Files
UnrealEngineUWP/Engine/Source/Programs/BuildAgent/Workspace/StatusMode.cs

21 lines
446 B
C#
Raw Normal View History

// Copyright Epic Games, Inc. All Rights Reserved.
using BuildAgent.Workspace.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BuildAgent.Workspace
{
[ProgramMode("Status", "Prints information about the state of the cache and workspace")]
class StatusMode : WorkspaceMode
{
protected override void Execute(Repository Repo)
{
Repo.Status();
}
}
}