Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Scripts/UpdateLocalVersion.Automation.cs

20 lines
460 B
C#
Raw Normal View History

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Reflection;
using AutomationTool;
using UnrealBuildTool;
[Help("Updates your local versions based on your P4 sync")]
[RequireP4]
public class UpdateLocalVersion : BuildCommand
{
public override void ExecuteBuild()
{
var UE4Build = new UE4Build(this);
UE4Build.UpdateVersionFiles();
}
}