2014-12-07 19:09:38 -05:00
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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2014-03-14 14:13:41 -04:00
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using UnrealBuildTool;
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public class DesktopPlatform : ModuleRules
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{
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public DesktopPlatform(TargetInfo Target)
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{
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PrivateIncludePaths.Add("Developer/DesktopPlatform/Private");
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2014-09-25 18:03:04 -04:00
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"Json",
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}
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);
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2014-07-08 00:06:17 -04:00
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if (Target.Platform == UnrealTargetPlatform.Linux)
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{
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2014-08-05 21:12:49 -04:00
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AddThirdPartyPrivateStaticDependencies(Target, "LinuxNativeDialogs");
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2014-07-08 00:06:17 -04:00
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AddThirdPartyPrivateStaticDependencies(Target, "SDL2");
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}
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2014-03-14 14:13:41 -04:00
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}
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}
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