edit " , new IMAGE_BRUSH ( " Icons/icon_Editor_Modes_16x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.AssetActions.Delete " , new IMAGE_BRUSH ( " Icons/icon_delete_16px " , Icon16x16 , FLinearColor ( 0.4f , 0.5f , 0.7f , 1.0f ) ) ) ;
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Set ( " ContentBrowser.AssetActions.Rename " , new FSlateNoResource ( Icon16x16 ) ) ; //@TODO: Placeholder to preserve indentation in multibox
Set ( " ContentBrowser.AssetActions.Duplicate " , new FSlateNoResource ( Icon16x16 ) ) ; //@TODO: Placeholder to preserve indentation in multibox
Set ( " ContentBrowser.AssetActions.OpenSourceLocation " , new FSlateNoResource ( Icon16x16 ) ) ; //@TODO: Placeholder to preserve indentation in multibox
Set ( " ContentBrowser.AssetActions.OpenInExternalEditor " , new FSlateNoResource ( Icon16x16 ) ) ; //@TODO: Placeholder to preserve indentation in multibox
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Set ( " ContentBrowser.AssetActions.ReimportAsset " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_Reimport_40x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.AssetActions " , new IMAGE_BRUSH ( " Icons/icon_tab_Tools_16x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.AssetActions.GoToCodeForAsset " , new IMAGE_BRUSH ( " GameProjectDialog/feature_code_32x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.AssetActions.FindAssetInWorld " , new IMAGE_BRUSH ( " /Icons/lens_16x " , Icon16x16 ) ) ;
Set ( " MediaAsset.AssetActions.Play " , new IMAGE_BRUSH ( " Icons/icon_SCueEd_PlayCue_40x " , Icon16x16 ) ) ;
Set ( " MediaAsset.AssetActions.Stop " , new IMAGE_BRUSH ( " Icons/icon_SCueEd_Stop_40x " , Icon16x16 ) ) ;
Set ( " MediaAsset.AssetActions.Pause " , new IMAGE_BRUSH ( " Icons/icon_SCueEd_Pause_40x " , Icon16x16 ) ) ;
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// Misc
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Set ( " ContentBrowser.ThumbnailShadow " , new BOX_BRUSH ( " ContentBrowser/ThumbnailShadow " , FMargin ( 4.0f / 64.0f ) ) ) ;
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Set ( " AssetDiscoveryIndicator.DiscovertingAssetsFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) ) ;
Set ( " ContentBrowser.ColumnViewAssetIcon " , new IMAGE_BRUSH ( " Icons/doc_16x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.ColumnViewFolderIcon " , new IMAGE_BRUSH ( " Icons/FolderClosed " , FVector2D ( 18 , 16 ) ) ) ;
Set ( " ContentBrowser.ColumnViewDeveloperFolderIcon " , new IMAGE_BRUSH ( " Icons/FolderDeveloper " , FVector2D ( 18 , 16 ) ) ) ;
Set ( " ContentBrowser.ListViewFolderIcon.Base " , new IMAGE_BRUSH ( " Icons/Folders/Folder_Base_256x " , FVector2D ( 256 , 256 ) ) ) ;
Set ( " ContentBrowser.ListViewFolderIcon.Mask " , new IMAGE_BRUSH ( " Icons/Folders/Folder_BaseHi_256x " , FVector2D ( 256 , 256 ) ) ) ;
Set ( " ContentBrowser.ListViewDeveloperFolderIcon.Base " , new IMAGE_BRUSH ( " Icons/Folders/FolderDev_Base_256x " , FVector2D ( 256 , 256 ) ) ) ;
Set ( " ContentBrowser.ListViewDeveloperFolderIcon.Mask " , new IMAGE_BRUSH ( " Icons/Folders/FolderDev_BaseHi_256x " , FVector2D ( 256 , 256 ) ) ) ;
Set ( " ContentBrowser.TileViewFolderIcon.Base " , new IMAGE_BRUSH ( " Icons/Folders/Folder_Base_512x " , FVector2D ( 512 , 512 ) ) ) ;
Set ( " ContentBrowser.TileViewFolderIcon.Mask " , new IMAGE_BRUSH ( " Icons/Folders/Folder_BaseHi_512x " , FVector2D ( 512 , 512 ) ) ) ;
Set ( " ContentBrowser.TileViewDeveloperFolderIcon.Base " , new IMAGE_BRUSH ( " Icons/Folders/FolderDev_Base_512x " , FVector2D ( 512 , 512 ) ) ) ;
Set ( " ContentBrowser.TileViewDeveloperFolderIcon.Mask " , new IMAGE_BRUSH ( " Icons/Folders/FolderDev_BaseHi_512x " , FVector2D ( 512 , 512 ) ) ) ;
Set ( " ContentBrowser.PathText " , FTextBlockStyle ( NormalText )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 11 ) )
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. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetHighlightColor ( FLinearColor ( 1.0f , 1.0f , 1.0f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
Set ( " ContentBrowser.Sources " , new IMAGE_BRUSH ( " ContentBrowser/sources_16x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.PathDelimiter " , new IMAGE_BRUSH ( " Common/SmallArrowRight " , Icon10x10 ) ) ;
Set ( " ContentBrowser.LockButton_Locked " , new IMAGE_BRUSH ( " Icons/padlock_locked_16x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.LockButton_Unlocked " , new IMAGE_BRUSH ( " Icons/padlock_unlocked_16x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.ShowSourcesView " , new IMAGE_BRUSH ( " ContentBrowser/sourcestoggle_16x_collapsed " , Icon16x16 ) ) ;
Set ( " ContentBrowser.HideSourcesView " , new IMAGE_BRUSH ( " ContentBrowser/sourcestoggle_16x_expanded " , Icon16x16 ) ) ;
Set ( " ContentBrowser.HistoryBack " , new IMAGE_BRUSH ( " Icons/assign_left_16x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.HistoryForward " , new IMAGE_BRUSH ( " Icons/assign_right_16x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.DirectoryUp " , new IMAGE_BRUSH ( " Icons/icon_folder_up_16x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.PathPickerButton " , new IMAGE_BRUSH ( " Icons/ellipsis_12x " , Icon12x12 , FLinearColor : : Black ) ) ;
Set ( " ContentBrowser.SCC_CheckedOut " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOut " , Icon32x32 ) ) ;
Set ( " ContentBrowser.SCC_OpenForAdd " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentAdd " , Icon32x32 ) ) ;
Set ( " ContentBrowser.SCC_CheckedOutByOtherUser " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOutByOtherUser " , Icon32x32 ) ) ;
Set ( " ContentBrowser.SCC_NotAtHeadRevision " , new IMAGE_BRUSH ( " ContentBrowser/SCC_NotAtHeadRevision " , Icon32x32 ) ) ;
Set ( " ContentBrowser.SCC_NotInDepot " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentMissing " , Icon32x32 ) ) ;
Set ( " ContentBrowser.SCC_CheckedOut_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOut " , Icon16x16 ) ) ;
Set ( " ContentBrowser.SCC_OpenForAdd_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentAdd " , Icon16x16 ) ) ;
Set ( " ContentBrowser.SCC_CheckedOutByOtherUser_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOutByOtherUser " , Icon16x16 ) ) ;
Set ( " ContentBrowser.SCC_NotAtHeadRevision_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_NotAtHeadRevision " , Icon16x16 ) ) ;
Set ( " ContentBrowser.SCC_NotInDepot_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentMissing " , Icon16x16 ) ) ;
Set ( " ContentBrowser.ContentDirty " , new IMAGE_BRUSH ( " ContentBrowser/ContentDirty " , Icon16x16 ) ) ;
Set ( " ContentBrowser.AssetDragDropTooltipBackground " , new BOX_BRUSH ( " Old/Menu_Background " , FMargin ( 8.0f / 64.0f ) ) ) ;
Set ( " ContentBrowser.PopupMessageIcon " , new IMAGE_BRUSH ( " Icons/alert " , Icon32x32 ) ) ;
Set ( " ContentBrowser.NewFolderIcon " , new IMAGE_BRUSH ( " Icons/icon_AddFolder_16x " , Icon16x16 ) ) ;
Set ( " ContentBrowser.Local " , new IMAGE_BRUSH ( " ContentBrowser/Content_Local_12x " , Icon12x12 ) ) ;
Set ( " ContentBrowser.Shared " , new IMAGE_BRUSH ( " ContentBrowser/Content_Shared_12x " , Icon12x12 ) ) ;
Set ( " ContentBrowser.Private " , new IMAGE_BRUSH ( " ContentBrowser/Content_Private_12x " , Icon12x12 ) ) ;
}
# endif // #if WITH_EDITOR
}
void FSlateEditorStyle : : FStyle : : SetupLandscapeEditorStyle ( )
{
# if WITH_EDITOR
// Landscape Editor
{
// Modes
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Set ( " LandscapeEditor.ManageMode " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Mode_Manage_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.SculptMode " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Mode_Sculpt_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.PaintMode " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Mode_Paint_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.ManageMode.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Mode_Manage_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.SculptMode.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Mode_Sculpt_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.PaintMode.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Mode_Paint_20x " , Icon20x20 ) ) ;
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// Tools
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Set ( " LandscapeEditor.NewLandscape " , new IMAGE_BRUSH ( " Icons/icon_Landscape_New_Landscape_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.NewLandscape.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_New_Landscape_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.ResizeLandscape " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Copy_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.ResizeLandscape.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Copy_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.SculptTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Sculpt_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.PaintTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Paint_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.SmoothTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Smooth_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.FlattenTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Flatten_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.RampTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Ramp_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.ErosionTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Erosion_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.HydroErosionTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_HydraulicErosion_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.NoiseTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Noise_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.RetopologizeTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Retopologize_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.VisibilityTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Visibility_40x " , Icon40x40 ) ) ;
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Set ( " LandscapeEditor.SculptTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Sculpt_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.PaintTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Paint_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.SmoothTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Smooth_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.FlattenTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Flatten_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.RampTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Ramp_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.ErosionTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Erosion_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.HydroErosionTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_HydraulicErosion_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.NoiseTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Noise_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.RetopologizeTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Retopologize_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.VisibilityTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Visibility_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.SelectComponentTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Selection_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.AddComponentTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_AddComponent_40x " , Icon40x40 ) ) ;
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Set ( " LandscapeEditor.DeleteComponentTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_DeleteComponent_40x " , Icon40x40 ) ) ;
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Set ( " LandscapeEditor.MoveToLevelTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_MoveToLevel_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.SelectComponentTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Selection_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.AddComponentTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_AddComponent_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.DeleteComponentTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_DeleteComponent_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.MoveToLevelTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_MoveToLevel_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.RegionSelectTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Mask_40x " , Icon40x40 ) ) ;
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Set ( " LandscapeEditor.RegionCopyPasteTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Copy_40x " , Icon40x40 ) ) ;
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Set ( " LandscapeEditor.RegionSelectTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Mask_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.RegionCopyPasteTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Copy_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.SplineTool " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Splines_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.SplineTool.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Tool_Splines_20x " , Icon20x20 ) ) ;
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// Brush Sets
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Set ( " LandscapeEditor.CircleBrush " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Circle_smooth_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.AlphaBrush " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Alpha_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.AlphaBrush_Pattern " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Pattern_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.ComponentBrush " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Component_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.GizmoBrush " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Gizmo_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.CircleBrush.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Circle_smooth_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.AlphaBrush.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Alpha_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.AlphaBrush_Pattern.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Pattern_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.ComponentBrush.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Component_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.GizmoBrush.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Gizmo_20x " , Icon20x20 ) ) ;
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// Brushes
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Set ( " LandscapeEditor.CircleBrush_Smooth " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Circle_smooth_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.CircleBrush_Linear " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Circle_linear_40x " , Icon40x40 ) ) ;
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Set ( " LandscapeEditor.CircleBrush_Spherical " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Circle_spherical_40x " , Icon40x40 ) ) ;
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Set ( " LandscapeEditor.CircleBrush_Tip " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Circle_tip_40x " , Icon40x40 ) ) ;
Set ( " LandscapeEditor.CircleBrush_Smooth.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Circle_smooth_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.CircleBrush_Linear.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Circle_linear_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.CircleBrush_Spherical.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Circle_spherical_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.CircleBrush_Tip.Small " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Circle_tip_20x " , Icon20x20 ) ) ;
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Set ( " LandscapeEditor.Brushes.Alpha.UseRChannel " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Alpha_UseRChannel_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.Brushes.Alpha.UseGChannel " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Alpha_UseGChannel_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.Brushes.Alpha.UseBChannel " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Alpha_UseBChannel_20x " , Icon20x20 ) ) ;
Set ( " LandscapeEditor.Brushes.Alpha.UseAChannel " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Brush_Alpha_UseAChannel_20x " , Icon20x20 ) ) ;
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// Target List
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Set ( " LandscapeEditor.TargetList.RowBackground " , new FSlateNoResource ( ) ) ;
