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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
# include "BlueprintGraphPrivatePCH.h"
# include "KismetCompiler.h"
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# include "MakeStructHandler.h"
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# include "BlueprintNodeSpawner.h"
# include "EditorCategoryUtils.h"
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# define LOCTEXT_NAMESPACE "K2Node_MakeStruct"
//////////////////////////////////////////////////////////////////////////
// UK2Node_MakeStruct
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UK2Node_MakeStruct : : FMakeStructPinManager : : FMakeStructPinManager ( const uint8 * InSampleStructMemory )
: FStructOperationOptionalPinManager ( ) , SampleStructMemory ( InSampleStructMemory )
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{
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}
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void UK2Node_MakeStruct : : FMakeStructPinManager : : CustomizePinData ( UEdGraphPin * Pin , FName SourcePropertyName , int32 ArrayIndex , UProperty * Property ) const
{
struct FPinDefaultValueHelper
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{
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static void Set ( UEdGraphPin & InPin , const FString & Value , bool bIsText )
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{
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InPin . AutogeneratedDefaultValue = Value ;
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if ( bIsText )
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{
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InPin . DefaultTextValue = FText : : FromString ( Value ) ;
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}
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else
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{
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InPin . DefaultValue = Value ;
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}
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}
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} ;
UK2Node_StructOperation : : FStructOperationOptionalPinManager : : CustomizePinData ( Pin , SourcePropertyName , ArrayIndex , Property ) ;
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if ( Pin & & Property )
{
const UEdGraphSchema_K2 * Schema = GetDefault < UEdGraphSchema_K2 > ( ) ;
check ( Schema ) ;
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const bool bIsText = Property - > IsA < UTextProperty > ( ) ;
checkSlow ( bIsText = = ( Schema - > PC_Text = = Pin - > PinType . PinCategory ) ) ;
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const FString & MetadataDefaultValue = Property - > GetMetaData ( TEXT ( " MakeStructureDefaultValue " ) ) ;
if ( ! MetadataDefaultValue . IsEmpty ( ) )
{
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FPinDefaultValueHelper : : Set ( * Pin , MetadataDefaultValue , bIsText ) ;
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return ;
}
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if ( NULL ! = SampleStructMemory )
{
FString NewDefaultValue ;
if ( Property - > ExportText_InContainer ( 0 , NewDefaultValue , SampleStructMemory , SampleStructMemory , NULL , PPF_None ) )
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{
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if ( Schema - > IsPinDefaultValid ( Pin , NewDefaultValue , NULL , FText : : GetEmpty ( ) ) . IsEmpty ( ) )
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{
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FPinDefaultValueHelper : : Set ( * Pin , NewDefaultValue , bIsText ) ;
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return ;
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}
}
}
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Schema - > SetPinDefaultValueBasedOnType ( Pin ) ;
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}
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}
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bool UK2Node_MakeStruct : : FMakeStructPinManager : : CanTreatPropertyAsOptional ( UProperty * TestProperty ) const
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{
return UK2Node_MakeStruct : : CanBeExposed ( TestProperty ) ;
