2016-01-07 08:17:16 -05:00
|
|
|
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
|
2014-03-14 14:13:41 -04:00
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Implements the AutomationController module.
|
|
|
|
|
*/
|
|
|
|
|
class FAutomationControllerModule
|
|
|
|
|
: public IAutomationControllerModule
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
|
2014-09-21 20:35:48 -04:00
|
|
|
// IAutomationControllerModule interface
|
2014-03-14 14:13:41 -04:00
|
|
|
|
2014-06-13 06:14:46 -04:00
|
|
|
virtual IAutomationControllerManagerRef GetAutomationController( ) override;
|
|
|
|
|
virtual void Init() override;
|
|
|
|
|
virtual void Tick() override;
|
2014-03-14 14:13:41 -04:00
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
2014-09-21 20:35:48 -04:00
|
|
|
// IModuleInterface interface
|
2014-03-14 14:13:41 -04:00
|
|
|
|
2014-06-13 06:14:46 -04:00
|
|
|
virtual void StartupModule() override;
|
|
|
|
|
virtual void ShutdownModule() override;
|
|
|
|
|
virtual bool SupportsDynamicReloading() override;
|
2014-03-14 14:13:41 -04:00
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
2014-09-21 20:35:48 -04:00
|
|
|
/** Holds the automation controller singleton. */
|
2014-03-14 14:13:41 -04:00
|
|
|
static IAutomationControllerManagerPtr AutomationControllerSingleton;
|
|
|
|
|
};
|