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UnrealEngineUWP/Engine/Source/Developer/Zen/Internal/ZenSerialization.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "ZenSerialization.h"
#include "Serialization/CompactBinary.h"
#include "Serialization/CompactBinaryPackage.h"
#include "Serialization/CompactBinarySerialization.h"
#include "Serialization/CompactBinaryValidation.h"
#include "Serialization/CompactBinaryWriter.h"
#if UE_WITH_ZEN
namespace UE::Zen {
void SaveCbAttachment(const FCbAttachment& Attachment, FCbWriter& Writer)
{
if (Attachment.IsCompressedBinary())
{
Writer.AddBinary(Attachment.AsCompressedBinary().GetCompressed());
Writer.AddBinaryAttachment(Attachment.GetHash());
}
else if (Attachment.IsNull())
{
Writer.AddBinary(FMemoryView());
}
else
{
// NOTE: All attachments needs to be compressed
checkNoEntry();
}
}
void SaveCbPackage(const FCbPackage& Package, FCbWriter& Writer)
{
if (const FCbObject& RootObject = Package.GetObject())
{
Writer.AddObject(RootObject);
Writer.AddObjectAttachment(Package.GetObjectHash());
}
for (const FCbAttachment& Attachment : Package.GetAttachments())
{
SaveCbAttachment(Attachment, Writer);
}
Writer.AddNull();
}
void SaveCbPackage(const FCbPackage& Package, FArchive& Ar)
{
FCbWriter Writer;
SaveCbPackage(Package, Writer);
Writer.Save(Ar);
}
bool TryLoadCbPackage(FCbPackage& Package, FArchive& Ar, FCbBufferAllocator Allocator)
{
uint8 StackBuffer[64];
const auto StackAllocator = [&Allocator, &StackBuffer](uint64 Size) -> FUniqueBuffer
{
return Size <= sizeof(StackBuffer) ? FUniqueBuffer::MakeView(StackBuffer, Size) : Allocator(Size);
};
Package = FCbPackage();
for (;;)
{
FCbField ValueField = LoadCompactBinary(Ar, StackAllocator);
if (!ValueField)
{
Ar.SetError();
return false;
}
if (ValueField.IsNull())
{
return true;
}
else if (ValueField.IsBinary())
{
const FMemoryView View = ValueField.AsBinaryView();
if (View.GetSize() > 0)
{
FSharedBuffer Buffer = FSharedBuffer::MakeView(View, ValueField.GetOuterBuffer()).MakeOwned();
FCbField HashField = LoadCompactBinary(Ar, StackAllocator);
const FIoHash& Hash = HashField.AsAttachment();
if (HashField.HasError() || FIoHash::HashBuffer(Buffer) != Hash)
{
Ar.SetError();
return false;
}
if (HashField.IsObjectAttachment())
{
Package.AddAttachment(FCbAttachment(FCbObject(MoveTemp(Buffer)), Hash));
}
else
{
Package.AddAttachment(FCbAttachment(FCompositeBuffer(MoveTemp(Buffer)), Hash));
}
}
}
else
{
FCbObject Object = ValueField.AsObject();
if (ValueField.HasError())
{
Ar.SetError();
return false;
}
if (Object)
{
FCbField HashField = LoadCompactBinary(Ar, StackAllocator);
FIoHash ObjectHash = HashField.AsObjectAttachment();
if (HashField.HasError() || Object.GetHash() != ObjectHash)
{
Ar.SetError();
return false;
}
Package.SetObject(Object, ObjectHash);
}
}
}
}
}
#endif // UE_WITH_ZEN