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UnrealEngineUWP/Engine/Source/Developer/CrashDebugHelper/Private/Linux/CrashDebugHelperLinux.h

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// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CrashDebugHelper.h"
class FCrashDebugHelperLinux : public ICrashDebugHelper
{
public:
/**
* Parse the given crash dump, and generate a report.
*
* @param InCrashDumpName The crash dump file to process
*
* @return bool true if successful, false if not
*/
virtual bool CreateMinidumpDiagnosticReport( const FString& InCrashDumpName ) override;
};
typedef FCrashDebugHelperLinux FCrashDebugHelper;