Set ( " LandscapeEditor.TargetList.RowBackgroundHovered " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , FLinearColor ( 1.0f , 1.0f , 1.0f , 0.1f ) ) ) ;
Set ( " LandscapeEditor.TargetList.RowSelected " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor_Pressed ) ) ;
Set ( " LandscapeEditor.TargetList.RowSelectedHovered " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , 4.0f / 16.0f , SelectionColor ) ) ;
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Set ( " LandscapeEditor.Target_Heightmap " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Target_Heightmap_48x " , Icon48x48 ) ) ;
Set ( " LandscapeEditor.Target_Visibility " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Target_Visibility_48x " , Icon48x48 ) ) ;
Set ( " LandscapeEditor.Target_Invalid " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Target_Invalid_48x " , Icon48x48 ) ) ;
Set ( " LandscapeEditor.Target_Create " , new IMAGE_BRUSH ( " Icons/icon_Landscape_Target_Create_12x " , Icon12x12 ) ) ;
Set ( " LandscapeEditor.Target_MakePublic " , new IMAGE_BRUSH ( " Icons/assign_right_12x " , Icon12x12 ) ) ;
Set ( " LandscapeEditor.Target_Delete " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
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}
# endif
}
void FSlateEditorStyle : : FStyle : : SetupToolkitStyles ( )
{
# if WITH_EDITOR
// Project Browser
{
Set ( " ProjectBrowser.Tab.Text " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 24 ) )
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. SetShadowOffset ( FVector2D ( 0 , 1 ) ) ) ;
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Set ( " ProjectBrowser.Toolbar.Text " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 12 ) )
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. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.5f ) )
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. SetShadowOffset ( FVector2D ( 0 , 1 ) ) ) ;
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Set ( " ProjectBrowser.VersionOverlayText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 14 ) )
. SetShadowOffset ( FVector2D ( 0 , 1 ) ) ) ;
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Set ( " ProjectBrowser.Background " , new BOX_BRUSH ( " Common/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 0 ) , FLinearColor ( FColor ( 0xff404040 ) ) ) ) ;
Set ( " ProjectBrowser.Tab.ActiveBackground " , new BOX_BRUSH ( " Common/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 0 ) , FLinearColor ( FColor ( 0xff404040 ) ) ) ) ;
Set ( " ProjectBrowser.Tab.Background " , new BOX_BRUSH ( " Common/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 0 ) , FLinearColor ( FColor ( 0xff272727 ) ) ) ) ;
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Set ( " ProjectBrowser.Tab.ActiveHighlight " , new BOX_BRUSH ( " Common/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 0 ) , SelectionColor ) ) ;
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Set ( " ProjectBrowser.Tab.Highlight " , new BOX_BRUSH ( " Common/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 0 ) , SelectionColor_Inactive ) ) ;
Set ( " ProjectBrowser.Tab.PressedHighlight " , new BOX_BRUSH ( " Common/FlatColorSquare " , FVector2D ( 1.0f , 1.0f ) , FMargin ( 0 ) , SelectionColor_Pressed ) ) ;
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Set ( " ProjectBrowser.TileViewTooltip.ToolTipBorder " , new FSlateColorBrush ( FLinearColor : : Black ) ) ;
Set ( " ProjectBrowser.TileViewTooltip.NonContentBorder " , new BOX_BRUSH ( " /Docking/TabContentArea " , FMargin ( 4 / 16.0f ) ) ) ;
Set ( " ProjectBrowser.TileViewTooltip.ContentBorder " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " ProjectBrowser.TileViewTooltip.NameFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) ) ;
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}
// Toolkit Display
{
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Set ( " ToolkitDisplay.UnsavedChangeIcon " , new IMAGE_BRUSH ( " Common/UnsavedChange " , Icon8x8 ) ) ;
Set ( " ToolkitDisplay.MenuDropdown " , new IMAGE_BRUSH ( " Common/ComboArrow " , Icon8x8 ) ) ;
Set ( " ToolkitDisplay.ColorOverlay " , new BOX_BRUSH ( " /Docking/Tab_ColorOverlay " , 4 / 16.0f ) ) ;
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FComboButtonStyle ComboButton = FComboButtonStyle ( )
. SetButtonStyle ( GetWidgetStyle < FButtonStyle > ( " Button " ) )
. SetDownArrowImage ( IMAGE_BRUSH ( " Common/ComboArrow " , Icon8x8 ) )
// Multiboxes draw their own border so we don't want a default content border
. SetMenuBorderBrush ( * GetBrush ( " NoBorder " ) )
. SetMenuBorderPadding ( FMargin ( 0.0f ) ) ;
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Set ( " ToolkitDisplay.ComboButton " , ComboButton ) ;
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}
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// Generic Editor
{
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Set ( " GenericEditor.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
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}
// CurveTable Editor
{
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Set ( " CurveTableEditor.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
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}
// DataTable Editor
{
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Set ( " DataTableEditor.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
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Set ( " DataTableEditor.CellText " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) )
) ;
Set ( " DataTableEditor.NameListViewRow " , FTableRowStyle ( NormalTableRowStyle )
. SetEvenRowBackgroundBrush ( BOX_BRUSH ( " Common/TableViewMajorColumn " , 4.f / 32.f ) )
. SetEvenRowBackgroundHoveredBrush ( BOX_BRUSH ( " Common/TableViewMajorColumn " , 4.f / 32.f ) )
. SetOddRowBackgroundBrush ( BOX_BRUSH ( " Common/TableViewMajorColumn " , 4.f / 32.f ) )
. SetOddRowBackgroundHoveredBrush ( BOX_BRUSH ( " Common/TableViewMajorColumn " , 4.f / 32.f ) )
. SetSelectorFocusedBrush ( FSlateNoResource ( ) )
. SetActiveBrush ( BOX_BRUSH ( " Common/TableViewMajorColumn " , 4.f / 32.f ) )
. SetActiveHoveredBrush ( BOX_BRUSH ( " Common/TableViewMajorColumn " , 4.f / 32.f ) )
. SetInactiveBrush ( BOX_BRUSH ( " Common/TableViewMajorColumn " , 4.f / 32.f ) )
. SetInactiveHoveredBrush ( BOX_BRUSH ( " Common/TableViewMajorColumn " , 4.f / 32.f ) )
. SetTextColor ( DefaultForeground )
. SetSelectedTextColor ( DefaultForeground )
) ;
Set ( " DataTableEditor.CellListViewRow " , FTableRowStyle ( NormalTableRowStyle )
. SetEvenRowBackgroundBrush ( IMAGE_BRUSH ( " PropertyView/DetailCategoryMiddle " , FVector2D ( 16 , 16 ) , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetEvenRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " PropertyView/DetailCategoryMiddle_Hovered " , FVector2D ( 16 , 16 ) , FLinearColor ( 0.5f , 0.5f , 0.5f ) ) )
. SetOddRowBackgroundBrush ( IMAGE_BRUSH ( " PropertyView/DetailCategoryMiddle " , FVector2D ( 16 , 16 ) , FLinearColor ( 0.2f , 0.2f , 0.2f ) ) )
. SetOddRowBackgroundHoveredBrush ( IMAGE_BRUSH ( " PropertyView/DetailCategoryMiddle_Hovered " , FVector2D ( 16 , 16 ) , FLinearColor ( 0.2f , 0.2f , 0.2f ) ) )
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. SetActiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 0.075f , 0.075f , 0.075f ) ) )
. SetActiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 0.075f , 0.075f , 0.075f ) ) )
. SetInactiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 0.075f , 0.075f , 0.075f ) ) )
. SetInactiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , FLinearColor ( 0.075f , 0.075f , 0.075f ) ) )
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. SetTextColor ( DefaultForeground )
. SetSelectedTextColor ( DefaultForeground )
) ;
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}
// DestructibleMesh Editor
{
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Set ( " DestructibleMeshEditor.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
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Set ( " DestructibleMeshEditor.Fracture " , new IMAGE_BRUSH ( " Icons/icon_DestructibleMeshEd_Fracture_40x " , Icon40x40 ) ) ;
Set ( " DestructibleMeshEditor.Fracture.Small " , new IMAGE_BRUSH ( " Icons/icon_DestructibleMeshEd_Fracture_20x " , Icon20x20 ) ) ;
Set ( " DestructibleMeshEditor.Refresh " , new IMAGE_BRUSH ( " Icons/icon_DestructibleMeshEd_Refresh_40x " , Icon40x40 ) ) ;
Set ( " DestructibleMeshEditor.Refresh.Small " , new IMAGE_BRUSH ( " Icons/icon_DestructibleMeshEd_Refresh_40x " , Icon20x20 ) ) ;
Set ( " DestructibleMeshEditor.ImportFBXChunks " , new IMAGE_BRUSH ( " Icons/icon_DestructibleMeshEd_ImportFBX_40x " , Icon40x40 ) ) ;
Set ( " DestructibleMeshEditor.ImportFBXChunks.Small " , new IMAGE_BRUSH ( " Icons/icon_DestructibleMeshEd_ImportFBX_40x " , Icon20x20 ) ) ;
}
# endif //#if WITH_EDITOR
// Material Editor
# if WITH_EDITOR
{
Set ( " MaterialEditor.NormalFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 9 ) ) ;
Set ( " MaterialEditor.BoldFont " , TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) ) ;
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Set ( " MaterialEditor.Apply " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Apply_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.Apply.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Apply_40x " , Icon20x20 ) ) ;
Set ( " MaterialEditor.ShowAllMaterialParameters " , new IMAGE_BRUSH ( " Icons/icon_MatInsEd_Params_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.ShowAllMaterialParameters.Small " , new IMAGE_BRUSH ( " Icons/icon_MatInsEd_Params_40x " , Icon20x20 ) ) ;
Set ( " MaterialEditor.SetCylinderPreview " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Cylinder_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.SetCylinderPreview.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Cylinder_40x " , Icon20x20 ) ) ;
Set ( " MaterialEditor.SetSpherePreview " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Sphere_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.SetSpherePreview.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Sphere_40x " , Icon20x20 ) ) ;
Set ( " MaterialEditor.SetPlanePreview " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Plane_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.SetPlanePreview.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Plane_40x " , Icon20x20 ) ) ;
Set ( " MaterialEditor.SetCubePreview " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Cube_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.SetCubePreview.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Cube_40x " , Icon20x20 ) ) ;
Set ( " MaterialEditor.SetPreviewMeshFromSelection " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Mesh_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.SetPreviewMeshFromSelection.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Mesh_40x " , Icon20x20 ) ) ;
Set ( " MaterialEditor.TogglePreviewGrid " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Grid_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.TogglePreviewGrid.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Grid_40x " , Icon20x20 ) ) ;
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Set ( " MaterialEditor.ToggleMaterialStats " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Stats_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.ToggleMaterialStats.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Stats_40x " , Icon20x20 ) ) ;
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Set ( " MaterialEditor.ToggleBuiltinStats " , new IMAGE_BRUSH ( " Icons/icon_MatEd_BuiltInStats_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.ToggleBuiltinStats.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_BuiltInStats_40x " , Icon20x20 ) ) ;
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Set ( " MaterialEditor.ToggleMobileStats " , new IMAGE_BRUSH ( " Icons/icon_MobileStats_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.ToggleMobileStats.Small " , new IMAGE_BRUSH ( " Icons/icon_MobileStats_40x " , Icon20x20 ) ) ;
Set ( " MaterialEditor.CleanUnusedExpressions " , new IMAGE_BRUSH ( " Icons/icon_MatEd_CleanUp_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.CleanUnusedExpressions.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_CleanUp_40x " , Icon20x20 ) ) ;
Set ( " MaterialEditor.ToggleRealtimeExpressions " , new IMAGE_BRUSH ( " Icons/icon_MatEd_LiveNodes_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.ToggleRealtimeExpressions.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_LiveNodes_40x " , Icon20x20 ) ) ;
Set ( " MaterialEditor.AlwaysRefreshAllPreviews " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Refresh_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.AlwaysRefreshAllPreviews.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Refresh_40x " , Icon20x20 ) ) ;
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Set ( " MaterialEditor.ToggleLivePreview " , new IMAGE_BRUSH ( " Icons/icon_MatEd_LivePreview_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.ToggleLivePreview.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_LivePreview_40x " , Icon20x20 ) ) ;
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Set ( " MaterialEditor.ShowHideConnectors " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Connectors_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.ShowHideConnectors.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Connectors_40x " , Icon20x20 ) ) ;
Set ( " MaterialEditor.CameraHome " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Home_40x " , Icon40x40 ) ) ;
Set ( " MaterialEditor.CameraHome.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Home_40x " , Icon20x20 ) ) ;
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Set ( " MaterialEditor.FindInMaterial " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Find_40px " , Icon40x40 ) ) ;
Set ( " MaterialEditor.FindInMaterial.Small " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Find_40px " , Icon20x20 ) ) ;
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}
// Material Instance Editor
{
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Set ( " MaterialInstanceEditor.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
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Set ( " MaterialInstanceEditor.Tabs.Parents " , new IMAGE_BRUSH ( " /Icons/layers_16x " , Icon16x16 ) ) ;
}
// Sound Class Editor
{
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Set ( " SoundClassEditor.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
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}
// Font Editor
{
// Tab icons
{
Set ( " FontEditor.Tabs.Preview " , new IMAGE_BRUSH ( " /Icons/lens_16x " , Icon16x16 ) ) ;
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Set ( " FontEditor.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
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Set ( " FontEditor.Tabs.PageProperties " , new IMAGE_BRUSH ( " /Icons/properties_16x " , Icon16x16 ) ) ;
}
Set ( " FontEditor.Update " , new IMAGE_BRUSH ( " Icons/icon_FontEd_Update_40x " , Icon40x40 ) ) ;
Set ( " FontEditor.Update.Small " , new IMAGE_BRUSH ( " Icons/icon_FontEd_Update_40x " , Icon20x20 ) ) ;
Set ( " FontEditor.UpdateAll " , new IMAGE_BRUSH ( " Icons/icon_FontEd_UpdateAll_40x " , Icon40x40 ) ) ;
Set ( " FontEditor.UpdateAll.Small " , new IMAGE_BRUSH ( " Icons/icon_FontEd_UpdateAll_40x " , Icon20x20 ) ) ;
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Set ( " FontEditor.ExportPage " , new IMAGE_BRUSH ( " Icons/icon_FontEd_Export_40x " , Icon40x40 ) ) ;
Set ( " FontEditor.ExportPage.Small " , new IMAGE_BRUSH ( " Icons/icon_FontEd_Export_40x " , Icon20x20 ) ) ;
Set ( " FontEditor.ExportAllPages " , new IMAGE_BRUSH ( " Icons/icon_FontEd_ExportAll_40x " , Icon40x40 ) ) ;
Set ( " FontEditor.ExportAllPages.Small " , new IMAGE_BRUSH ( " Icons/icon_FontEd_ExportAll_40x " , Icon20x20 ) ) ;
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Set ( " FontEditor.FontBackgroundColor " , new IMAGE_BRUSH ( " Icons/icon_FontEd_Background_40x " , Icon40x40 ) ) ;
Set ( " FontEditor.FontBackgroundColor.Small " , new IMAGE_BRUSH ( " Icons/icon_FontEd_Background_40x " , Icon20x20 ) ) ;
Set ( " FontEditor.FontForegroundColor " , new IMAGE_BRUSH ( " Icons/icon_FontEd_Foreground_40x " , Icon40x40 ) ) ;
Set ( " FontEditor.FontForegroundColor.Small " , new IMAGE_BRUSH ( " Icons/icon_FontEd_Foreground_40x " , Icon20x20 ) ) ;
Initial support for composite fonts for Slate, UMG, and Canvas
Slate now has the concept of composite fonts and font families (via FCompositeFont and FTypeface). A composite font is a font that contains a default font family, as well as any number of sub-font families which should be used for a given set of character ranges. This change will greatly improve the localization support for fonts.