}
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UK2Node_MakeStruct : : UK2Node_MakeStruct ( const class FPostConstructInitializeProperties & PCIP )
: Super ( PCIP )
{
}
void UK2Node_MakeStruct : : AllocateDefaultPins ( )
{
const UEdGraphSchema_K2 * Schema = GetDefault < UEdGraphSchema_K2 > ( ) ;
if ( Schema & & StructType )
{
CreatePin ( EGPD_Output , Schema - > PC_Struct , TEXT ( " " ) , StructType , false , false , StructType - > GetName ( ) ) ;
{
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FStructOnScope StructOnScope ( Cast < UScriptStruct > ( StructType ) ) ;
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FMakeStructPinManager OptionalPinManager ( StructOnScope . GetStructMemory ( ) ) ;
OptionalPinManager . RebuildPropertyList ( ShowPinForProperties , StructType ) ;
OptionalPinManager . CreateVisiblePins ( ShowPinForProperties , StructType , EGPD_Input , this ) ;
}
// When struct has a lot of fields, mark their pins as advanced
if ( Pins . Num ( ) > 5 )
{
if ( ENodeAdvancedPins : : NoPins = = AdvancedPinDisplay )
{
AdvancedPinDisplay = ENodeAdvancedPins : : Hidden ;
}
for ( int32 PinIndex = 3 ; PinIndex < Pins . Num ( ) ; + + PinIndex )
{
if ( UEdGraphPin * EdGraphPin = Pins [ PinIndex ] )
{
EdGraphPin - > bAdvancedView = true ;
}
}
}
}
}
void UK2Node_MakeStruct : : ValidateNodeDuringCompilation ( class FCompilerResultsLog & MessageLog ) const
{
if ( ! StructType )
{
MessageLog . Error ( * LOCTEXT ( " NoStruct_Error " , " No Struct in @@ " ) . ToString ( ) , this ) ;
}
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else
{
bool bHasAnyBlueprintVisibleProperty = false ;
for ( TFieldIterator < UProperty > It ( StructType ) ; It ; + + It )
{
const UProperty * Property = * It ;
if ( CanBeExposed ( Property ) )
{
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const bool bIsBlueprintVisible = Property - > HasAnyPropertyFlags ( CPF_BlueprintVisible ) | | ( Property - > GetOwnerStruct ( ) & & Property - > GetOwnerStruct ( ) - > IsA < UUserDefinedStruct > ( ) ) ;
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bHasAnyBlueprintVisibleProperty | = bIsBlueprintVisible ;
const UEdGraphPin * Pin = Property ? FindPin ( Property - > GetName ( ) ) : NULL ;
if ( ! bIsBlueprintVisible )
{
MessageLog . Warning ( * LOCTEXT ( " PropertyIsNotBPVisible_Warning " , " @@ - the native property is not tagged as BlueprintReadWrite, the pin will be removed in a future release. " ) . ToString ( ) , Pin ) ;
}
if ( Property - > ArrayDim > 1 )
{
MessageLog . Warning ( * LOCTEXT ( " StaticArray_Warning " , " @@ - the native property is a static array, which is not supported by blueprints " ) . ToString ( ) , Pin ) ;
}
}
}
if ( ! bHasAnyBlueprintVisibleProperty )
{
MessageLog . Warning ( * LOCTEXT ( " StructHasNoBPVisibleProperties_Warning " , " @@ has no property tagged as BlueprintReadWrite. The node will be removed in a future release. " ) . ToString ( ) , this ) ;
}
}
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}
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FText UK2Node_MakeStruct : : GetNodeTitle ( ENodeTitleType : : Type TitleType ) const
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{
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FFormatNamedArguments Args ;
Args . Add ( TEXT ( " StructName " ) , FText : : FromString ( StructType ? StructType - > GetName ( ) : FString ( ) ) ) ;
return FText : : Format ( LOCTEXT ( " MakeNodeTitle " , " Make {StructName} " ) , Args ) ;
}
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FString UK2Node_MakeStruct : : GetTooltip ( ) const
{
return FString : : Printf (
* LOCTEXT ( " MakeStruct_Tooltip " , " Adds a node that create a '%s' from its members " ) . ToString ( ) ,
* ( StructType ? StructType - > GetName ( ) : FString ( ) )
) ;
}
FLinearColor UK2Node_MakeStruct : : GetNodeTitleColor ( ) const
{
if ( const UEdGraphSchema_K2 * K2Schema = GetDefault < UEdGraphSchema_K2 > ( ) )
{
FEdGraphPinType PinType ;
PinType . PinCategory = K2Schema - > PC_Struct ;
PinType . PinSubCategoryObject = StructType ;
return K2Schema - > GetPinTypeColor ( PinType ) ;
}
return UK2Node : : GetNodeTitleColor ( ) ;
}
bool UK2Node_MakeStruct : : CanBeExposed ( const UProperty * Property )
{
if ( Property )
{
const UEdGraphSchema_K2 * Schema = GetDefault < UEdGraphSchema_K2 > ( ) ;
check ( Schema ) ;
