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UnrealEngineUWP/Engine/Plugins/Runtime/AndroidFileServer/Source/AndroidFileServerEditor/AndroidFileServerEditor.Build.cs

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// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AndroidFileServerEditor : ModuleRules
{
public AndroidFileServerEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"UnrealEd",
});
PrivateIncludePaths.AddRange(
new string[] {
"AndroidFileServerEditor/Private",
});
}
}
}