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UnrealEngineUWP/Engine/Source/Programs/BuildAgent/Workspace/PurgeCacheMode.cs

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// Copyright Epic Games, Inc. All Rights Reserved.
using BuildAgent.Workspace.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tools.DotNETCommon;
namespace BuildAgent.Workspace
{
[ProgramMode("PurgeCache", "Shrink the size of the cache to the given size")]
class PurgeCacheMode : WorkspaceMode
{
[CommandLine("-Size=")]
string SizeParam = null;
protected override void Execute(Repository Repo)
{
long Size = 0;
if (SizeParam != null)
{
Size = ParseSize(SizeParam);
}
Repo.Purge(Size);
}
}
}