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UnrealEngineUWP/Engine/Source/Developer/FunctionalTesting/Classes/FuncTestRenderingComponent.h

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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "FuncTestRenderingComponent.generated.h"
UCLASS(hidecategories=Object, editinlinenew)
class UFuncTestRenderingComponent : public UPrimitiveComponent
{
GENERATED_UCLASS_BODY()
// Begin UPrimitiveComponent Interface
virtual FPrimitiveSceneProxy* CreateSceneProxy() OVERRIDE;
// End UPrimitiveComponent Interface
// Begin USceneComponent Interface
virtual FBoxSphereBounds CalcBounds(const FTransform &LocalToWorld) const OVERRIDE;
// End USceneComponent Interface
};