UFont assets can now use two forms of caching "offline" (which is the way they have always worked historically), and "runtime" (which utilizes the Slate font cache to cache glyphs on demand). These runtime cached UFont assets are now the only way to specify which font to use for a UMG widget, and address the previous issues about ensuring that the required font files were staged for your game.
The Slate font cache now works on FFontData instances, rather than filenames. This allows the UFont asset to embed a blob of TTF or OTF font data inside it, rather than require the fonts be loaded from files on disk.
The Canvas text renderer has been updated to support runtime cached UFont assets. This gives our legacy Canvas based tools the same improved font localization support as the rest of the Slate-based editor UI.
UFont asset creation has been changed to use runtime caching by default, and additionally, you can now import a TTF or OTF file via the Content Browser and it will automatically create a UFont asset. If you still want an offline cached UFont asset, you can just change the cache type in the font editor, and the usual font picker dialog will appear and allow you to generate a font texture atlas.
[CL 2342203 by Jamie Dale in Main branch]
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Set ( " FontEditor.Button_Add " , new IMAGE_BRUSH ( " Icons/PlusSymbol_12x " , Icon12x12 ) ) ;
Set ( " FontEditor.Button_Delete " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
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}
// SoundCueGraph Editor
{
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Set ( " SoundCueGraphEditor.PlayCue " , new IMAGE_BRUSH ( " Icons/icon_SCueEd_PlayCue_40x " , Icon40x40 ) ) ;
Set ( " SoundCueGraphEditor.PlayCue.Small " , new IMAGE_BRUSH ( " Icons/icon_SCueEd_PlayCue_40x " , Icon20x20 ) ) ;
Set ( " SoundCueGraphEditor.PlayNode " , new IMAGE_BRUSH ( " Icons/icon_SCueEd_PlayNode_40x " , Icon40x40 ) ) ;
Set ( " SoundCueGraphEditor.PlayNode.Small " , new IMAGE_BRUSH ( " Icons/icon_SCueEd_PlayNode_40x " , Icon20x20 ) ) ;
Set ( " SoundCueGraphEditor.StopCueNode " , new IMAGE_BRUSH ( " Icons/icon_SCueEd_Stop_40x " , Icon40x40 ) ) ;
Set ( " SoundCueGraphEditor.StopCueNode.Small " , new IMAGE_BRUSH ( " Icons/icon_SCueEd_Stop_40x " , Icon20x20 ) ) ;
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}
// Static Mesh Editor
{
Set ( " StaticMeshEditor.NormalFont " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
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Set ( " StaticMeshEditor.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
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Set ( " StaticMeshEditor.SetShowWireframe " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Wireframe_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetShowWireframe.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Wireframe_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetShowVertexColor " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_VertColor_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetShowVertexColor.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_VertColor_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetRealtimePreview " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Realtime_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetRealtimePreview.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Realtime_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetShowBounds " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Bounds_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetShowBounds.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Bounds_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetShowCollision " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Collision_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetShowCollision.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Collision_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetShowGrid " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Grid_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetShowGrid.Small " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Grid_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetDrawUVs " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_UVOverlay_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetDrawUVs.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_UVOverlay_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.ResetCamera " , new IMAGE_BRUSH ( " Icons/icon_Camera_Reset_40px " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.ResetCamera.Small " , new IMAGE_BRUSH ( " Icons/icon_Camera_Reset_40px " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetShowPivot " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_ShowPivot_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetShowPivot.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_ShowPivot_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetShowSockets " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_ShowSockets_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetShowSockets.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_ShowSockets_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SaveThumbnail " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_SaveThumbnail_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SaveThumbnail.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_SaveThumbnail_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetShowNormals " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Normals_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetShowNormals.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Normals_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetShowTangents " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Tangents_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetShowTangents.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Tangents_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetShowBinormals " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Binormals_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetShowBinormals.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Binormals_40x " , Icon20x20 ) ) ;
Set ( " StaticMeshEditor.SetDrawAdditionalData " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_AdditionalData_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetDrawAdditionalData.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_AdditionalData_40x " , Icon20x20 ) ) ;
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Set ( " StaticMeshEditor.GroupSection " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , FMargin ( 4.0f / 16.0f ) ) ) ;
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Set ( " StaticMeshEditor.SetShowVertices " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Vertices_40x " , Icon40x40 ) ) ;
Set ( " StaticMeshEditor.SetShowVertices.Small " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_Vertices_40x " , Icon20x20 ) ) ;
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}
// Skeletal Mesh Editor
{
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Set ( " SkeletalMeshEditor.GroupSection " , new BOX_BRUSH ( " Common/RoundedSelection_16x " , FMargin ( 4.0f / 16.0f ) ) ) ;
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}
// Texture Editor
{
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Set ( " TextureEditor.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
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Set ( " TextureEditor.RedChannel " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_RedChannel_40x " , Icon40x40 ) ) ;
Set ( " TextureEditor.RedChannel.Small " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_RedChannel_40x " , Icon20x20 ) ) ;
Set ( " TextureEditor.GreenChannel " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_GreenChannel_40x " , Icon40x40 ) ) ;
Set ( " TextureEditor.GreenChannel.Small " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_GreenChannel_40x " , Icon20x20 ) ) ;
Set ( " TextureEditor.BlueChannel " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_BlueChannel_40x " , Icon40x40 ) ) ;
Set ( " TextureEditor.BlueChannel.Small " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_BlueChannel_40x " , Icon20x20 ) ) ;
Set ( " TextureEditor.AlphaChannel " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_AlphaChannel_40x " , Icon40x40 ) ) ;
Set ( " TextureEditor.AlphaChannel.Small " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_AlphaChannel_40x " , Icon20x20 ) ) ;
Set ( " TextureEditor.Saturation " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_Saturation_40x " , Icon40x40 ) ) ;
Set ( " TextureEditor.Saturation.Small " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_Saturation_40x " , Icon20x20 ) ) ;
Set ( " TextureEditor.CompressNow " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_CompressNow_40x " , Icon40x40 ) ) ;
Set ( " TextureEditor.CompressNow.Small " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_CompressNow_40x " , Icon20x20 ) ) ;
Set ( " TextureEditor.Reimport " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_Reimport_40x " , Icon40x40 ) ) ;
Set ( " TextureEditor.Reimport.Small " , new IMAGE_BRUSH ( " Icons/icon_TextureEd_Reimport_40x " , Icon20x20 ) ) ;
}
// Cascade
{
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Set ( " Cascade.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
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Set ( " Cascade.RestartSimulation " , new IMAGE_BRUSH ( " Icons/icon_Cascade_RestartSim_40x " , Icon40x40 ) ) ;
Set ( " Cascade.RestartInLevel " , new IMAGE_BRUSH ( " Icons/icon_Cascade_RestartInLevel_40x " , Icon40x40 ) ) ;
Set ( " Cascade.SaveThumbnailImage " , new IMAGE_BRUSH ( " Icons/icon_Cascade_Thumbnail_40x " , Icon40x40 ) ) ;
Set ( " Cascade.Undo " , new IMAGE_BRUSH ( " Icons/icon_Generic_Undo_40x " , Icon40x40 ) ) ;
Set ( " Cascade.Redo " , new IMAGE_BRUSH ( " Icons/icon_Generic_Redo_40x " , Icon40x40 ) ) ;
Set ( " Cascade.ToggleBounds " , new IMAGE_BRUSH ( " Icons/icon_Cascade_Bounds_40x " , Icon40x40 ) ) ;
Set ( " Cascade.ToggleOriginAxis " , new IMAGE_BRUSH ( " Icons/icon_Cascade_Axis_40x " , Icon40x40 ) ) ;
Set ( " Cascade.CascadeBackgroundColor " , new IMAGE_BRUSH ( " Icons/icon_Cascade_Color_40x " , Icon40x40 ) ) ;
Set ( " Cascade.RegenerateLowestLODDuplicatingHighest " , new IMAGE_BRUSH ( " Icons/icon_Cascade_RegenLOD1_40x " , Icon40x40 ) ) ;
Set ( " Cascade.RegenerateLowestLOD " , new IMAGE_BRUSH ( " Icons/icon_Cascade_RegenLOD2_40x " , Icon40x40 ) ) ;
Set ( " Cascade.JumpToHighestLOD " , new IMAGE_BRUSH ( " Icons/icon_Cascade_HighestLOD_40x " , Icon40x40 ) ) ;
Set ( " Cascade.JumpToHigherLOD " , new IMAGE_BRUSH ( " Icons/icon_Cascade_HigherLOD_40x " , Icon40x40 ) ) ;
Set ( " Cascade.AddLODAfterCurrent " , new IMAGE_BRUSH ( " Icons/icon_Cascade_AddLOD1_40x " , Icon40x40 ) ) ;
Set ( " Cascade.AddLODBeforeCurrent " , new IMAGE_BRUSH ( " Icons/icon_Cascade_AddLOD2_40x " , Icon40x40 ) ) ;
Set ( " Cascade.JumpToLowerLOD " , new IMAGE_BRUSH ( " Icons/icon_Cascade_LowerLOD_40x " , Icon40x40 ) ) ;
Set ( " Cascade.JumpToLowestLOD " , new IMAGE_BRUSH ( " Icons/icon_Cascade_LowestLOD_40x " , Icon40x40 ) ) ;
Set ( " Cascade.DeleteLOD " , new IMAGE_BRUSH ( " Icons/icon_Cascade_DeleteLOD_40x " , Icon40x40 ) ) ;
Set ( " Cascade.RestartSimulation.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_RestartSim_40x " , Icon20x20 ) ) ;
Set ( " Cascade.RestartInLevel.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_RestartInLevel_40x " , Icon20x20 ) ) ;
Set ( " Cascade.SaveThumbnailImage.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_Thumbnail_40x " , Icon20x20 ) ) ;
Set ( " Cascade.Undo.Small " , new IMAGE_BRUSH ( " Icons/icon_Generic_Undo_40x " , Icon20x20 ) ) ;
Set ( " Cascade.Redo.Small " , new IMAGE_BRUSH ( " Icons/icon_Generic_Redo_40x " , Icon20x20 ) ) ;
