You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
150 lines
5.5 KiB
C++
150 lines
5.5 KiB
C++
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
|
||
|
|
#include "VirtualShadowMapVisualizationMenuCommands.h"
|
||
|
|
#include "VirtualShadowMapVisualizationData.h"
|
||
|
|
#include "Containers/UnrealString.h"
|
||
|
|
#include "Framework/Commands/InputChord.h"
|
||
|
|
#include "Materials/Material.h"
|
||
|
|
#include "Internationalization/Text.h"
|
||
|
|
#include "Templates/Function.h"
|
||
|
|
#include "EditorStyleSet.h"
|
||
|
|
#include "EditorViewportClient.h"
|
||
|
|
|
||
|
|
int32 GVirtualShadowMapVisualizeAdvanced = 0;
|
||
|
|
static FAutoConsoleVariableRef CVarVirtualShadowMapVisualizeAdvanced(
|
||
|
|
TEXT("r.Shadow.Virtual.Visualize.Advanced"),
|
||
|
|
GVirtualShadowMapVisualizeAdvanced,
|
||
|
|
TEXT("")
|
||
|
|
);
|
||
|
|
|
||
|
|
#define LOCTEXT_NAMESPACE "VirtualShadowMapVisualizationMenuCommands"
|
||
|
|
|
||
|
|
FVirtualShadowMapVisualizationMenuCommands::FVirtualShadowMapVisualizationMenuCommands()
|
||
|
|
: TCommands<FVirtualShadowMapVisualizationMenuCommands>
|
||
|
|
(
|
||
|
|
TEXT("VirtualShadowMapVisualizationMenu"), // Context name for fast lookup
|
||
|
|
NSLOCTEXT("Contexts", "VirtualShadowMapVisualizationMenu", "VirtualShadowMa Visualization"), // Localized context name for displaying
|
||
|
|
NAME_None, // Parent context name.
|
||
|
|
FEditorStyle::GetStyleSetName() // Icon Style Set
|
||
|
|
),
|
||
|
|
CommandMap()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
void FVirtualShadowMapVisualizationMenuCommands::BuildCommandMap()
|
||
|
|
{
|
||
|
|
const FVirtualShadowMapVisualizationData& VisualizationData = GetVirtualShadowMapVisualizationData();
|
||
|
|
const FVirtualShadowMapVisualizationData::TModeMap& ModeMap = VisualizationData.GetModeMap();
|
||
|
|
|
||
|
|
CommandMap.Empty();
|
||
|
|
for (FVirtualShadowMapVisualizationData::TModeMap::TConstIterator It = ModeMap.CreateConstIterator(); It; ++It)
|
||
|
|
{
|
||
|
|
const FVirtualShadowMapVisualizationData::FModeRecord& Entry = It.Value();
|
||
|
|
FVirtualShadowMapVisualizationRecord& Record = CommandMap.Add(Entry.ModeName, FVirtualShadowMapVisualizationRecord());
|
||
|
|
Record.Name = Entry.ModeName;
|
||
|
|
Record.Command = FUICommandInfoDecl(
|
||
|
|
this->AsShared(),
|
||
|
|
Entry.ModeName,
|
||
|
|
Entry.ModeText,
|
||
|
|
Entry.ModeDesc)
|
||
|
|
.UserInterfaceType(EUserInterfaceActionType::RadioButton)
|
||
|
|
.DefaultChord(FInputChord());
|
||
|
|
|
||
|
|
switch (Entry.ModeType)
|
||
|
|
{
|
||
|
|
default:
|
||
|
|
case FVirtualShadowMapVisualizationData::FModeType::ProjectionStandard:
|
||
|
|
Record.Type = FVirtualShadowMapVisualizationType::ProjectionStandard;
|
||
|
|
break;
|
||
|
|
|
||
|
|
case FVirtualShadowMapVisualizationData::FModeType::ProjectionAdvanced:
|
||
|
|
Record.Type = FVirtualShadowMapVisualizationType::ProjectionAdvanced;
|
||
|
|
break;
|
||
|
|
|
||
|
|
case FVirtualShadowMapVisualizationData::FModeType::DebugStandard:
|
||
|
|
Record.Type = FVirtualShadowMapVisualizationType::DebugStandard;
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void FVirtualShadowMapVisualizationMenuCommands::BuildVisualisationSubMenu(FMenuBuilder& Menu)
|
||
|
|
{
|
||
|
|
const bool bShowAdvanced = GVirtualShadowMapVisualizeAdvanced != 0;
|
||
|
|
|
||
|
|
const FVirtualShadowMapVisualizationMenuCommands& Commands = FVirtualShadowMapVisualizationMenuCommands::Get();
|
||
|
|
