2016-01-07 08:17:16 -05:00
|
|
|
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
|
2014-04-23 19:19:51 -04:00
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
#include "ISourceCodeAccessor.h"
|
|
|
|
|
|
|
|
|
|
class FXCodeSourceCodeAccessor : public ISourceCodeAccessor
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
/** ISourceCodeAccessor implementation */
|
2015-11-04 16:14:13 -05:00
|
|
|
virtual void RefreshAvailability() override { }
|
2014-06-13 06:14:46 -04:00
|
|
|
virtual bool CanAccessSourceCode() const override;
|
|
|
|
|
virtual FName GetFName() const override;
|
|
|
|
|
virtual FText GetNameText() const override;
|
|
|
|
|
virtual FText GetDescriptionText() const override;
|
|
|
|
|
virtual bool OpenSolution() override;
|
|
|
|
|
virtual bool OpenFileAtLine(const FString& FullPath, int32 LineNumber, int32 ColumnNumber = 0) override;
|
|
|
|
|
virtual bool OpenSourceFiles(const TArray<FString>& AbsoluteSourcePaths) override;
|
2015-02-06 11:27:24 -05:00
|
|
|
virtual bool AddSourceFiles(const TArray<FString>& AbsoluteSourcePaths, const TArray<FString>& AvailableModules) override;
|
2014-06-13 06:14:46 -04:00
|
|
|
virtual bool SaveAllOpenDocuments() const override;
|
|
|
|
|
virtual void Tick(const float DeltaTime) override;
|
2014-04-23 19:19:51 -04:00
|
|
|
};
|