Set ( " Cascade.ToggleBounds.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_Bounds_40x " , Icon20x20 ) ) ;
Set ( " Cascade.ToggleOriginAxis.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_Axis_40x " , Icon20x20 ) ) ;
Set ( " Cascade.CascadeBackgroundColor.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_Color_40x " , Icon20x20 ) ) ;
Set ( " Cascade.RegenerateLowestLODDuplicatingHighest.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_RegenLOD1_40x " , Icon20x20 ) ) ;
Set ( " Cascade.RegenerateLowestLOD.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_RegenLOD2_40x " , Icon20x20 ) ) ;
Set ( " Cascade.JumpToHighestLOD.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_HighestLOD_40x " , Icon20x20 ) ) ;
Set ( " Cascade.JumpToHigherLOD.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_HigherLOD_40x " , Icon20x20 ) ) ;
Set ( " Cascade.AddLODAfterCurrent.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_AddLOD1_40x " , Icon20x20 ) ) ;
Set ( " Cascade.AddLODBeforeCurrent.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_AddLOD2_40x " , Icon20x20 ) ) ;
Set ( " Cascade.JumpToLowerLOD.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_LowerLOD_40x " , Icon20x20 ) ) ;
Set ( " Cascade.JumpToLowestLOD.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_LowestLOD_40x " , Icon20x20 ) ) ;
Set ( " Cascade.DeleteLOD.Small " , new IMAGE_BRUSH ( " Icons/icon_Cascade_DeleteLOD_40x " , Icon20x20 ) ) ;
}
// Level Script
{
Set ( " LevelScript.Delete " , new IMAGE_BRUSH ( " Icons/icon_delete_16px " , Icon16x16 ) ) ;
}
// Curve Editor
{
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Set ( " CurveAssetEditor.Tabs.Properties " , new IMAGE_BRUSH ( " Icons/AssetIcons/CurveBase_16x " , Icon16x16 ) ) ;
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Set ( " CurveEditor.FitHorizontally " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Horizontal_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.FitVertically " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Vertical_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.FitToAll " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_All_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.FitToSelected " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Selected_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.PanMode " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Pan_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.ZoomMode " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Zoom_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.CurveAuto " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Auto_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.CurveAutoClamped " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_AutoClamped_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.CurveUser " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_User_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.CurveBreak " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Break_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.Linear " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Linear_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.Constant " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Constant_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.FlattenTangents " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Flatten_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.StraightenTangents " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Straighten_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.ShowAllTangents " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_ShowAll_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.CreateTab " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Create_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.DeleteTab " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_DeleteTab_40x " , Icon40x40 ) ) ;
Set ( " CurveEditor.FitHorizontally.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Horizontal_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.FitVertically.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Vertical_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.FitToAll.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_All_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.FitToSelected.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Selected_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.PanMode.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Pan_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.ZoomMode.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Zoom_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.CurveAuto.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Auto_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.CurveAutoClamped.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_AutoClamped_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.CurveUser.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_User_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.CurveBreak.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Break_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.Linear.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Linear_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.Constant.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Constant_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.FlattenTangents.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Flatten_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.StraightenTangents.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Straighten_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.ShowAllTangents.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_ShowAll_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.CreateTab.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Create_40x " , Icon20x20 ) ) ;
Set ( " CurveEditor.DeleteTab.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_DeleteTab_40x " , Icon20x20 ) ) ;
}
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// Rich Curve Editor
{
Set ( " RichCurveEditor.ZoomToFitHorizontal " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Horizontal_40x " , Icon40x40 ) ) ;
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Set ( " RichCurveEditor.ZoomToFitHorizontal.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Horizontal_40x " , Icon20x20 ) ) ;
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Set ( " RichCurveEditor.ZoomToFitVertical " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Vertical_40x " , Icon40x40 ) ) ;
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Set ( " RichCurveEditor.ZoomToFitVertical.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Vertical_40x " , Icon20x20 ) ) ;
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Set ( " RichCurveEditor.ZoomToFitAll " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_All_40x " , Icon40x40 ) ) ;
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Set ( " RichCurveEditor.ZoomToFitAll.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_All_40x " , Icon20x20 ) ) ;
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Set ( " RichCurveEditor.ZoomToFitSelected " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Selected_40x " , Icon40x40 ) ) ;
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Set ( " RichCurveEditor.ZoomToFitSelected.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Selected_40x " , Icon20x20 ) ) ;
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Set ( " RichCurveEditor.ToggleSnapping " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_ToggleSnap_40x " , Icon40x40 ) ) ;
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Set ( " RichCurveEditor.ToggleSnapping.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_ToggleSnap_40x " , Icon20x20 ) ) ;
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Set ( " RichCurveEditor.InterpolationCubicAuto " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Auto_40x " , Icon40x40 ) ) ;
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Set ( " RichCurveEditor.InterpolationCubicAuto.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Auto_40x " , Icon20x20 ) ) ;
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Set ( " RichCurveEditor.InterpolationCubicUser " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_User_40x " , Icon40x40 ) ) ;
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Set ( " RichCurveEditor.InterpolationCubicUser.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_User_40x " , Icon20x20 ) ) ;
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Set ( " RichCurveEditor.InterpolationCubicBreak " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Break_40x " , Icon40x40 ) ) ;
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Set ( " RichCurveEditor.InterpolationCubicBreak.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Break_40x " , Icon20x20 ) ) ;
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Set ( " RichCurveEditor.InterpolationLinear " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Linear_40x " , Icon40x40 ) ) ;
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Set ( " RichCurveEditor.InterpolationLinear.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Linear_40x " , Icon20x20 ) ) ;
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Set ( " RichCurveEditor.InterpolationConstant " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Constant_40x " , Icon40x40 ) ) ;
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Set ( " RichCurveEditor.InterpolationConstant.Small " , new IMAGE_BRUSH ( " Icons/icon_CurveEditor_Constant_40x " , Icon20x20 ) ) ;
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}
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// PhAT
{
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Set ( " PhAT.Tabs.Properties " , new IMAGE_BRUSH ( " /Icons/icon_tab_SelectionDetails_16x " , Icon16x16 ) ) ;
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Set ( " PhAT.Tabs.Hierarchy " , new IMAGE_BRUSH ( " /Icons/hiererchy_16x " , Icon16x16 ) ) ;
Set ( " PhAT.EditingMode_Body " , new IMAGE_BRUSH ( " /Icons/icon_PHatMode_Body_40x " , Icon40x40 ) ) ;
Set ( " PhAT.EditingMode_Constraint " , new IMAGE_BRUSH ( " /Icons/icon_PHatMode_Joint_40x " , Icon40x40 ) ) ;
Set ( " PhAT.EditingMode_Body.Small " , new IMAGE_BRUSH ( " /Icons/icon_PHatMode_Body_40x " , Icon20x20 ) ) ;
Set ( " PhAT.EditingMode_Constraint.Small " , new IMAGE_BRUSH ( " /Icons/icon_PHatMode_Joint_40x " , Icon20x20 ) ) ;
Set ( " PhAT.SimulationNormal " , new IMAGE_BRUSH ( " Icons/icon_PhAT_PlaySim_40x " , Icon40x40 ) ) ;
Set ( " PhAT.SimulationNoGravity " , new IMAGE_BRUSH ( " Icons/icon_PhAT_PlaySimNoGravity_40x " , Icon40x40 ) ) ;
Set ( " PhAT.ToggleSelectedSimulation " , new IMAGE_BRUSH ( " Icons/icon_PhAT_PlaySimSelected_40x " , Icon40x40 ) ) ;
Set ( " PhAT.Undo " , new IMAGE_BRUSH ( " Icons/icon_Generic_Undo_40x " , Icon40x40 ) ) ;
Set ( " PhAT.Redo " , new IMAGE_BRUSH ( " Icons/icon_Generic_Redo_40x " , Icon40x40 ) ) ;
Set ( " PhAT.ChangeDefaultMesh " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Mesh_40x " , Icon40x40 ) ) ;
Set ( " PhAT.ResetEntireAsset " , new IMAGE_BRUSH ( " Icons/icon_PhAT_ResetAsset_40x " , Icon40x40 ) ) ;
Set ( " PhAT.RestetBoneCollision " , new IMAGE_BRUSH ( " Icons/icon_PhAT_ResetCollision_40x " , Icon40x40 ) ) ;
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Set ( " PhAT.ApplyPhysicalMaterial " , new IMAGE_BRUSH ( " Icons/icon_PhAT_PhysMat_40x " , Icon40x40 ) ) ;
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Set ( " PhAT.CopyJointSettings " , new IMAGE_BRUSH ( " Icons/icon_PhAT_CopyJoints_40x " , Icon40x40 ) ) ;
Set ( " PhAT.PlayAnimation " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Play_40x " , Icon40x40 ) ) ;
