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636abcceeea416da4706765c94de29eab88e42fe
UnrealEngineUWP/Engine/Source/Editor/RewindDebuggerInterface/RewindDebuggerInterface.Build.cs

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rewind debugger interfaces refactor - moving interfaces to engine from plugins - get rewind debugger debug view interface out of GameplayInsights plugin - change view system to use modular features instead of having it's own registration management #review jurre.debaare [CL 16986089 by Keith Yerex in ue5-main branch]
2021-07-28 15:21:01 -04:00
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RewindDebuggerInterface : ModuleRules
{
public RewindDebuggerInterface(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
Animation blueprint debugging support in rewind debugger #rb Jurre.DeBaare #preflight 611c3480cc11eb00018d471e [CL 17208978 by Keith Yerex in ue5-main branch]
2021-08-17 20:32:43 -04:00
"CoreUObject",
rewind debugger interfaces refactor - moving interfaces to engine from plugins - get rewind debugger debug view interface out of GameplayInsights plugin - change view system to use modular features instead of having it's own registration management #review jurre.debaare [CL 16986089 by Keith Yerex in ue5-main branch]
2021-07-28 15:21:01 -04:00
"SlateCore",
}
);
}
}
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