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UnrealEngineUWP/Engine/Source/Developer/PakFileUtilities/PakFileUtilities.Build.cs
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2019-12-26 15:32:37 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class PakFileUtilities : ModuleRules
{
public PakFileUtilities(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(new string[] {
"Core",
"PakFile",
"Json",
"Projects",
"RSA",
"IoStoreUtilities",
});
PrivateIncludePathModuleNames.AddRange(new string[] {
"DerivedDataCache",
"Json",
});
if (Target.bBuildWithEditorOnlyData)
{
DynamicallyLoadedModuleNames.AddRange(new string[] {
"DerivedDataCache",
"Virtualization",
});
}
}
}