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UnrealEngineUWP/Engine/Source/Developer/Virtualization/Private/VirtualizationUtilities.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "VirtualizationUtilities.h"
#include "IO/IoHash.h"
#include "Misc/StringBuilder.h"
#include "UObject/PackageFileSummary.h"
#include "UObject/PackageResourceManager.h"
namespace UE::Virtualization::Utils
{
void PayloadIdToPath(const FIoHash& Id, FStringBuilderBase& OutPath)
{
OutPath.Reset();
OutPath << Id;
TStringBuilder<10> Directory;
Directory << OutPath.ToView().Left(2) << TEXT("/");
Directory << OutPath.ToView().Mid(2, 2) << TEXT("/");
Directory << OutPath.ToView().Mid(4, 2) << TEXT("/");
OutPath.ReplaceAt(0, 6, Directory);
OutPath << TEXT(".upayload");
}
FString PayloadIdToPath(const FIoHash& Id)
{
TStringBuilder<52> Path;
PayloadIdToPath(Id, Path);
return FString(Path);
}
void GetFormattedSystemError(FStringBuilderBase& SystemErrorMessage)
{
SystemErrorMessage.Reset();
const uint32 SystemError = FPlatformMisc::GetLastError();
// If we have a system error we can give a more informative error message but don't output it if the error is zero as
// this can lead to very confusing error messages.
if (SystemError != 0)
{
TCHAR SystemErrorMsg[MAX_SPRINTF] = { 0 };
FPlatformMisc::GetSystemErrorMessage(SystemErrorMsg, sizeof(SystemErrorMsg), SystemError);
SystemErrorMessage.Appendf(TEXT("'%s' (%d)"), SystemErrorMsg, SystemError);
}
else
{
SystemErrorMessage << TEXT("'unknown reason' (0)");
}
}
ETrailerFailedReason FindTrailerFailedReason(const FPackagePath& PackagePath)
{
TUniquePtr<FArchive> Ar = IPackageResourceManager::Get().OpenReadExternalResource(EPackageExternalResource::WorkspaceDomainFile, PackagePath.GetPackageName());
if (!Ar)
{
return ETrailerFailedReason::NotFound;
}
FPackageFileSummary Summary;
*Ar << Summary;
if (Ar->IsError() || Summary.Tag != PACKAGE_FILE_TAG)
{
return ETrailerFailedReason::InvalidSummary;
}
if (Summary.GetFileVersionUE() < EUnrealEngineObjectUE5Version::PAYLOAD_TOC)
{
return ETrailerFailedReason::OutOfDate;
}
return ETrailerFailedReason::Unknown;
}
} // namespace UE::Virtualization::Utils