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14 lines
232 B
C++
14 lines
232 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "CrossCompiler.h"
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#include "hlslcc.h"
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namespace CrossCompiler
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{
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FCriticalSection* GetCrossCompilerLock()
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{
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static FCriticalSection HlslCcCs;
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return &HlslCcCs;
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}
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}
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