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UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimationStateMachineGraph.h

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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EdGraph/EdGraph.h"
#include "AnimationStateMachineGraph.generated.h"
UCLASS(MinimalAPI)
class UAnimationStateMachineGraph : public UEdGraph
{
GENERATED_UCLASS_BODY()
// Entry node within the state machine
UPROPERTY()
class UAnimStateEntryNode* EntryNode;
// Parent instance node
UPROPERTY()
class UAnimGraphNode_StateMachineBase* OwnerAnimGraphNode;
};