FEdGraphPinType DumbGraphPinType ;
const bool bConvertable = Schema - > ConvertPropertyToPinType ( Property , /*out*/ DumbGraphPinType ) ;
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//TODO: remove CPF_Edit in a future release
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const bool bVisible = Property - > HasAnyPropertyFlags ( CPF_BlueprintVisible | CPF_Edit ) ;
const bool bBlueprintReadOnly = Property - > HasAllPropertyFlags ( CPF_BlueprintReadOnly ) ;
if ( bVisible & & bConvertable & & ! bBlueprintReadOnly )
{
return true ;
}
}
return false ;
}
bool UK2Node_MakeStruct : : CanBeMade ( const UScriptStruct * Struct )
{
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if ( ! Struct - > HasMetaData ( TEXT ( " HasNativeMake " ) ) )
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{
for ( TFieldIterator < UProperty > It ( Struct ) ; It ; + + It )
{
if ( CanBeExposed ( * It ) )
{
return true ;
}
}
}
return false ;
}
FNodeHandlingFunctor * UK2Node_MakeStruct : : CreateNodeHandler ( FKismetCompilerContext & CompilerContext ) const
{
return new FKCHandler_MakeStruct ( CompilerContext ) ;
}
UK2Node : : ERedirectType UK2Node_MakeStruct : : DoPinsMatchForReconstruction ( const UEdGraphPin * NewPin , int32 NewPinIndex , const UEdGraphPin * OldPin , int32 OldPinIndex ) const
{
ERedirectType Result = UK2Node : : DoPinsMatchForReconstruction ( NewPin , NewPinIndex , OldPin , OldPinIndex ) ;
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if ( ( ERedirectType_None = = Result ) & & NewPin & & OldPin )
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{
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const UEdGraphSchema_K2 * K2Schema = GetDefault < UEdGraphSchema_K2 > ( ) ;
if ( ( EGPD_Output = = NewPin - > Direction ) & & ( EGPD_Output = = OldPin - > Direction ) )
{
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const UEdGraphSchema_K2 * K2Schema = GetDefault < UEdGraphSchema_K2 > ( ) ;
if ( K2Schema - > ArePinTypesCompatible ( NewPin - > PinType , OldPin - > PinType ) )
{
Result = ERedirectType_Custom ;
}
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}
else if ( ( EGPD_Input = = NewPin - > Direction ) & & ( EGPD_Input = = OldPin - > Direction ) )
{
TMap < FName , FName > * StructRedirects = UStruct : : TaggedPropertyRedirects . Find ( StructType - > GetFName ( ) ) ;
if ( StructRedirects )
{
FName * PropertyRedirect = StructRedirects - > Find ( FName ( * OldPin - > PinName ) ) ;
if ( PropertyRedirect )
{
Result = ( ( FCString : : Stricmp ( * PropertyRedirect - > ToString ( ) , * NewPin - > PinName ) ! = 0 ) ? ERedirectType_None : ERedirectType_Name ) ;
}
}
}
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}
return Result ;
}
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void UK2Node_MakeStruct : : GetMenuActions ( TArray < UBlueprintNodeSpawner * > & ActionListOut ) const
{
for ( TObjectIterator < UScriptStruct > StructIt ; StructIt ; + + StructIt )
{
UScriptStruct const * Struct = ( * StructIt ) ;
// we only want to add autonomous structs here; those belonging to a
// certain class should instead be associated with that class (so when
// the class is modified we can easily handle any structs that were changed).
bool bIsStandaloneStruct = Struct - > GetOuter ( ) - > IsA ( UPackage : : StaticClass ( ) ) ;
if ( ! bIsStandaloneStruct | | ! UEdGraphSchema_K2 : : IsAllowableBlueprintVariableType ( Struct ) | | ! CanBeMade ( Struct ) )
{
continue ;
}
auto CustomizeMakeNodeLambda = [ ] ( UEdGraphNode * NewNode , bool bIsTemplateNode , TWeakObjectPtr < UScriptStruct > StructPtr )
{
UK2Node_MakeStruct * MakeNode = CastChecked < UK2Node_MakeStruct > ( NewNode ) ;
if ( StructPtr . IsValid ( ) )
{
MakeNode - > StructType = StructPtr . Get ( ) ;
}
} ;
UBlueprintNodeSpawner * NodeSpawner = UBlueprintNodeSpawner : : Create ( GetClass ( ) ) ;
check ( NodeSpawner ! = nullptr ) ;
ActionListOut . Add ( NodeSpawner ) ;
TWeakObjectPtr < UScriptStruct > StructPtr = Struct ;
NodeSpawner - > CustomizeNodeDelegate = UBlueprintNodeSpawner : : FCustomizeNodeDelegate : : CreateStatic ( CustomizeMakeNodeLambda , StructPtr ) ;
}
}
FText UK2Node_MakeStruct : : GetMenuCategory ( ) const
{
return FEditorCategoryUtils : : GetCommonCategory ( FCommonEditorCategory : : Struct ) ;
}
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# undef LOCTEXT_NAMESPACE