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UnrealEngineUWP/Engine/Source/UnrealGame.Target.cs
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2019-12-26 23:08:00 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
[SupportedPlatforms(UnrealPlatformClass.All)]
public class UnrealGameTarget : TargetRules
{
public UnrealGameTarget( TargetInfo Target ) : base(Target)
{
Type = TargetType.Game;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
BuildEnvironment = TargetBuildEnvironment.Shared;
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ExtraModuleNames.Add("UnrealGame");
}
}