2022-12-05 14:57:26 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2014-09-23 13:55:06 -04:00
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using UnrealBuildTool;
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using System.Collections.Generic;
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2016-12-13 11:58:16 -05:00
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[SupportedConfigurations(UnrealTargetConfiguration.Debug, UnrealTargetConfiguration.Development, UnrealTargetConfiguration.Shipping)]
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[SupportedPlatforms("Win64")]
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2014-09-23 13:55:06 -04:00
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public class BootstrapPackagedGameTarget : TargetRules
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{
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2017-01-30 16:52:08 -05:00
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public BootstrapPackagedGameTarget(TargetInfo Target) : base(Target)
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2014-09-23 13:55:06 -04:00
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{
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Type = TargetType.Program;
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2016-12-13 11:58:16 -05:00
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LinkType = TargetLinkType.Monolithic;
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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2017-01-30 16:52:08 -05:00
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LaunchModuleName = "BootstrapPackagedGame";
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2014-09-23 13:55:06 -04:00
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bUseStaticCRT = true;
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2017-07-21 12:42:36 -04:00
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bUseSharedPCHs = false;
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2014-09-23 13:55:06 -04:00
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2015-06-04 13:19:17 -04:00
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// Disable all parts of the editor.
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2019-01-14 12:11:24 -05:00
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bBuildDeveloperTools = false;
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2017-07-21 12:42:36 -04:00
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bCompileICU = false;
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bBuildWithEditorOnlyData = false;
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bCompileAgainstEngine = false;
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bCompileAgainstCoreUObject = false;
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2014-09-23 13:55:06 -04:00
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}
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}
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