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21 lines
339 B
C#
21 lines
339 B
C#
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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class ModuleUI : ModuleRules
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{
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public ModuleUI(TargetInfo Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"InputCore",
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"Projects",
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"Slate",
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"Engine"
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}
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);
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}
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}
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