2018-12-14 13:44:01 -05:00
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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2014-03-14 14:13:41 -04:00
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namespace UnrealBuildTool.Rules
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{
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public class AutomationWindow : ModuleRules
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{
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public AutomationWindow(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"AutomationController",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"DesktopPlatform",
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"InputCore",
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"ApplicationCore",
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"Slate",
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"SlateCore",
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"EditorStyle",
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"CoreUObject",
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"Json",
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"JsonUtilities"
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}
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);
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2016-08-09 11:28:56 -04:00
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// Added more direct dependencies to the editor for testing functionality
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if (Target.bBuildEditor)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"UnrealEd",
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"Engine", // Needed for UWorld/GWorld to find current level
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}
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);
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}
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PrivateIncludePathModuleNames.AddRange(
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new string[] {
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"Messaging",
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"SessionServices",
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}
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);
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2014-03-14 14:13:41 -04:00
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}
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}
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}
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