Set ( " PhAT.PhATTranslationMode " , new IMAGE_BRUSH ( " Icons/icon_translate_40x " , Icon40x40 ) ) ;
Set ( " PhAT.PhATRotationMode " , new IMAGE_BRUSH ( " Icons/icon_rotate_40x " , Icon40x40 ) ) ;
Set ( " PhAT.PhATScaleMode " , new IMAGE_BRUSH ( " Icons/icon_scale_40x " , Icon40x40 ) ) ;
Set ( " PhAT.Snap " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Snap_40x " , Icon40x40 ) ) ;
Set ( " PhAT.CopyProperties " , new IMAGE_BRUSH ( " Icons/icon_PhAT_CopyProperties_40x " , Icon40x40 ) ) ;
Set ( " PhAT.DisableCollision " , new IMAGE_BRUSH ( " Icons/icon_PhAT_DisableCollision_40x " , Icon40x40 ) ) ;
Set ( " PhAT.EnableCollision " , new IMAGE_BRUSH ( " Icons/icon_PhAT_EnableCollision_40x " , Icon40x40 ) ) ;
Set ( " PhAT.WeldToBody " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Weld_40x " , Icon40x40 ) ) ;
Set ( " PhAT.AddNewBody " , new IMAGE_BRUSH ( " Icons/icon_PhAT_NewBody_40x " , Icon40x40 ) ) ;
Set ( " PhAT.AddSphere " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Sphere_40x " , Icon40x40 ) ) ;
Set ( " PhAT.AddSphyl " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Sphyl_40x " , Icon40x40 ) ) ;
Set ( " PhAT.AddBox " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Box_40x " , Icon40x40 ) ) ;
Set ( " PhAT.DeletePrimitive " , new IMAGE_BRUSH ( " Icons/icon_PhAT_DeletePrimitive_40x " , Icon40x40 ) ) ;
Set ( " PhAT.DuplicatePrimitive " , new IMAGE_BRUSH ( " Icons/icon_PhAT_DupePrim_40x " , Icon40x40 ) ) ;
Set ( " PhAT.ResetConstraint " , new IMAGE_BRUSH ( " Icons/icon_PhAT_ResetConstraint_40x " , Icon40x40 ) ) ;
Set ( " PhAT.SnapConstraint " , new IMAGE_BRUSH ( " Icons/icon_PhAT_SnapConstraint_40x " , Icon40x40 ) ) ;
Set ( " PhAT.SnapAllConstraints " , new IMAGE_BRUSH ( " Icons/icon_PhAT_SnapAll_40x " , Icon40x40 ) ) ;
Set ( " PhAT.ConvertToBallAndSocket " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Ball_40x " , Icon40x40 ) ) ;
Set ( " PhAT.ConvertToHinge " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Hinge_40x " , Icon40x40 ) ) ;
Set ( " PhAT.ConvertToPrismatic " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Prismatic_40x " , Icon40x40 ) ) ;
Set ( " PhAT.ConvertToSkeletal " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Skeletal_40x " , Icon40x40 ) ) ;
Set ( " PhAT.DeleteConstraint " , new IMAGE_BRUSH ( " Icons/icon_PhAT_DeleteConstraint_40x " , Icon40x40 ) ) ;
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Set ( " PhAT.SimulationNormal.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_PlaySim_40x " , Icon20x20 ) ) ;
Set ( " PhAT.SimulationNoGravity.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_PlaySimNoGravity_40x " , Icon20x20 ) ) ;
Set ( " PhAT.ToggleSelectedSimulation.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_PlaySimSelected_40x " , Icon20x20 ) ) ;
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Set ( " PhAT.ToggleSimulation.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_PlaySim_40x " , Icon20x20 ) ) ;
Set ( " PhAT.Undo.Small " , new IMAGE_BRUSH ( " Icons/icon_Generic_Undo_40x " , Icon20x20 ) ) ;
Set ( " PhAT.Redo.Small " , new IMAGE_BRUSH ( " Icons/icon_Generic_Redo_40x " , Icon20x20 ) ) ;
Set ( " PhAT.ChangeDefaultMesh.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Mesh_40x " , Icon20x20 ) ) ;
Set ( " PhAT.ResetEntireAsset.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_ResetAsset_40x " , Icon20x20 ) ) ;
Set ( " PhAT.RestetBoneCollision.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_ResetCollision_40x " , Icon20x20 ) ) ;
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Set ( " PhAT.ApplyPhysicalMaterial.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_PhysMat_40x " , Icon20x20 ) ) ;
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Set ( " PhAT.CopyJointSettings.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_CopyJoints_40x " , Icon20x20 ) ) ;
Set ( " PhAT.PlayAnimation.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Play_40x " , Icon20x20 ) ) ;
Set ( " PhAT.PhATTranslationMode.Small " , new IMAGE_BRUSH ( " Icons/icon_translate_40x " , Icon20x20 ) ) ;
Set ( " PhAT.PhATRotationMode.Small " , new IMAGE_BRUSH ( " Icons/icon_rotate_40x " , Icon20x20 ) ) ;
Set ( " PhAT.PhATScaleMode.Small " , new IMAGE_BRUSH ( " Icons/icon_scale_40x " , Icon20x20 ) ) ;
Set ( " PhAT.Snap.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Snap_40x " , Icon20x20 ) ) ;
Set ( " PhAT.CopyProperties.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_CopyProperties_40x " , Icon20x20 ) ) ;
Set ( " PhAT.DisableCollision.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_DisableCollision_40x " , Icon20x20 ) ) ;
Set ( " PhAT.EnableCollision.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_EnableCollision_40x " , Icon20x20 ) ) ;
Set ( " PhAT.WeldToBody.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Weld_40x " , Icon20x20 ) ) ;
Set ( " PhAT.AddNewBody.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_NewBody_40x " , Icon20x20 ) ) ;
Set ( " PhAT.AddSphere.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Sphere_40x " , Icon20x20 ) ) ;
Set ( " PhAT.AddSphyl.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Sphyl_40x " , Icon20x20 ) ) ;
Set ( " PhAT.AddBox.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Box_40x " , Icon20x20 ) ) ;
Set ( " PhAT.DeletePrimitive.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_DeletePrimitive_40x " , Icon20x20 ) ) ;
Set ( " PhAT.DuplicatePrimitive.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_DupePrim_40x " , Icon20x20 ) ) ;
Set ( " PhAT.ResetConstraint.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_ResetConstraint_40x " , Icon20x20 ) ) ;
Set ( " PhAT.SnapConstraint.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_SnapConstraint_40x " , Icon20x20 ) ) ;
Set ( " PhAT.SnapAllConstraints.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_SnapAll_40x " , Icon20x20 ) ) ;
Set ( " PhAT.ConvertToBallAndSocket.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Ball_40x " , Icon20x20 ) ) ;
Set ( " PhAT.ConvertToHinge.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Hinge_40x " , Icon20x20 ) ) ;
Set ( " PhAT.ConvertToPrismatic.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Prismatic_40x " , Icon20x20 ) ) ;
Set ( " PhAT.ConvertToSkeletal.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_Skeletal_40x " , Icon20x20 ) ) ;
Set ( " PhAT.DeleteConstraint.Small " , new IMAGE_BRUSH ( " Icons/icon_PhAT_DeleteConstraint_40x " , Icon20x20 ) ) ;
}
# endif // WITH_EDITOR
}
void FSlateEditorStyle : : FStyle : : SetupMatineeStyle ( )
{
//Matinee
# if WITH_EDITOR
{
Set ( " Matinee.Filters.Text " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f , 0.9f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
Set ( " Matinee.AddKey " , new IMAGE_BRUSH ( " Icons/icon_Matinee_AddKey_40x " , Icon40x40 ) ) ;
Set ( " Matinee.CreateMovie " , new IMAGE_BRUSH ( " Icons/icon_Matinee_CreateMovie_40x " , Icon40x40 ) ) ;
Set ( " Matinee.Play " , new IMAGE_BRUSH ( " Icons/icon_Matinee_Play_40x " , Icon40x40 ) ) ;
Set ( " Matinee.PlayLoop " , new IMAGE_BRUSH ( " Icons/icon_Matinee_PlayLoopSection_40x " , Icon40x40 ) ) ;
Set ( " Matinee.Stop " , new IMAGE_BRUSH ( " Icons/icon_Matinee_Stop_40x " , Icon40x40 ) ) ;
Set ( " Matinee.PlayReverse " , new IMAGE_BRUSH ( " Icons/icon_Matinee_PlayReverse_40x " , Icon40x40 ) ) ;
Set ( " Matinee.ToggleSnap " , new IMAGE_BRUSH ( " Icons/icon_Matinee_ToggleSnap_40x " , Icon40x40 ) ) ;
Set ( " Matinee.FitSequence " , new IMAGE_BRUSH ( " Icons/icon_Matinee_FitSequence_40x " , Icon40x40 ) ) ;
Set ( " Matinee.FitViewToSelected " , new IMAGE_BRUSH ( " Icons/icon_Matinee_FitSelected_40x " , Icon40x40 ) ) ;
Set ( " Matinee.FitLoop " , new IMAGE_BRUSH ( " Icons/icon_Matinee_FitLoop_40x " , Icon40x40 ) ) ;
Set ( " Matinee.FitLoopSequence " , new IMAGE_BRUSH ( " Icons/icon_Matinee_FitLoopSequnce_40x " , Icon40x40 ) ) ;
Set ( " Matinee.ViewEndofTrack " , new IMAGE_BRUSH ( " Icons/icon_Matinee_EndOfTrack_40x " , Icon40x40 ) ) ;
Set ( " Matinee.ToggleSnapTimeToFrames " , new IMAGE_BRUSH ( " Icons/icon_Matinee_SnapTimeToFrames_40x " , Icon40x40 ) ) ;
Set ( " Matinee.FixedTimeStepPlayback " , new IMAGE_BRUSH ( " Icons/icon_Matinee_FixedTimeStepPlayback_40x " , Icon40x40 ) ) ;
Set ( " Matinee.ToggleGorePreview " , new IMAGE_BRUSH ( " Icons/icon_Matinee_GorePreview_40x " , Icon40x40 ) ) ;
Set ( " Matinee.CreateCameraActor " , new IMAGE_BRUSH ( " Icons/icon_Matinee_CreateCameraActor_40x " , Icon40x40 ) ) ;
Set ( " Matinee.LaunchRecordWindow " , new IMAGE_BRUSH ( " Icons/icon_Matinee_LaunchRecorderWindow_40x " , Icon40x40 ) ) ;
Set ( " Matinee.ToggleCurveEditor " , new IMAGE_BRUSH ( " Icons/icon_MatineeCurveView_40px " , Icon40x40 ) ) ;
Set ( " Matinee.ToggleDirectorTimeline " , new IMAGE_BRUSH ( " Icons/icon_MatineeDirectorView_40px " , Icon40x40 ) ) ;
Set ( " Matinee.AddKey.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_AddKey_40x " , Icon20x20 ) ) ;
Set ( " Matinee.CreateMovie.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_CreateMovie_40x " , Icon20x20 ) ) ;
Set ( " Matinee.Play.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_Play_40x " , Icon20x20 ) ) ;
Set ( " Matinee.PlayLoop.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_PlayLoopSection_40x " , Icon20x20 ) ) ;
Set ( " Matinee.Stop.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_Stop_40x " , Icon20x20 ) ) ;
Set ( " Matinee.PlayReverse.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_PlayReverse_40x " , Icon20x20 ) ) ;
Set ( " Matinee.ToggleSnap.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_ToggleSnap_40x " , Icon20x20 ) ) ;
Set ( " Matinee.FitSequence.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_FitSequence_40x " , Icon20x20 ) ) ;
Set ( " Matinee.FitViewToSelected.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_FitSelected_40x " , Icon20x20 ) ) ;
Set ( " Matinee.FitLoop.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_FitLoop_40x " , Icon20x20 ) ) ;
Set ( " Matinee.FitLoopSequence.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_FitLoopSequnce_40x " , Icon20x20 ) ) ;
Set ( " Matinee.ViewEndofTrack.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_EndOfTrack_40x " , Icon20x20 ) ) ;
Set ( " Matinee.ToggleSnapTimeToFrames.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_SnapTimeToFrames_40x " , Icon20x20 ) ) ;
Set ( " Matinee.FixedTimeStepPlayback.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_FixedTimeStepPlayback_40x " , Icon20x20 ) ) ;
Set ( " Matinee.ToggleGorePreview.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_GorePreview_40x " , Icon20x20 ) ) ;
Set ( " Matinee.CreateCameraActor.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_CreateCameraActor_40x " , Icon20x20 ) ) ;
Set ( " Matinee.LaunchRecordWindow.Small " , new IMAGE_BRUSH ( " Icons/icon_Matinee_LaunchRecorderWindow_40x " , Icon20x20 ) ) ;
Set ( " Matinee.ToggleCurveEditor.Small " , new IMAGE_BRUSH ( " Icons/icon_MatineeCurveView_40px " , Icon20x20 ) ) ;
Set ( " Matinee.ToggleDirectorTimeline.Small " , new IMAGE_BRUSH ( " Icons/icon_MatineeDirectorView_40px " , Icon20x20 ) ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
}
void FSlateEditorStyle : : FStyle : : SetupSourceControlStyles ( )
{
//Source Control
# if WITH_EDITOR || IS_PROGRAM
{
Set ( " SourceControl.Add " , new IMAGE_BRUSH ( " Old/SourceControl/SCC_Action_Add " , Icon10x10 ) ) ;
Set ( " SourceControl.Edit " , new IMAGE_BRUSH ( " Old/SourceControl/SCC_Action_Edit " , Icon10x10 ) ) ;
Set ( " SourceControl.Delete " , new IMAGE_BRUSH ( " Old/SourceControl/SCC_Action_Delete " , Icon10x10 ) ) ;
Set ( " SourceControl.Branch " , new IMAGE_BRUSH ( " Old/SourceControl/SCC_Action_Branch " , Icon10x10 ) ) ;
Set ( " SourceControl.Integrate " , new IMAGE_BRUSH ( " Old/SourceControl/SCC_Action_Integrate " , Icon10x10 ) ) ;
Set ( " SourceControl.Settings.StatusBorder " , new BOX_BRUSH ( " Common/GroupBorder " , FMargin ( 4.0f / 16.0f ) , FLinearColor ( 0.5f , 0.5f , 0.5f , 1.0f ) ) ) ;
