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22 lines
543 B
C
22 lines
543 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Engine/World.h"
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#include "Modules/ModuleManager.h"
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#include "Modules/ModuleInterface.h"
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class FGameplayDebuggerEditorModule : public IModuleInterface
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{
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public:
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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void OnWorldInitialized(UWorld* World, const UWorld::InitializationValues IVS);
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void OnLocalControllerInitialized();
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void OnLocalControllerUninitialized();
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void OnDebuggerEdModeActivation();
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};
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