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29 lines
531 B
C#
29 lines
531 B
C#
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// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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using System.Collections.Generic;
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using UnrealBuildTool;
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public class ModelViewViewModelDebugger : ModuleRules
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{
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public ModelViewViewModelDebugger(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"FieldNotification",
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"ModelViewViewModel",
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});
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"SlateCore",
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"Slate",
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"UMG",
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});
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}
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}
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