Set ( " SourceControl.Settings.StatusFont " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 12 ) ) ) ;
Set ( " SourceControl.StatusIcon.On " , new IMAGE_BRUSH ( " Icons/SourceControlOn_16x " , Icon16x16 ) ) ;
Set ( " SourceControl.StatusIcon.Error " , new IMAGE_BRUSH ( " Icons/SourceControlProblem_16x " , Icon16x16 ) ) ;
Set ( " SourceControl.StatusIcon.Off " , new IMAGE_BRUSH ( " Icons/SourceControlOff_16x " , Icon16x16 ) ) ;
Set ( " SourceControl.StatusIcon.Unknown " , new IMAGE_BRUSH ( " Icons/SourceControlUnknown_16x " , Icon16x16 ) ) ;
Set ( " SourceControl.LoginWindow.Font " , TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) ) ;
Set ( " SourceControl.ProgressWindow.Warning " , new IMAGE_BRUSH ( " Icons/alert " , Icon32x32 ) ) ;
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// Menu commands
// Sync
// Check in
// Diff
// Revert
// Connect
Set ( " SourceControl.Actions.CheckOut " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOut " , Icon16x16 ) ) ;
Set ( " SourceControl.Actions.Add " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentAdd " , Icon16x16 ) ) ;
Set ( " SourceControl.Actions.Refresh " , new IMAGE_BRUSH ( " Icons/icon_Refresh_16x " , Icon16x16 ) ) ;
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}
# endif // WITH_EDITOR || IS_PROGRAM
// Perforce
# if WITH_EDITOR || IS_PROGRAM
{
Set ( " Perforce.CheckedOut " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOut " , Icon32x32 ) ) ;
Set ( " Perforce.CheckedOut_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOut " , Icon16x16 ) ) ;
Set ( " Perforce.OpenForAdd " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentAdd " , Icon32x32 ) ) ;
Set ( " Perforce.OpenForAdd_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentAdd " , Icon16x16 ) ) ;
Set ( " Perforce.CheckedOutByOtherUser " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOutByOtherUser " , Icon32x32 ) ) ;
Set ( " Perforce.CheckedOutByOtherUser_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOutByOtherUser " , Icon16x16 ) ) ;
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Set ( " Perforce.MarkedForDelete " , new IMAGE_BRUSH ( " ContentBrowser/SCC_MarkedForDelete " , Icon32x32 ) ) ;
Set ( " Perforce.MarkedForDelete_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_MarkedForDelete " , Icon16x16 ) ) ;
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Set ( " Perforce.NotAtHeadRevision " , new IMAGE_BRUSH ( " ContentBrowser/SCC_NotAtHeadRevision " , Icon32x32 ) ) ;
Set ( " Perforce.NotAtHeadRevision_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_NotAtHeadRevision " , Icon16x16 ) ) ;
Set ( " Perforce.NotInDepot " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentMissing " , Icon32x32 ) ) ;
Set ( " Perforce.NotInDepot_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentMissing " , Icon16x16 ) ) ;
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Set ( " Perforce.Branched " , new IMAGE_BRUSH ( " ContentBrowser/SCC_Branched " , Icon32x32 ) ) ;
Set ( " Perforce.Branched_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_Branched " , Icon16x16 ) ) ;
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}
# endif // WITH_EDITOR || IS_PROGRAM
// Subversion
# if WITH_EDITOR || IS_PROGRAM
{
Set ( " Subversion.CheckedOut " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOut " , Icon32x32 ) ) ;
Set ( " Subversion.CheckedOut_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOut " , Icon16x16 ) ) ;
Set ( " Subversion.OpenForAdd " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentAdd " , Icon32x32 ) ) ;
Set ( " Subversion.OpenForAdd_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentAdd " , Icon16x16 ) ) ;
Set ( " Subversion.CheckedOutByOtherUser " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOutByOtherUser " , Icon32x32 ) ) ;
Set ( " Subversion.CheckedOutByOtherUser_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_CheckedOutByOtherUser " , Icon16x16 ) ) ;
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Set ( " Subversion.MarkedForDelete " , new IMAGE_BRUSH ( " ContentBrowser/SCC_MarkedForDelete " , Icon32x32 ) ) ;
Set ( " Subversion.MarkedForDelete_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_MarkedForDelete " , Icon16x16 ) ) ;
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Set ( " Subversion.NotAtHeadRevision " , new IMAGE_BRUSH ( " ContentBrowser/SCC_NotAtHeadRevision " , Icon32x32 ) ) ;
Set ( " Subversion.NotAtHeadRevision_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_NotAtHeadRevision " , Icon16x16 ) ) ;
Set ( " Subversion.NotInDepot " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentMissing " , Icon32x32 ) ) ;
Set ( " Subversion.NotInDepot_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_ContentMissing " , Icon16x16 ) ) ;
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Set ( " Subversion.Branched " , new IMAGE_BRUSH ( " ContentBrowser/SCC_Branched " , Icon32x32 ) ) ;
Set ( " Subversion.Branched_Small " , new IMAGE_BRUSH ( " ContentBrowser/SCC_Branched " , Icon16x16 ) ) ;
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}
# endif // WITH_EDITOR || IS_PROGRAM
}
void FSlateEditorStyle : : FStyle : : SetupAutomationStyles ( )
{
//Automation
# if WITH_EDITOR || IS_PROGRAM
{
Set ( " Automation.Header " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/DroidSansMono " , 12 ) )
. SetColorAndOpacity ( FLinearColor ( FColor ( 0xffffffff ) ) ) ) ;
Set ( " Automation.Normal " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/DroidSansMono " , 9 ) )
. SetColorAndOpacity ( FLinearColor ( FColor ( 0xffaaaaaa ) ) ) ) ;
Set ( " Automation.Warning " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/DroidSansMono " , 9 ) )
. SetColorAndOpacity ( FLinearColor ( FColor ( 0xffbbbb44 ) ) ) ) ;
Set ( " Automation.Error " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/DroidSansMono " , 9 ) )
. SetColorAndOpacity ( FLinearColor ( FColor ( 0xffff0000 ) ) ) ) ;
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Set ( " Automation.ReportHeader " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_FONT ( " Fonts/DroidSansMono " , 10 ) )
. SetColorAndOpacity ( FLinearColor ( FColor ( 0xffffffff ) ) ) ) ;
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//state of individual tests
Set ( " Automation.Success " , new IMAGE_BRUSH ( " Automation/Success " , Icon16x16 ) ) ;
Set ( " Automation.Warning " , new IMAGE_BRUSH ( " Automation/Warning " , Icon16x16 ) ) ;
Set ( " Automation.Fail " , new IMAGE_BRUSH ( " Automation/Fail " , Icon16x16 ) ) ;
Set ( " Automation.InProcess " , new IMAGE_BRUSH ( " Automation/InProcess " , Icon16x16 ) ) ;
Set ( " Automation.NotRun " , new IMAGE_BRUSH ( " Automation/NotRun " , Icon16x16 , FLinearColor ( 0.0f , 0.0f , 0.0f , 0.4f ) ) ) ;
Set ( " Automation.NotEnoughParticipants " , new IMAGE_BRUSH ( " Automation/NotEnoughParticipants " , Icon16x16 ) ) ;
Set ( " Automation.ParticipantsWarning " , new IMAGE_BRUSH ( " Automation/ParticipantsWarning " , Icon16x16 ) ) ;
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Set ( " Automation.Participant " , new IMAGE_BRUSH ( " Automation/Participant " , Icon16x16 ) ) ;
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//status as a regression test or not
Set ( " Automation.SmokeTest " , new IMAGE_BRUSH ( " Automation/SmokeTest " , Icon16x16 ) ) ;
Set ( " Automation.SmokeTestParent " , new IMAGE_BRUSH ( " Automation/SmokeTestParent " , Icon16x16 ) ) ;
//run icons
Set ( " AutomationWindow.RunTests " , new IMAGE_BRUSH ( " Automation/RunTests " , Icon40x40 ) ) ;
Set ( " AutomationWindow.RefreshTests " , new IMAGE_BRUSH ( " Automation/RefreshTests " , Icon40x40 ) ) ;
Set ( " AutomationWindow.FindWorkers " , new IMAGE_BRUSH ( " Automation/RefreshWorkers " , Icon40x40 ) ) ;
Set ( " AutomationWindow.StopTests " , new IMAGE_BRUSH ( " Automation/StopTests " , Icon40x40 ) ) ;
Set ( " AutomationWindow.RunTests.Small " , new IMAGE_BRUSH ( " Automation/RunTests " , Icon20x20 ) ) ;
Set ( " AutomationWindow.RefreshTests.Small " , new IMAGE_BRUSH ( " Automation/RefreshTests " , Icon20x20 ) ) ;
Set ( " AutomationWindow.FindWorkers.Small " , new IMAGE_BRUSH ( " Automation/RefreshWorkers " , Icon20x20 ) ) ;
Set ( " AutomationWindow.StopTests.Small " , new IMAGE_BRUSH ( " Automation/StopTests " , Icon20x20 ) ) ;
//filter icons
Set ( " AutomationWindow.ErrorFilter " , new IMAGE_BRUSH ( " Automation/ErrorFilter " , Icon40x40 ) ) ;
Set ( " AutomationWindow.WarningFilter " , new IMAGE_BRUSH ( " Automation/WarningFilter " , Icon40x40 ) ) ;
Set ( " AutomationWindow.SmokeTestFilter " , new IMAGE_BRUSH ( " Automation/SmokeTestFilter " , Icon40x40 ) ) ;
Set ( " AutomationWindow.DeveloperDirectoryContent " , new IMAGE_BRUSH ( " Automation/DeveloperDirectoryContent " , Icon40x40 ) ) ;
Set ( " AutomationWindow.VisualCommandlet " , new IMAGE_BRUSH ( " Automation/VisualCommandlet " , Icon40x40 ) ) ;
Set ( " AutomationWindow.ErrorFilter.Small " , new IMAGE_BRUSH ( " Automation/ErrorFilter " , Icon20x20 ) ) ;
Set ( " AutomationWindow.WarningFilter.Small " , new IMAGE_BRUSH ( " Automation/WarningFilter " , Icon20x20 ) ) ;
Set ( " AutomationWindow.SmokeTestFilter.Small " , new IMAGE_BRUSH ( " Automation/SmokeTestFilter " , Icon20x20 ) ) ;
Set ( " AutomationWindow.DeveloperDirectoryContent.Small " , new IMAGE_BRUSH ( " Automation/DeveloperDirectoryContent " , Icon20x20 ) ) ;
Set ( " AutomationWindow.VisualCommandlet.Small " , new IMAGE_BRUSH ( " Automation/VisualCommandlet " , Icon20x20 ) ) ;
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Set ( " AutomationWindow.TrackHistory " , new IMAGE_BRUSH ( " Automation/TrackTestHistory " , Icon40x40 ) ) ;
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//device group settings
Set ( " AutomationWindow.GroupSettings " , new IMAGE_BRUSH ( " Automation/Groups " , Icon40x40 ) ) ;
Set ( " AutomationWindow.GroupSettings.Small " , new IMAGE_BRUSH ( " Automation/Groups " , Icon20x20 ) ) ;
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//test preset icons
Set ( " AutomationWindow.PresetNew " , new IMAGE_BRUSH ( " Icons/icon_add_40x " , Icon16x16 ) ) ;
Set ( " AutomationWindow.PresetSave " , new IMAGE_BRUSH ( " Icons/icon_file_save_16px " , Icon16x16 ) ) ;
Set ( " AutomationWindow.PresetRemove " , new IMAGE_BRUSH ( " Icons/icon_Cascade_DeleteLOD_40x " , Icon16x16 ) ) ;
//test backgrounds
Set ( " AutomationWindow.GameGroupBorder " , new BOX_BRUSH ( " Automation/GameGroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
Set ( " AutomationWindow.EditorGroupBorder " , new BOX_BRUSH ( " Automation/EditorGroupBorder " , FMargin ( 4.0f / 16.0f ) ) ) ;
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}
// Launcher
{
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Set ( " Launcher.Run " , new IMAGE_BRUSH ( " Launcher/Launcher_Run " , Icon40x40 ) ) ;
Set ( " Launcher.EditSettings " , new IMAGE_BRUSH ( " Launcher/Launcher_EditSettings " , Icon40x40 ) ) ;
Set ( " Launcher.Back " , new IMAGE_BRUSH ( " Launcher/Launcher_Back " , Icon32x32 ) ) ;
Set ( " Launcher.Delete " , new IMAGE_BRUSH ( " Launcher/Launcher_Delete " , Icon32x32 ) ) ;
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Set ( " Launcher.Instance_Commandlet " , new IMAGE_BRUSH ( " Launcher/Instance_Commandlet " , Icon25x25 ) ) ;
Set ( " Launcher.Instance_Editor " , new IMAGE_BRUSH ( " Launcher/Instance_Editor " , Icon25x25 ) ) ;
Set ( " Launcher.Instance_Game " , new IMAGE_BRUSH ( " Launcher/Instance_Game " , Icon25x25 ) ) ;
Set ( " Launcher.Instance_Other " , new IMAGE_BRUSH ( " Launcher/Instance_Other " , Icon25x25 ) ) ;
Set ( " Launcher.Instance_Server " , new IMAGE_BRUSH ( " Launcher/Instance_Server " , Icon25x25 ) ) ;
Set ( " Launcher.Instance_Unknown " , new IMAGE_BRUSH ( " Launcher/Instance_Unknown " , Icon25x25 ) ) ;
Set ( " LauncherCommand.DeployBuild " , new IMAGE_BRUSH ( " Launcher/Launcher_Deploy " , Icon40x40 ) ) ;
Set ( " LauncherCommand.QuickLaunch " , new IMAGE_BRUSH ( " Launcher/Launcher_Launch " , Icon40x40 ) ) ;
Set ( " LauncherCommand.CreateBuild " , new IMAGE_BRUSH ( " Launcher/Launcher_Build " , Icon40x40 ) ) ;
