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UnrealEngineUWP/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerAndroid.cpp

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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AudioMixer.h"
#include "AudioMixerPlatformAndroid.h"
#include "Modules/ModuleManager.h"
class FAudioMixerModuleAndroid : public IAudioDeviceModule
{
public:
virtual bool IsAudioMixerModule() const override { return true; }
virtual Audio::IAudioMixerPlatformInterface* CreateAudioMixerPlatformInterface() override
{
return new Audio::FMixerPlatformAndroid();
}
};
IMPLEMENT_MODULE(FAudioMixerModuleAndroid, AudioMixerAndroid);