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UnrealEngineUWP/Engine/Source/Programs/BuildAgent/Workspace/CleanMode.cs

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// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BuildAgent.Workspace.Common;
namespace BuildAgent.Workspace
{
[ProgramMode("Clean", "Cleans all modified files from the workspace.")]
class CleanMode : WorkspaceMode
{
protected override void Execute(Repository Repo)
{
Repo.Clean();
}
}
}