if (Commands.IsPopulated())
|
||
|
|
{
|
||
|
|
Menu.BeginSection("LevelViewportVirtualShadowMapVisualizationMode", LOCTEXT("VirtualShadowMapVisualizationHeader", "Visualization Mode"));
|
||
|
|
|
||
|
|
Commands.AddCommandTypeToMenu(Menu, FVirtualShadowMapVisualizationType::ProjectionStandard);
|
||
|
|
if (bShowAdvanced)
|
||
|
|
{
|
||
|
|
Menu.AddMenuSeparator();
|
||
|
|
Commands.AddCommandTypeToMenu(Menu, FVirtualShadowMapVisualizationType::ProjectionAdvanced);
|
||
|
|
}
|
||
|
|
|
||
|
|
//Menu.AddMenuSeparator();
|
||
|
|
//Commands.AddCommandTypeToMenu(Menu, FVirtualShadowMapVisualizationType::DebugStandard);
|
||
|
|
|
||
|
|
Menu.EndSection();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
bool FVirtualShadowMapVisualizationMenuCommands::AddCommandTypeToMenu(FMenuBuilder& Menu, const FVirtualShadowMapVisualizationType Type) const
|
||
|
|
{
|
||
|
|
bool bAddedCommands = false;
|
||
|
|
|
||
|
|
const TVirtualShadowMapVisualizationModeCommandMap& Commands = CommandMap;
|
||
|
|
for (TCommandConstIterator It = CreateCommandConstIterator(); It; ++It)
|
||
|
|
{
|
||
|
|
const FVirtualShadowMapVisualizationRecord& Record = It.Value();
|
||
|
|
if (Record.Type == Type)
|
||
|
|
{
|
||
|
|
Menu.AddMenuEntry(Record.Command, NAME_None, Record.Command->GetLabel());
|
||
|
|
bAddedCommands = true;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
return bAddedCommands;
|
||
|
|
}
|
||
|
|
|
||
|
|
FVirtualShadowMapVisualizationMenuCommands::TCommandConstIterator FVirtualShadowMapVisualizationMenuCommands::CreateCommandConstIterator() const
|
||
|
|
{
|
||
|
|
return CommandMap.CreateConstIterator();
|
||
|
|
}
|
||
|
|
|
||
|
|
void FVirtualShadowMapVisualizationMenuCommands::RegisterCommands()
|
||
|
|
{
|
||
|
|
BuildCommandMap();
|
||
|
|
}
|
||
|
|
|
||
|
|
void FVirtualShadowMapVisualizationMenuCommands::BindCommands(FUICommandList& CommandList, const TSharedPtr<FEditorViewportClient>& Client) const
|
||
|
|
{
|
||
|
|
// Map Virtual shadow map visualization mode actions
|
||
|
|
for (FVirtualShadowMapVisualizationMenuCommands::TCommandConstIterator It = FVirtualShadowMapVisualizationMenuCommands::Get().CreateCommandConstIterator(); It; ++It)
|
||
|
|
{
|
||
|
|
const FVirtualShadowMapVisualizationMenuCommands::FVirtualShadowMapVisualizationRecord& Record = It.Value();
|
||
|
|
CommandList.MapAction(
|
||
|
|
Record.Command,
|
||
|
|
FExecuteAction::CreateStatic<const TSharedPtr<FEditorViewportClient>&>(&FVirtualShadowMapVisualizationMenuCommands::ChangeVirtualShadowMapVisualizationMode, Client, Record.Name),
|
||
|
|
FCanExecuteAction(),
|
||
|
|
FIsActionChecked::CreateStatic<const TSharedPtr<FEditorViewportClient>&>(&FVirtualShadowMapVisualizationMenuCommands::IsVirtualShadowMapVisualizationModeSelected, Client, Record.Name)
|
||
|
|
);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void FVirtualShadowMapVisualizationMenuCommands::ChangeVirtualShadowMapVisualizationMode(const TSharedPtr<FEditorViewportClient>& Client, FName InName)
|
||
|
|
{
|
||
|
|
check(Client.IsValid());
|
||
|
|
Client->ChangeVirtualShadowMapVisualizationMode(InName);
|
||
|
|
}
|
||
|
|
|
||
|
|
bool FVirtualShadowMapVisualizationMenuCommands::IsVirtualShadowMapVisualizationModeSelected(const TSharedPtr<FEditorViewportClient>& Client, FName InName)
|
||
|
|
{
|
||
|
|
check(Client.IsValid());
|
||
|
|
return Client->IsVirtualShadowMapVisualizationModeSelected(InName);
|
||
|
|
}
|
||
|
|
|
||
|
|
#undef LOCTEXT_NAMESPACE
|