2021-01-06 09:11:59 -04:00
|
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
#include "CoreMinimal.h"
|
|
|
|
|
#include "AnimNodes/AnimNode_Sync.h"
|
|
|
|
|
#include "AnimGraphNode_Base.h"
|
|
|
|
|
#include "AnimGraphNode_Sync.generated.h"
|
|
|
|
|
|
|
|
|
|
UCLASS(MinimalAPI)
|
|
|
|
|
class UAnimGraphNode_Sync : public UAnimGraphNode_Base
|
|
|
|
|
{
|
|
|
|
|
GENERATED_BODY()
|
|
|
|
|
|
|
|
|
|
UPROPERTY(EditAnywhere, Category = Settings)
|
|
|
|
|
FAnimNode_Sync Node;
|
|
|
|
|
|
|
|
|
|
// UObject interface
|
|
|
|
|
virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
|
|
|
|
|
|
|
|
|
|
// UAnimGraphNode_Base interface
|
|
|
|
|
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
|
|
|
|
|
virtual FText GetTooltipText() const override;
|
2022-06-15 10:37:36 -04:00
|
|
|
virtual FText GetMenuCategory() const override;
|
2021-01-06 09:11:59 -04:00
|
|
|
virtual void ValidateAnimNodeDuringCompilation(USkeleton* ForSkeleton, FCompilerResultsLog& MessageLog) override;
|
|
|
|
|
virtual void BakeDataDuringCompilation(class FCompilerResultsLog& MessageLog) override;
|
|
|
|
|
virtual void GetInputLinkAttributes(FNodeAttributeArray& OutAttributes) const override;
|
|
|
|
|
};
|