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15 lines
417 B
C++
15 lines
417 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LevelAssetEditorCommands.h"
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#include "Framework/Commands/InputChord.h"
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#define LOCTEXT_NAMESPACE "FLevelAssetEditorModule"
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void FLevelAssetEditorCommands::RegisterCommands()
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{
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UI_COMMAND(OpenPluginWindow, "Level Asset Editor", "Bring up an experiment level editor window", EUserInterfaceActionType::Button, FInputChord());
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}
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#undef LOCTEXT_NAMESPACE
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