2019-12-26 23:01:54 -05:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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2019-10-04 13:11:45 -04:00
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using UnrealBuildTool;
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using System.IO;
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public class DatasmithRevit2020Target : DatasmithRevitBaseTarget
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{
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public DatasmithRevit2020Target(TargetInfo Target)
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: base(Target)
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{
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2020-09-24 00:43:27 -04:00
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// Make sure the C# facade is up to date
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// Commented by default as it require write access on the facade generated files, which is not usually the case...
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// PreBuildTargets.Add(new TargetInfo("DatasmithFacadeCSharp", Target.Platform, Target.Configuration, Target.Architecture, null, Target.Arguments));
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2019-10-04 13:11:45 -04:00
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}
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2019-10-21 15:03:09 -04:00
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public override string GetVersion() { return "2020"; }
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2019-10-04 13:11:45 -04:00
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}
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