2019-12-26 15:32:37 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2018-08-14 18:32:34 -04:00
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using UnrealBuildTool;
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public class PakFileUtilities : ModuleRules
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{
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public PakFileUtilities(ReadOnlyTargetRules Target) : base(Target)
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{
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2019-08-23 11:56:05 -04:00
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PrivateDependencyModuleNames.AddRange(new string[] {
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2022-06-02 13:44:07 -04:00
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"Core",
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"PakFile",
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"Json",
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"Projects",
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"RSA",
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"IoStoreUtilities",
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});
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2018-08-14 18:32:34 -04:00
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2022-06-02 13:44:07 -04:00
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PrivateIncludePathModuleNames.AddRange(new string[] {
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"DerivedDataCache",
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"Json",
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});
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2021-03-11 17:27:38 -04:00
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2022-06-02 13:44:07 -04:00
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if (Target.bBuildWithEditorOnlyData)
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{
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2022-10-18 05:23:58 -04:00
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DynamicallyLoadedModuleNames.AddRange(new string[] {
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"DerivedDataCache",
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"Virtualization",
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});
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2022-06-02 13:44:07 -04:00
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}
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2019-08-23 11:56:05 -04:00
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}
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2018-08-14 18:32:34 -04:00
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}
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