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UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraph.h

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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AnimationGraph.h"
#include "AnimationStateGraph.generated.h"
UCLASS(MinimalAPI)
class UAnimationStateGraph : public UAnimationGraph
{
GENERATED_UCLASS_BODY()
// Result node within the state's animation graph
UPROPERTY()
class UAnimGraphNode_StateResult* MyResultNode;
ANIMGRAPH_API class UAnimGraphNode_StateResult* GetResultNode();
};