2019-12-26 23:08:00 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2014-03-14 14:13:41 -04:00
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using UnrealBuildTool;
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using System.Collections.Generic;
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2016-12-13 11:58:16 -05:00
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[SupportedPlatforms(UnrealPlatformClass.All)]
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2020-09-11 15:54:42 -04:00
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public class UnrealGameTarget : TargetRules
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2014-03-14 14:13:41 -04:00
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{
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2020-09-11 15:54:42 -04:00
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public UnrealGameTarget( TargetInfo Target ) : base(Target)
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2014-03-14 14:13:41 -04:00
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{
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Type = TargetType.Game;
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2022-03-25 16:16:30 -04:00
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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2017-01-30 16:52:08 -05:00
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BuildEnvironment = TargetBuildEnvironment.Shared;
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2015-03-20 08:25:23 -04:00
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2021-01-05 09:53:17 -04:00
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ExtraModuleNames.Add("UnrealGame");
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2014-03-14 14:13:41 -04:00
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}
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}
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