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UnrealEngineUWP/Engine/Plugins/Experimental/StateGraph/StateGraph.uplugin

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "State Graph",
"Description": "Generic state machine management class.",
"Category": "Other",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "https://epicgames.com",
"EnabledByDefault": false,
"Modules": [
{
"Name": "StateGraph",
"Type": "Runtime",
"LoadingPhase": "PostConfigInit"
}
]
}