Set ( " LauncherCommand.AdvancedBuild " , new IMAGE_BRUSH ( " Launcher/Launcher_Advanced " , Icon40x40 ) ) ;
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Set ( " LauncherCommand.AdvancedBuild.Medium " , new IMAGE_BRUSH ( " Launcher/Launcher_Advanced " , Icon25x25 ) ) ;
Set ( " LauncherCommand.AdvancedBuild.Small " , new IMAGE_BRUSH ( " Launcher/Launcher_Advanced " , Icon20x20 ) ) ;
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Set ( " Launcher.Filters.Text " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Bold " , 9 ) )
. SetColorAndOpacity ( FLinearColor ( 1.0f , 1.0f , 1.0f , 0.9f ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor ( 0 , 0 , 0 , 0.9f ) ) ) ;
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Set ( " Launcher.Platform.Warning " , new IMAGE_BRUSH ( " Icons/alert " , Icon24x24 ) ) ;
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# if (WITH_EDITOR || (IS_PROGRAM && PLATFORM_DESKTOP))
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Set ( " Launcher.Platform.AllPlatforms " , new IMAGE_BRUSH ( " Launcher/All_Platforms_24x " , Icon24x24 ) ) ;
Set ( " Launcher.Platform.AllPlatforms.Large " , new IMAGE_BRUSH ( " Launcher/All_Platforms_128x " , Icon64x64 ) ) ;
Set ( " Launcher.Platform.AllPlatforms.XLarge " , new IMAGE_BRUSH ( " Launcher/All_Platforms_128x " , Icon128x128 ) ) ;
for ( const PlatformInfo : : FPlatformInfo & PlatformInfo : PlatformInfo : : EnumeratePlatformInfoArray ( ) )
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{
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Set ( PlatformInfo . GetIconStyleName ( PlatformInfo : : EPlatformIconSize : : Normal ) , new IMAGE_BRUSH ( * PlatformInfo . GetIconPath ( PlatformInfo : : EPlatformIconSize : : Normal ) , Icon24x24 ) ) ;
Set ( PlatformInfo . GetIconStyleName ( PlatformInfo : : EPlatformIconSize : : Large ) , new IMAGE_BRUSH ( * PlatformInfo . GetIconPath ( PlatformInfo : : EPlatformIconSize : : Large ) , Icon64x64 ) ) ;
Set ( PlatformInfo . GetIconStyleName ( PlatformInfo : : EPlatformIconSize : : XLarge ) , new IMAGE_BRUSH ( * PlatformInfo . GetIconPath ( PlatformInfo : : EPlatformIconSize : : XLarge ) , Icon128x128 ) ) ;
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}
# endif
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Set ( " Launcher.NoHoverTableRow " , FTableRowStyle ( NormalTableRowStyle )
. SetEvenRowBackgroundHoveredBrush ( FSlateNoResource ( ) )
. SetOddRowBackgroundHoveredBrush ( FSlateNoResource ( ) )
. SetActiveHoveredBrush ( FSlateNoResource ( ) )
. SetInactiveHoveredBrush ( FSlateNoResource ( ) )
) ;
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}
// Device Manager
{
Set ( " DeviceDetails.Claim " , new IMAGE_BRUSH ( " Icons/icon_DeviceClaim_40x " , Icon40x40 ) ) ;
Set ( " DeviceDetails.Claim.Small " , new IMAGE_BRUSH ( " Icons/icon_DeviceClaim_40x " , Icon20x20 ) ) ;
Set ( " DeviceDetails.Release " , new IMAGE_BRUSH ( " Icons/icon_DeviceRelease_40x " , Icon40x40 ) ) ;
Set ( " DeviceDetails.Release.Small " , new IMAGE_BRUSH ( " Icons/icon_DeviceRelease_40x " , Icon20x20 ) ) ;
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Set ( " DeviceDetails.Remove " , new IMAGE_BRUSH ( " Icons/icon_DeviceRemove_40x " , Icon40x40 ) ) ;
Set ( " DeviceDetails.Remove.Small " , new IMAGE_BRUSH ( " Icons/icon_DeviceRemove_40x " , Icon20x20 ) ) ;
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Set ( " DeviceDetails.Share " , new IMAGE_BRUSH ( " Icons/icon_DeviceShare_40x " , Icon40x40 ) ) ;
Set ( " DeviceDetails.Share.Small " , new IMAGE_BRUSH ( " Icons/icon_DeviceShare_40x " , Icon20x20 ) ) ;
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Set ( " DeviceDetails.Connect " , new IMAGE_BRUSH ( " Icons/icon_DeviceConnect_40x " , Icon40x40 ) ) ;
Set ( " DeviceDetails.Connect.Small " , new IMAGE_BRUSH ( " Icons/icon_DeviceConnect_40x " , Icon20x20 ) ) ;
Set ( " DeviceDetails.Disconnect " , new IMAGE_BRUSH ( " Icons/icon_DeviceDisconnect_40x " , Icon40x40 ) ) ;
Set ( " DeviceDetails.Disconnect.Small " , new IMAGE_BRUSH ( " Icons/icon_DeviceDisconnect_40x " , Icon20x20 ) ) ;
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Set ( " DeviceDetails.PowerOn " , new IMAGE_BRUSH ( " Icons/icon_DevicePowerOn_40x " , Icon40x40 ) ) ;
Set ( " DeviceDetails.PowerOn.Small " , new IMAGE_BRUSH ( " Icons/icon_DevicePowerOn_40x " , Icon20x20 ) ) ;
Set ( " DeviceDetails.PowerOff " , new IMAGE_BRUSH ( " Icons/icon_DevicePowerOff_40x " , Icon40x40 ) ) ;
Set ( " DeviceDetails.PowerOff.Small " , new IMAGE_BRUSH ( " Icons/icon_DevicePowerOff_40x " , Icon20x20 ) ) ;
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Set ( " DeviceDetails.PowerOffForce " , new IMAGE_BRUSH ( " Icons/icon_DevicePowerOff_40x " , Icon40x40 ) ) ;
Set ( " DeviceDetails.PowerOffForce.Small " , new IMAGE_BRUSH ( " Icons/icon_DevicePowerOff_40x " , Icon20x20 ) ) ;
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Set ( " DeviceDetails.Reboot " , new IMAGE_BRUSH ( " Icons/icon_DeviceReboot_40x " , Icon40x40 ) ) ;
Set ( " DeviceDetails.Reboot.Small " , new IMAGE_BRUSH ( " Icons/icon_DeviceReboot_40x " , Icon20x20 ) ) ;
Set ( " DeviceDetails.TabIcon " , new IMAGE_BRUSH ( " Icons/icon_tab_DeviceManager_16x " , Icon16x16 ) ) ;
Set ( " DeviceDetails.Tabs.Tools " , new IMAGE_BRUSH ( " /Icons/icon_tab_Tools_16x " , Icon16x16 ) ) ;
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Set ( " DeviceDetails.Tabs.ProfileEditor " , new IMAGE_BRUSH ( " /Icons/icon_tab_DeviceProfileEditor_16x " , Icon16x16 ) ) ;
Set ( " DeviceDetails.Tabs.ProfileEditorSingleProfile " , new IMAGE_BRUSH ( " /Icons/icon_tab_DeviceProfileEditor_16x " , Icon16x16 ) ) ;
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}
// Settings Editor
{
Set ( " SettingsEditor.Collision_Engine " , new IMAGE_BRUSH ( " Icons/icon_Cascade_RestartSim_40x " , Icon16x16 ) ) ;
Set ( " SettingsEditor.Collision_Game " , new IMAGE_BRUSH ( " Icons/icon_MatEd_Realtime_40x " , Icon16x16 ) ) ;
// Settings editor
Set ( " SettingsEditor.GoodIcon " , new IMAGE_BRUSH ( " Settings/Settings_Good " , Icon40x40 ) ) ;
Set ( " SettingsEditor.WarningIcon " , new IMAGE_BRUSH ( " Settings/Settings_Warning " , Icon40x40 ) ) ;
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Set ( " SettingsEditor.CheckoutWarningBorder " , new BOX_BRUSH ( " Common/GroupBorderLight " , FMargin ( 4.0f / 16.0f ) ) ) ;
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}
{
// Navigation defaults
const FLinearColor NavHyperlinkColor ( 0.03847f , 0.33446f , 1.0f ) ;
const FTextBlockStyle NavigationHyperlinkText = FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) )
. SetColorAndOpacity ( NavHyperlinkColor ) ;
const FButtonStyle NavigationHyperlinkButton = FButtonStyle ( )
. SetNormal ( BORDER_BRUSH ( " Old/HyperlinkDotted " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , NavHyperlinkColor ) )
. SetPressed ( FSlateNoResource ( ) )
. SetHovered ( BORDER_BRUSH ( " Old/HyperlinkUnderline " , FMargin ( 0 , 0 , 0 , 3 / 16.0f ) , NavHyperlinkColor ) ) ;
FHyperlinkStyle NavigationHyperlink = FHyperlinkStyle ( )
. SetUnderlineStyle ( NavigationHyperlinkButton )
. SetTextStyle ( NavigationHyperlinkText )
. SetPadding ( FMargin ( 0.0f ) ) ;
Set ( " NavigationHyperlink " , NavigationHyperlink ) ;
}
# endif // WITH_EDITOR || IS_PROGRAM
// External image picker
{
Set ( " ExternalImagePicker.BlankImage " , new IMAGE_BRUSH ( " Icons/BlankIcon " , Icon16x16 ) ) ;
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Set ( " ExternalImagePicker.ThumbnailShadow " , new BOX_BRUSH ( " ContentBrowser/ThumbnailShadow " , FMargin ( 4.0f / 64.0f ) ) ) ;
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Set ( " ExternalImagePicker.PickImageButton " , new IMAGE_BRUSH ( " Icons/ellipsis_12x " , Icon12x12 ) ) ;
}
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{
Set ( " FBXIcon.StaticMesh " , new IMAGE_BRUSH ( " Icons/FBX/StaticMesh_16x " , Icon16x16 ) ) ;
Set ( " FBXIcon.SkeletalMesh " , new IMAGE_BRUSH ( " Icons/FBX/SkeletalMesh_16x " , Icon16x16 ) ) ;
Set ( " FBXIcon.Animation " , new IMAGE_BRUSH ( " Icons/FBX/Animation_16px " , Icon16x16 ) ) ;
const FTextBlockStyle FBXLargeFont =
FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 12 ) )
. SetColorAndOpacity ( FSlateColor : : UseForeground ( ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor : : Black ) ;
Set ( " FBXLargeFont " , FBXLargeFont ) ;
const FTextBlockStyle FBXMediumFont =
FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 11 ) )
. SetColorAndOpacity ( FSlateColor : : UseForeground ( ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor : : Black ) ;
Set ( " FBXMediumFont " , FBXMediumFont ) ;
const FTextBlockStyle FBXSmallFont =
FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) )
. SetColorAndOpacity ( FSlateColor : : UseForeground ( ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor : : Black ) ;
Set ( " FBXSmallFont " , FBXSmallFont ) ;
}
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// Asset Dialog
{
Set ( " AssetDialog.ErrorLabelBorder " , new FSlateColorBrush ( FLinearColor ( 0.2 , 0 , 0 ) ) ) ;
Set ( " AssetDialog.ErrorLabelFont " , FTextBlockStyle ( NormalText ) . SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 10 ) ) ) ;
}
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}
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void FSlateEditorStyle : : FStyle : : SetupUMGEditorStyles ( )
{
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const FLinearColor IconColor = FLinearColor : : Black ;
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Set ( " WidgetDesigner.LayoutTransform " , new IMAGE_BRUSH ( " Icons/UMG/Layout_TransformMode_16x " , Icon16x16 ) ) ;
Set ( " WidgetDesigner.LayoutTransform.Small " , new IMAGE_BRUSH ( " Icons/UMG/Layout_TransformMode_16x " , Icon16x16 ) ) ;
Set ( " WidgetDesigner.RenderTransform " , new IMAGE_BRUSH ( " Icons/UMG/Render_TransformMode_16x " , Icon16x16 ) ) ;
Set ( " WidgetDesigner.RenderTransform.Small " , new IMAGE_BRUSH ( " Icons/UMG/Render_TransformMode_16x " , Icon16x16 ) ) ;
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Set ( " WidgetDesigner.LocationGridSnap " , new IMAGE_BRUSH ( " Old/LevelEditor/LocationGridSnap " , Icon14x14 , IconColor ) ) ;
Set ( " WidgetDesigner.RotationGridSnap " , new IMAGE_BRUSH ( " Old/LevelEditor/RotationGridSnap " , Icon14x14 , IconColor ) ) ;
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Set ( " WidgetDesigner.ZoomToFit " , new IMAGE_BRUSH ( " Icons/UMG/Fit_16x " , Icon16x16 ) ) ;
Set ( " WidgetDesigner.ZoomToFit.Small " , new IMAGE_BRUSH ( " Icons/UMG/Fit_16x " , Icon16x16 ) ) ;
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Set ( " WidgetDesigner.WidgetVisible " , new IMAGE_BRUSH ( " /Icons/icon_layer_visible " , Icon16x16 ) ) ;
Set ( " WidgetDesigner.WidgetHidden " , new IMAGE_BRUSH ( " /Icons/icon_layer_not_visible " , Icon16x16 ) ) ;
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Set ( " UMGEditor.ZoomToFit " , new IMAGE_BRUSH ( " Icons/UMG/Fit_16x " , Icon16x16 , FLinearColor ( .05f , .05f , .05f , 1.f ) ) ) ;
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Set ( " UMGEditor.AnchorGizmo.Center " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/center " , Icon16x16 ) ) ;
