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UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Private/SMetasoundGraphNodeComment.h

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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "SGraphNodeComment.h"
namespace Metasound
{
namespace Editor
{
class SMetasoundGraphNodeComment : public SGraphNodeComment
{
public:
// SNodePanel::SNode interface
virtual void MoveTo(const FVector2D& NewPosition, FNodeSet& NodeFilter, bool bMarkDirty = true) override;
// End of SNodePanel::SNode interface
};
} // namespace Editor
} // namespace Metasound