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UnrealEngineUWP/Engine/Config/Android/AndroidScalability.ini

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; ------------------------------------------------------------------------------
; Effects settings
; ------------------------------------------------------------------------------
[EffectsQuality@0]
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
r.SkyAtmosphere.FastSkyLUT=1
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
r.SkyAtmosphere.FastSkyLUT.Width=96
r.SkyAtmosphere.FastSkyLUT.Height=50
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1
[EffectsQuality@1]
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
r.SkyAtmosphere.FastSkyLUT=1
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
r.SkyAtmosphere.FastSkyLUT.Width=96
r.SkyAtmosphere.FastSkyLUT.Height=50
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1
[EffectsQuality@2]
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
r.SkyAtmosphere.FastSkyLUT=1
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
r.SkyAtmosphere.FastSkyLUT.Width=96
r.SkyAtmosphere.FastSkyLUT.Height=50
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1
[EffectsQuality@3]
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice=1
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=4
r.SkyAtmosphere.FastSkyLUT=1
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=1.0
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=8.0
r.SkyAtmosphere.FastSkyLUT.Width=96
r.SkyAtmosphere.FastSkyLUT.Height=50
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1
r.SkyAtmosphere.MultiScatteringLUT.UseSmallFormat=1