2020-11-24 18:42:39 -04:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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namespace UnrealBuildTool.Rules
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{
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[SupportedPlatforms("Win64")]
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public class TextureShareSDK : ModuleRules
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{
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public TextureShareSDK(ReadOnlyTargetRules Target)
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: base(Target)
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{
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bRequiresImplementModule = false;
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TextureShare: Plugin, nDisplay integration, SDK, and Samples
#jira UE-148999, UE-149598, UE-150041, UE-150042, UE-150043, UE-150044, UE-150045, UE-150046
#rb Alejandro.Arango, Vitalii.Boiko
#preflight 62b74f974869158fdb3ee0ca
[CL 20826306 by peter tarasenko in ue5-main branch]
2022-06-25 18:10:28 -04:00
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PrivatePCHHeaderFile = "Public/ITextureShareSDK.h";
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PrivateIncludePaths.AddRange(
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new string[] {
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Path.Combine(EngineDirectory,"Plugins/VirtualProduction/TextureShare/Source/TextureShareCore/Private"),
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}
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);
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2020-11-24 18:42:39 -04:00
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"TextureShareCore"
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}
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);
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}
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}
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}
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