Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundTriggerRepeatNode.h

30 lines
667 B
C
Raw Normal View History

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "MetasoundDataReferenceCollection.h"
#include "MetasoundNode.h"
#include "MetasoundBuilderInterface.h"
#include "MetasoundExecutableOperator.h"
#include "MetasoundFacade.h"
#include "MetasoundOperatorInterface.h"
#include "MetasoundNodeInterface.h"
#include "MetasoundTime.h"
#include "MetasoundTrigger.h"
namespace Metasound
{
class METASOUNDSTANDARDNODES_API FTriggerRepeatNode : public FNodeFacade
{
public:
FTriggerRepeatNode(const FNodeInitData& InInitData);
virtual ~FTriggerRepeatNode() = default;
private:
float DefaultPeriod = 1.0f;
};
}