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UnrealEngineUWP/Engine/Programs/UnrealHeaderTool/Config/DefaultEngine.ini

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Support for scripting language integrations via plugins. Experimental Lua integration. - Added program-only plugin support and made UHT script plugin aware - Added 3 generic script plugins with experimental Lua integration: ScriptGeneratorPlugin (UHT), ScriptPlugin (Engine), ScriptEditorPlugin (Editor-side) - Lua integration is disabled by default [CL 2058611 by Robert Manuszewski in Main branch]
2014-04-29 06:45:18 -04:00
[Plugins]
+ProgramEnabledPlugins="ScriptGeneratorPlugin"
UBT: More detailed module types. ScriptPlugins can now ingore modules by their type. [CL 2081573 by Robert Manuszewski in Main branch]
2014-05-22 01:20:24 -04:00
+ScriptSupportedModules=CoreUObject
+ScriptSupportedModules=Engine
+ScriptSupportedModules=ScriptPlugin
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