2014-12-07 19:09:38 -05:00
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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2014-03-14 14:13:41 -04:00
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#pragma once
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2014-04-24 08:49:31 -04:00
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#include "AnimationGraphSchema.h"
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2014-03-14 14:13:41 -04:00
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#include "AnimationCustomTransitionSchema.generated.h"
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UCLASS(MinimalAPI)
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class UAnimationCustomTransitionSchema : public UAnimationGraphSchema
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{
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2015-03-17 05:38:32 -04:00
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GENERATED_UCLASS_BODY()
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2014-03-14 14:13:41 -04:00
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// Begin UEdGraphSchema interface.
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2014-06-13 06:14:46 -04:00
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virtual void CreateDefaultNodesForGraph(UEdGraph& Graph) const override;
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void GetGraphDisplayInformation(const UEdGraph& Graph, /*out*/ FGraphDisplayInfo& DisplayInfo) const override;
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2014-03-14 14:13:41 -04:00
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// End UEdGraphSchema interface.
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};
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