Set ( " UMGEditor.AnchorGizmo.Center.Hovered " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/center " , Icon16x16 , FLinearColor ( 0 , 1 , 0 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.Left " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/left " , FVector2D ( 32 , 16 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.Left.Hovered " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/left " , FVector2D ( 32 , 16 ) , FLinearColor ( 0 , 1 , 0 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.Right " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/right " , FVector2D ( 32 , 16 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.Right.Hovered " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/right " , FVector2D ( 32 , 16 ) , FLinearColor ( 0 , 1 , 0 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.Top " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/top " , FVector2D ( 16 , 32 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.Top.Hovered " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/top " , FVector2D ( 16 , 32 ) , FLinearColor ( 0 , 1 , 0 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.Bottom " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/bottom " , FVector2D ( 16 , 32 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.Bottom.Hovered " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/bottom " , FVector2D ( 16 , 32 ) , FLinearColor ( 0 , 1 , 0 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.TopLeft " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/topleft " , FVector2D ( 24 , 24 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.TopLeft.Hovered " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/topleft " , FVector2D ( 24 , 24 ) , FLinearColor ( 0 , 1 , 0 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.TopRight " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/topright " , FVector2D ( 24 , 24 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.TopRight.Hovered " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/topright " , FVector2D ( 24 , 24 ) , FLinearColor ( 0 , 1 , 0 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.BottomLeft " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/bottomleft " , FVector2D ( 24 , 24 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.BottomLeft.Hovered " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/bottomleft " , FVector2D ( 24 , 24 ) , FLinearColor ( 0 , 1 , 0 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.BottomRight " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/bottomright " , FVector2D ( 24 , 24 ) ) ) ;
Set ( " UMGEditor.AnchorGizmo.BottomRight.Hovered " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGizmo/bottomright " , FVector2D ( 24 , 24 ) , FLinearColor ( 0 , 1 , 0 ) ) ) ;
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Set ( " UMGEditor.AnchoredWidget " , new BOX_BRUSH ( " Common/Button " , FVector2D ( 32 , 32 ) , 8.0f / 32.0f ) ) ;
Set ( " UMGEditor.AnchoredWidgetAlignment " , new IMAGE_BRUSH ( " Icons/icon_tab_DeviceManager_16x " , Icon8x8 ) ) ;
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Set ( " UMGEditor.PaletteHeader " , FTableRowStyle ( )
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. SetEvenRowBackgroundBrush ( BOX_BRUSH ( " PropertyView/DetailCategoryMiddle " , FMargin ( 4 / 16.0f , 8.0f / 16.0f , 4 / 16.0f , 4 / 16.0f ) , FLinearColor ( 0.6f , 0.6f , 0.6f , 1.0f ) ) )
. SetEvenRowBackgroundHoveredBrush ( BOX_BRUSH ( " PropertyView/DetailCategoryMiddle " , FMargin ( 4 / 16.0f , 8.0f / 16.0f , 4 / 16.0f , 4 / 16.0f ) , FLinearColor ( 0.3f , 0.3f , 0.3f , 1.0f ) ) )
. SetOddRowBackgroundBrush ( BOX_BRUSH ( " PropertyView/DetailCategoryMiddle " , FMargin ( 4 / 16.0f , 8.0f / 16.0f , 4 / 16.0f , 4 / 16.0f ) , FLinearColor ( 0.6f , 0.6f , 0.6f , 1.0f ) ) )
. SetOddRowBackgroundHoveredBrush ( BOX_BRUSH ( " PropertyView/DetailCategoryMiddle " , FMargin ( 4 / 16.0f , 8.0f / 16.0f , 4 / 16.0f , 4 / 16.0f ) , FLinearColor ( 0.3f , 0.3f , 0.3f , 1.0f ) ) )
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. SetSelectorFocusedBrush ( BORDER_BRUSH ( " Common/Selector " , FMargin ( 4.f / 16.f ) , SelectorColor ) )
. SetActiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetActiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor ) )
. SetInactiveBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetInactiveHoveredBrush ( IMAGE_BRUSH ( " Common/Selection " , Icon8x8 , SelectionColor_Inactive ) )
. SetTextColor ( DefaultForeground )
. SetSelectedTextColor ( InvertedForeground )
) ;
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Set ( " UMGEditor.PaletteItem " , FTableRowStyle ( NormalTableRowStyle )
. SetEvenRowBackgroundBrush ( BOX_BRUSH ( " PropertyView/DetailCategoryMiddle " , FMargin ( 4 / 16.0f , 8.0f / 16.0f , 4 / 16.0f , 4 / 16.0f ) ) )
. SetOddRowBackgroundBrush ( BOX_BRUSH ( " PropertyView/DetailCategoryMiddle " , FMargin ( 4 / 16.0f , 8.0f / 16.0f , 4 / 16.0f , 4 / 16.0f ) ) )
) ;
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Set ( " HorizontalAlignment_Left " , new IMAGE_BRUSH ( " Icons/UMG/Alignment/Horizontal_Left " , Icon20x20 ) ) ;
Set ( " HorizontalAlignment_Center " , new IMAGE_BRUSH ( " Icons/UMG/Alignment/Horizontal_Center " , Icon20x20 ) ) ;
Set ( " HorizontalAlignment_Right " , new IMAGE_BRUSH ( " Icons/UMG/Alignment/Horizontal_Right " , Icon20x20 ) ) ;
Set ( " HorizontalAlignment_Fill " , new IMAGE_BRUSH ( " Icons/UMG/Alignment/Horizontal_Fill " , Icon20x20 ) ) ;
Set ( " VerticalAlignment_Top " , new IMAGE_BRUSH ( " Icons/UMG/Alignment/Vertical_Top " , Icon20x20 ) ) ;
Set ( " VerticalAlignment_Center " , new IMAGE_BRUSH ( " Icons/UMG/Alignment/Vertical_Center " , Icon20x20 ) ) ;
Set ( " VerticalAlignment_Bottom " , new IMAGE_BRUSH ( " Icons/UMG/Alignment/Vertical_Bottom " , Icon20x20 ) ) ;
Set ( " VerticalAlignment_Fill " , new IMAGE_BRUSH ( " Icons/UMG/Alignment/Vertical_Fill " , Icon20x20 ) ) ;
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const FTextBlockStyle NoAnimationFont =
FTextBlockStyle ( NormalText )
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. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 18 ) )
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. SetColorAndOpacity ( FSlateColor : : UseForeground ( ) )
. SetShadowOffset ( FVector2D ( 1 , 1 ) )
. SetShadowColorAndOpacity ( FLinearColor : : Black ) ;
Set ( " UMGEditor.AddAnimationIcon " , new IMAGE_BRUSH ( " Icons/PlusSymbol_12x " , Icon12x12 , FLinearColor ( .05 , .05 , .05 ) ) ) ;
Set ( " UMGEditor.NoAnimationFont " , NoAnimationFont ) ;
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Set ( " UMGEditor.SwitchToDesigner " , new IMAGE_BRUSH ( " UMG/Designer_40x " , Icon40x40 ) ) ;
Set ( " UMGEditor.SwitchToDesigner.Small " , new IMAGE_BRUSH ( " UMG/Designer_16x " , Icon16x16 ) ) ;
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Set ( " UMGEditor.SelectionOutline " , new BORDER_BRUSH ( " UMG/SelectionBorder " , FMargin ( .2f ) ) ) ;
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Set ( " UMGEditor.AnchorGrid " , new IMAGE_BRUSH ( " Icons/UMG/AnchorGrid " , Icon10x10 , FLinearColor : : White , ESlateBrushTileType : : Both ) ) ;
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Set ( " UMGEditor.DPISettings " , new IMAGE_BRUSH ( " Icons/UMG/SettingsButton " , Icon16x16 ) ) ;
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}
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void FSlateEditorStyle : : FStyle : : SetupTranslationEditorStyles ( )
{
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Set ( " TranslationEditor.Export " , new IMAGE_BRUSH ( " Icons/icon_Import_40x " , Icon40x40 ) ) ;
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Set ( " TranslationEditor.PreviewInEditor " , new IMAGE_BRUSH ( " Icons/icon_levels_visible_40x " , Icon40x40 ) ) ;
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Set ( " TranslationEditor.Import " , new IMAGE_BRUSH ( " Icons/icon_Samples_Download_40x " , Icon40x40 ) ) ;
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Set ( " TranslationEditor.Search " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_Find_40px " , Icon40x40 ) ) ;
Set ( " TranslationEditor.TranslationPicker " , new IMAGE_BRUSH ( " Icons/icon_StaticMeshEd_VertColor_40x " , Icon40x40 ) ) ;
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}
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void FSlateEditorStyle : : FStyle : : SetupLocalizationDashboardStyles ( )
{
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Set ( " LocalizationDashboard.GatherAllTargets " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Gather_All_40x " , Icon40x40 ) ) ;
Set ( " LocalizationDashboard.ImportForAllTargetsCultures " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Import_All_40x " , Icon40x40 ) ) ;
Set ( " LocalizationDashboard.ExportForAllTargetsCultures " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Export_All_40x " , Icon40x40 ) ) ;
Set ( " LocalizationDashboard.CompileAllTargets " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Compile_Translations_40x " , Icon40x40 ) ) ;
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Set ( " LocalizationDashboard.GatherTarget " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Gather_All_16x " , Icon16x16 ) ) ;
Set ( " LocalizationDashboard.RefreshWordCount " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Refresh_Word_Counts_16x " , Icon16x16 ) ) ;
Set ( " LocalizationDashboard.ImportForAllCultures " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Import_All_16x " , Icon16x16 ) ) ;
Set ( " LocalizationDashboard.ExportForAllCultures " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Export_All_16x " , Icon16x16 ) ) ;
Set ( " LocalizationDashboard.CompileTarget " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Compile_Translations_16x " , Icon16x16 ) ) ;
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Set ( " LocalizationDashboard.DeleteTarget " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
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Set ( " LocalizationTargetEditor.Gather " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Gather_All_40x " , Icon40x40 ) ) ;
Set ( " LocalizationTargetEditor.ImportForAllCultures " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Import_All_40x " , Icon40x40 ) ) ;
Set ( " LocalizationTargetEditor.ExportForAllCultures " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Export_All_40x " , Icon40x40 ) ) ;
Set ( " LocalizationTargetEditor.RefreshWordCounts " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Refresh_Word_Counts_40x " , Icon40x40 ) ) ;
Set ( " LocalizationTargetEditor.Compile " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Compile_Translations_40x " , Icon40x40 ) ) ;
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Set ( " LocalizationTargetEditor.DirectoryPicker " , new IMAGE_BRUSH ( " Icons/ellipsis_12x " , Icon12x12 ) ) ;
Set ( " LocalizationTargetEditor.GatherSettingsIcon_Valid " , new IMAGE_BRUSH ( " Settings/Settings_Good " , Icon16x16 ) ) ;
Set ( " LocalizationTargetEditor.GatherSettingsIcon_Warning " , new IMAGE_BRUSH ( " Settings/Settings_Warning " , Icon16x16 ) ) ;
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Set ( " LocalizationTargetEditor.NativeCulture " , new IMAGE_BRUSH ( " Icons/Star_16x " , Icon16x16 ) ) ;
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Set ( " LocalizationTargetEditor.EditTranslations " , new IMAGE_BRUSH ( " Icons/icon_file_open_16px " , Icon16x16 ) ) ;
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Set ( " LocalizationTargetEditor.ImportForCulture " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Import_All_16x " , Icon16x16 ) ) ;
Set ( " LocalizationTargetEditor.ExportForCulture " , new IMAGE_BRUSH ( " Icons/Icon_Localisation_Export_All_16x " , Icon16x16 ) ) ;
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Set ( " LocalizationTargetEditor.DeleteCulture " , new IMAGE_BRUSH ( " Icons/Cross_12x " , Icon12x12 ) ) ;
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Set ( " LocalizationTargetEditor.GatherSettings.AddMetaDataTextKeyPatternArgument " , new IMAGE_BRUSH ( " Icons/icon_Blueprint_AddVariable_40px " , Icon16x16 ) ) ;
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Set ( " LocalizationDashboard.CommandletLog.Text " , FTextBlockStyle ( NormalText )
. SetFont ( TTF_CORE_FONT ( " Fonts/Roboto-Regular " , 8 ) )
. SetShadowOffset ( FVector2D : : ZeroVector )
) ;
}
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# undef IMAGE_BRUSH
# undef BOX_BRUSH
# undef BORDER_BRUSH
# undef TTF_FONT
# undef TTF_CORE_FONT
# undef OTF_FONT