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UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundBPMToSecondsNode.h

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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "MetasoundFacade.h"
namespace Metasound
{
/** FBPMToSecondsNode
*
* Calculates a beat time in seconds from the given BPM, beat multiplier and divisions of a whole note.
*/
class METASOUNDSTANDARDNODES_API FBPMToSecondsNode : public FNodeFacade
{
public:
/**
* Constructor used by the Metasound Frontend.
*/
FBPMToSecondsNode(const FNodeInitData& InitData);
};
} // namespace Metasound