Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
93047290bbdc57b25ffbecd61a32afd9b4134792
UnrealEngineUWP/Engine/Source/Developer/TreeMap/TreeMap.Build.cs

14 lines
384 B
C#
Raw Normal View History

Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update #lockdown Nick.Penwarden [CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
Asset Size Mapper tool - New "Size Map" feature that shows the resource size for selected assets in Content Browser - Select assets in Content Browser, right click and choose "Size Map..." to show sizes for those assets - Select actors and press Alt+Shift+M to show sizes of assets used by those actors - Select assets in Reference Viewer, right click and choose "Size Map..." to show sizes for those assets - Also added a new "Tree Map" general purpose Slate widget (STreeMap) [CL 2521609 by Mike Fricker in Main branch]
2015-04-22 15:58:21 -04:00
namespace UnrealBuildTool.Rules
{
public class TreeMap : ModuleRules
{
public TreeMap(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "SlateCore" });
PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "InputCore", "XmlParser" });
}
}
}
Reference in New Issue Copy Permalink
Powered by Gitea Page: 1052ms Template: 13ms
English
English
Licenses API